Nike Meets Roblox in NIKELAND: A Metaverse Leap for the Sports Brand

While Facebook… erm, Meta, and Microsoft are flexing their metaverse muscles by creating VR showcases, Nike has just launched its first metaverse project in Roblox. NIKELAND is, essentially, a huge branded playground for players to experience together. It’s with this concept that Roblox really cements the idea that their playing spaces are distancing themselves from being ‘games’ and are actually ‘experiences’, which follows on from CEO David Baszucki’s recent keynote speech where he claimed Roblox has always been a metaverse.

When first entering NIKELAND the iconic ‘swoosh’ logo adorns practically everything in sight. There are clouds in the sky personified with bright eyes and that swoosh as a smile; slides and ramps are shaped as the swoosh; it is everywhere. But of course, it is, let’s be honest, this is advertising on a new scale. A cynical mind may believe it’s too much, but if you look beyond the adverts, NIKELAND is a well designed and enjoyable place to hang out. And a great starting place for the public to experience the metaverse, albeit with baby steps.

This experience is bursting with colour. Green hills and blue sky dominate the scenery, with several squared-off areas in the centre for players to call their own. Pink trees dot the surroundings, oversized baseball bats provide makeshift ramps and a bright orange athletics track circles the core buildings, which look as if they’ve been yanked from Seattle’s Silicon Valley. Even at this early stage, avatars are zooming around hunting for cool areas to hang out or shopping for new shoes.

New users get a short guided tour. Every player has their own ‘yard’ which can be fully customised based around several sports. There are tennis nets, basketball hoops, soccer goals and even a gymnastics pommel horse. The next stop is the lobby, which houses two shops; the first sells items to be used in the ‘yard’ and the other is decked out with fully licensed Nike clothing and shoes (each pair of shoes has a superpower and all are brilliant!).

Early players are gifted a Nike baseball cap and bag, which can be worn in any other experience/game, which not only emphasises the Roblox metaverse but is also a sign to future creators and collaborators that Roblox shouldn’t be ignored. Earning potential here is huge, particularly as players in other games spot your latest Nike gear and want it for themselves.

To buy anything, players spend Nike medals, which are earned by playing mini-games with other players or discovering them within the NIKELAND world. There’s no clear way to translate Robux to medals, so at least for now, everything is free to players. 

Personalisation is key here, as other players can visit your ‘yard’ at any time and give your created area a ‘like’. In the ‘yard’ placing items is as simple as selecting an object within the build menu and clicking a button. The options are myriad – large plastic geometric shapes, patterns to emulate grass or clay tennis courts, benches for other players to sit and spectate.

The ‘yard’ can be as lavish or basic as the player wants, but it’s worth keeping in mind that games will be played here and other users will appreciate some effort. A glowing blue circle outside the yard brings up a menu of three games – The Floor is Lava, Tag and Dodgeball – each incredibly simple and Nike promise more games are on the way. Once activated, all players in NIKELAND are given a notification to say a game is starting in your ‘yard’. Of course, if your ‘yard’ looks like a parkour course, it will create a more enjoyable gaming experience.

Being a sporting brand, Nike doesn’t just want users to sit at their PC, though. If players choose to load the experience on their smartphone, the accelerometer inside will track movement and bestow the avatar with “sports superpowers” in the form of super speed, or long jumps. It’s a bridge between our world and the metaverse, but it’s a seed full of potential. Nike could build in a pedometer that translates your steps into medals or offer promo codes when you buy shoes in a brick and mortar store, which digitally adds those shoes to your Roblox wardrobe.

NIKELAND is a small step into the metaverse. If Nike is working to a checklist, you’d be able to mark off several items – Shared digital space, persistent clothing and accessories, community activities, player-focused parcel of customisable land and a connection to the ‘real world’ with smartphone connectivity. It may not be the metaverse that other companies are imagining, but why run before you can walk?

Sneaker App GOAT Allows You To Try On Rare Shoes Through AR

The app of the popular sneaker store GOAT received a new update that allows you to try on sneakers through AR using your phone’s camera.

The feature, called AR Try-On, doesn’t let you try every sneaker available in the app. It’s only available via the home screen, and operates separate from sneaker browsing and shopping. It pulls up your phone’s app and lets you try on 12 specific sneakers. The sneaker collection available to try in AR includes:

  • Dunk High SB Pro FLOM
  • Dunk High Premium Deftones
  • Air Force 1 High L/M ‘Stash’
  • Air Force High Headauto ‘Head Automatica’
  • Dunk High Le ‘Wu-Tang’
  • Dunk High SB ‘Iron Maiden’
  • Stash x Future x Air Force 1 Low ‘Inside/Out’
  • Roc-A-Fella x Air Force 1 ‘The Black Album’
  • Undefeated x Air Jordan 4 Retro
  • Fragment Design x Air Jordan 3 Retro Sample
  • Travis Scott x Air Jordan 4 Retro ‘Purple Suede’
  • Air Yeezy ‘Glow in the Dark Tour’ Sample

goat try on ar sneakers

I won’t pretend to be any kind of expert when it comes to sneakers, but according to Tatjana, UploadVR’s Sneaker Expert and Digital Marketing Manager, some of these shoes are quite rare. At the moment, the feature is clearly only intended for you to play around with some rare shoes in AR. It’s foreseeable that in the future GOAT might roll the feature out to the actual shoe listings in the store, where it would have a more practical use.

Although I wasn’t able to test it myself, Tatjana showed me some footage of the AR sneakers in action on her phone. The end result looks quite slick and is integrated quite well. The featured is powered by Wannaby, who previously launched their own standalone app with similar technology.

If you try on some sneakers in the GOAT app, let us know what you think in the comments below.

The post Sneaker App GOAT Allows You To Try On Rare Shoes Through AR appeared first on UploadVR.

Nike’s iPhone App Will Use AR To Fit Shoes With Sub-2mm Accuracy

Nike’s iPhone App Will Use AR To Fit Shoes With Sub-2mm Accuracy

If you’ve ever tried to use augmented reality tools built with Apple’s ARKit or Google’s ARCore to measure real-world objects, you know that you’ll be lucky to get within an inch of their actual sizes — estimates that are of no practical value when measuring, say, shoe sizes for feet. So when Nike (via CNBC) says it has developed technology that will let its eponymous app achieve sub-2-millimeter accuracy in fitting shoes, that’s a big step forward.

This July, Nike plans to add Nike Fit technology to its iPhone app and some retail stores, using multiple tricks to properly measure any user’s foot. Using a series of photographs, combined with AI and machine learning software, the technology begins by capturing an image of the floor next to a wall and then uses AR to generate a virtual “stand here” dot so you can snap an image of your feet while standing against the wall. Thirteen data points are then used to determine the length and width of each foot, resulting in a shoe size recommendation.

The word “determine” is more appropriate than “estimate” in this case, because the measurements are — thanks to machine training — accurate to within roughly a millimeter of actual size. That’s more than enough to properly fit a shoe to your needs, and it hints at a future in which other AR developers’ apps will be able to achieve similar measurement precision, at least when presented with solid reference points and after having been properly trained on examples.

So is shoe-sizing really that big a problem? Nike points to research showing that a staggering three out of five people are wearing the wrong shoe size and also cites the high costs of returning merchandise to retailers. While Nike+ customers can typically return shoes for free, retailers eat shipping and restocking expenses, which indirectly drives prices up.

Having previously used AR in promotions and to show off new styles in its SNKRS app, Nike is first adding Nike Fit to the standard Nike app and some of its U.S. retail stores; sales associates will handle the scanning for customers in stores. European locations will get the feature later this summer. It’s unclear if and when Android device users will get access to the technology.

Update: A Nike spokesperson now says that the Android version of the Nike app is expected to be updated alongside the iPhone version in July.

This post by Jeremy Horwitz originally appeared on VentureBeat.

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Nike Using AR To Sell Limited Edition Shoes

Augmented reality (AR) is starting to see use in a variety of ways. From cocktail menus that turn into art, to the US Army using AR for battlefield intelligence, to Air New Zealand using AR to improve the customer experience A curious new use of the technology involves sportswear manufacturer Nike and Chef David Chang.

Nike is launching a new AR smartphone app aimed at helping customers get hold of limited edition shoes. Called SNKRS, the app will go live with the debut of Nike SB Dunk High Pro ‘Momofuko’ sneakers, which are being released as a collaboration with chef David Chang, owner of a chain of ‘Momofuku’ restaurants.

Customers launch the app and point it at a David Chang Fuki East Village menu, which will unlock the sneakers within the app, giving users the opportunity to buy the limited edition footware.

According to Nike, users don’t even need to live near one of Chang’s restaurants, as an online copy of the menu works just as well as a physical copy. The app will also work with the special SNKRS posters that are inspired by the Momofuko menu.

Its expected that other limited edition footware will also be unlocked in the app in a similar fashion, with possibilities advertising billboards, TV spots, or even physical landmarks being used to unlock future footware promotions. It’s also conceivable that similar AR functions could be used to unlock special promotions and discounts.

SNKRS is available through the Google Play Store or Apple App Store. It is available to everyone with a compatible device, though the app is mostly aimed at customers in the US.

VRFocus will bring you further news on companies using AR technology as it becomes available.

Nike: Neue Styles mit Augmented Reality entdecken

Auch wenn Virtual Reality eine beeindruckende Technologie ist und auch gewisse Vorteile bietet, so könnte Augmented Reality noch wesentlich interessanter für Unternehmen sein, die ihre Produkte anpreisen wollen. Nike geht den ersten Schritt und stattet einen Store in Paris mit einem Augmented Reality System aus, welches euch die verschiedenen Farbgestaltungen anzeigen kann.

Neue Styles mit Augmented Reality entdecken

Um die Anwendung zu nutzen, legt ihr einfach einen weißen Schuh in das System und anschließend könnt ihr die Farben des Schuhs anpassen. Nike bietet mit NIKEiD schon länger ein System an, mit dem man seinen eigenen Schuh gestalten kann. Mit dem Augmented Reality System könnt ihr den Schuh live in den neuen Farben betrachten und somit müsst ihr nicht mehr auf die Überraschung warten, wenn der Postbote bei euch klingelt.

Das System lässt sich nicht mit dem eigenen Smartphone steuern, sondern ihr müsst das Tablet im Store verwenden. Außerdem können aktuell nicht alle Modelle angepasst werden. Im Moment werden AirMax, LunarEpic Low und Cortez Modelle unterstützt. Im Video von Nike funktioniert die Technologie bereits sehr beeindruckend und wir hoffen, dass zukünftig auch Stores in Deutschland mit dem System ausgestattet werden.

Bei der Anwendung von Nike handelt es sich nicht nur um eine technische Spielerei, sondern die Kunden haben einen echten Nutzen von der Verwendung des Angebotes. Damit schlägt Nike einen guten Weg ein, denn VR und AR werden erst in Geschäften relevant, wenn die Kunden einen Mehrwert durch die Technologie erhalten.

(Quelle: Upload VR)

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