Bring Order to Micro City as Giant Cop: Justice Above All Comes to HTC Vive

March saw indie developer Other Ocean release virtual reality (VR) Giant Cop: Justice Above All for Oculus Rift and Touch. Today, the studio has announced it’ll be launching the videogame for HTC Vive tomorrow.

In Giant Cop: Justice Above All, players police Micro City as an enormous officer than can pick up criminals and throw them into a police station. There are bank heists to foil, car chases to stop and all manner of other criminal activities to fend off to keep the city in check.

Giant Cop - screen2

​”Other Ocean is excited to extend Giant Cop to the Vive community” said Deirdre Ayre, Other Ocean’s Head of Operations in a statement.  “We had a great initial release on Oculus,  but also received feedback that has helped with general adjustments while optimizing the game for Vive.  We’re currently optimizing for PSVR as well and plan to release later in the summer,” added Ayre.

 ” A key feature in Giant Cop is the open world in which you can explore. Players can expect a 3-4 hour gameplay experience uncovering the crime syndicate that threatens Micro City,” said Ryan Hale, Studio Head for Other Ocean. “Our team deliberately built Micro City with sandbox gameplay in mind, if you want to just explore the world and find hidden interactive objects you can do that too – it’s limitless really.”

VRFocus reviewed Giant Cop: Justice Above All at launch saying: “Other Ocean Interactive has created wonderfully intricate cityscapes, with a beautiful art style that encourages you to get in there and explore.”

Additionally, Other Ocean is partnered with entertainment company SKYBOUNDEntertainment, which allows The Walking Dead​ characters and Easter Eggs to be integrated into Giant Cop: Justice Above All ​exclusively to SKYBOUND ​Insiders – a free membership program which gives ​Giant Cop owners updates, special offers and future merchandise features.

Giant Cop: Justice Above All will release on Steam and Humble Store bfor HTC Vive tomorrow, 30th May, 2017, at $24.99 USD.

For any further VR updates from Other Ocean, keep reading VRFocus.

Review: Giant Cop: Justice Above All

Ever remember playing with toys as a kid, cars, trains, figures, basically anything that made you feel like you were master and overlord of a tiny world in your hands? Well now you get to do it all over again on Oculus Touch with Other Ocean Interactive’s Giant Cop. 

Giant Cop is a light-hearted toy sandbox where you’re are cast as the newest recuit for the pint-sized Micro City, a massive 200ft police officer. It’s up to you to keep law and order, dispensing a playful form of justice that’ll see you arrest rabble rousers, cover graffiti, and hunt down cabbage dealers.

With a funky 70’s theme, Giant Cop is a solely singe-player experience that’s as much about exploring the world and seeing what’s interactive as it is about completing the campaign. And there’s certainly plenty to pick up and play with. Grab inhabitants and fling them about, cause some destruction blowing up cars or grab a baseball bat to hit a home run into the sea. There’s so much to see and do it can be almost bewildering at points.

As for the campaign, this really helps introduce Micro City and the other levels. In terms of gameplay though it does come up short. If you concentrate on the campaign you’ll get through it quite quickly – probably around a couple of hours or so – but there are some side missions to beef this up. Unfortunately a great deal of the campaign has you on one task, looking for stuff – almost like a virtual reality (VR) version of Where’s Wally (or Waldo for the US). That would be fine in short increments but for an entire campaign, it certainly could’ve done with some expansion.

There’s another glaring issue with Giant Cop that needs to be noted, and that’s movement. Other Ocean Interactive has created wonderfully intricate cityscapes, with a beautiful art style that encourages you to get in there and explore. But to get about you need to teleport, and you can only teleport to fixed locations. This is made even more frustrating due to these points facing you in a certain direction, there’s no manual camera control to rotate the world. Spotted a collectible that’s behind you, if you’re only using a two sensor setup then its going to prove difficult to collect, and if your play area is quite small they might be near to impossible.

If you can deal with the teleportation – or you have three sensors – there’s a lot to like about Giant Cop. As a way to showcase your Oculus Touch controllers to VR newbies then Giant Cop would be a good place to start, Other Ocean has really packed the city with stuff.

But for experienced VR enthusiasts it can feel more like a flesh out tech demo than a real all-round videogame, as it mainly focuses on picking objects up and having a play. While great for quick play sessions, longevity will likely be an issue as there’s only so many times you can pick up a small NPC and throw them across the city for a laugh.

70%

Awesome

  • Verdict

‘Giant Cop: Justice Above All’ On Rift, Vive, And PS VR Officially Delayed To 2017

‘Giant Cop: Justice For All’ On Rift, Vive, And PS VR Officially Delayed To 2017

As more and more developers start to engage in creating content for the virtual reality gaming industry, delays are an inevitability. Platforms change or are added onto a project, scope is adjusted, budgets alter, and teams both grow and shrink — all of these factors can lead to a game getting delayed and pushed out of its target release window. Today, we learned that Giant Cop: Justice Above All has officially been delayed into 2017.

In Giant Cop, you take on the role of a super-sized law enforcement officer that stomps around a city seeking out criminals and no-good scoundrels. The perspective is comical to say the least and helps sell a sense of scale that’s only really possible inside a VR headset.

In a statement posted on their website, Other Ocean Interactive, the game’s developer, stated that, “creating a compelling narrative experience in virtual reality is no easy feat but the team is committed to releasing a game that meets a high standard. For this reason, we have to delay the release of Giant Cop on the Oculus Rift + Touch by a few months. This means that our plan to bring Giant Cop optimized for Vive and PSVR are also delayed, but we believe the extra development time will make the game better.”

The game made headlines earlier this year amidst the stirrup of controversy surrounding the topic of exclusivity on VR platforms. As stated above, the incoming delay impacts the game on all three of its intended platforms.

“We know this announcement is going to disappoint a lot of people, but we want to make sure we get this right, so we ask for your patience as we continue to work hard on Giant Cop: Justice Above All,” the press release goes on to say. “We’ll be updating our website & storefronts over the next few days with some new information, so stay tuned!”

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