Salary Man Escape Means Business on Steam VR

Physics-based puzzle title Salary Man Escape has been letting players release the stress of the working day on the PlayStation VR for a while now, but publisher Oasis Games have now announced that more players will have a change to guide the poor, persecuted salary man to freedom with news of the title’s release on Steam for PC, HTC Vive and Oculus Rift.

Salary Man Escape directs the player to help an employee of an oppressive and near colourless office environment escape to the outside world by carefully moving and manipulating increasingly complex Jenga-like block puzzles to provide the titular salary man with a route to the exit.

“We’re excited to be working with our partners at Red Accent Studios to bring ‘Salary Man Escape’ onto new platforms,” said Daniel Lin, Vice President of Marketing at Oasis Games. “We’ve included the VR releases on both PlayStation 4 and PC so players can choose the experience that they enjoy most. Those looking for an extra challenge on PC will find 18 updated levels before they can reach those shiny metal doors to freedom!”

Players can examine the puzzles from every angle in the VR versions in order to find the right application of weight, balance and force in order to tip the blocks into the correct configurations to solve the puzzle and free the salary man.

There are over eight hours of gameplay available over six chapters and 78 levels, including 18 levels which have been remastered for the Steam version.

VRFocus reviewed the PlayStation VR version of Salary Man Escape, awarding it high marks and saying: “Salary Man Escape has some flaws, but it offers plenty of gameplay time for the money, The controls take some adjusting to, but there’s definite satisfaction to be found from mastering it, particularly as you advance up into the later and more complex levels.”

Salary Man Escape is available on Steam for HTC Vive and Oculus Rift, currently priced at £7.04 (GBP), a 15% launch discount on the usual price of £8.29. Further information can be found on the Steam Store page.

For future coverage on new and upcoming VR titles, keep checking back with VRFocus.

Tower Defence Title Animal Force Arrives for PlayStation VR in North America

Oasis Games is a fairly prolific Chinese videogame publisher when it comes to PlayStation VR, with the company having released titles such as comedy puzzle experience Salary Man Escape, Light Tracerhorror experience Dying: Rebornvoxel shooter Pixel Gear, and many more. One of the most recent was tower defence title Animal Force which hit the European PlayStation Store in May. Today, Oasis Games and developer ISVR have rolled the videogame out to North American players as well. 

Animal Force

Animal Force is a tower defense VR adventure featuring lots of furred and feathered friends who must save planet Earth from mysterious aliens. To do this players will command a team of animals with superpowers stationed on a rocket before it is too late.

In the main single-player campaign players control a rocket that can scoop up animals, and then move them strategically to protect the atmosphere; or choose to manually hold on to entire chains of superpowered animals to battle against the enemy forces. There are 30 missions across seven stages, with a variety of environments to play through, each needing a unique combination of animals for the best protection.

To make sure Animal Force  isn’t purely a solitary experience ISVR has added several multiplayer modes, so that up to three additional players can join in via the PlayStation VR social screen function. Using DualShock4 controllers the three non-VR players have to team up to win against their VR opponent. In the three modes available the PlayStation VR wearer needs to try to find the hidden human players in Odd One Out, while they work together to rob the VR player in Steal the Statue, or then there’s picking up hapless humans and leading them to safety in Divide & Conga.

Animal Force screenshot1

Developed exclusively for PlayStation VR, Animal Force is available on the PlayStation Store for $15.99 USD. For any further updates from Oasis Games, keep reading VRFocus.

Oasis Games Invest In Iron Mountain Interactive

Regular VRFocus readers, and in particular those who own are owners of a PlayStation VR, will be familiar with developer Oasis Games. Oasis Games are connected to the likes of Animal Force, Light Tracer and at the end of last month revealed they would be helping with Salary Man Escape.

Since their founding back in 2011, the Asian firm has released 90 titles across multiple platforms. Not just virtual reality (VR) but standard PC, console and mobile titles.  Today the team has announced that they are beginning a new strategic partnership with European firm Iron Mountain Interactive.

Vienna-based Iron Mountain Interactive GmbH, which has veterans from the likes of Deep Silver, Take-Two Interactive and Rockatar Games has just revealed a $3 Million (USD) Series A funding investment of which Oasis Games was a leading contributor. It constitutes The first Western investment by Oasis Games and, as they put it “expands the development resources available to make an impactful launch while giving the company a key new title to expand into the multi-billion dollar competitive online gaming space.”

“This long-term, strategic partnership with Iron Mountain Interactive is our first investment in a Western company and further strengthens our publishing portfolio and stable of development talent, as this team’s long and impressive track record for developing high-quality, unique gameplay experiences for both Western and Asian audiences, will resonate with our international player base,” Explained Chief Executive Officer of Oasis Games Yuhui Wang. “This partnership marks yet another milestone in our ongoing strategy for growing our business in the Western market, together with our partners at Sony Interactive Entertainment Asia.”

Mike Borras, Chief Executive Officer of Iron Mountain Interactive added: “Oasis Games shares our vision for bringing high-quality online multiplayer games to the world, and they have been doing so globally since 2011. I’m looking forward to working in partnership with Oasis Games to combine their Chinese and Global platforms and resources with our love for creating unique and ambitious multiplayer games that can be enjoyed on multiple platforms by millions of players around the world.”

Whether or not this will affect VR development isn’t clear at this time, but Oasis Games are certainly beginning to make moves on a global scale. VRFocus will bring you more news on developments with Oasis Games in the near future.

Salary Man Escape Finds its way onto PlayStation VR

Prolific virtual reality (VR) publisher Oasis Games has announced the launch of its next title for PlayStation VR, a comedy puzzle experience called Salary Man Escape. 

Salary Man - Screenshot

Originally revealed in March with a May launch date, Salary Man Escape is the brainchild of Red Accent Studios (RAS), focusing on the one thing everyone wants to free themselves from, the daily work grind.

Set in a surreal, noir-esque office environment, in this block puzzler the employee (you) is dwarfed by an endless sea of desks, monitors and keyboards that entrap them. To free themselves from this insanity players must move objects considering weight and structure to create a route to freedom. Helping them on this journey are “motivational” messages such as “It could be that your purpose in life is to serve as a warning to others”, seeming like they’re there to mock rather than help.

“£We set out to create a physics-based VR game with the theme of escape,” said Michael Michael (aka MM), lead designer at Red Accent Games. “Initially the team began with futuristic, sci-fi concepts but ultimately the familiar setting of an office and where the mind goes of an employee who desperately wants the work day to end, complemented what we were trying to achieve with the gameplay in Salary Man Escape perfectly.”

Salary Man - Screenshot

If you’re a fan of physics-based puzzles then Salary Man Escape has plenty on offer, with 60 basic levels, and 18 PlayStation-exclusive hidden levels (unlocked by collecting hidden coins) across six chapters. Each chapter introduces a brand new puzzle mechanic to the mix, making puzzle progression increasingly more complex and difficult.

Salary Man Escape should provide around 8 hours of enjoyment for players with a cheerful, classic ’80s Japanese soundtrack to accompany them on the journey. For any further updates from Red Accent Studios, keep reading VRFocus.

Animal Force To Deploy Onto The PlayStation Store For The U.S. Next Month

PlayStation VR owners might well recall videogame publisher Oasis Games. The Chinese company, formed in 2011, is one of several of the more prolific publishers of virtual reality (VR) videogames. Including puzzle adventure title Light Tracer, escape room horror Dying: Reborn and colourful pixel-stylised shoot-em-up Pixel Gear. The latter of which was the recipient of a physical edition earlier this year thanks to the team at Limited Run.

Animal Force screenshot1Oasis Games are back with another title, once again for the PlayStation VR. In party videogame Animal Force players take control of the last line of defence on an alternate universe Earth that has been hard pressed by an assault from a mysterious alien race. It just so happens that this line of defence happens to be “a ragtag team of animals with superpowers on a rocket”. Choosing from eleven animals, players must help defend the planet through the title’s story mode. Utilising the roster of heroes’ different character traits in minigames Tower Defense, Steal The Statue, Odd One Out, or – and yes, you are reading this one properly – Divide & Conga.

Animal Force has actually been in the news previously, initially announced back in March and announced, at least in Europe, in May. Now however the title will be making a slightly later appearance on the U.S. market with Oasis Games as publisher there.

“Many of us had a fascination with the animal kingdom as children, giving them personalities and wondering how much like us they were,” explained Daniel Lin, Oasis Games’ Senior Marketing Director. “With Animal Force we hope our players of all ages will channel their animal spirit and join their friends, humans and animals alike, in this zany VR adventure.”

You can see the ‘reveal trailer’ which is different to the previous ‘announcement trailer’ in Europe below. Animal Force is set to come out onto the American PlayStation Store at an unspecified date next month. VRFocus will bring you more news in on the title as we get it.

Light Tracer Casts onto HTC Vive, Oculus Rift to Follow

Oasis Games Ltd. is inviting players to take possession of celestial powers and a magical light staff as they transport themselves to the grand adventure that awaits in Light Tracer. Following its debut on PlayStation VR, the virtual reality (VR) exclusive Light Tracer is now available for HTC Vive via Steam, with an Oculus Rift compatible edition set to launch later this month.

Light Tracer Screenshot

In Light Tracer, players can aid the enchanting princess as she scales the Babel-esque towers, in search of a cure for a cruel disease in this unique puzzle platform videogame. Using godlike powers players will wield a Light Staff and manipulate views for better interactions. The videogame combines platform-style movement and a variety of puzzles with unique play mechanics. Players will direct the Princess through action-platform stages using jumping skills, precise timing and strategic attacks using the Princess’ sword to get around enemies.

The Princess’ journey comprises eight varied chapters where she will encounter rock-throwing trolls, a world of snow, slippery ice and new monsters to fight; each ending with a challenging boss battle. To celebrate the princess’ journey into an even broader virtual world, Oasis Games and Void Dimensions have improved on the magical worlds and the experience that awaits in Light Tracer for both the HTC Vive and Oculus Rift releases with enhanced graphics and a more ‘natural’ control system.

Having made its debut on PlayStation VR in October last year, VRFocus delivered a review of Light Tracer, stating: “The art and graphics are beautiful, slightly stylised and cartoonish in a way that suits the feel and atmosphere of the title perfectly. The music is also nicely done, a pleasant background that while mildly repetitive, never becomes grating.”

Light Tracer Screenshot

Developed by Void Dimensions and published by Oasis Games, Light Tracer is available for $14.99 USD on Steam and $11.99 on the PlayStation Store. The Oculus Rift version will launch at a currently unspecified date late in January 2018, available via the Oculus Store, and VRFocus will keep you updated with all the latest VR titles from Oasis Games.

Oasis Games’ Puzzle Platformer Light Tracer Coming to Steam January 2018

A couple of months ago Chinese publisher Oasis Games launched one of its best titles yet for PlayStation VR, Void Dimensions puzzle platform Light Tracer. Today the company has announced it’ll be extending support to Steam in 2018, allowing Oculus Rift and HTC Vive players to delve into the cartoon world.

Light Tracer is a mixture of platform-style movement and puzzles where players guide a princess with a Light Staff in one hand whilst the second controller manipulates the world, giving them a better view and interacting with objects to open paths. It’s not just puzzles players have to solve either, they’ll need precise timing and strategic attacks using the Princess’s sword to get around enemies. The Princess’s journey comprises eight chapters where she will encounter rock-throwing trolls, a world of snow, slippery ice and new monsters to fight; each ending with a boss fight.

For the Steam launch Oasis Games will be adding improvements to Light Tracer, improving the visual finish over the PlayStation VR version. Both HTC Vive and Oculus Rift releases will be updated with enhanced graphics and optimised visuals, helping to further immerse players in the rocky, snowy, gravity-bending environments. Additionally, being godly is made easier as the game’s operation system has been upgraded for a more natural control.

Light Tracer will be released via Steam on 15th, January, 2018, retailing for $14.99 USD. Oasis Games also plan on making the videogame available through the Oculus Store at a later date.

VRFocus reviewed Light Tracer for PlayStation VR, awarding it four stars, saying: “Light Tracer is a well-crafted VR platform title. Once you get used to the controls, it becomes challenging enough to keep you coming back for more. There are some very frustrating elements, but not enough to spoil the gameplay entirely.”

Oasis Games’ previous VR titles include Time of Virtual Reality’s (TVR) Ace Banana, Pixel Gear from Geronimo Interactive, Weeping Doll from TianShe Media, Nekcom’s DYING: Reborn, and Mixip, most of which launched on or around the time of PlayStation VR’s arrival in 2016.

VRFocus will continue its coverage of Oasis Games, reporting back with its latest announcements.

Review: Light Tracer

Chinese publisher Oasis Games has something of a mixed reputation amongst fans of virtual reality (VR) videogames. The company is very prolific, and there is little doubt that it has allowed many smaller developers the chance to get their content out there, but at the same time, Oasis Games seems to have something of a lax stance on quality control. Thankfully, that isn’t the case with Light Tracer.

Light Tracer is a VR puzzle-platformer, a genre that the PlayStation VR in particular seems to be well suited to. The aim is to guide a young princess up through the levels of an improabably-structured magical tower. To do this, you use a magical staff which can emit a beam of light, which is represented by one of the PlayStation Move controllers. When you pull the trigger, the princess will follow the path of the light beam. The other Move Controller allows you to interact with the environment, mostly letting you swivel it around to get another perspective – vital for many of the puzzles.

A problem swiftly becomes apparent as you go through the early stages of Light Tracer – it is very unforgiving, requiring a great deal of precision in moving and jumping, something which the Move Controllers are not overly suited towards. Recent firmware updates have improved the tracking of the Move Controllers, thankfully, or controlling anything would be nigh on impossible.

Otherwise, the game is fairly intuitive once you get the hang of everything and attune yourself to the level of precision needed. Moving the level around and guiding the princess along quickly becomes second nature. None of the puzzles are particularly baffling, though some do need to be seen from a specific angle to get to grips with them.

AS you progress onwards and upwards, another issue crops up. Light Tracer contains boss battles. This in and of itself is not an issue as such, as the mechanics are fairly straightforward for the most part and death is mostly just a slap on the wrist, the problem is that is is impossible to know if you are damaging the boss at all, since there is no health meter or damage indicator. This leads to immense frustration, and many bosses need many, many hits to take down, and its impossible to know if you are getting close, or if you are even doing it right at all.

There is little in the way of story here, despite the premise supposedly being the princess searching for a magical cure for a disease. The princess herself has little personality, and lacks even a name, which feels a little odd. She could also have benefitted from a larger list of stock phrases, since due to the sheer number of times you die, you will quickly get bored of hearing the same phrases over and over.

The art and graphics are beautiful, slightly stylised and cartoonish in a way that suits the feel and atmosphere of the title perfectly. The music is also nicely done, a pleasant background that while mildly repetitive, never becomes grating. There are some unlocks available, like other costumes for the princess which can be bought with the coins you collect through the levels, but it is entirely optional and cosmetic.

Overall, Light Tracer is a well-crafted VR platform title. Once you get used to the controls, it becomes challenging enough to keep you coming back for more. There are some very frustrating elements, but not enough to spoil the gameplay entirely. Having said that, Light Tracer is at its best when played in relatively small doses. Like a plate of snacks to nibble on instead of a feast, but still just as tasty.

80%

Awesome

  • Verdict

Light Tracer Out Now With New Launch Trailer

Anyone who has been following the coverage of the latest PlayStation VR title from Chinese publisher Oasis Games, Light Tracer, will be aware that the title was launched in September, 2017. Light Tracer is now available on the PlayStation Store, but it also has a new launch trailer.

Developed by Void Dimension, Light Tracer tells the story of a Princess who journeys through various worlds, solving puzzles guided by the benevolent hands of the player, trying to find a cure for a disease that has made many of her people deathly ill.

The player takes the role of a powerful entity who overlooks everything from a lofty perspective, guiding the princess with a beam of light, telling her when to run or jump with the trigger button, failure will mean restarting after the princess falls. You can also move the entire level; if a puzzle stumps you, perhaps moving the level to a different angle will reveal a solution. Virtual reality (VR) capabilities means the player can lean in or move around to get the best view.

There are eight different worlds to explore, from the Gravity World to the Mechanica World through to the final world of Angelic City. Gameplay combines puzzle-solving with traditional platforming, though with a VR-twist. There are also enemies to deal with, the princess must avoid enemies early on, but later gains the ability to fight back.

Light Tracer is available on the PlayStation Store for £9.99 (GBP). It requires the PlayStation Move controllers to play.

You can watch the launch trailer below.

VRFocus will bring you further news on Light Tracer as it becomes available.

Screenshots Galore for PlayStation VR’s Light Tracer

On Friday VRFocus reported on Oasis Games announcing that its next virtual reality (VR) videogame to hit PlayStation VR, Light Tracer, would be released on Sony Interactive Entertainment’s (SIEs) headset in just over a week’s time on 26th September. For those who like the look of this puzzle experience, VRFocus has a bunch of screenshots for you to look through.

If you’ve not been following VRFocus‘ coverage of Light Tracer then as the screenshots showcase, gameplay is a mixture of platforming and puzzle solving. You need to guide a princess through evermore complicated vertical worlds, avoiding traps, dealing with enemies and more.

One hand holds the Light Staff to move her around while the other move controller deals with moving objects or the entire world so you have the best viewpoint.

For further info check out VRFocus’ preview of Light Tracer from Gamescom 2017 last month, saying: “The studio might just be onto its best VR title to date.”

As ever, keep reading VRFocus for all the latest VR updates from Oasis Games.