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Popular city-builder Cities: Skylines is getting a sequel this year
‘Cities: Skylines’ VR Adaptation Coming to Quest 2 in April, Gameplay Walkthrough Here

Popular city-builder Cities: Skylines (2015) doesn’t offer native VR support, however the franchise is getting its first official made-for-VR game soon called Cities: VR, which will let you go hands-on as you take the reigns of your city from a new perspective. First unveiled back in December, now developers Fast Travel Games say the Quest 2 native is slated to arrive April 28th.
Update (March 31st, 2022): Cities: VR is coming to Quest 2 (re: not original Quest) on April 28th. The studio is offering a 10% discount on pre-orders, which you can find over at the Quest Store starting today.
Fast Travel Games also tossed out a new gameplay walkthrough video, linked below. In it programmer Martin Larsson says the team has been creating the “definitive city-building experience of City: Skylines [in] VR.”
The video gives you a good overview of the basics behind the series, which explains the game’s various city management tools, ways to expand, gain citizens, and build a unique city. Check out the new walkthrough video below:
Original Article (December 2nd, 2021): Cities: VR is being developed and published by veteran VR studio Fast Travel Games, the Stockholm-based team behind Apex Construct, The Curious Tale of the Stolen Pets, and Wraith: The Oblivion – Afterlife.
The city-building and management simulator is coming to Meta Quest 2 in Spring of 2022. It’s uncertain whether Cities: VR will be exclusive to Quest 2, however if any of the studio’s other titles are any indication it’s possible we may see a timed release on other major VR platforms.
Just like the original Cities: Skylines, you’ll be able to do all of the same urban-planning and city management, albeit with the ability to fully immerse yourself in the world by either towering over your city or zooming down to see the day-to-day action.
You can get a better look at gameplay in the video below, which shows that Cities: VR appears essentially City: Skylines translated directly into VR.
“Cities: Skylines is the ultimate modern city-builder, and it’s an honor to bring this franchise to VR,” said Erik Odeldahl, Creative Director at Fast Travel Games. “The city-building genre has huge potential in the VR market and we couldn’t wait to work on this IP. We’ve spent a ton of time, research, and energy to translate Cities: Skylines to VR in a way that is both approachable for new players and a new challenge for Cities veterans. We can’t wait to see what players build!”
Fast Travel Games says they’ll be talking more about Cities: VR closer to launch on Quest 2 (re: not the original Quest), so we hope to learn more about other platforms and whether the VR title will support any mods or additional paid DLC such as different buildings, environments, or gameplay features.
The post ‘Cities: Skylines’ VR Adaptation Coming to Quest 2 in April, Gameplay Walkthrough Here appeared first on Road to VR.
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Wraith: The Oblivion – Afterlife is the Next Project from Apex Construct Dev Fast Travel Games

To date, Fast Travel Games has either created or helped create virtual reality (VR) titles which are colourful (Apex Construct), comedic (Budget Cuts 2: Mission Insolvency) or light in nature (The Curious Tale of the Stolen Pets). Its next project looks to be very different, stepping into the horror genre with Wraith: The Oblivion – Afterlife.

Only teasing hints about the videogame have been revealed so far, such as the trailer below. The story is set in the World of Darkness universe (Vampire: The Masquerade, Werewolf: The Apocalypse) inside Barclay mansion – which looks like it’ll be filled with horrors.
But you won’t be playing some hero trying to save the day or an unwitting victim looking for an escape. Instead, you’ll be playing from the perspective of an undead Wraith, however, this doesn’t mean your safe from the sounds of it.
The original Wraith: The Oblivion was a tabletop role playing game (RPG) created in 1994. As a ghost stuck in a grim realm players could then try to ascend into a better afterlife or succumb to the Oblivion (with plenty of complicated gameplay in between). It remains to be seen how closely the studio tries to stick to this.

“I am a massive fan of games like Amnesia: The Dark Descent and Alien: Isolation, and have always felt that the kind of narrative-driven, exploration-focused horror these titles deliver would be perfect for VR,” said Erik Odeldahl, Creative Director at Fast Travel Games in a statement.
Sean Greaney, Brand Manager for World of Darkness at Paradox Interactive added: “We’re excited to be taking our first steps from the Skinlands toward Stygia in World of Darkness version 5 in such an innovative and appropriate medium.
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Currently, there’s no official release date but Fast Travel Games has said Wraith: The Oblivion – Afterlife will support ‘all major VR platforms’. As for actual gameplay, you’ll have to wait until August for a glimpse of the project, likely in time for the digital Gamescom Now event – which takes place between 27th -30th.
As and when further details arise for Wraith: The Oblivion – Afterlife, VRFocus will let you know.
Vampire: The Masquerade – Bloodlines 2 publisher opts out of Epic Games store sale
Epic Games launched its first major sale and made the decision to cover the cost of discounts, but a couple of publishers opted out anyway. One withdrawal, involving Vampire: The Masquerade - Bloodlines 2, seems to be rooted in a misunderstanding.
The post Vampire: The Masquerade – Bloodlines 2 publisher opts out of Epic Games store sale appeared first on Digital Trends.