Preview: Racket: Nx – Tennis Gets A Futuristic Update

Last year Waves Nx completed a successful Kickstarter campaign to produce a device that made any set of headphones produce 3D audio. To promote the product the company partnered with developer One Hamsa to create a virtual reality (VR) experience, this became Racket: Nx for HTC Vive. Since the summer Vive owners have been able to play a free single-player demo – imagine playing squash by yourself – now that’s been expanded into multiplayer and Racket: Nx benefits greatly. 

Racket: Nx is an out and out sports title, compare it to any game which involves a racket of some sort (badminton, tennis, table tennis, etc), just with a bit of sci-fi flare. Players are located in the centre of a dome, on a slightly raised platform. This dome is made up of hexagonal panels which illuminate with different options depending on the game mode or difficulty.

Racket Nx screenshot

With a single racket – quickly switchable if you’ve got both controllers – you then have a single floating orb to smack around the arena hitting said panels, scoring points in turn. While these increase the game time in single-player, it’s in multiplayer that Racket: Nx becomes far more tactical and frantic.

This is pure one-on-one competition, with you facing your opponent in the sci-fi arena. You each have 50 points allocated, and the match ends when either player has 100 points or the most points at the end of the final set. Scored points are added to one player by removing them from the other, so matches can be a fraught fight to the finish.

One Hamsa’s included a variety of panels, some of which provide points, some remove points, while others simply change the whole direction and pace of the video game. Its this mixture, alongside actually hitting the ball with accuracy that provides a compelling sports experience. Single panels can be destroyed for minimum points, while groups of panels require several successive hits before allocating points, so care must be taking not to let your opponent get that final strike.

Racket Nx screenshot

But controlling the match and the panels comes down to good old racket skills. If you’ve played tennis or those other sports previously mentioned you should find Racket: Nx fairly easy to pick up. The orb can be hit around the arena, ricoceting off the walls and floors, scoring a few points, experts will learn how to spin and bend the balls flight. While it does look cool, adding the right amount of spin and power to your shots will see it curve around the arena, adding sizable combo points which can turn a match on its head.

As a Steam Early Access title, Racket: Nx is still in the early stages with the core gameplay in place. Presently multiplayer could provide hours and hours worth of gaming by itself – so long as the audience is there – but its does have the solo play to fall back on. But that’s not the point, at it’s heart Racket: Nx is a competitive sports title, and depending on where the studio takes development could become an eSport of the future.

vSports Title Racket: Nx Launches on Steam Early Access

Keshet International Gaming (KIG) has today launched its highly anticipated virtual reality (VR) videogame, Racket: Nx Early Access 1, has been released on Steam for the HTC Vive. Racket: Nx Early Access 1 is the Steam Early Access version of Racket: Nx, which will be continually updated throughout 2017.

Racket Nx screenshot

Inspired by the classic arcade videogame Arkanoid, as well as pinball and racquetball, Racket: Nx is a game of skill. Designed to test even the most adept sports player’s spatial awareness and challenge their motor control and reflexes, the team behind Racket: Nx intend to make the energetic videogame the ‘first global VR Sport’ by making the physics tight and precise in the hope that it encourages players to continuously improve their form.

A demo of Racket: Nx has been available to HTC Vive users for a number of months and its “roadmap to launch” has been public throughout the videogame’s development. As a result, Racket: Nx Early Access 1 videogame actively incorporates feedback from this existing player-base.

Ziv Rabinovich, Head of KI Gaming & Interactive, said: “We simply couldn’t have a better opening shot for KIG than Racket: Nx. The game is a true representation of what we’re here to do; launch games that are of true value for gamers. In an era where VR is still a buzzword often misused to promote flat experiences, it’s extremely important to develop and publish high-end games that take the VR platform to the next level, making it about the gameplay. I am certain that Racket: Nx will later be referred to as one of the establishing blocks of competitive vSports.”

Racket Nx screenshot

Racket: Nx Early Access 1 is the first of three Early Access updates planned for release on Steam in 2017. The new features include a single-player mode, competitive multiplayer and an Arcade mode (previously known as ‘Training’). Gameplay, visual and auditory improvements will continue as well as expansions to the videogame such as ranked play, replay options, spectator mode, level editing and sharing functions

Racket: Nx Early Access 1 is priced at $19.99 USD, and available via Steam Early Access now. The full videogame will be released at the end of 2017 and VRFocus will keep you updated with all the latest from KIG.

‘Racket: Nx’ for HTC Vive Gets Early Access Launch Date and Multiplayer

One Hamsa, developers of VR sports game Racket: Nx, announced that the Early Access version will arrive on Steam in late January 2017. This first version will also include “competitive” multiplayer and a new single player mode.

The Racket Nx demo, introduced to Steam on August 17th, remains one of the most enjoyable sports experiences for the HTC Vive. Described by developers One Hamsa as an ‘arcade space sport’, it takes the simple concept of squash and amplifies the intensity level with a clean, futuristic visual style, and gameplay elements inspired by classic arcade block-breaking games like Breakout and Arkanoid.

In a recent announcement posted on the title’s news page on Steam, it was confirmed that the target for the initial Early Access release is late January 2017. The title was due to launch by the end of this year, but One Hamsa states the addition of a new development partner as the reason for the slight delay.

Encouraging very hard swings of a controller and energetic, roomscale movement, Racket Nx is already a great workout. The addition of a multiplayer mode is an exciting announcement, as the game has the potential to be a competitive esport where physical fitness will be an advantage. Exactly how the multiplayer mode is structured remains to be seen, but we’re promised that it will be “competitive”, and come with the initial Early Access release. In addition, a new single-player mode will be introduced, along with new gameplay features and a ‘bunch of other stuff’, some of which is the result of community feedback from the demo.

racket-nx (6) racket-nx (5) racket-nx (4) racket-nx (3)

Throughout 2017, the developers say that Racket Nx will receive several updates, with plans for more multiplayer modes, a league system, a level editor (as hinted in the demo), and esport features such as an observer mode and custom match settings. ‘Sick music’ is also promised, which should add to the already-outstanding positional audio; the ‘Nx’ in the title is named after the Nx plugin for pro-audio software Waves that simulates 3D audio (the game was originally developed as a partnership with Waves to showcase their audio technology).

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Our first impressions were very positive, and it’s great to hear ambitious plans from the developers for the year ahead. If you’ve not already checked out the demo, it is still available here, and well worth a look.

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