Oculus Launches Two Discount Bundles for One Week Only

If you’ve been living under a rock you’ve probably missed this summers deals that Oculus has rolled out. Those that have been paying attention will have seen the Oculus Rift get $200 USD/ £200 GBP knocked off for a limited time (it’s still going), as well as plenty of content discounts. As August draws to a close the virtual reality (VR) company has veiled two new bundles, each with four games apiece.

First up is the Rift Summer Hits Pack. As you may expect these are four of the most popular videogames – so it’s great for new Oculus Rift owners –  covering first-person shooters (FPS), role-playing games (RPGs) and some comedy gameplay. Included are: The Mage’s Tale by inXile Entertainment, Rick and Morty: Virtual Rick-ality and Job Simulator from Owlchemy Labs and Arizona Sunshine by Vertigo Games and Jaywalkers Interactive.

The Rift Summer Hits Pack retails for £69.99/$89.99, offering approximately 35 percent off the regular price of all four.

The Mages Tale screenshot 2

The second bundle is the Rift Essentials Pack, made as an introduction to VR for newbies. Here there’s The Climb by Crytek, Survios’ Raw Data, SUPERHOT VR and Apollo 11 VR. This bundle retails for £44.99/$59.99, offering the bigger discount of around 50 percent.

Both of these deals are only available for the next week, ending on 4th September 2017.

VRFocus will continue its coverage of Oculus Rift, reporting back with the latest offers.

Something for the Weekend: The Best VR Discounts on Steam

Looking for something new to refresh your virtual reality (VR) senses on a Sunday morning? VRFocus has scoured the depths of Steam to find you ten of the best discounts for a quick-and-easy fix this weekend. Whether you’re planning on using HTC Vive, Oculus Rift or the OSVR hacker dev kit, below you’ll find some of the best bargains in VR today.

Rez Infinite 12Rez Infinite

Compatibility: Oculus Rift and HTC Vive

Rez Infinite made its debut on PC earlier this week, and for those yet to jump in there’s still time to grab Enhance Games’ VR masterpiece at the discounted launch price of £15.99 GBP. The typical price of Rez Infinite will be £19.99 when the discount ends on 23rd August 2017, but even then there’s no argument that Rez Infinite will be worth the asking price.

rick and morty 1

Rick and Morty: Virtual Rick-ality

Compatibility: Oculus Rift and HTC Vive

A hugely popular VR title, Rick and Morty: Virtual Rick-ality has a limited time sale for this weekend only. Offering a 25% discount, you can pick up Owlchemy Labs’ second major VR release – following the massively successful Job Simulator: The 2050 Archives – for just £17.24. The typical price of Rick and Morty: Virtual Rick-ality stands at £22.99, so there’s no better time to become a Morty clone.

Gal*Gun VR screenshot

Gal*Gun VR

Compatibility: Oculus Rift and HTC Vive

Another new release, Gal*Gun VR publisher Inti Creates Co. is offering a launch discount of 15%. Priced at £19.54 opposed to the typical price of £22.99, you can ‘live the dream of being surrounded by hordes of cute girls who are madly in love you’ for a reduced price until 16th August 2017.

House of the Dying Sun screenshot 1House of the Dying Sun

Compatibility: Oculus Rift, HTC Vive and OSVR

Coming to the end of a week long deal, House of the Dying Sun is offering a discount of 50% for just one more day. Now priced at £7.49, instead of the typical pricing of £14.99, House of the Dying Sun is a tactical space shooter that puts you in the cockpit of the Empire’s most deadly interceptor as you hunt down the enemies of your dying empire.

Overkill VR screenshot 1Overkill VR

Compatibility: Oculus Rift, HTC Vive and OSVR

In support of a recent update for Overkill VR, Game Troopers has begun a special price promotion. Available now for £10.49, a discount of 30% from the typical price of £14.99, Overkill VR is a first-person shooter (FPS) videogame that offers a huge variety of customisable weaponry as it throws you into a heated and deadly warzone.

Fancy Skiing VR image 2Fancy Skiing VR

Compatibility: Oculus Rift and HTC Vive

Contrary to much of the violence and comedy coming to modern VR, Fancy Skiing VR, developed by HashVR Studio, is structured on real skiing. Players use the motion-controllers of the Oculus Rift or HTC Vive as ski poles to get power and lean left or right to control the direction. Fancy Skiing VR is available for just £4.89 until 25th August 2017.

Kittypocalypse

Compatibility: Oculus Rift, HTC Vive and OSVR

A tower defence videogame that aimed to make the most of VR early after the consumer launch of the modern hardware, Kittypocalypse undoubtedly feel short. However, it’s less of an ask to invest the title at its current discounted price of £5.49 rather than the typical price of £10.99: a 50% discount lasting just one more day.

Operation Warcade screenshot

Operation Warcade VR

Compatibility: Oculus Rift and HTC Vive

Operation Warcade VR launched back in June 2017, and with it brought the promise of an Operation Wolf modernisation in VR. However, now it’s not just about shooting cardboard cutouts of bad guys, but taking to the land, sea and air using everything from throwing knives to missiles to take out anyone who stands in your way. Operation Warcade VR is available for £8.99, a 40% discount from £14.99, for another day.

Duo screenshot

Duo

Compatibility: HTC Vive

A HTC Vive exclusive, DUO is an arcade videogame designed from the ground up for VR. A brick-breaker available for the bargain price of £5.99, developer NiVision has seen fit to encourage more people to experience their second VR release by offering a discounted price of £2.99 for a limited time.

Craft Keep VR animated gif

Craft Keep VR

Compatibility: Oculus Rift and HTC Vive

Craft Keep VR launched earlier this year as an intriguing combination of Job Simulator: The 2050 Archives and Minecraft. Set within a fantasy world of dragons, dungeons and foul-mouthed customers, you are an alchemist-blacksmith forging weapons and brewing potions. And now you can jump into the comedic world of Craft Keep VR for the discounted price of £7.36, saving 33% off the typical price of £10.99.

The Best HTC Vive Games of 2017 so far – Rick And Morty: Virtual Rick-Ality

So while there are plenty of videogames available on Steam for VRFocus’ to chose from the titles selected are pure fully released experiences, rather than Early Access ones which are technically still in development. And the first one on the list comes from well known developer Owlchemy Labs, combining its knowledge of immersive, fun and wacky gameplay with Adult Swim’s popular cartoon IP Rick and Morty. 

From its first reveal all the way up to launch this was something virtual reality (VR) gamers and Rick and Morty fans alike were keen to get their hands on. The prospect of diving into their weird and wonderful world seemed like a great mix for VR and it certainly proved as much. Rick And Morty: Virtual Rick-Ality offers a compact introduction to the duo’s universe, with the majority of the videogame based inside Rick’s garage. From here you have three sections to explore, each one offering further possibilities with new areas to find.

As the title was built by Owlchemy Labs it very much has that feel of the studio’s first, Job Simulatorwhich was all about picking up stuff, learning how different objects interacted and getting used to being in a VR world. With Rick And Morty: Virtual Rick-Ality all of this was then dialed up to eleven.

While Rick And Morty: Virtual Rick-Ality doesn’t specifically force you to go down a set path there is a story mode that’ll help you unlock items, areas and just help you figure out what does what. You’ll head into outer space to fix a satellite, find yourself on an alien world for a shooting challenge or wander to Morty’s bathroom to well…you know…find items.

VRFocus reviewed Rick And Morty: Virtual Rick-Ality giving it the coveted five stars saying: “This is a videogame for those that love Rick and Morty, and quite frankly that’s no bad thing. Rick and Morty: Virtual Rick-ality is a madcap, fun filled adventure from start to finish, perfectly suiting VR’s qualities, it should not be missed.”

If you’re into heavy role-playing games (RPGs), where you go on massive adventures, do up your stats, kill loads of enemies with guns and swords and generally live a whole other life, then this might not be for you. For everyone else who might want a quirky videogame that’ll make them smile then you can’t go too far wrong with this.

The Best Oculus Rift Games of 2017 So Far – Battlezone & Rick and Morty: Virtual Rick-ality

Now it’s time for the final two videogames every Oculus Rift owner should have. If you owned the headset at the time that they launched then you probably already enjoy shooting futuristic tanks, or creating weird concoctions in a garage laboratory. For those new to the head-mounted display (HMD) then you need to get yourselves Battlezone and Rick and Morty: Virtual Rick-ality.

Battlezone

Battlezone is the first virtual reality (VR) title from British developer Rebellion. Originally arriving for Sony Interactive Entertainment’s (SIE) PlayStation VR when it launched in October last year, the studio finally brought the tank-based shooter to Oculus Rift (and HTC Vive) in May.

It’s an homage to the original 1980 title by Atari – Rebellion bought the rights – which some class as the first VR title (due to players having to put their face into a scope on the arcade cabinet). Featuring both single-player and multiplayer co-op modes, Battlezone has procedurally generated levels so each play through is different, with maps offering small, medium and large options. There’s also several tanks to chose from with more to be unlocked as players progress. Additionally, there’s a wealth of customisation options available, from decking out the tank in new designs to various weapon loadouts and upgrades for the best destructive capabilities.

To say VRFocus enjoyed Battlezone is an understatement. The review gave it five stars and said: “Battlezone is arcade VR action at its finest, with options galore allowing players to uniquely hone their combat strategies. With both extensive single-player and multiplayer modes there’s enough here for countless hours of gameplay, so you can comfortably sit cocooned inside these rolling machines of destruction and never get bored, because quite frankly, it’s too much fun.”

Battlezone image

Rick and Morty: Virtual Rick-ality

For VRFocus’ final videogame it has to be the one and only Rick and Morty: Virtual Rick-ality. From the makers of Job SimulatorOwlchemy Labs, this title is the perfect experience for just having a casual play, with loads of stuff to interact with depending on if you’re feeling creative or destructive.

Based on the hit cartoon show – as if you didn’t know – Rick and Morty: Virtual Rick-ality is about helping the duo complete their wacky adventures. Whilst there’s a story to play through, teaching you about some of the weird and wonderful things you can do, you can just experiment to your hearts content, listening to Rick’s one liners.

While you don’t have to be a fan of the cartoon to enjoy the videogame – like Star Trek: Bridge Crew – there are so many little in jokes and references to the TV show that it’s easy to tell this was made for the fans.

It’s all about picking things up and seeing what does what. Rick and Morty: Virtual Rick-ality is unique on this list for its lighthearted, hands-on approach to gameplay. Yes Wilson’s Heart allows you pick things up, but it’s far more controlled than Owlchemy Labs’ offering. It’s also one of those perfect videogames for VR newcomers, they can go at their own pace and see why people harp on about VR being so interactive.

If you like a few crude jokes and something that’ll make you smile, then Rick and Morty: Virtual Rick-ality should be on your radar.

Rick and Morty screenshot

Owlchemy Labs Release First Patch for Rick and Morty: Virtual Rick-ality

When Owlchemy Labs and Adult Swim Games released Rick and Morty: Virtual Rick-ality last month its fair to say quite a few virtual reality (VR) gamers were looking forward to its arrival. And while hype doesn’t always help the launch of a videogame the title didn’t disappoint, receiving praise from media outlets – checkout VRFocus5-star review. But that’s not to say the experience is perfect, so now Owlchemy has released the first patch addressing some issues.

This isn’t an update where a studio adds new features or content, this is all about ironing out those little inconsistencies to make the experience as smooth and enjoyable as possible.

Rick and Morty screenshot

So issues where players would get stuck on a black screen, die too early in the shootout and be blocked or put on the Troy helmet while going into the microverse causing Troy to become inaccessible have now been resolved.

Checkout the entire list below to see if a bug you’ve experienced has now been rectified. And for any further updates on Rick and Morty: Virtual Rick-ality, keep reading VRFocus.

Full Rick and Morty: Virtual Rick-ality changelog for Patch #1:

  • Player will no longer get stuck in black screen if they teleport before fade finishes.
  • Fixed an issue where player would get stuck on a black screen.
  • Fixed an issue where players could die too early in the shootout and be blocked.
  • Fixed an issue where players could put on the Troy helmet while going into the microverse causing Troy to become inaccessible.
  • The flying disc now hovers on the combinator without exiting the combinator trigger.
  • Fixed an issue where the player could throw giant laxative at Mama Buttmouth too soon after feeding her giant food, preventing her dangly bit from emerging.
  • It is no longer possible for the player to kill themselves after the grow ray makes them huge.
  • Pulling the exit handle twice inside the microverse no longer causes the player to be stuck in the microverse the next time they enter it.
  • Players can no longer shove their face through the fridge to eat food. Sorry everyone.
  • Lil’Buttmouth no longer gets stuck if you lock it in the fridge as Rick enters the room.
  • Lil’Buttmouth can now eat energy bars.
  • Fuses in the satellite no longer stop respawning when the player is crossing a portal while taking a fuse.
  • Fixed an issue where the Exit Burrito (Tasty Chunk) can be missing from window.
  • Fixed an issue where the achievement under the bus was unlocked automatically.
  • Fixed an issue where objects could get permanently lost if passed through a portal using a Youseeks.
  • Moved space shootout gun spawn location in free-play within player’s tracked space in medium and small layouts.
  • Fixed an issue where combining the Rick Killing Gun caused issues with the handle
  • Players can no longer pull microverse batteries from locked tubes.
  • Combinator pads now light up for head and hands.
  • Improved Troy Prize machine item randomization.
  • Fixed an issue where combining cups with a Mega Seed caused the liquid surface mesh to deform.
  • Updated specs for performance optimization based on manufacturer guidelines.
  • Fixed a typo in the credits.
  • Changed default spectator camera view in the garage to show the entire garage.
  • The additional hatch puzzles now support more alternative solutions.
  • Fixed a z-fighting issue with the high score text on the microverse battery.
  • Fixed an issue where throwing the Rick Killing Gun down the hatch allows the player to keep it after Rick kills them.
  • The razor no longer constantly pops out skin bits.
  • Added numbers to tapes that count towards “Emperor of Soundwaves” achievement and updated the achievement text.
  • Fixed animation hitches across the game.
  • Fixed an issue where Lil’Buttmouth fetching food caused the AI to fall into an unknown state.
  • Fixed an issue where Lil’Buttmouth fetching an item on the combinator would cause it to have “floaty” physics.
  • Hammer no longer recycles after computer repair task.
  • Rick and Morty react properly to if player has Rick Killing Gun in hands.
  • Combinating object to create a vibrating object and picking it up no longer causes the user’s controller to continue vibrating until they leave the game
  • Changed the color of the largest battery for clarity
  • Rick Killing gun parts now stay in same space when dropped by Rick

Google Acquires Owlchemy Labs, VR Game Studio Behind ‘Rick and Morty VR’, ‘Job Simulator’

In an interesting move, Google has acquired Owlchemy Labs, makers of the multi-platform hits Job Simulator (2016) and Rick and Morty: Virtual Rick-ality (2017).

As far as VR game studios go, Owlchemy Labs is not only one of the most senior, but one of the most successful out of the gate. While in no small part due to the fact that the studio’s breakout success Job Simulator was available at launch for HTC Vive, PlayStation VR and then later Oculus Touch, the company has become well-known for tackling some of the early problems in VR like creating believable, 1:1 object interaction. Of course, it’s not only a primo spot at launch and some refined mechanics that helped generate over $3M in sales for Job Simulator—the game is also worth plenty of laughs.

And the same goes for their latest game, Rick and Morty: Virtual Rick-alitywhich utilizes the same type of object-based interactions set to the ridiculous and off-beat stylings provided by show maker Justin Roiland.

image courtesy Owlchemy Labs and Adult Swim Games

But what does Google have in store? Are they going to be bankrolling VR games, acquiring more studios to produce a fleet of Google-made content, or do they have something else up their sleeves? Healthy speculation time: The reason for acquiring Owlchemy Labs may have had more to do with their unique understanding of VR interaction design.

The studio hasn’t shied away from experimenting with entirely new types of UI, in-engine mixed reality solutions, and creating a robust object interaction format upon which more VR content of all types, be it games or otherwise, can be produced. Having that, including the talent that created it, could be a serious asset in creating grander, wider-reaching VR applications in the march forward towards mass adoption.

Owlchemy says via the blogpost announcement that the acquisition means the studio will continue building VR content for platforms like the HTC Vive, Oculus Touch, and PlayStation VR. This most importantly includes a focus on hand interactions and high quality user experiences.

Job Simulator, image courtesy Owlchemy Labs

Google says that together, they’ll be “working to create engaging, immersive games and developing new interaction models across many different platforms to continue bringing the best VR experiences to life.”

Owlchemy sums it up: “We both believe that VR is the most accessible computing platform and that there’s a ton of work to be done, especially with regards to natural and intuitive interactions. Together with Google, with which we share an incredible overlap in vision, we’re free to pursue raw creation and sprint toward interesting problems in these early days of VR.”

We’ll no doubt see more from Owlchemy Labs in the years to come, and while we can’t say just yet what Google has in mind regarding the acquisition, one thing is for sure: whatever comes out of it is going to be exciting, ridiculous and absurdly polished.

The post Google Acquires Owlchemy Labs, VR Game Studio Behind ‘Rick and Morty VR’, ‘Job Simulator’ appeared first on Road to VR.

Google Brings Job Simulator Dev Owlchemy Labs Under its Wing

If today hadn’t already had several big announcements here’s another. Google has acquired Job Simulator developer Owlchemy Labs it’s now been revealed.

In a blog posting on the studio’s website the team said: “Today is a REAAAALLY BIG day for Owlchemy. We’re positively thrilled to announce that Owlchemy Labs has been acquired by Google! Now, as we look to the future with Google by our side, we couldn’t be happier. Our plan to build awesome things will continue forward stronger than ever.”

rick and morty 1

Job Simulator was Owlchemy Labs’ first virtual reality (VR) title, launching alongside the HTC Vive, before coming to Oculus Rift with Touch and PlayStation VR. A that multiplatform support is set to continue with the studio confirming: “This means Owlchemy will continue building high quality VR content for platforms like the HTC Vive, Oculus Touch, and PlayStation VR. This means continuing to focus on hand interactions and high quality user experiences, like with Job Simulator.”

The studio’s most recent endeavour was Rick and Morty: Virtual Rick-ality which has seen rave reviews across the board. VRFocus awarded it the full 5-stars saying: “Rick and Morty: Virtual Rick-ality is a madcap, fun filled adventure from start to finish, perfectly suiting VR’s qualities, it should not be missed.”

As for the future of Owlchemy Labs, it seems as if Google is giving the team free rein to do what they do best: “Owlchemy Labs makes things that are absurd, highly polished, and filled to the brim with terrible puns & jokes that we love making.Together with Google, with which we share an incredible overlap in vision, we’re free to pursue raw creation and sprint toward interesting problems in these early days of VR.”

VRFocus will continue its coverage of Owlchemy Labs and Google, reporting back with the latest project developments from the new collaboration.

Rick and Morty: Virtual Rick-ality: Achievements, Cheats, Tips & Tricks

A couple of weeks ago Owlchemy Labs (Job Simulatorand Adult Swim Games launched the highly anticipated Rick and Morty: Virtual Rick-ality for Oculus Rift and HTC Vive head-mounted displays (HMDs). The videogame was well received with VRFocus giving it the full 5 Stars in our review. Now VRFocus has the full Steam Achievement list with a few handy hints for some of the trickier ones.

If you didn’t know by now Rick and Morty: Virtual Rick-ality is based on Adult Swim’s hit cartoon. Set in Rick’s garage, the game revolves around you helping the duo in their wacky adventures, with lots of nods to the cartoon series.

rick and morty 1

Full Achievement List:  

  • Big Hands Mode!
    • Dude… your hands… they’re so BIG! – Eat the growth pill.
  • Thrown Under the Bus
    • Have a youseeks get hit by a bus.
  • Wubba lubba dub dub!
    • Achieve your ultimate purpose.
  • From Downtown!
    • Throw something at the Smith home from very far away. – From the satellite, throw the pink creature towards earth and exit the portal before it can follow you.
  • You Have Shitty Taste
    • Eat poop.
  • He’s Thrashing Your Score – Throw the Social Security card when playing as Troy
  • Love Hurts
    • Give Jerry his medicine. – Take the bathroom doorknob off to give him his medicine
  • Ding!
    • Fixed a light bulb.
  • Bureaucratic Nightmare
    • Kill 100 Gromflomites in a single session of the shootout.
  • Meet your Makers
    • Watch the entire credits disc.
  • Buttception
    • Or is it eggception?
  • 💩
    • 👍👏👏👏💩🔥💯👯 – Combine poop with poop.
  • You Went There
    • You should be ashamed – Combine two cassette tapes and then combine that with another cassette tape. Take the “Tape Tape Tape” and combine with another cassette tape
  • Hand of Midas
    • Give yourself a high-five, you’re a real alchemist now! – First combine your hand with the crown, then combine it with a mace.
  • Old [FRIENDS]
    • Ahh [HUMAN] memories.
  • 1000 Years Troy and Morty! – Play Troy until you reach 1000 years as Troy.
  • Emperor of Soundwaves
    • Listen to all the tapes.
  • Fully Charged
    • Charge the largest battery to 900 or greater.

Nvidia Releases Game Ready Drivers for Rick and Morty, Wilson’s Heart and Batman

Following on from Nvidia and Oculus’ announcement earlier today regarding free software when purchasing GTX graphic cards and Oculus Rift, Nvidia has now rolled out several game ready drivers optimised for specific virtual reality (VR) titles.

Today’s update see’s the recently launched Rick and Morty: Virtual Rick-ality, and the as yet unreleased Wilson’s Heart and Batman Arkham VR both getting support.

The release of game ready drivers has become a common occurrence with Nvidia, as the company aims to deliver the best possible experience by optimizing performance and latency. Due to the qualities of VR, the technology much more susceptible issues and bugs that can make an videogame either uncomfortable or very difficult to play.

batman arkham vr screen

Rick and Morty: Virtual Rick-ality launched last week for Oculus Rift and HTC Vive, receiving widespread acclaim. VRFocus reviewed the title, giving it a maximum five stars, saying: “Rick and Morty: Virtual Rick-ality is a madcap, fun filled adventure from start to finish, perfectly suiting VR’s qualities, it should not be missed.” Players find themselves cast as a clone of Morty and if they’re familiar with the cartoon series will know that all sorts of strange and weird things are just around the corner.

Wilson’s Heart is a first-person psychological thriller from Twisted Pixel Games. Due for release today, the title is set in a grim 1940’s hospital. Cast as Robert Wilson who wakes up to find his heart is missing, instead replaced by some mysterious device, players need to uncover the truth in a place where not all is what it seems.

While Batman Arkham VR really needs no introduction. Originally released for PlayStation VR last year, the title is due to launch on Oculus Rift and HTC Vive today, allowing players to step into the shoes of the world’s greatest detective.

VRFocus will continue its coverage of Nvidia, reporting back with the latest announcements.

Rick and Morty VR Features A Knockoff Version Of Roy: A Life Well Lived

Rick and Morty VR Features A Knockoff Version Of Roy: A Life Well Lived

Spoilers for Rick and Morty: Virtual Rick-ality and Season 2, Episode 2, of the cartoon are found below. Continue at your own risk!


Rick and Morty: Virtual Rick-ality, which received an 8.5/10 from us when it released yesterday, is filled to the brim with references from and gameplay elements related to some of the most coveted moments in the Adult Swim cartoon that it’s based on. There’s a unique game version of Mr. Meeseeks (known as Youseeks) that copies your every moment to help you complete tasks, the homicidal alien Rick is holding captive can be heard but not seen as you exchange items with him via a hatch in the garage, and there are many more. Everyone has a particular element of the show they’d like to see brought to life in virtual reality and the outer space arcade Blips and Chitz is the perfect candidate for gaming spaces. While Virtual Rick-ality doesn’t give us a fully realized Blips and Chitz, it does deliver a playable version of their hit game Roy: A Life Well Lived…well…a knockoff version of it at least. You can see the full scene from the cartoon below:

In Episode 2 of Rick and Morty’s 2nd season, Mortynight Run, Rick sells a weapon to an assassin so he can spend the day at the arcade Blips and Chitz. Morty battles with the morality of Rick’s decision and argues such but, before he can make any sort of point, Rick ushers him into a VR game called Roy: A Life Well Lived. Morty lives out the lead character’s life, making crucial decisions on his relationships and career all the way to his death. The length of his life is what determines the high score. It’s a hilarious riff on VR’s immersion being used for a regular life simulator and Owlchemy Labs’ Virtual Rick-ality tops it with a purposefully low-budget knockoff of the game with this iteration called Troy: A Life Lived.

In Virtual Rick-ality you’ll begin playing Troy as a baby and as you progress through various stages of life. You’ll have to make key decisions that shape your progression along a brief branching narrative. Play with the Rubik’s Cube as a baby and you’ll get labeled as a nerd in high school. Drink beer in college and you’ll get a reputation as a party animal.

We played through it twice, making difference choices each time, to show just how varied the experience can be. You can watch our playthrough of both sessions below (each one is only about 5 minutes in length total.)

Have you tried Rick and Morty: Virtual Rick-ality yet, and if so, what did you do as Troy? Did you go back to the carpet store? Let us know in the comments below!


Parts of this article were contributed by Games Editor David Jagneaux.

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