National Theatre Backed VR Installation To Appear Alongside Play ‘Ugly Lies The Bone’

US playwright Lindsey Ferrentino is bringing her play to the National Theatre’s Lyttelton Lounge for it’s European premiere, and alongside it will come a unique virtual reality (VR) experience called COOL!.

The play, Ugly Lies The Bone examines the use of virtual reality in treating PTSD. The story concerns a soldier returning from service abroad who uses the virtual environment to build her own world to escape her pain, and subsequently restore her relationships and her life.

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COOL! Will be available for an hour after Ugly Lies The Bone performances. The installation is a partnership between the National Theatre Immersive Storytelling Studio, Firsthand and HTC Vive. Firsthand have been working on VR pain research for quite some time with leading scientists to create a VR therapy similar to the one used by the main character in Ugly Lies The Bone.

Researchers have found that VR can be helpful in providing pain relief and that immersion is the key. The deeper the immersion, the more the user seems to be able to reduce their pain.

Peter Frølund, Vice President of VR (Europe) at HTC said; “Jess’s story in Ugly Lies the Bone is really powerful and it is a brilliant way of showcasing some of the amazing things that people are using Vive for right now. It is important that people realise that VR can be and is already used for so many purposes other than gaming. Whether that is in medicine, treatment of PTSD or education, we want people to broaden their horizons and make the most of VR to improve and enrich lives.”

Ugly Lies The Bone will be running at the National Theatre until 6th June.

VRFocus will continue to bring you information on VR installations and projects as the come in.

Wireless HTC Vive Solution TPCAST Confirmed For Europe In Q2 2017

TPCAST, the wireless solution for HTC Vive that was revealed at the end of 2016 is closing in on release after it was confirmed to VRFocus by HTC at the 2017 Mobile World Congress (MWC) event in Barcelona that it will be available to order in Europe during Q2 of 2017, collaborating earlier reports of a worldwide Q2 release. Roll out of the kits will commence in China, before continuing across other regions worldwide.

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The date was confirmed to VRFocus by the Vice President HTC Vive, Europe Peter Frølund.

TPCAST, a company invested in through the Vive X global virtual reality (VR) accelerator program, which offers access to experienced VR developers and VCs looking to invest in startup firms, was first revealed back in November 2016 as part of an event by HTC and Alibaba.

“We are also very proud that a Vive X team, TPCAST, has developed such an impactful product in such a short time.” Commented Alvin W. Graylin, China Regional President of Vive, HTC at the time. “It will allow Vive customers worldwide to gain untethered mobility in VR from their existing devices, while satisfying the biggest feature request of potential PC VR customers.”

And last month the company revealed a partnership with Lattice Semiconductors to bring the product up to near-zero latency with non-line of sight (NLOS) performance best suited ideal for dealing with VR applications.

“When seeking a partner to collaborate on our wireless VR protocol TPCAST 2.0, Lattice’s proven WirelessHD technology, coupled with Lattice’s FPGA and ASSP products, was a natural fit,” said Andrea Liu, marketing director at TPCAST. “Working with Lattice, we’re able to deliver a truly unmatched VR experience with low latency, high robustness and high bandwidth video transmission. We look forward to continuing our work with Lattice to develop future wireless VR solutions.”

VRFocus will be bringing you more news, hands-on reviews and information throughout the week from both MWC and GDC.