Reality Clash Releases New Trailer And Opens Beta Registration

The Reality Gaming Group, the developer and publisher of the mobile augmented reality (AR) combat game Reality Clash have released a new trailer for the title. Not only is the trailer a good look at how the title plays out, but it also comes with the news that the sign up opportunity for becoming a beta tester are now open as well.

Regular VRFocus readers will be family with Reality Clash, thanks to on going Developer Diary series from the development team themselves on the site. In the title players can join a team, which is made up of 200 people, to battle against other players in intense AR firefights. If no players are nearby then a user is able to engage in combat with bot players which are scattered across the map to provide gameplay opportunities.

Reality Clash is aiming to release this coming October, 2018 and has opened up the chance for users to play earlier by becoming a beta teaser. Users need only head over to the titles website and sign up to be in for a chance to test the title and provide feedback ahead of the launch. With a planned release on both iOS and Android devices, anyone is able to sign up for the testing so long as their device is compatible with AR technology. Given the increasing implementation of ARKit and ARCore in mobile devices, the number of suitable devices is large.

Recently, The Reality Gaming Group announced that it joined the BlockExMarkets Digital Asset Market to enable players and cryptocurrency investors a chance to purchase in-game RCC Gold Coins. The platform is described as being a safe and secure institutional-grade trading exchange. The company also recently revealed that they had finalised an eSports sponsorship deal with Sørby where they sponsored team’s shirts, academy and appearance at a Counter-Strike tournament.

With The Reality Gaming Group hard at work getting ready for the release of Reality Clash, those wanting to know more about the title should stay tuned to VRFocus for future updates and for the next Developer Diary, which will be published next week.

Reality Clash Developer Diary – Part Seven

Welcome to the seventh edition of our ‘Developer Diaries’, in which we keep you informed on the progress of Reality Clash and provide updates from our developers.

In this edition we wanted to share more information about the creation of the digital assets currently seen on the Reality Clash Armoury Store and Android App. As such we asked Kevin Boase, Development Director of Buko Studios, Manilla, which exclusively develops the weapons for Reality Clash, to give us a step through guide on how these digital assets are created.

Reality Clash

The staging process involved in the creation of these assets is set out from the design concept through to the integration of the item into the app. A lot of work goes into each item and we have tried to show the major points of the process in this diary:

CONCEPT & DESIGN

  • Review the technical data and specifications from the Game Design Document (GDD).
  • Check real life references including loadout options, firing and reloading.
  • Block out weapon concepts in 3d, establishing moving parts and weapon form.
  • From the start we establish the calibre of ammo, clip size and working mechanics alongside a referenced model to conform to basic ergonomics and dimensions.
  • The initial batch of weapons take cues from real world weapons; great care is taken to tone the weapon aesthetic based on its imagined place in history, origin and intended purpose.
  • Some weapons are purely functional; their look heavily influenced by production techniques of the time or place they might be built.
  • More modern weapons utilise advanced materials and these required a lot of design work to ensure good handling and ergonomics.

Reality Clash

3D MODELLING | TEXTURING

  • We utilise Hard Surface Polygon Modelling using a mixture of block modelling and subdivision techniques using Autodesk MayaLT.
  • We assign materials to the mesh, assessing use of metals, molded plastics, and padded components. Whilst we use UV Layouts, we ensure the texture data can be baked to a single texture page for optimal file handling.

Reality ClashSKINS | PATTERNS | DECALS

  • We manage our decals, texture sheets and colour schemes using Adobe Photoshop CC. The software is capable of handling the level of detail that we need when making these weapons.
  • The skins/decals are applied to the weapons with specific rules in order to match up our cryptocurrency skins and technical skins within the 3D application.
  • UV Sets are used to apply the illustrative liveries to give most impact on the weapon.
  • We apply decals and stickers where appropriate to give the weapons more interest and personality. We have a lot of creative room for varieties of skins due to the ongoing production prior to, and at the game’s launch, towards the end of 2018.

EXPORT FOR ARMOURY STORE

  • We export the weapon package for Sketchfab via Allegorithmic’s Substance Painter.

Reality ClashFinally, with the creation of the weapon completed, the item must be tested and then animated for use within the Armoury app and, later, in the Reality Clash app.

GAME SETUP AND ANIMATION CONTROL

  • Weapons are tested to conform to specifications and nodes for character attachment.
  • Rig controls are added to manage operations such as trigger-pulling and firing parts of the weapon.
  • We animate the bullet right from loading from the Magazine through to firing and ejecting the shell.
  • The weapon is imported into the Character Rig setup and fitted comfortably into the hands with a natural firing position.

These items are later added to The Armoury store and imported into the Armoury app, completing the long journey from our designers to our backers and soon-to-be players. The weapon is tokenized when sold to a player and ownership of this item is registered on the Ethereum blockchain. A truly unique item has been created and passed to its owner! Scarcity of the item is guaranteed and a transaction fee to tokenize has created inherent value

We hope that you have found this Developer Diary to be of interest, if you want to see some of these items up close – you can download our Android Armoury app here. All items are available at the Armoury for RCC holders, with weekly additions of limited edition weaponry. Stay tuned for our next installment in which we discuss more on the Tokenization of these items.

Open For Business: Reality Clash Armoury Sees Cryptocurrency Price Jumps

Reality Gaming Group have launched the online store that will allow users to explore a list of available weaponry and buy them using the Reality Clash in-game cryptocurrency, RCC Gold. The online store will support an economy for the augmented reality (AR) title Reality Clash.

Reality Clash is a AR first-person shooter title which allows users to engage with other players, playing in teams in a multiplayer environment, or play against AI bots if no other players are in the area.

Reality Clash Armoury

The developers raised money for the development of Reality Clash by an Initial Coin Offering (ICO). This allowed investors to buy the cryptocurrency. Those investors can then use the cryptocurrency on the Reality Clash Armoury to buy virtual guns, which can then be traded with other players. The cryptocurrency than then be converted in real-world currency such as dollars or euros.

With the opening of the Armoury, players and speculators will be able to buy exclusive, limited-edition weaponry that can be used in Reality Clash. Upon the opening of the store, 50,000 Reality Clash Gold, or RCC Gold coins were spent, resulting in 75% of the initial limited-edition stock of virtual weaponry selling out.

Some of the initial weaponry set feature skins that reference a variety of cryptocurrency, such as a Bitcoin machine gun or an Ethereum sniper rifle. Each week, two new guns and skins will be added to the Armoury, and will be announced on the Reality Clash social media channels.

The Reality Clash Armoury will also have an Android mobile companion app which uses a smartphone camera to render guns in AR, allowing users to get a good look at the weapons and even test fire them, letting customers try before they buy. An iOS version of the app is currently in development.

Morten Rongaard, Reality Gaming Group Co-Founder, said: “We were absolutely thrilled with the level of participation in the Reality Clash ICO, and now we’re even more excited to embark on the next stage of that journey – the opening of the Reality Clash Armoury.

Further news on Reality Clash will continue to be reported on VRFocus.

Reality Gaming Group Talks About Virtual Arms Dealing

Augmented reality (AR) has become much more prevalent since the launch of Niantic’s Pokemon Go, and the subsequent launch of apple’s ARKit toolset. Developers Reality Gaming Group are seeking to build on this trend with its AR title Reality Clash.

Tony Pearce of Reality Gaming Group spoke to VRFocus about Reality Clash, the details of its creation and how cryptocurrency became entwined with the app.

Reality Clash Armoury

Pearce describes Reality Clash as a cross between Pokemon Go and Call of Duty, combining the classic first-person shooter gameplay with the newer AR technology that allows players to explore, discover and battle in the real world.

Players can join a team, which can comprise up to 200 people to battle against, or players can engage with AR bots who re scattered across the map if no other players are currently in your area.

Reality Gaming Group raised funding for the development using cryptocurrency. The company recently closed an ICO, or Initial Coin Offering, which involved investors buying up the cryptocurrency, which then gives those investors the opportunity to access exclusive in-game weapons, which can then be traded on the blockchain for a profit.

As such, this gives players the chance to effectively become a virtual arms dealer, supplying exclusive weapons to friends, teammates, or just whoever offers to most money. This provides a route into the gameplay for those who might not have a sharpshooter’s aim.

Reality Clash will be opening a website for its arms trading platform, which will also have a mobile companion app which allows users to see exactly what a weapon looks, feels and sounds like within AR. Players will then have the option to purchase the weapon through the website.

The virtual trading platform is due to open within the next few weeks, with the main Reality Clash AR app due for release in September 2018. The full interview is available to watch below.

Further information on Reality Clash will be right here on VRFocus as soon as it becomes available.