Peraso Set to Demonstrate Cordless VR at CES 2018

There is currently a great deal of interest in getting wireless virtual reality (VR) technology into the mass market. The appeal of cord-free VR experiences is clear, especially for location-based VR centres. One company working on this technology is Peraso, who has today announced it intends to demonstrate wireless VR at CES 2018.

CES, or the Consumer Electronics Show, is one of the biggest tech events of the year, with many companies, both new and established, looking to show off the products that will hopefully soon be in the hands on consumers. Peraso has been working with wireless gigabit, or WiGig chipsets for a range of uses, including VR and videogames. The company is intending to demonstrate a variety of applications for its technology at CES in January next year.

The Following demos are planned to be available at the Peraso booth:

  • Wireless VR – An immersive videogame experience using a high-bandwidth, low latency connection

  • Wireless Gaming – A videogame mirrored wirelessly from a laptop to a high-definition TV

  • Outdoor Fixed Wireless – Point-to-point outdoor access point with 1km range on the 60 Ghz band.

  • 802.11ad vs 802.11ac – A showcase of the advantages of the 60 GHz band over the 5 GHz band

  • Wireless Hard Drive – Showing the speed of file transfer when used to access and back-up using real-time connectivity

  • 802.11ad Interop – A demonstration of multi-vendor 802.11ad access point interoperability.

“Delivering multi-gigabit performance, near-zero latency and low interference not possible with traditional Wi-Fi to short-range, in-room and outdoor applications like VR/AR, smartphone-to-HDTV streaming, mobile cloud sync, super-fast public hotspots and 5G fixed wireless broadband, the market potential for WiGig and the 60 GHz band has always been clear and very compelling,” said Ron Glibbery, President and CEO at Peraso. “As we continue to be actively engaged with VR, consumer electronics and gaming companies around the world, we anticipate this CES to kickoff a breakthrough year for WiGig-enabled products and services.”

CES attendees will be able to find Peraso at the Tech East section of Westgate Hospitality Suite 1010. VRFocus will continue to bring you the latest news on what to expect from CES 2018.

Peraso Look To Provide The Connectivity Needed In A Wireless VR World

Whether “wireless”, “untethered” or “standalone” virtual reality (VR) afficionardos and casual users alike can’t wait to be free of the pesky cord tying their head-mounted display (HMD) to either console or PC. It’s an understandable next step in VR’s evolution as a retail product and both first and third parties are looking into solutions.

The most recent, and perhaps most intreguing being the announced collaboration between Google and both Vive and Lenovo to create a new standalone sister HMD to the Daydream.

Although elsewhere we’ve seen companies announce developments, make acquisitions based off the technology – most notably AMD – and demonstrate their solutions.

It is the latter which will be occuring next week from May 30th to June 2nd 2017 at Computex 2017 as another name in computer tech steps forward to discuss wireless. This time it’s Canadian chipset developers Peraso Technologies, Inc. who will be demonstrating a wireless gaming solution they claim is ideal for both VR and augmented reality (AR) applications powered by their WiGig (802.11ad and 802.11ay) wi-fi technology. Utilizing the 60 GHz band, the company says it boasts high speed connectivity and “super low” latency required for a viable solution. So not a wireless add-on, but focusing on the system infastructure needed to power it.

The firm’s President and CEO Ron Glibbery commented on the forthcoming demonstration as well as an additional demonstration at the Digitimes Mobile IoT Technology and Application Forum on May 31st 2017.

“We’re thrilled to be demonstrating such a large range of applications that can only be powered by WiGig technology. WiGig will continue to become fundamental in serving consumers as we push the boundaries of technology, especially in exciting new applications such as wireless VR/AR and Wi-Fi Networking.”

VRFocus will bring you more news on these developments and other stories connected to the technology of disconnecting soon.