5 Best PSVR Games That Need PSVR 2 Ports
PlayStation VR2 is finally here, but with no backwards compatibility for Sony’s older headset, we’re looking at PSVR games that need PSVR 2 ports.
Alongside big hitters like Horizon Call of the Mountain, Gran Turismo 7 and Resident Evil Village, PSVR 2 is already home to some of the best PSVR games and experiences, like Moss and Tetris Effect. Better yet, some ports like Job Simulator, Song in The Smoke and Pistol Whip offer free cross-generation upgrades if you bought them for the original PSVR.
There are many PSVR titles we’d love to see leap onto PlayStation VR2, like Superhot VR and those published by Sony. Considering Meta acquired Camouflaj in October, Iron Man VR seems unlikely, while games like Firewall Zero Hour and Until Dawn: Rush of Blood have upcoming sequels or spiritual successors on the way. Still, plenty of other excellent VR games are currently restricted to Sony’s older headset, and it’s time they had a second chance.
As shown in no particular order, these are our top five PSVR games that we’d love to see on PSVR 2.
Resident Evil 7: Biohazard
Resident Evil Village is one of PSVR 2’s major launch games, so we’re hopeful that Resident Evil 7 will eventually follow. While official VR support remains PSVR exclusive for RE7, Capcom remastered the flatscreen version of this acclaimed survival horror for PS5 last year, adding ray-tracing support, improved framerates, haptic feedback and resistance triggers. This remains one of VR’s scariest games, and we’d love to see it back with further enhancements.
Blood & Truth
PlayStation VR Worlds might have been little more than a PSVR demo disc, but the London Heist minigame remains a standout. Sony London expanded this into a full release with Blood & Truth, which sees you saving your family from a London crime boss. With its high production values and entertaining set pieces, London Studio’s hit FPS deserves a second chance.
Wipeout Omega Collection
As the remake of a remake, Wipeout Omega Collection can feel overfamiliar for long-term fans, but it’s one of the best entries in this beloved sci-fi racing series. Elevated further through its optional PSVR support, Wipeout’s campaigns for HD, Fury and 2048 are all playable alongside multiplayer, and you can access three VR-exclusive ships. Omega Collection is highly polished, thrilling, and easily worth a second look.
Astro Bot Rescue Mission
Astro’s Playroom is an enjoyable showcase for the DualSense controller’s abilities on PS5, and we would love to see Astro Bot Rescue Mission back on PSVR 2. Initially featured in Sony Japan’s The Playroom VR mini-game compilation, Rescue Mission took this petite and adorable robot on a 3D platforming adventure to save his friends. It’s an absolute joy that remains the no.1 pick in our best PSVR games list.
Star Wars: Squadrons
Star Wars is already on PSVR 2 in Tales From The Galaxy’s Edge – Enhanced Edition, but we’d never turn down more adventures in a galaxy far, far away. Alongside Vader Immortal, EA Motive’s Star Wars: Squadrons also released on PSVR and provided something completely different. Swapping lightsabers for X-Wings and TIE Fighters, this space dogfighter comes with a full campaign, online multiplayer, and optional VR support. Considering EA ported Jedi Fallen Order to PS5, we hope Squadrons will follow one day.
Everything you need to know before playing Resident Evil Village
Resident Evil 7 Surpasses 1 Million PSVR Users
Nearly four years on from release and over one million people have played horror hit Resident Evil 7: Biohazard inside PSVR.
Capcom’s official stat tracking website shows that, as of January 14th 2021, over 1,010,000 people have played the game inside Sony’s headset. That’s 14.49% of all players that opted into the ResidentEvil.net service (currently just under 7 million) across PS4, Xbox and PC.
It’s been a long road to one million for Resident Evil 7; we reported that the game had crossed the 9,000,000 mark by June of 2020. At the start of last year, Sony confirmed that PSVR itself had sold over 5 million units, so this is bound to count for a significant chunk of the current PSVR userbase, though bear in mind that some of this could be attributed to multiple accounts on the same console etc.
Resident Evil 7 remains one of PSVR’s best games to this day, giving us a taste of true AAA horror on the platform. It’s ridiculously scary but also filled with moments you simply have to see.
Sadly, we’ve since seen remakes of both Resident Evil 2 and 3 and yet no VR support for either. Japan got two new arcade-exclusive Resident Evil games, but we’ve tried them and don’t think they’re all that. The upcoming Resident Evil 8 returns to the first-person perspective but Capcom is yet to announce any VR support for the game on PC or PS5, the latter of which doesn’t support PSVR for native games. There are rumors, however, that PSVR support is indeed included in the experience.
What do you make of Resident Evil 7 crossing over the million mark? Let us know in the comments below!
Resident Evil 7 biohazard Surpasses 7 Million Units, 16% are VR Players
For those that have wanted to know what Capcom’s most popular videogames are, the company has just released a full list of its Platinum Titles – those that have sold more than one million units. To no surprise, the Resident Evil franchise dominates the top 10 with five entries, three of which are in the top five and that includes the most recent entry Resident Evil 7 biohazard.
Coming from sales figures as of 31st December 2019, the PlayStation VR compatible Resident Evil 7 biohazard has sold 7 million units since its launch in 2017 across both physical and digital copies for PlayStation 4, Xbox One, PC. Beating both versions of Resident Evil 2 (1998 & 2019) but behind Resident Evil 6 (7.4 million) and Resident Evil 5 (7.6 million).
As the only VR compatible version in the franchise, over on Capcom’s official Resident Evil 7 biohazard website currently available stats put the players who have enabled the in-game data transmission option at just over 4.9 million. Of this 833,632 have used PlayStation VR at some point, helping up the scare factor of this survival horror. This sees just under 17% of players having tried the VR version which isn’t too bad considering all the platforms the videogame is available on.
This does make VRFocus wonder what the figure would be like if the PC version had VR compatibility, allowing Oculus Rift, HTC Vive, Valve Index and Windows Mixed Reality owners the chance to play the PlayStation VR exclusive. As was previously reported when the title launched, the VR exclusivity was only supposed to last 12 months yet never materialised for PC VR.
Resident Evil 7 biohazard has always been one of those PlayStation VR titles VRFocus would recommend, especially for horror fans, saying in its review: “Resident Evil VII biohazard is a definite return to form for the Resident Evil series, and still holds up extremely well despite being one of the earlier titles on the PSVR. Those who get motion sick might face some trouble, but for fans of survival horror, it is an absolute must.”
Due to the age of Resident Evil 7 biohazard the title is now part of the PlayStation Hits category, retailing for £15.99 GBP on the store – or wait for a sale to get it even cheaper. For further Capcom VR updates, keep reading VRFocus.
Capcom Japan Announce Another Resident Evil 7 Free-Roam VR Attraction
Capcom announced a new walkthrough, free-roam VR attraction set in the world of Resident Evil 7: Biohazard, titled Biohazard: Walkthrough the Fear.
Although the announcement was made in Japanese on Capcom’s Japan site, we’ve been able to glean a few basic details through translation services.
The whole experience is available exclusively in Tokyo, Japan, at the Plaza Capcom Ikebukuro Store. The attraction is an original experience in the Resident Evil world, set in Louisiana. From a rough translation, it seems that players have been kidnapped by Jack Baker and trapped in the basement of his mansion. The experience will see you fight your way out of the mansion, presumably with lot of zombie-shooting action.
It will cost 2800 Yen (roughly $25), with sessions lasting 40 minutes and requiring 4 people. You can book with 3 or less people, but the site does warn that you may be placed with other strangers who booked the same session, to make up the 4 people required. Sessions start from October 26, with reservations open online now.
This is actually the second Resident Evil arcade VR experience announced recently – Biohazard Valiant Raid was opened at the same location in Tokyo back in July. Valiant Raid is still also available for reservations and, as far as we can tell from a rough translation of the booking site, will remain available in conjunction with Walkthrough the Fear.
Sadly, there’s been no word at all on either experience opening up in any countries outside of Japan.
Have you tried Valiant Raid or will you be checking out Walkthrough the Fear when it opens? Let us know in the comments below.
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Why Resident Evil Still Defines VR Horror
Yesterday was the second anniversary of Resident Evil 7 Biohazard’s launch, and as most of you are probably well aware today sees the arrival of Capcom’s remaster of Resident Evil 2. This has prompted VRFocus to take a look back at one of the best virtual reality (VR) horror titles and ask why more hasn’t been done to bring this seminal series to head-mounted displays (HMD).
There are a number of videogame genres that work particularly well in VR, and near the top of that list has to be horror. Whether you’re a fan or getting the shit scared out of you or not, any VR enthusiast worth their salt will have tried at least one spine-chilling experience. From psychological thrillers to outright gore fests, VR’s unique immersive qualities ensure that the jump factor is turned up to maximum, providing heart-thumping experiences that make standard TV horror titles pale in comparison.
Consumer VR was still finding its feet in 2017, with developers experimenting with what works and doesn’t work in VR. By then Oculus Rift, HTC Vive and PlayStation VR were all available and looking for that AAA videogame that would sell VR to the masses. One title initially revealed in 2016 with the series pedigree to do that was Capcom’s Resident Evil 7 Biohazard, splitting from its brethren with a first-person perspective.
That change highly benefited Resident Evil 7 Biohazard, not only giving long-time fans a fresh look on the far more action-oriented instalments of recent years but also lending itself very well for the purpose of VR. As we now know the launch of Resident Evil 7 Biohazard on 24th January 2017 was a success, with Capcom’s ResidentEvil.net website noting almost 10% of users worldwide had activated the PlayStation VR option within the first week. The title proved how well a series like this can work in VR, with VRFocus commenting in its review: “Resident Evil VII biohazard is a definite return to form for the Resident Evil series”…“for fans of survival horror, it is an absolute must.”
So what has happened since then? Nothing, absolutely nothing. The VR version of Resident Evil 7 Biohazard was initially touted as a PlayStation VR exclusive before it was officially confirmed to only be for 12 months. PC users got to play the normal version but after 12 months – and now 2 years later – there’s still no sign of the videogame ever coming to Oculus Rift or HTC Vive, which is a shame quite frankly.
A faint glimmer of hope arose during the Electronic Entertainment Expo (E3) 2018 when a leaked document mentioned not only Resident Evil 2 but a PlayStation VR ‘mode’ for the title. This was dashed the same month when Capcom producers confirmed that Resident Evil 2 would not feature any VR support, namely because of the over-the-shoulder camera perspective.
Once again, a series that could help define VR horror is shackled to standard TV and PC-monitor output. The reasoning is most likely purely financial when it comes to developing a new Resident Evil experience with VR in mind. But with Resident Evil 2 now out and what seems to be glowing reviews across the board, how about making Resident Evil 7 Biohazard more widely available Capcom? VRFocus is sure there must be enough PC-VR users who would love a go.
PlayStation VR Demo Disc 3 Now Available for EU Customers
The act of releasing a demo is a bit more of a rarity nowadays, with virtual reality (VR) developers occasionally using the medium to promote an upcoming videogame. The demo disc, on the other hand, is a dinosaur of a bygone era, when magazines were your essential source of gaming info, with each monthly publication adorned with a selection of titles on disc. Sony Interactive Entertainment (SIE) is still keeping that nostalgia alive with its PlayStation VR Demo Disc, the last or arrived in 2017. That changes today – for European customers at least – with the release of PlayStation VR Demo Collection 3.
Completely free to download from the PlayStation Store, the collection features nine titles for PlayStation VR and is especially ideal if you’ve just purchased a headset over Christmas. On offer are some of the best examples of VR content for the headset.
- Astro Bot Rescue Mission
- SUPERHOT VR
- Headmaster
- Resident Evil 7 biohazard Teaser Demo: The Kitchen
- Job Simulator
- Moss
- The Persistence
- Thumper
- Battlezone
All the titles support the DualShock 4 controller apart from Job Simulator where you will need PlayStation Move controllers.
Titles like Job Simulator, Battlezone, The Persistence and Thumper have once again made the grade and stayed in place from the last demo collection, even though some were original launch window experiences from way back in 2016.
SIE happened to reveal the top downloads of 2018 for PlayStation VR recently, with Owlchemy Labs Job Simulator attaining the number one spot in the US and number two in Europe. Both Moss and SUPERHOT VR also made it into the top ten on both charts.
The company is also likely celebrating as it released sales figures for PlayStation 4 last week during CES 2019, with the console achieving a whopping 91.6 million sales worldwide by the end of 2018.
If you are new to the PlayStation VR platform then you’ll also want to take a look at VRFocus’ ‘Best PlayStation VR Games of 2018‘ feature to see what videogames should be in your library. And there are plenty of titles coming in 2019 to look forward to as well. For all the latest updates on PlayStation VR, keep reading VRFocus.
Review: Resident Evil VII biohazard
Its been a while since I picked up a Resident Evil game. Back in ye olden days of the original grey PlayStation, I, like many, played the original two Resident Evil games and enjoyed them, despite the stiff control scheme, and hilariously ropey dialogue. As the series moved away from survival horror and towards action-adventure, threaded through with an increasingly absurd plotline, there was little to convince me to head back to the series… until now.
In Resident Evil VII biohazard you take the role of Ethan Winters, an ordinary bloke who finds himself caught up in the weirdness after receiving a note from his missing wife, Mia. A set-up that will sound suspiciously familiar to fans of Silent Hill. You arrive at a dilapidated Louisiana plantation, which despite its abandoned appearance is indeed inhabited by a twisted and malevolent clan called the Bakers.
The plantation manor is a masterpiece of design – a clear throwback to earlier entries in the Resident Evil series, but it successfully takes the best elements of those old games and brings in enough detail, story and innovation, as well as ideas taken from other games, to make it feel like a real – and terrifying place.
In true survival horror tradition, at first you have only a short knife to defend yourself with, meaning that running like hell is your best defence through the early part of the game. You can scrounge around and pick up other weaponry, and though weapons and ammo are not quite a thin on the ground as in some other survival horror titles, its scarce enough to give you cause for concern.
The pacing is all but flawless. The tension ramps up steadily, as you learn more about the plantation, the family that have trapped you and the history of both, it slowly becoming clear that this is not just a bunch of mad inbreds you are dealing with… there is something more sinister at work.
Gameplay involves just as much puzzle-solving as it does fighting. There are some great callbacks, such as finding themed keys to open specific doors. Some of them are simple and straightforward, some are multi-layered escape room puzzles that take logic and persistence to solve – all the while looking over your shoulder, frightened of what is coming up the corridor after you.
The use of VR takes it to a different level. Though Resident Evil has traditionally been third-person, the use of first-person in this setting feels natural. You start to feel a real connection with Ethan as you both pant with terror, hiding from whichever member of the demented Baker family you are currently hiding from. You can also use VR to hunt down hidden secrets by peeking around walls, or in shadowed corners. In immediacy of VR also means that the horrors that leap out at you are entirely enough to make you jump out of your skin.
Unlike many more modern VR titles, Resident Evil VII biohazard handles entirely using the dual shock 4 controller. Full locomotion is the only way to move – no teleporting here. Though Capcom have been kind enough to include a range of comfort options, such as rotation speed, FOV dimming and a few others. For those who suffer from motion sickness, it might be a bit much, especially in some of the faster-paced sections. For those like me who are lucky enough to not suffer from motion sickness, it is great and adds to the immersion.
Its the atmosphere that is the truly impressive part. Though the colour palette is heavily weighted towards green and brown, emphasising its gloomy, diseased and rotting nature, the manor nonetheless feels like a real place. There are places where mild graphical glitches can spoil the effect somewhat, but it isn’t enough to ruin it.
Resident Evil VII biohazard is a definite return to form for the Resident Evil series, and still holds up extremely well despite being one of the earlier titles on the PSVR. Those who get motion sick might face some trouble, but for fans of survival horror, it is an absolute must.
The Best Horror Games You Should Be Playing This Halloween
VRFocus has said it before and we’ll say it again, virtual reality (VR) headsets and horror content just seem to go hand-in-hand with each other, like fish and chips or having a lay-in on a Sunday. It may not be for everyone but VR horror has the unique ability to showcase how immersive the technology really can be, with the best content petrifying people more than any other entertainment medium. And with it being Halloween today VRFocus thought this would be the perfect time to highlight some of its favourites.
The Exorcist: Legion VR
Coming from one of the greatest horror franchises of all time, The Exorcist: Legion VR has been developed by Wolf & Wood – Don’t Knock Twice, A Chair in a Room – and comes in five episodes. Each is bite-sized around 30 mins in length and features a detective trying to solve various gruesome cases only to find demonic goings-on.
Supports: Oculus Rift, HTC Vive and PlayStation VR
In Death
For those who like their roguelike shooters, Solfar Studios’ latest title is a bow-wielding adventure that pulls no punches. In Death features a permadeath, procedurally generated system, so that players only have one life and each run through is different from the last. And there’s the little fact that you need to deal with demons and angels alike.
Supports: Oculus Rift and HTC Vive
Bring to Light
If there’s one thing a horror videogame needs its atmosphere, usually coupled with dimly lit surroundings, underground environments and a few monsters. Enter Bring to Light by Red Meat Games which has a nice helping of all these things to keep you on your toes. Oh, and then there’s the fact that if you have a compatible heart rate monitor you can make the whole experience even scarier!
Supports: Oculus Rift and HTC Vive.
Killing Floor: Incursion
For those that like their horror a bit more action-oriented rather than suspenseful, one title that shouldn’t be overlooked is Killing Floor: Incursion. As an elite Horzine Security Forces soldier you to fend off the horrific Zed hordes using an array of weapons including pistols, shotguns, blades and more. Alongside the main campaign mode, there’s the Holdout Mode to battle against waves of monsters.
Supports: Oculus Rift, HTC Vive, PlayStation VR
Duck Season
One of the more unusual offerings on this list, Stress Level Zero’s Duck Season is a hearty mix of 80’s nostalgia with dark horror twist for good measure. A wave-based shooter featuring a shotgun and plenty of ducks, there’s much more going on here than simple poultry framing.
Supports: Oculus Rift and HTC Vive.
Resident Evil 7 biohazard
It may have launched all the way back in January 2017 and it’s still exclusive to PlayStation VR, but Capcom’s Resident Evil 7 biohazard still deserves a place on this list. Resident Evil 7 biohazard goes back to its roots as a proper survival horror, rather than the more action-based experiences of the last couple of titles. Set in a seemingly abandoned farmhouse, in a creepy Louisiana plantation, it soon becomes clear that there’s a whole family living there, the Baker’s, and as you may expect they’re not exactly friendly to outsiders.
Supports: PlayStation VR
Paranormal Activity: The Lost Soul
Another horror movie tie-in, Paranormal Activity: The Lost Soul goes for the classic less is more approach putting you in a very scary house with little more than a flashlight. Before long, you’ll discover you’re not alone as you unravel the mystery of what’s gone on in this house; then it’s a struggle to survive the terror that begins to hunt you.
Supports: Oculus Rift, HTC Vive and PlayStation VR