The Best Oculus Rift Games You’ve Never Played

As we approach the end of the year it’s time for a bit of reflection. VRFocus has already discussed the top-tier of virtual reality (VR) videogames in our ‘Best Oculus Rift Games’, ‘Best HTC Vive Games’ and ‘Best PlayStation VR Games’ articles, but what about those smaller titles? The no-name innovators and hits that should’ve been; VRFocus has scoured through the various digital stores and platforms to bring you the best VR experiences you probably weren’t even aware of.

Today we’re beginning with the Oculus Rift, a head-mounted display (HMD) quickly approaching the second anniversary of its consumer launch. Along with that has come numerous price drops and increasing adoption amongst PC gamers. So once you’re done with Robo Recall, Lone Echo and REZ Infinite, why not check out some of these?

Oculus Rift consumer headset

A-10 VR – Futuretown

Futuretown is a developer that’s been operating under the radar in VR for some time. The mythical Jeeboman has never appeared in complete form while Cloudlands: Mini Golf came-and-went without too much attention. Furthermore, the company has invested in the Total Motion platform, which was intended to launch this year despite little in the way of information since September 2016.

A-10 VR is Futuretown’s entry-level experience, a wave shooter designed for first-time VR players. While that description may not fill you with excitement – VRFocus has discussed the overabundance of wave shooters in VR on many occasions – A-10 VR provides a variety of different gameplay modes to allow players to tune the level of challenge to their liking.

A-10 VR screenshot

Battle of Red Cliffs VR – Wisecat Inc.

Battle of Red Cliffs VR only launched last month, so you’d be forgiven for being unaware of its existence at this point. Battle of Red Cliffs VR tells the story of the legendary battle from the Romance of the Three Kingdoms, featuring clan leaders Zhang He, Xu Chu, Xiahou Dun, Zhou Tai, Taishi Ci and Zhou Yu in all their glory. Essentially beating Koei Tecmo to the punch by creating Dynasty Warriors in VR – though Koei Tecmo had previously developed a technical demonstration of exactly thisBattle of Red Cliffs VR features hundreds of enemies, boss battles and more for your slicing-and-dicing pleasure.

Battle of Red Cliffs VR screenshot

Nanite Fulcrom – The Spiraloid Workshop Company

A lot has been said about the potential to explore comic books in VR. Indeed, even the likes of Square Enix have been keen to experiment in the medium. However, it’s The Spiraloid Workshop Company that jumped in with their vision first, with Nanite Fulcrom delivering a story across panels, animations and interactive videogame elements. It’s an inventive take on bringing a traditional medium into a much more modern one, and for the most part it’s successful in doing so.

Nanite Fulcrom screenshot

Preta: Vendetta Rising – YJM Games

Preta: Vendetta Rising is YJM Games’ effort to bring an established videogame genre into the new medium of VR. It’s a hugely compelling action role-playing game (ARPG) with obvious influences from the likes of Diablo and Sacred. Up to four players can battle together as their build their characters, create new weapons and train pets for combat bonuses. Some may call it formulaic, others will invest 20 hours into the videogame before they realise it.

Preta: Vendetta Rising screenshot

Quar: Battle for Gate 18 – Steel Wool Games

One of the HTC Vive’s best launch titles has been available for Oculus Rift for a year – and is sent to launch on PlayStation VR next year under the guise of Quar: Infernal Machinesand yet there’s been little-to-no discussion about it. A strategy videogame that offers the unique perspective of being the aggressors, Quar: Battle for Gate 18 mixes some incorrigibly original unit and ability types with an inventive take on the genre designed from the ground-up for VR. The Oculus Rift isn’t lacking in strategy videogames, but Quar: Battle for Gate 18 is one of those which has been criminally overlooked.

Quar: Battle for Gate 18 screenshot

Quar: Battle for Gate 18 Renamed for PlayStation VR Release, Delay Confirmed

One of the HTC Vive’s best strategy titles, Quar: Battle for Gate 18, was announced for PlayStation 4 back in August of this year. Compatible with PlayStation VR, the videogame has now received a new title for its console launch, set to be known as Quar: Infernal Machines.

Quar: Battle for Gate 18 screenshotDeveloped by Steel Wool Games, Quar: Infernal Machines sees players taking in the role of a general, commanding cavalry to sweep the enemy’s flanks, Baeliog armoured tractors forward to shatter hardened defences, rhyflers armed with weapons ranging from the humble Bogen rifle to heavy-automatic shotguns to hold the line as you call in deadly airstrikes to take down enemy encampments.

A turn-based experience, Quar: Battle for Gate 18’s success as a HTC Vive launch title lead to Steel Wool Games receiving a $5 million USD investment from HTC Corporation. The PlayStation VR edition of the title, Quar: Infernal Machines, is set to be published by Funbox Media.

Funbox Media has already seen success on PlayStation VR with the publishing of Big Moon Entertainment’s Syndrome and more recently Microids’ ATV Drift & Tricks, both of which offer PlayStation VR compatibility in addition to traditional monitor/TV-based gameplay. Quar: Infernal Machines however, launched as strictly a virtual reality (VR) experience on PC; whether or not the videogame will be playable without PlayStation VR on PlayStation 4 has not yet been confirmed, however the revised box art (seen below) features the ‘PlayStation VR Compatible’ slogan, opposed to ‘PlayStation VR Required’.

VRFocus reviewed Quar: Battle for Gate 18 upon release, stating of the original HTC Vive title: “Turn-based strategy is one of those genres that many would assume might not necessarily be a good fit for VR, however those suggesting this simply haven’t played Quar: Battle for Gate 18.”

Sadly, Quar: Infernal Machines has also seen a short delay. Originally expected to launch on PlayStation 4 last month, the title is now scheduled for a March 2018 release. Both Amazon and Play Asia are currently offering pre-orders for the title, which has a suggested retail price (SRP) of £24.99 GBP.

Hopefully Quar: Infernal Machines will not suffer any further delays, and VRFocus will continue to keep you updated with all the latest details.

Quar: Battle for Gate 18 Dated for PlayStation VR

Last month Funbox Media revealed that Steel Wool Games’ Quar: Battle for Gate 18 will be coming to PlayStation VR later this year. It’s now been confirmed that the virtual reality (VR) strategy title will make its console debut with a retail boxed edition on 27th October 2017.

Quar - Battle for Gate 18 screenshotBased on the award winning Table Top Game system This Quar’s War by ZombieSmith, Quar: Battle for Gate 18 is a turn-based strategy videogame. The title includes a story mode which plays through 12 levels of tactical defence and attack, from small outposts to trenches and night time battles. A wide variety of units is at your disposal as you battle your way to Gate 18.

Quar: Battle for Gate 18 launched alongside the HTC Vive last year. VRFocus delivered a review of Quar: Battle for Gate 18 at that time, stating: “Quar: Battle for Gate 18 is an easy recommendation for the HTC Vive, with the hope that Steel Wool Games will expand upon the formula in the months to come.”

Quar: Battle for Gate 18 will launch on PlayStation VR, both at retail and digitally via the PlayStation Network, on 27th October 2017. VRFocus will keep you updated with all the latest details on Quar: Battle for Gate 18 and other VR titles from Steel Wool Games.

HTC Vive’s Best Strategy Game Heads to PlayStation VR

Steel Wool Games’ Quar: Battle for Gate 18 launched alongside the HTC Vive last year as something of an unknown quantity. An obscure real-time strategy (RTS) videogame that had received little attention prior to launch turned-out to be one of the PC’s best virtual reality (VR) strategy titles, and now that experience has been confirmed for release on PlayStation VR.

Quar: Battle for Gate 18 is a turn-based VR experience set in the world of Alwyd. For the last 700 years the Quar have been waging The Long War to a bloody stalemate that has wracked their world. But the balance of power is shifting and Alykinder’s Crusade is attempting to end The Long War by conquering all the Quar nations. The videogame takes players to one battle in one theatre of The Long War: the Battle for Gate 18 between the Crusader Army and the Royalist Coftyran Crymuster.

In Quar: Battle for Gate 18, players will command cavalry to sweep the enemy’s flanks, send Baeliog armoured tractors forward to shatter hardened defences and rhyflers armed with weapons ranging from the humble Bogen rifle to heavy-automatic shotguns will provide support. The videogame challenges the player to combine limited numbers of each of these unit types in strategic offences.

At the time of its original release VRFocus delivered a review of Quar: Battle for Gate 18, stating: “Turn-based strategy is one of those genres that many would assume might not necessarily be a good fit for VR, however those suggesting this simply haven’t played Quar: Battle for Gate 18. It’s a genuinely fun and often tense videogame, and though a non-VR version is also in the works it’s impossible to see how removing VR from its genetic model would deliver the same experience.”

Quar: Battle for Gate 18 box artQuar: Battle for Gate 18 is due to launch for PlayStation VR in October 2017, courtesy of Funbox Media, with pre-orders already available via Amazon and Play Asia. VRFocus will keep you updated with all the latest details on the PlayStation VR edition of Quar: Battle for Gate 18.

HTC Invests $5 Million In Series A Funding In Steel Wool Studios

No matter the studio, no matter the application or experience and no matter the hardware that it is being produced on, virtual reality (VR) and augmented reality (AR) continues to generate investment from both inside the industry and from grants, individuals and consortiums outside outside of it.

The latest to acquire funding is independent Steel Wool Studios, a team with more than an a little bit of an interesting background.
Founded five years ago Steel Wool Studios has within its staff alumni from Telltale Games, Lucasfilm and Pixar Animation Studios which many video game aficionados would consider something of a dream team development. Steel Wool Studios began to use VR in 2014 on and earlier this year this work produced Quar: Battle for Gate 18, a turn-based strategy launch title for the HTC Vive which VRFocus described in its review as “genuinely fun and often tense”.

Their next project Mars Odyssey sees you take on the needed maintenance roll for the (in-game) long abandoned Mars exploration rovers. Teaming with NASA, Steel Wool Studios have produced a realistic environment based on the known martian terrain and the likes of Pathfinder and Opportunity will be found in their current locations and need to be repaired using their actual schematics. is launching on Steam on September 9th 2016, also for the HTC Vive. It is this along with other VR related projects “which span game, simulation, and narrative-based concepts” that will be supported by HTC through $5 million (USD) in Series A funding.

Steel Wool Studios

Speaking on the deal, HTC Corporation’s CEO Cher Wang said, “The Steel Wool Studios team carries an impressive pedigree of creative talent that has already proven its ability to build cutting-edge content for the nascent VR category. Taking a look at Mars Odyssey and Steel Wool’s other projects under development, it’s immediately clear that this studio will drive VR adoption with great content that balances amazing visual fidelity with strong storytelling.”

“After earning our stripes with Quar, we went all-in on creating content for VR, a medium we’ve been waiting for our whole lives.” Added Andrew Dayton, who co-founded Steel Wool Studios. “HTC’s investment gives us the ability to explore and push the limits of VR through the completion of projects we hope will excite everyone as much as we’ve enjoyed building them.”

VRFocus will bring you more information on the release when we have it.