The VR Job Hub: ARuVR, SenseGlove & PrecisionOS

Welcome to another VR Job Hub where every weekend gmw3 gathers together vacancies from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industries, in locations around the globe to help make finding that ideal job easier. Below is a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on immersive entertainment.

Location Company Role Link
UK, Remote ARuVR B2B VR – Head of Marketing Click Here to Apply
UK, Remote ARuVR B2B VR – Business Development Managers Click Here to Apply
UK, Remote ARuVR Senior Full Stack Developer Click Here to Apply
UK, Remote ARuVR Mid-Senior Unity Developer Click Here to Apply
Delft, The Netherlands SenseGlove Junior Robotics Engineer Click Here to Apply
Delft, The Netherlands SenseGlove Project Manager Click Here to Apply
Delft, The Netherlands SenseGlove Junior Marketing Manager Click Here to Apply
Remote, Canada PrecisionOS 3D Artist – Anatomy Click Here to Apply
Remote, Canada PrecisionOS 3D Generalist Click Here to Apply
Remote, Canada PrecisionOS Instructional Designer/ Clinical Educator Click Here to Apply
Remote, Canada PrecisionOS Technical Director Click Here to Apply
Remote, Canada PrecisionOS Unreal Development Engineer Click Here to Apply
Remote, Canada PrecisionOS IT Support Technician Click Here to Apply
Remote, Canada/US PrecisionOS PR Specialist – Eastern Canada Click Here to Apply
Remote, Canada/US PrecisionOS PR Specialist – United States Click Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there are always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to Peter Graham (community@gmw3.com).

We’ll see you next week on gmw3 at the usual time of 3PM (UK) for another selection of jobs from around the world.

The Gloves Stay on Demoing VR Surgical App Precision OS

Precision

On a day to day basis, VRFocus is used to playing the latest videogames or apps in various stages of development, yet the virtual reality (VR) industry has grown to such an extent that plenty of heavily specialised content is kept under lock and key. So when surgical training specialist Precision OS offered the chance to take a look at its platform and how the future was shaping up for this area of the healthcare industry, it was a definitive yes.

Precision

Currently, in beta, the Precision OS platform wants to aid training of orthopaedic surgeons around the world, offering a cheaper solution which students can use again and again. In the present coronavirus situation, this kind of remote learning is even more impactful, especially for those in developing countries who might not have readily available access to traditional training methods.

Using an Oculus Quest, the app offers both solo and multiplayer training with VRFocus able to access a knee operation, and no you won’t find it on the Oculus Store. This was then further split down into two segments which provided step by step instructions to carry out the required surgery.

Having played countless gory VR titles – with a penchant for horror – the expectation that the app wouldn’t create any squeamishness was high, more so having seen screenshots prior to delving in. Testament to the level of detail this turned out not to be the case, who knew that drilling into a virtual bone then carefully sawing a little off the top would suddenly create a slight uneasy feeling.

Precision

Brushing that aside, the software takes students through the main components and tools of this process, selecting the various sizes of drill to slowly expand the bone cavity or choosing the correct depth to saw a few millimetres of bone away. This wasn’t by the numbers either, several stages provided options so there was always the chance of getting it wrong, taking too much away or not enough. Thus Precision OS perfectly showcased how useful this software is going to be when used in conjunction with more traditional methods as students can repeat the process endlessly.

Whilst not photo-realistic, Precision OS provides fine enough anatomical detail that those employing this type of software could happily step into the virtual theatre whenever needed to hone that knowledge, even when working within the constraints of Oculus Quest’s processing power. The main reason the software is on the standalone headset is versatility. Sure it could be made to look amazing on a high-powered PC running a Valve Index but that complicates the logistics of deploying training solutions to a wide audience.

This is especially so when considering the multiplayer, direct training aspect. It’s a crucial part of the software for both the student and teacher alike. CEO and co-founder of Precision OS, Danny Goel, M.D. helmed the session, noting that travelling across the world to help teach new students is both time consuming and expensive. Whereas in Precision OS – much like any remote collaboration tool – it was easy to chat between the US and UK, with the added benefit of being in a surgical theatre, stood either side of the virtual patient to learn about the procedure in greater detail.

Precision OS - Oculus Quest

After watching and learning from a professional it was far more encouraging going back into the solo mode to try the surgery again. At the end of each segment, you’re assessed and given a score. Hitting 85% on the first run through felt like an achievement, although there’s no chance of me changing careers anytime soon. While some of the finer surgical points were naturally lost on these amateur hands, there was one aspect that wasn’t, VR’s continued ability to demonstrate its potential through innovative use cases.

SIGN Fracture Care & Precision OS Provide Oculus Quests to Aid VR Surgical Training in Developing Countries

A couple of months ago surgical training specialist Precision OS hosted a worldwide virtual reality (VR) training course during the Global Spine Congress (GSC) helping to showcase its educational platform. Today, the company has announced a partnership with humanitarian organization SIGN Fracture Care to bring surgical training to orthopaedic surgeons in
developing countries.

Precision

This has been made possible thanks to Epic Games collaborating with Precision OS, providing an Epic MegaGrant because the training company uses Unreal Engine to build the VR training solution.

SIGN Fracture Care specialises in providing access to fracture surgery for those that can’t afford it by donating orthopaedic education and implant systems. Its partnership with Precision OS means an expansion of these efforts which currently serve  365 hospitals across 53 countries. Oculus Quest’s preloaded with Precision’s surgical training platform will be distributed to these hospitals, allowing physicians to be taught remotely using the software’s multiplayer option.

“From the day we founded the company, we had a vision for using the immense scalability of virtual reality training to improve surgeon training and raise the standard of care worldwide,” states Danny Goel, M.D., CEO and co-founder of Precision OS. “SIGN Fracture Care International has been dedicated to that same mission and we are proud to support their work. We are grateful to our partners in this effort who are helping us to realize our collective vision.”

Precision

David Shearer, M.D. and Richard Gellman, M.D., surgeons and SIGN Board Members as well as founder and president of SIGN Fracture Care, Lewis Zirkle M.D. will provide the training.

“As it stands we have to spend several months a year travelling or flying surgeons to our headquarters to do training with the SIGN System,” says Dr. Shearer. “With VR, we have the opportunity to provide high-quality training remotely, which can markedly reduce the time and expense required. This has the potential to free up resources to train more surgeons, invest in manufacturing, and ultimately achieve greater impact.”

VR is proving to be a cost-effective training solution across a range of industries, not just healthcare, from teaching schoolchildren to enterprise. As the sector continues to grow, VRFocus will keep you updated.

Global Spine Congress to Host Cadaver-Less Training Course for 100 Surgeons Using Oculus Quest

This May will see the annual Global Spine Congress (GSC) take place in Rio de Janeiro, Brazil, one of the largest events in the world for spine surgeons. As part of the three-day event, orthopaedic surgical training specialist Precision OS will be hosting a unique virtual reality (VR) training course involving 100 orthopaedic surgeons from around the world.

Precision OS

Using Oculus Quest headsets, Precision OS’ educational modules are designed to help the user to learn concepts faster, with the course during the GSC a perfect time to demonstrate how VR cadaver-less training works. A study published in The Journal of Bone and Joint Surgery – American which was conducted by Precision OS and performed in collaboration with the Canadian Shoulder and Elbow Society (CSES) found that VR saw a 570% improvement in efficiency over traditional approaches to training.

“We considered how to improve patient outcomes very carefully when creating our surgeon training platform,” said Dr. Danny Goel, an orthopaedic shoulder surgeon and Chief Executive Officer at Precision OS in a statement. “Being in the operating room and understanding the challenges we face as surgeons is how we approached our model. There are critical unmet needs with current models of simulation that are required for surgeons to become experts — and we feel our method helps to fill those gaps.”

Headsets like Oculus Quest now make this process easier, removing obstacles like wires and PC’s which can be restrictive.

Precision OS image3“The Global Spine Congress is very excited to offer a novel course on spinal procedures using the Precision OS virtual reality platform to replace cadavers and teach complex spinal procedures,” said Dr. Jeffrey Wang, Course Chairman and Professor of Orthopaedic Surgery and Neurosurgery, University of Southern California Spine Center. “It appears the future of surgical simulation is now available, and we are extremely pleased to offer this unique opportunity to utilize modern technology and optimize the educational experience.”

In 2018 Precision OS closed a Series A funding round securing $2.3 million USD of investment towards its surgical platform. Due to the complexities of surgical training, there aren’t many companies in this VR space with FundamentalVR another notable specialist.

VRFocus will continue its coverage of VR and its healthcare potential, reporting back with the latest updates.

Precision OS: 2,3 Millionen US-Dollar zur Weiterentwicklung eines VR-Trainings für Chirurgen

Der medizinische Ausbildungssektor offenbart eine Menge Potenzial für den sinnvollen Einsatz der VR-Technologie. So fokussieren sich diverse Unternehmen auf die Weiterentwicklung medizinischer und chirurgischer Ärzte und Fachkräfte, unter anderem Oculus und Fundalmental VR. Das kanadische Start-up Precision OS reiht sich nun in das Feld ein, denn die Verantwortlichen konnten sich kürzlich Investments in Höhe von 2,3 Millionen US-Dollar für die Optimierung ihrer edukativen VR-Software sichern.

Precision OS – 2,3 Millionen US-Dollar Finanzierung zur Weiterentwicklung von VR-Trainingssoftware für Chirurgen

Das Start-up Precision OS erhielt kürzlich in einer ersten Finanzierungsrunde insgesamt 2,3 Millionen US-Dollar von den Risikokapitalgebern Davos und AO Invest.

Die Software überzeugt vor allem durch die extrem immersive Simulation von chirurgischen Eingriffen. So zielt die virtuelle Übungseinheit auf die Verbesserung der theoretischen sowie praktischen Kenntnisse für diverse Erfahrungsstufen ab. Innerhalb der VR-Umgebung kann das medizinische Fachpersonal eine komplette OP mit sämtlichen Schritten einüben.

Precision-OS-VR-Training

Image courtesy: Precision OS

Dabei können die einzelnen Schritte und Handgriffe in einem sicheren Lernraum eingeübt und durch Echtzeitfeedback optimiert werden. Der Realismus wird durch den Einbezug echter CT- und Röntgenscanbilder sowie dem Nachbau des echten Arbeitsumfelds noch zusätzlich verstärkt. Dank dem Einbezug echter Patientendaten werden zudem komplexe Verfahren im Vorfeld besser analysier- und planbar.

Precision-OS-VR-Training

Image courtesy: Precision OS

Ziel ist der Aufbau von Routine, um die fehlende Übung am Menschen zu gewährleisten und dadurch Fehler im Ernstfall zu vermeiden. Auch schnellere Entscheidungsfindung wird dadurch unterstützt. So beschreibt Dr. Goel, Chirurg und CEO von Precision OS, die Vorteile der virtuellen Simulation:

“Die VR bietet ein sicheres Lernumfeld, in welchem man Fehler machen darf, was den praktizierenden Chirurgen eine unglaublich wertvolle Erfahrung an die Hand gibt. Es ermöglicht ihnen zu üben, ihre Entscheidungsfindung zu verbessern und, was wichtig ist, die Möglichkeit zu haben, zu scheitern. Das bietet unseren Chirurgen einen großen Mehrwert – und damit letztlich auch unseren Patienten.”

Die Software beinhaltet neben der VR-Simulation die Lernplattform Trauma OS und das Planungstool PreOP OS.

(Quellen: Precision OS | Business Wire)

Der Beitrag Precision OS: 2,3 Millionen US-Dollar zur Weiterentwicklung eines VR-Trainings für Chirurgen zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

Precision OS Secures $2.3 Million Investment for VR Orthopedic Surgical Education

To help the development of its virtual reality (VR) orthopaedic surgical education and pre-operative planning software,  Precision OS Technology has managed to secure $2.3 million USD in a Series A funding rounding, the company recently announced. 

Precision OS image3

Led by Swiss investment fund AO Invest, the round featured several undisclosed investors.

The Precision OS software allows practising surgeons to perform simulated medical procedures whilst offering feedback to help users improve their techniques. It was designed by company co-founders Colin O’Connor (CTO) and Roberto Oliveira (CCO) alongside orthopaedic surgeon and CEO of Precision OS, Dr. Danny P. Goel, who helps the software target working surgeons effectively.

“Precision OS is delighted to be cooperating with an international organization that is a recognized leader in education for surgeons and operating room personnel around the world,” says Dr. Goel in a statement. “Precision OS technology is working to create a virtual language able to add depth of understanding that simply cannot be achieved using current simulation tools. Adopting VR as a way of improving decision-making is directly relevant for patients and value-based care.”

Precision OS image

“For all of us at AO Invest, as is the case for our partners at Precision OS, the patients and surgeons are always centre stage: their needs are of the utmost importance to us,” adds Michel Orsinger, chairman of AO Invest. “In addition to responding to requirements they have already identified, we also work to pre-empt needs that will arise as the healthcare environment changes and technology advances. We evaluated several VR companies all over the world, and Precision OS’s technology convinced us through its accuracy, quality, and overall approach to education in VR. The feel of the product is extremely impressive. We believe that their platform holds the potential to change surgical education and the standard of care globally.”

As for the future of Precision OS the company is working on developing a preoperative planning tool that allows surgeons to introduce images of a specific patient’s anatomy to the software prior to conducting a procedure. As further advances are made within the healthcare industry using VR, VRFocus will let you know.

Precision OS Secures $2.3M Series A to Further VR Orthopedic Surgical Software

Precision OS, a Vancouver-based company creating VR surgery simulation software, announced that it has secured $2.3 million in Series A financing. The funding round was led by Davos, Switzerland-based AO Invest, and includes other undisclosed investors.

Precision OS builds VR software that lets surgeons perform orthopedic medical procedures in a VR environment, providing metric feedback to help practitioners improve their techniques. The software itself focuses on providing educational modules and pre-operative planning for practicing doctors.

Image courtesy Precision OS

The company was co-founded by gaming and software professionals Colin O’Connor (CTO) and Roberto Oliveira (CCO), and by practicing orthopedic surgeon and company Dr. Danny P. Goel (CEO). Dr. Goel is a consultant shoulder surgeon and clinical associate professor at the University of British Columbia, department of orthopedic surgery.

“Precision OS technology is working to create a virtual language able to add depth of understanding that simply cannot be achieved using current simulation tools. Adopting VR as a way of improving decision-making is directly relevant for patients and value-based care,” says Dr. Goel.

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“VR’s ability to offer a safe environment to make mistakes is highly valuable in providing surgeons with the building blocks on which to learn,” adds Dr. Goel. “It allows surgeons to practice, improve their decision-making, and, importantly, have the opportunity to fail. This offers a great amount of value to our surgeons – and ultimately to our patients.”

Moving forward, Precision OS is aiming to further develop its pre-operative planning tool to let surgeons upload images of a specific patient’s anatomy to the software prior to surgery, giving them a more accurate idea of what’s to come during the physical procedure.

The post Precision OS Secures $2.3M Series A to Further VR Orthopedic Surgical Software appeared first on Road to VR.