VR Headset The Bridge Brings VR To iPhone

Since Apple announced its entry into the virtual reality (VR) and augmented reality (AR) spheres there has been much speculation on if and when Apple will be releasing its own VR headset. Though there is some evidence that there are plans for a Google Glass-style AR headset, so far there has been little to suggest that Apple are planning a VR headset. So one company has taken matters into its own hands to produce a VR headset compatible with iPhones.

The Google Daydream and Samsung Gear VR are primary compatible with Android smartphones, and though the Google Cardboard will work with iPhones, its capabilities are limited in comparison. Enter The Bridge, a VR and mixed reality (VR) headset compatible with the iPhone.

Claiming to offer inside-out tracking, along with six degrees of freedom positional tracking and full room-scale VR experiences, the Bridge headset was created by San Francisco-based startup Occipital. Compatible with the iPhone 6, 6s and iPhone 7, the headset offers a resolution of 326 PPI with a refresh rate of 60fps.

The headset bundle comes with a custom bluetooth controller, a structure sensor, bridge controller and the head-mounted display and costs $399 (USD) from the Occipital website. The software that powers the headset, referred to the Bridge Engine, allows developers to craft mixed reality apps such as the one used for Occipital’s demonstration, which involves a tiny robot called Bridget, who races across and around real world objects to retrieve a virtual ball thrown by the user, something which the team at Occipital believe is just the tip of the iceberg.

Full details on what apps will be compatible with The Bridge headset has not yet been confirmed, though further information, including the ability to purchase the headset, can be found at the Occipital website.

VRFocus will bring you further news on The Bridge and other Apple-related VR and AR devices as it becomes available.

Ex Jaunt Director Heads to Robot Sea Monster Games, Studio Announces MR Title Refraction

Today casual mobile videogame developer Robot Sea Monster Games has announced that Daniel Burwen, former Director of Experience at Jaunt VR has joined the team as creative director. The studio also revealed its first mixed reality (MR) project, Refraction coming to iOS.

The new creative director brings many years experience to the role: “I am excited to move back into the game engine/interactive side of virtual.mixed reality,” said Burwen in a statement. “My roots are in video games and environment art, so it is only natural my path would take me this way. I’m excited to see my ideas for new stores and worlds evolve into new platforms like mixed reality, a reminder that good stories can work across any platform.”

Occipital Bridge - Stonehenge

“The last three years of building the Robot Sea Monster Games team has been a delight. We brought on David Christensen from Ubisoft to be our AAA mobile games creative director, and he’s been taking the team to new levels. It’s gratifying to see the quality of work he is leading the team to,” said CEO Josh Rose. “We opened this year eager to start moving into new modes of interaction. AR, VR and mixed reality gameplay and storytelling were top on our list of new experiences to create. It is therefore, with great pleasure, that I can announce the newest Creative Director addition to our team, Daniel Burwen, formerly of Jaunt VR.”

“I first met Dan when he was working on creating the format that we have come to see as standard in touch pad animated comic books. He was exploring storytelling in this new medium right at the beginning, before there were tools and templates to work with. What he made was the award-winning series Operation: Ajax. Dan’s experience in story and how to create immersion across many mediums is going to make him a valuable addition to the team as we head into a future of mixed reality projects.”

While Refraction is a launch title for the new MR headset for iOS, Occipital Bridge. It’s a 2D graphic novel where the player sees their own environment transformed into a fantasy world.

As further details on Refraction VRFocusare released will keep you updated.