Bowshooter ‘Sacralith: The Archer’s Tale’ to Launch on PSVR Soon

Sacralith: The Archer’s Tale (2018), a story-driven bowshooter from Moscow-based indie studio Odd Meter, demonstrated some relatively high polish when it was first released on PC VR headsets last year. Now, the studio says its making its way to PSVR on December 17th.

We were mightily impressed with this medieval bowshooter when it was first released on Steam back in May 2018, giving it a resounding [8.7/10] in our review.

Although it didn’t generate much press following its relatively quiet launch on PC, Sacralith: The Archer’s Tale ultimately shows a fair measure of expertise in visual polish and storytelling. It also boasts a more lifelike quality not often seen in lower budget productions, which is thanks to some pretty impressive motion capture.

Not only that, it’s also an engaging, but pretty difficult game, as you use multiple arrow types to grind down seemingly endless hordes of baddies on your way through its campaign.

While some may recoil in horror at the mere mention of teleportation, Sacralith’s node teleportation scheme is actually molded around the game in such a way that it adds to its difficulty; you’re forced to you use different vantage points to shoot down foes, which at times intentionally limits how close you can get to the steady stream of enemies.

We’re hoping Odd Meter was able to squeeze enough of that near ‘AAA’ goodness onto the more demure PS4 platform, and was also able to contend with PS Move’s tracking limitations, which sometimes makes VR archery a challenge due to sensor occlusion.

The post Bowshooter ‘Sacralith: The Archer’s Tale’ to Launch on PSVR Soon appeared first on Road to VR.

Sacralith: The Archer`s Tale Is A Gorgeous Upcoming Medieval Archery VR Game

Sacralith: The Archer`s Tale Is A Gorgeous Upcoming Medieval Archery VR Game

Bow and arrow mechanics feel great in VR. I know this, you know this, and anyone that’s ever tried Longbow from The Lab or countless other archery-focused games knows this. As a result, we’re starting to see more and more games focus on knocking and loosing arrows as core game mechanics.

Whereas oVRshot is a good example of how to craft a multiplayer-only competitive shooter using nothing but archery, Sacralith: The Archer’s Tale aims to do that for single player. This adventure has a decidedly medieval tone with lots of blood, dragons, and sorcery to go around.

You can see some of the highlights in the trailer down below:

We haven’t played it yet, but from what we can tell it looks like the game may utilize node-based teleportation to move around environments. As the archer you’ll have to shoot enemies as they approach and fight your allied white-dressed assassins. Lining up shots in the heat of battle and avoiding friendly fire will likely be a big part of the game’s challenge.

It’s unclear if Sacralith will have any locomotion options other than node-based teleportation, what the game structure is like, and whether or not there is enough meat on the bones to warrant a full release, but you won’t have to wait much longer to find out.

Sacralith: The Archer’s Tale releases on Steam and Oculus Home for Vive and Rift on May 17th, 2018. Here’s the Steam page for more details. Let us know what you think of the game so far down in the comments below!

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SACRALITH: The Archer’s Tale now Confirmed for May Launch

September 2017 saw indie developer Odd Meter announce a virtual reality (VR) title for Oculus Rift and HTC Vive called  SACRALITH: The Archer’s Tale. Initially scheduled for launch in December the release was delayed for an unrevealed reason. Now the team has confirmed a new date, 17th May, 2018.

SACRALITH: The Archers Tale image1

Set in a Medieval world of magic and dragons, in SACRALITH: The Archer’s Tale you play an archer in search of a magical stone capable of taming ancient dragons. Armed with your bow you need to take down hordes of enemies including swordsmen, knights, and ordinary bandits.

You’re not alone in your quest as you’ll have allies fighting in melee combat which will need protection along the way. So  SACRALITH: The Archer’s Tale uses a point to point teleportation system where each level consists of different locations with special firing spots. You’ll be able to move swiftly along these spots, choosing the right one to view battles and the right angle for each attack, protecting your companions and defeating the enemy.

SACRALITH: The Archers Tale image2

Few other details have been released about SACRALITH: The Archer’s Tale, yet as a bow focused first-person shooter (FPS) its got some stiff competition on VR headsets. While there are plenty of VR experiences with a bow mechanic, titles such as Fast Travel Games’ five-star rated Apex Construct and Solfar Studios’ Early Access experience In Death both showcase some of the best bow mechanics around.

As the launch nears and Odd Meter reveal further information, VRFocus will keep you updated on SACRALITH: The Archer’s Tale.