You Can Now Play ‘Hellblade 2’ in VR Thanks to This Indispensable Mod

Hellblade: Senua’s Sacrifice (2017) was one of the most visually amazing games to get official VR support, however developers Ninja Theory decided not to go that route with the game’s recently released sequel, Senua’s Saga: Hellblade II (2024). If you have a beefy enough computer though, you can already play it in VR thanks to the ever-handy UEVR mod.

Praydog’s UEVR mod allows you to retroactively inject a host of games built in Unreal Engine with VR support, putting you head-first into non-VR titles like Palworld and many others.

The same goes for Hellblade II, which was built in Unreal Engine 5, letting users play the game in full 6DOF VR, in either first or third person. Check it out in action below:

In the video’s description, Flat2VR warns you’ll need a “beefy PC (think 4090)” to run the game, which the modding group calls is “one of the best-looking VR experiences you can possibly see in VR today.”

You’ll of course need a PC copy of Senua’s Saga: Hellblade II in addition to downloading Praydog’s UEVR mod from GitHub, or joining the Flat2VR Discord channel (invite link) to grab all required software.

As suggested by Wccftech, you can also go one step further by removing postprocessing effects, such as motion blur, chromatic aberration, lens distortion, film grain, and forced letterboxing too, which can be done by installing another mod from Nexus Mods—handy for giving you a few more options for either flatscreen or VR play.

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‘Hellblade: Senua’s Sacrifice’ Studio Has No Plans to Support VR for Upcoming Sequel

Ninja Theory, the studio behind award-winning VR-supported game Hellblade: Senua’s Sacrifice (2017), says there are currently no plans to bring its upcoming sequel to VR.

Unlike the first game, which brought PC VR support in a free update in 2018, it doesn’t appear we should hold out hope for a similar release for the upcoming sequel Senua’s Saga: Hellblade II.

According to a PCGamesN interview with Ninja Theory, studio head Dom Matthews was asked directly if such a VR update was in the cards, which was met with an unambiguous “no.”

Coming to PC and Xbox consoles on May 21st, Senua’s Saga: Hellblade II promises a fateful return of protagonist Senua as she continues her brutal journey of survival, this time taking her to Viking-era Iceland where she battles demons from both within and without.

Hearing we shouldn’t expect official VR support anytime soon (or at all) is a shame, since the first was such an amazing way to experience the game. But all is not lost.

Notably, Senua’s Saga: Hellblade II is built in Unreal Engine 5, which will likely allow would-be modders to inject UEVR, which brings retroactive VR support to games like Palworld among many other UE4 and UE5-based titles not initially built for VR.

There’s also the more remote possibility the studio decides to follow suit and release VR support sometime later like it did with Hellblade: Senua’s Sacrifice, releasing it as a free update one year after the game’s initial launch—although that seems somewhat doubtful.

Much has changed since 2018—back when PC VR was essentially the only way to experience high-quality VR. Generally speaking, development on PC VR titles has taken a back seat as the glut of consumers has since moved on to standalone platforms such as Quest 2 and 3. Those platforms typically require developers to rebuild games entirely to fit mobile chipsets, which is a time (and money) consuming process.

Justifying those billing hours to bring its new and shiny sequel even to PC VR may simply not be in the budget for now, as the studio is undoubtedly focused on making sure its sequel makes a bigger splash with its core audience than the BAFTA award-winning original.

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