Oculus Link Will Continue to Work with SteamVR After Native Integration into Quest Interface

In addition to a handful of upcoming performance upgrades, Oculus plans to eventually merge Oculus Link directly into Quest’s interface instead of handing the job off to Oculus Dash (the Oculus PC interface) as it does now. The company has confirmed that SteamVR will continue to be supported even after the interface merger.

Last month we reported on a range of upgrades that are coming to Oculus Link—Quest’s PC-tethering capability—to ready it for Quest 2, including 90Hz refresh rate, higher resolution, and more.

Further in the future, Oculus plans to integrate the Link experience natively into the Quest interface. Rather than seeing Oculus Dash (the Oculus PC interface) when using Quest with a PC, Link will bring the PC library into the Quest interface, similar to how it presents native games. Ultimately this will allow Quest users to use Link in a much more seamless way, enabling them to jump back and forth between native and PC-based applications as if they were one in the same.

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But that raises questions about whether or not Quest and Quest 2 would continue to be compatible with SteamVR via Oculus Link. As it stands today, Quest and Quest 2 users see Oculus Dash when using Oculus Link, and from there they can launch into the SteamVR environment to browse games and content.

Fortunately, Oculus tells Road to VR that the interface changes to Oculus Link won’t impact SteamVR compatibility.

The company didn’t elaborate on exactly how users could continue to use SteamVR via Oculus Link, but one likely outcome is that—in addition to seeing a list of available PC apps in their Quest interface—Oculus Link users would also see an ‘Oculus Dash’ app which would allow them to continue to access Dash if desired. From there they could launch into the SteamVR environment as they do now.

As of now Oculus hasn’t said when the Oculus Link updates will hit, but the native interface integration is likely to come sometime after the performance improvements aimed at Quest 2.

The post Oculus Link Will Continue to Work with SteamVR After Native Integration into Quest Interface appeared first on Road to VR.

Oculus Dash Update Makes Pinning Windows In VR Easier Than Ever

Today’s update to the Oculus Rift system software adds a new button to the Oculus Dash interface to make pinning desktop windows in VR easier than ever.

Oculus Dash is the menu system of the Rift software. It can be brought up at any time by pressing the Oculus button on the right Touch controller. It will blend in to any VR app which submits its depth buffer to the Oculus compositor, which is now enabled by default in Unity and Unreal.

Oculus Dash

Dash allows users to launch apps, start voice call Parties, manage notifications, purchase content on the store, change audio volume, take screenshots, start livestreaming, and configure the Guardian system. It also allows users to view their monitors as virtual screens inside VR, functionality also available in apps like Virtual Desktop.

Unlike Virtual Desktop however, Dash allows windows to be “pulled out” individually. In previous versions though, this required a rather imprecise gesture of grabbing a window from the monitor view.

Dash 1.40 adds a new button to the menu bar. Pressing this button brings up a list of all open windows. Selecting a window brings that window up individually, and it can then be moved and “pinned”. Pinning means that even when you close Dash the window will remain in VR, meaning you can watch Netflix in Elite Dangerous or monitor the chat while Twitch streaming.

Oculus Dash

We tried out 1.40 today and found it does make pinning windows in VR easier than ever. It now takes seconds to do and the chance of pulling the wrong window is effectively eliminated.

Building this virtual desktop and window pinning system required co-operation from NVIDIA and AMD, as Windows 10 does not officially support it. Under the hood, Dash creates a virtual 4K monitor and uses it to “hold” the pinned windows users select. On Linux, because of the open model of the OS, this can be done with an extension of the windowing system.

The changelog advises users to make sure Windows 10 is up to date in order to have the most stable experience with Dash’s windows features. This can be done under Start -> Settings -> Update & Security -> Check for updates.

The post Oculus Dash Update Makes Pinning Windows In VR Easier Than Ever appeared first on UploadVR.

December’s Oculus Rift Updates Include a Dash Keyboard and Improved Wishlists

Some like to get their festive decorations out in October, while others leave it to the very last minute before putting up their tree. If you’ve been itching to make your Oculus Home look the part this month then if you’ve not done so already update your software as December’s platform update for Oculus Rift has been rolled out with new features and festive additions.

Oculus Custom Developer Items

Firstly, let’s talk about Custom Developer Items. First announced during Oculus Connect 5 (OC5) in September, the idea was to reward players achievements by letting developers build custom objects which could be used to decorate their virtual home. Originally available for videogames including Arizona Sunshine, Brass Tactics, Echo VR, Lone Echo, Job Simulator, Moss, OrbusVR, and SUPERHOT VR, Custom Developer Items have now left beta, so a wider array of studios can now create their own.

To make surfing the web and other typing duties easier in VR, Oculus has now added the Dash Keyboard. Tap the keyboard button on the lower right window of Oculus desktop to open it up, where you can choose from several options for input: start typing with Oculus Touch and your index fingers, bring up the ray pointer to point-and-click at specific letters, or even put your hands under the keyboard and select keys using the A/X button or the Trigger. Lastly, you can type on a real keyboard and see those inputs reflected in the digital version.

Another little improvement has come to wishlists. While you could always wishlist videogames coming soon, now you can receive an email whenever it’s available or goes on sale.

Oculus Dash Keyboard

And finally, there are the Oculus Home Christmas decorations to give your place that festive look:

  • Decorations
    • Lodge Sofa
    • Lodge Armchair
    • Antique Sled Table
    • Lodge Rug
    • Rustic Dining Stool
    • Rustic Island
    • Rustic Long Counter
    • Rustic Square Counter
    • Rustic Long Shelf
    • Rustic Short Shelf
    • Rustic Bookcase
    • Comet
    • Cupid
    • Mistletoe
    • Cheerful Centerpiece
    • Winter Wreath
    • Christmas Stockings
    • Regal Buck
    • Snowflake the Snowman
    • Popsicle the Snowpup
    • Menorah
    • Kinara
    • Mkeka
  • Objects
    • Muhindi
    • Unity Cup
    • Gimmel the Dreidel Plushie
    • Christmas Present
    • Tales for the Winter Solstice
    • Cheerful Throw Pillow
    • Joyful Throw Pillow
  • Environment
    • Ceiling Winter Cabin
    • Details Winter Cabin
    • Floor Winter Cabin
    • Wall Winter Cabin

So that’s your lot, for more monthly updates on the Oculus Rift platform, keep reading VRFocus.

Oculus Details Improvements for November’s Platform Update

Oculus tends to update its virtual reality (VR) platform on a monthly basis, with October seeing Custom Developer Items, dynamic lighting and physically-based renderers among other additions. For November there’s a new pirates collection and Dash UI improvements.

Oculus Home Pirate theme

Overall look and feel of Dash has now seen an upgrade, bringing enhanced accessibility to settings. Now you can hover over the right side of the belt for instant access to volume controls, Touch status, battery life, and to re-centre your view.

Custom 3D Objects have seen an update, ‘introducing the ability to add embedded panels into your custom objects. Now you can stream PC desktop windows from any item of your own design,’ notes the company.

And for those who love to sail the seven seas, rum in-hand, there’s a new pirate collection available to decorate your virtual home. This sees floor and ceiling materials, decorations, furniture, and outfits now on offer.

Oculus Pirate Avatars

To unlock a starter set of decorations simply log into Oculus Home before 1st December. You’ll also be able to find rare artefacts like the Captain’s Throne, Skull and Crossbones, or Benjamin, a poor landlubber that’s been turned into a candle inside of reward packs as you spend time in Oculus Home throughout November. Avatar’s get new clothing and accessory options, like a tricorn hat and a leather vest.

Don’t forget that about the newly launched Oculus Referrals Programme either. This allows current owners to refer a friend to get them a 10 percent discount off of an Oculus Rift or Oculus Go headset. In turn, the referee gets Oculus Store credit towards their next purchase.

VRFocus will continue its coverage of Oculus and its winter deals, reporting back with the latest updates.

Oculus Home 2.0 und Dash: Update mit zahlreichen neuen Features ab sofort erhältlich

Die Rift-Core-2.0-Software hat offiziell die Beta-Phase verlassen und wird nun für die Nutzer/innen ausgerollt. Das neue Oculus Home 2.0 inklusive Oculus Dash beinhaltet zahlreiche Verbesserungen und Features sowie UI-Optimierungen und eine individualisierbare Home-Umgebung.

Oculus Core 2.0 – Oculus Home 2.0 und Dash offiziell erhältlich

Bereits auf der Oculus Connect 5 kündigten die Devs den Release der neuen Core-2.0.-Software an. Mit zahlreichen Performance-Optimierungen, UI-Updates und einer anpassbaren Home-Umgebung, die zeitgleich als virtueller Versammlungsort für bis zu acht Personen dient, soll das neue Oculus Home 2.0 zu einer Wohlfühloase in den digitalen Gefilden werden.

Oculus-Home-2.0-Oculus-Rift-Connect-5

So wird die bisher karge Eingangspforte in die virtuelle Welt zum individualisierbaren Wohnzimmer. Dafür stehen zahlreiche Themes zur Auswahl. Ob jahreszeitbedingte Sommer- oder Herbstthemen oder Gaming-relevante Inhalte, für jeden Geschmack ist etwas dabei. Die dazugehörigen Einrichtungsgegenstände können nach freiem Belieben genutzt werden. Sollte euch etwas fehlen, könnt ihr eigene 3D-Objekte und -Modelle importieren. Nebenbei erhalten alle Nutzer/innen die sich bis zum 31. Oktober einloggen ein Halloween-Deko-Set zur gruseligsten Jahreszeit – Spooky!

Oculus-Home-Oculus-Core-2.0-Oculus-Dash-Rift

Zusätzlich könnt ihr ab sofort insgesamt 32 freischaltbare Gegenstände in derzeit 9 verschiedenen VR-Titeln finden, um euren Trophäenschrank damit aufzuwerten. In folgenden Titeln könnt ihr diese finden, wobei Weitere in Zukunft folgen sollen:

  • Loco Dojo
  • Moss
  • SUPERHOT VR
  • Echo Arena
  • Brass Tactics
  • Ready At Dawn
  • Lone Echo II Trailer Experience
  • Job Simulator
  • OrbusVR
  • Arizona Sunshine

Damit eine reibungslose Performance gewährleistet wird, wurde die gesamte Umgebung überarbeitet. Dies hat auch optische Vorteile, denn nun erwarten euch dynamische Lichteffekte sowie physisch reale Renderings.

Oculus-Home-Oculus-Core-2.0-Oculus-Dash-Rift

Zudem sorgt das neue Dash-Interface für einfache Navigation zwischen Apps und PC mit nur wenigen Klick. Auch hier wurde, neben den optimierten Oberflächen und Anpassungen der beliebtesten Features, an den Leistungsanforderungen geschraubt, um das Management-Tool problemlos im Hintergrund laufen zu lassen. Neben ergonomischen Optimierungen sowie Verbesserungen am Oberflächen-Design beinhaltet das Feature nun auch experimentelle Settings. Darin werden zukünftige Funktionen zum Testen bereitgestellt.

(Quelle: Oculus)

Der Beitrag Oculus Home 2.0 und Dash: Update mit zahlreichen neuen Features ab sofort erhältlich zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

‘Oculus Home’ Update Brings New Improvements, Social Features & More to All Users

Rift’s new system software, previously known as Rift Core 2.0, is now rolling out to everyone, bringing with it a number of performance improvements, UI updates, and a more customizable Oculus Home area with support for up to eight people.

First teased at Oculus Connect 5, the new update includes more performance improvements that now allow everything down to minimum spec computers to run Oculus Home and Dash smoothly.

Rift Core 2.0 beta branch users have been privy to a custom home area since last year, with plenty of random items to unlock for visiting Home each week, and more recently, the ability to import your own 3D creations. But now playing games and unlocking achievements will get you game-specific items too, such as animated objects, sculptures, trophies, and avatar clothing—all of it now available on the default stable branch.

 

A total of 32 unlockable objects are available across nine titles, including Loco DojoMoss, SUPERHOT VR, Echo Arena, Brass Tactics, Job Simulator, OrbusVR, Arizona Sunshine, and the Lone Echo II Trailer Experience. Oculus will soon allow developers to create Home items commemorating pre-orders, specific purchase incentives, and participation mementos.

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HTC Opens Its Viveport VR App Store to Oculus Rift Users

All Rift users can now invite up to eight friends simultaneously for social hangouts and co-watching events that include any content you can cast from your desktop.

Here’s a quick guide on how to visit a friend’s Home:

To visit your friend’s Home:

  1. Open the Oculus app on your computer.
  2. Click your name from the bottom left menu to open your Friends List.
  3. Select the friend whose Home you want to visit.
  4. Click “Visit Home”, then put on your headset.

To visit your friend’s Home from within VR:

  1. Open the Oculus app on your computer and put on your headset.
  2. Press the menu button on your left Touch controller to access the Home menu.
  3. Select Places from the left sidebar.
  4. Point at the Home you want to visit, press the grip trigger on your Touch controller to grab the Home’s sphere, and then break the sphere to teleport to that Home.

To invite friends to your home, simply click on Social and click your friend’s name to send them an invite.

The post ‘Oculus Home’ Update Brings New Improvements, Social Features & More to All Users appeared first on Road to VR.

Oculus Connect 5: Oculus-Mobile-App erhält Rift Support; Home und Dash erscheinen Anfang Oktober

Im Zuge der Oculus Connect 5 wurde bekannt gegeben, dass die mobile Oculus-App für iOS und Android ab sofort ebenso die Oculus Rift unterstützt. Zudem verlässt die System-Software Core 2.0 offiziell die Betaphase. Damit erscheinen die neuen Versionen von Oculus Home und Oculus Dash Anfang Oktober.

Oculus Connect 5 – Oculus-Mobile-App unterstützt Oculus Rift

Oculus sorgt zukünftig für eine bessere Vernetzung seiner Software. Auf der OC5 gab das Unternehmen ein Update mit integriertem Rift-Support für die mobile App für iOS und Android bekannt. Dadurch ist es nun möglich auch ohne PC über das Smartphone mit Freunden aus der Desktop-App zu chatten, Neuigkeiten zu verfolgen oder den Shop zu durchsuchen. Auch der Einkauf sowie die Installation von Spielen für den Computer sind nun unterwegs möglich.

Die neue App ist kostenlos für iOS und Android in den entsprechenden Stores erhältlich.

Oculus Connect 5 – Core 2.0 verlässt Beta-Phase: Oculus Home und Oculus Dash erscheinen Anfang Oktober

Ebenso wurde verkündet, dass die Betaphase der Core-2.0-Software abgeschlossen wurde. Die neue Version ist ab sofort auf den Public Test Channels verfügbar und steht zum Download bereit. Der offizielle Release soll Anfang Oktober stattfinden.

Oculus-Home-2.0-Oculus-Rift-Connect-5

Die neue Software ermöglicht es nun, die Home-Umgebung nach freiem Belieben einzurichten. Dabei könnt ihr auf eine Vielzahl an Themes mit eigenen Gegenständen und Umgebungshighlights zurückgreifen. Unter anderem ist beispielsweise ein tropisches Sommer-Theme mit dazugehörigen Einrichtungsgegenständen nutzbar.

Oculus-Home-2.0-Oculus-Rift-Connect-5

Ebenso ist es möglich, eigene 3D-Modelle und -Objekte zum Dekorieren zu importieren. Auch sammelbare Gegenstände und Trophäen aus VR-Spielen, -Apps und -Erfahrungen sind präsentierbar.

Oculus-Home-2.0-Oculus-Rift-Connect-5

In folgenden Titeln könnt ihr zunächst Achievement-Gegenstände sammeln:

  • Arizona Sunshine
  • Brass Tactivs
  • Echo VR
  • Job Simulator
  • Lone Echo
  • Moss
  • Orbus VR
  • SUPERHOT VR

Zudem dient der virtuelle Eingangsbereich zukünftig als Versammlungsort für euch und eure Freunde. Insgesamt acht Personen können sich zeitgleich innerhalb einer Zone aufhalten. Außerdem ist es per Dash möglich, seinen Bildschirminhalt für die Besucher/innen freizugeben. Damit dies reibungslos abläuft, haben die Devs die gesamte Umgebung komplett überarbeitet. Nun erwarten euch dynamische Lichteffekte und weitere optische Features mit reibungsloser Performance.

Oculus-Home-2.0-Oculus-Rift-Connect-5

Auch Oculus Dash wurde komplett überarbeitet und bietet nun optimierte Oberflächen und Anpassungen der beliebtesten Features. Auch die Leistungsanforderungen wurden verbessert, um das praktische Management-Tool ohne Probleme im Hintergrund laufen zu lassen. Per Experiment-Reiter könnt ihr zudem kommende Features jederzeit durchstöbern und austesten.

Oculus Connect 5 – Zukünftige Projekte vorgeführt

Zudem wurden die neuen expressiven Oculus-Avatare vorgestellt, die uns zukünftig auch in der Home-Umgebung erwarten sollen. Diese ermöglichen dank realistischen Gesichtsanimationen eine verbesserte Kommunikation innerhalb der VR.

Neben den neuen Avataren arbeiten die Devs derzeit an den Hybrid-Apps, die es ermöglichen zwischen 2D und VR zu wechseln.

(Quellen: Oculus Blog | Video: Oculus YouTube)

Der Beitrag Oculus Connect 5: Oculus-Mobile-App erhält Rift Support; Home und Dash erscheinen Anfang Oktober zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

Windows 10 to Become Minimum Supported OS on Rift When Core 2.0 Goes Live

Rift owners still running Windows 7 or Windows 8.1, beware. Oculus is changing both its recommended and minimum supported OS to Windows 10 on Rift, something the company says will come when Rift Core 2.0 is pushed out to the stable branch sometime later this year.

Oculus says in a blogpost that Windows 7 and 8.1 aren’t losing support entirely, but users “may not be able to use many new and upcoming features and apps. We encourage everyone who isn’t already running Windows 10 to upgrade now to avoid missing out on what’s next.”

There is some pretty salient reasoning behind this: the company reports that 95% of “most active Rift owners” currently run Windows 10. Not only that, Microsoft has phased out mainstream support for both Windows 7 and Windows 8.1 now, with 8.1 losing mainstream support as of January 9th, 2018.

Rift Core 2.0 is currently an opt-in beta which puts a few important quality-of-life issues at its core; a customizable Home experience with collectibles, app and window multitasking via Oculus Dash, and Oculus Desktop’s mirror monitors.

Here’s the company’s general warning to users still running Windows 7 and 8.1:

Rift owners whose PCs aren’t running Windows 10 may find their systems are incompatible with some new apps and games. You’ll still be able to get the same VR features and functions you have today, including things like responding to platform notifications, interacting with friends on the platform, managing your device, and running VR apps that don’t require Windows 10. You can still use Windows 7 and Windows 8 with most of Rift Core 2.0’s core functionality, but things like Oculus Desktop require Windows 10, as does the ability to run Dash as an overlay.

Windows 10 has always been a minimum OS for the full functionality of Rift Core 2.0 while in beta, so it makes sense that Oculus would officially have to pull the band-aid off of Windows 7 and 8.1 users eventually.

Oculus hasn’t changed its minimum or recommended hardware specs, which you can see below. If you’re worried your system doesn’t reach the minimum, you can always use Oculus’ compatibility check tool for extra assurance.

Oculus Rift Recommended Specs

  • Graphics Card: NVIDIA GTX 1060 / AMD Radeon RX 480 or greater
  • Alternative Graphics Card: NVIDIA GTX 970 / AMD Radeon R9 290 or greater
  • CPU: Intel i5-4590 / AMD Ryzen 5 1500X or greater
  • Memory: 8GB+ RAM
  • Video Output: Compatible HDMI 1.3 video output
  • USB Ports: 3x USB 3.0 ports plus 1x USB 2.0 port
  • OS: Windows 10 operating system

Oculus Rift Minimum Specs

  • Graphics Card: NVIDIA GTX 1050Ti / AMD Radeon RX 470 or greater
  • Alternative Graphics Card: NVIDIA GTX 960 / AMD Radeon R9 290 or greater
  • CPU: Intel i3-6100 / AMD Ryzen 3 1200, FX4350 or greater
  • Memory: 8GB+ RAM
  • Video Output: Compatible HDMI 1.3 video output
  • USB Ports: 1x USB 3.0 port, plus 2x USB 2.0 ports
  • OS: Windows 10 operating system

The post Windows 10 to Become Minimum Supported OS on Rift When Core 2.0 Goes Live appeared first on Road to VR.

SteamVR: Neues Update bringt Oculus Dash und weitere Features

Wir berichteten im Januar über den Beta-Support für Oculus Dash in SteamVR, das es ermöglicht, per virtuellen Monitoren verschiedene PC-Anwendungen direkt in der VR zu starten. Nun integrieren die Verantwortlichen von Valve mit einem neuen Update die nützliche Funktion für Oculus Rift auch in der Standardversion von SteamVR. Außerdem bringt das Update eine Vielzahl an Performance- und Stabilitätsverbesserungen, Fehlerbehebungen und Crash Fixes mit sich.

SteamVR – Update integriert Oculus Dash und vieles mehr

Das neueste Update für SteamVR vereint eine Vielzahl von Beta-Funktionen in sich, die nach ausgiebiger Testphase endlich in der Live-Version zu finden sind.

Besitzer einer Oculus Rift können nun die nützliche Funktion Oculus Dash verwenden. Dadurch werden Anwender zukünftig nicht mehr aus ihrer aktuellen App in einen weißen Raum geworfen, wenn sie Dash starten. Stattdessen erscheint das Menü an der oberen Hälfte in der geöffneten Anwendung und wird jetzt fehlerfrei gerendert. Für Entwickler ist die Installation der neusten OpenVR SDK nötig, um auf die neue Funktion zurückgreifen zu können.

Außerdem hat Valve diverse Performance-Optimierungen und Fehlerbehebungen für Oculus Rift, HTC Vive und Windows VR-Brillen integriert. Dazu zählen beispielsweise das Beheben von Rendering-Probleme und Frame Hitches sowie diverse Stabilitätsverbesserungen. Auch für das Lighthouse-System gibt es nun verbesserten Basestation 2.0 Support und eine optimierte Stabilität beim Tracking sowie bei der Darstellung der Controller.

Generell dürfte es dank einer Vielzahl an Crash Fixes auf sämtlichen Systemen und Plattformen zu weniger Abstürzen kommen. Zudem führten die Entwickler ein neues System ein, das nach einiger Zeit für eine Neuausrichtung der virtuellen Umgebung sorgt, wenn diese fehlerhaft dargestellt wird. Das sollte die Notwendigkeit von manuellen Neustarts reduzieren und eine reibungslosere VR-Erfahrung gewährleisten.

Die kompletten Patch Notes befinden sich hier.

(Quellen: Steam | Upload VR | Video: Oculus Youtube)

Der Beitrag SteamVR: Neues Update bringt Oculus Dash und weitere Features zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

Oculus Fixes a Few Serious Annoyances With Its Latest Update to Rift Core 2.0 Beta

Already in the wild for over a month now, Rift Core 2.0 Beta has seen its first substantial update since launch. The January update addresses performance and general ease-of-use of Home and Dash, but more importantly provides solutions to some rather niggling issues.

Considered a major overhaul to the platform’s underlying user experience, Rift Core 2.0 was only available through the Public Test Channel since launch last month. Now, Oculus says Rift users on the default branch will have automatic access to Core 2.0 beta without having to opt into the more incremental Public Test Channel updates. While classic Oculus Home is still the default for non-test-branchers, you can now toggle Rift Core 2.0 beta on an off in the Settings menu.

image courtesy Oculus

Oculus says a number of rendering, stability, and performance fixes have come to Home and Dash as a result of the update. Dash is the platform’s in-app menu system which also allows you to use desktop PC applications and switch apps while still interacting in VR apps. There’s also some updates to how Dash works when you’re running apps purchased through Steam or other app marketplaces—no doubt polishing Valve’s recent update to SteamVR that allows Rift users to use Dash in Steam-bought games.

Now, all of this is well and good, but what about the annoying bits?

One niggling issue that the update addresses is the ability to “lock” changes in your Home, so you can inhabit the space without accidentally moving that perfectly placed object. The Lock option can now be found in the Settings panel in the Home menu.

Image courtesy Oculus

Speaking of niggling issues, this is the granddaddy of them all. Ever since the launch of Rift in March 2016, users have been pleading for an official way to easily install and manage their Oculus apps outside the confines of the default C: drive location. With the January update, Oculus is now letting you install VR apps across more than one hard drive or Windows folder, meaning you’ll finally be able to shunt your apps to that extra SSD. Pure joy.

Smaller, less-niggling niggles: when you add games and experiences to you Wishlist, you’ll get notified when they go on sale, making it easier to wait on that game that may need a few months after launch to finally shape up, both content and price-wise. You’ll also be able to see playtime hours and achievements for any game in your Library.

If you’re got a great idea, or found a bug worth squashing, Oculus suggests joining UserVoice forum for all feature requests.

The post Oculus Fixes a Few Serious Annoyances With Its Latest Update to Rift Core 2.0 Beta appeared first on Road to VR.