VR Plant Breeding Title “Seed” Wins $150,000 Developing Beyond Competition

It’s fair to say that Epic Games does share plenty of support, financial or otherwise, when its comes to virtual reality (VR) development. Whether its through the Unreal Dev Grants, the Big Data VR Challenge, or more recently the Developing Beyond competition. This week has seen the winners revealed, with the grand prize finalist being All Seeing Eye with its VR experience Seed.

Seed Screenshot

Seed is a VR plant breeding videogame where players use some advanced genetic engineering skills to create new plant species. With the help of historian Dr. Helen Anne Curry, she shared her knowledge of plant breeding history with the development team to aid their ideas. The main point of the title is for players to take on missions in a virtual potting shed that can influence food production, reflect geo-politics or even create new poisons in an imaginary world.

All Seeing Eye won $150,000 USD for coming in first place, with second place and $50,000 going to Winter Hall by Lost Forest Games. In third place Terramars by Untold Games received $30,000.

“This caps an incredible year for us,” said Ollie Lindsey, founder of winning company, All Seeing Eye in a statement. “It’s been a once in a lifetime opportunity, and to actually win is a dream come true. It means we now have the opportunity to focus solely on a game that we’re incredibly passionate about.”

All Seeing Eye Developing Beyond

Epic Games launched the $500,000 Developing Beyond competition in January 2017 in collaboration with the Wellcome Trust. The brief prompted developers to create new videogames exploring the theme of ‘Transformations.’ The teams then took inspiration from scientific ideas and used Unreal Engine 4 to build their titles. Developers retain rights to the intellectual property they created over the course of the challenge. The aim of the competition is to prepare the teams to ship new commercial games with the help of investors, publishers or partners.

“The jury was unanimous in voting for Seed as the deserved winner of this year’s Developing Beyond. All Seeing Eye have created a beautiful place to explore and spend time in, as well as delivering great gameplay and hitting all the scientific beats on right on the mark,” said Mike Gamble, European Territory Manager at Epic.“The quality of all three games has been incredible and the decision to split second and third was agonising. All three games are more than good enough to be picked up, developed further and taken to market, where I’m sure they will all shine.”

As Epic and The Wellcome Trust continue to launch new videogame initiatives, VRFocus will keep you updated.

The VR Job Hub: EA’s SEED, Oculus, Climax Studios and Dyson

With E3 happening the world of virtual reality (VR) and augmented reality (AR) just got that much more exciting. New studios and publishers are always looking for new staff so they can expand into the VR and AR markets, with EA’s SEED being the first project announced at E3 that are hiring.

EA’s SEED are offering an intership, in addition to plenty of Engineer roles. Climax Studios are on the hunt for Programmers and Design Producers, while Artists and more are needed at Oculus. Whether you’re a recent graduate or looking for a change in career, make sure to browse our list of jobs below – you just might find the perfect one for you.

 

Location Company Role Link
Stockholm, Sweden EA SEED Senior Technical Artist Click Here to apply
Stockholm, Sweden EA SEED Rendering Engineer Click Here to apply
Stockholm, Sweden EA SEED Senior Rendering Engineer Click Here to apply
Stockholm, Sweden EA SEED Software Engineer Intership Click Here to apply
Stockholm, Sweden EA SEED Deep Learning – Research Engineer Click Here to apply
Stockholm, Sweden EA SEED Senior Software Engineer – Procedural Content Generation Click Here to apply
Los Angeles, USA EA SEED Virtual Humans – Development Director Click Here to apply
Los Angeles, USA EA SEED Virtual Humans – Research Engineer Click Here to apply
Portsmouth, UK Climax Studios Lead Programmer Click Here to apply
Portsmouth, UK Climax Studios Senior Programmer Click Here to apply
Portsmouth, UK Climax Studios Graphics Programmer Click Here to apply
Portsmouth, UK Climax Studios AI Programmer Click Here to apply
Portsmouth, UK Climax Studios Graduate Programmer Click Here to apply
Portsmouth, UK Climax Studios Senior Producer Click Here to apply
Portsmouth, UK Climax Studios Producer Click Here to apply
West Midlands, UK Caresoft Engineer – Virtual and Augmented Reality Click Here to apply
Malmesbury, UK Dyson Senior Augmented Reality Research Engineer Click Here to apply
London, UK Oculus 3D Generalist Click Here to apply
Cork, Ireland Oculus LED Processing Engineer Click Here to apply
Cork, Ireland Oculus Postdoctoral Research Scientist, LED Device Fabrication & Charecterization Click Here to apply
Cork, Ireland Oculus LED Hardware Engineer Click Here to apply
Cork, Ireland Oculus LED Research Scientist Click Here to apply
Cork, Ireland Oculus LED Hardware Test Engineer Click Here to apply
Cork, Ireland Oculus Operations Program Manager Click Here to apply
Cork, Ireland Oculus Research Intern, Semiconductors Material Characterization (AFM) Click Here to apply

 

For more jobs, just take a look at last week’s offerings. For more news on the VR industry and career opportunities, stay on VRFocus.

EA’s New R&D Division SEED Will Include Research into VR

While the main Electronic Entertainment Expo (E3) 2017 is still a few days from opening every year it’s preceded by several press conferences by some of the big name players in the industry. Today marked the first, from Electronic Arts (EA), with the company showcasing some of its latest and upcoming titles. Unfortunately there wasn’t any virtual reality (VR) related videogame news – that includes Star Wars Battlefront 2 – but there was a hint towards the technology, with EA unveiling a research and development (R&D) organisation called Search for Extraordinary Experiences Division (SEED).

Again no mention of VR was made during the conference, just that the division has been created to explore new technologies and the creative opportunities for future content. But it’s on the official SEED website where a little more can be learned.

Currently all that’s listed are several vacancies – mostly based in Stockholm, Sweden, with a couple in Los Angeles, California – looking for a Senior Technical Artist, Rendering Engineer, Deep Learning – Research Enginner and more. Within these listings is the first mention of VR, saying: “Our areas of research include, but are not limited to, virtual reality, procedural content generation, deep learning, creating truly realistic characters and how we build and render completely new game worlds.”

“SEED is expanding its Future Worlds team, exploring the boundaries of real-time visuals and potential new approaches to how we build & drive content. We are currently focusing on new ways of rendering content, truly interactive game environments, spectacular visuals, as well as procedural content workflows.”

While some big name studios such as Ubisoft (Star Trek: Bridge Crew, Eagle Flight) have begun to to embrace VR, EA has been a lot more hesitant with producing or saying anything positive – with the only exception being Star Wars Battlefront Rogue One: X-Wing VR Mission for PlayStation VR. The listings certainly show a far more positive outlook towards VR but as yet it’s still too early to tell what EA’s plans might be.

VRFocus will be following the developments of SEED closely, reporting back with any VR announcements.