Hands-on: ‘Nostos’ Aims to Deliver Anime-inspired Open World RPG in VR

Nostos, an upcoming open world RPG from China-based tech company NetEase, made its Western debut at Gamescom this year with something that appears to be heavily influenced by the popular anime series such as Sword Art Online.

I got a chance to pop into the NetEase booth at this year’s Gamescom in Cologne, and while there are some clear ‘wow’ moments thanks to the overall beauty of the world, it’s clear the studio has a ways to go before Nostos can be considered a true VR success.

Here’s the pitch: players live in the world of Nostos, a post-apocalyptic, but verdant place littered with the remnants of long-abandoned cities and artifacts that help you survive. Including deserts, grasslands, and mountains, players fight off enemies as a natural timer counts down, an ever-expanding destructive force called ‘Coralsea’. The game is supposed to be an online multiplayer, but it’s uncertain if the ‘M’ for ‘massive’ is applicable at this point.

According to a statement by NetEase, “[t]eamwork is key as players gather resources, build a clan they can trust, and fight to pull the world of Nostos back from the brink of utter desolation.” The game is slated to arrive some time in 2019 for PC via Steam, and for VR headsets via Steam, Viveport and the Oculus Store.

Strapping into a Vive, I got the chance to do a few basic tasks; drive a very Miyazaki-inspired pickup truck, shoot a giant bug-type baddie attacking the base (and loot him for treasure), and walk around to soak in a bit of the world that both NetEase and production studio ShuiGe have created.

In terms of its VR implementation, it’s clear at this point that the game is still in its earliest phases, possibly even too early to really be shown to the public without a healthy dose of disclaimers, something I unfortunately didn’t receive throughout my demo experience. While the game’s UI was serviceable, which is based on selecting options from your wrist-mounted watch, most everything was not stellar at this point.

Image courtesy NetEase

Besides some basic problems with low frame rate, there’s also the issue of a distractingly-close render distance, which resolves finer details like plants at only about a two meter circle around you. This takes away somewhat from the looming structures in the middle and far distances like mountains, large trees, and a cool looking center structure that reminds me of The World Tree from Sword Art Online.

Image courtesy NetEase

The demo’s overall object interaction still needs a lot of work too. Simply put, you clip through everything. Example: one aspect of resource gathering relies on you ability to fell trees with your trusty axe, which you then use to build houses, craft items, etc. Despite only working in half of the dozen-or-so times I tried, it never quite felt right because my axe would oftentimes clip through my target at not register on the tree at all—something PC players certainly won’t have an issue with. Even something as simple as getting into a truck didn’t seem to work in a VR-native way, as you would have to remember to press a hotkeyed controller button to enter and exit the vehicle, and not simply walk up to it and open the door.

At this point, NostosVR version feels like a shoehorned implementation, and I genuinely hope NetEase looks around at true VR natives such as Rec Room, Orbus VR, and Echo VR for inspiration moving forward. It’s still early days, and there’s definitely some good bones here that would be grand in VR if properly fleshed out.

Image courtesy NetEase

A few positive points: as a VR-capable game with standard PC support, the potential pool of players is likely to be higher, giving the possibility of a pretty good start in terms of raw player numbers.

The game is also supporting Improbable’s SpatialOS, a cloud-based server platform that allows for persistent online worlds that continue their physics simulations even if no one is there to interact. This wasn’t available during the demo, but I was told by a NetEase spokesperson that the implementation would be available at launch.

The post Hands-on: ‘Nostos’ Aims to Deliver Anime-inspired Open World RPG in VR appeared first on Road to VR.

More Details Emerge About NetEase Title Nostos

Of the virtual reality (VR) offerings being showcased at Gamescom 2018, one of the ones that drew the attention of the VRFocus team was the upcoming title from NetEase, Nostos. Set apart by its amazing artwork, a bit more is now known about this multiplayer VR title for players to potentially get excited about.

The title is described as an open-world multiplayer VR adventure, set in a post-apocalyptic world featuring environments inspired by classic Anime such as the works of Studio Ghibli.

Players will need to explore a vast, beautiful but desolate world where cities have been abandoned for decades, crumbling and forgotten. There are artefacts left behind in these lost cities, however and these ancient relics might be the key to ensuring the survival of those who still live in this world, who are facing new dangers as access to resources becomes limited.

There will be fierce enemies to fight, and dangerous locations with treacherous climates. Players will be able to wander across deserts, grasslands and mountains to find the secrets to ensuring the survival of those who are left.

A significant part of the danger faced by the survivors is the ‘Coralsea’ a dangerous area that is continuously expanding, threatening the engulf the land the people need in order to survive. Players will need to team up and form guilds to gather and safeguard resources.

In order to build this vast VR world, NetEase have utilised the SpatialOS simulation technology from Improbable, which will allow players to explore a seamless open world which will contain unexpected weather patterns, intense combat and new wonders to find or build.

NetEase say that the cloud-based SpatialOS platform will allow players to experience superior physical simulations and a unique VR world. Nostos is said to be coming in 2019, though there is currently no confirmation on what VR platforms the title will be compatible with.

For further news on Nostos and other upcoming VR titles, keep checking back with VRFocus.

NetEase Games Reveal Nostos, An Open-World VR Adventure Videogame

NetEase, a leading Chinese internet technology company have revealed their latest videogame at Gamescom 2018 in the form of the virtual reality (VR) title Nostos. This new title invites players to the vast, tranquil world of Nostos where they will step into the shoes of a survivor who must work together with others in order to survive within this unknown land.

Nostos Trailer

Details on the title are thin at the moment, but from what is currently available it is clear that Nostos is a virtual world full of a rich variety of landscapes and locations to explore. Historical sites are located throughout the world and these hold the remnants of a war that will need to be uncovered in order to learn the truth about what happened, now lost to the sands of time.

Described as an open-world VR title that is brimming with life, the videogame features a range of beautiful looking locations that are full of both animals and nature to offer a truly immersive experience. In the trailer released for the title, there is what looks to be a mix between technology and a more fantasy world. With large spanning forests, winding rivers and breath taking views to enjoy, the world of Nostos seems rich and detailed.

Nostos Artwork

As for gameplay, it looks as though the title will feature a number of different mechanics including climbing, house building, combat and possibility even cooking. As players will need to work with the characters of the world to survive in this world, they can expect to need to master the basic arts of survival such as building shelter and fighting off dangerous monsters. Speaking of which, the enemies in Nostos look to be right out of the worst parts of the world but you’ll be able to fight back using what looks like swords and guns.

On top of all that, the character design of Nostos are interesting and unique and even the friendly animals are a pleasure to view. What mysteries the world holds however, and what players ultimate goal will be remains unknown at this point. If the trailer – which you can watch below – is anything to go by though, this looks to be a very detailed and promising title that hints at possible multiplayer as well.

VRFocus will be sure to bring you all the latest on the title in the future so make sure to stay tuned for more.

NetEase Look To Bring Budget AR Glasses To Chinese Market

Las Vegas, Nevada is all of a buzz this week as the entire circus that is the computer technology industry has rolled into town for the International Consumer Electronics Show, better known the world over as CES.

For the 2018 edition of CES we’ve seen plenty of news relating to virtual reality (VR) – in particular a pair of announcements regarding standalone VR headsets. Xiaomi’s Mi VR Standalone head mounted display (HMD), twin of the Oculus Go and the newly announced (and somewhat confusing to pronounce) iQIYI QIYU-II. But that doesn’t mean that augmented reality (AR) has been lacking when it has come to announcements, far from it in fact. With the latest coming from Chinese organisation NetEase.

With over 70 AR/VR companies in attendance, all looking to showcase their latest products, demand for the attention of both the press and the public is going to be high. NetEase are hoping what makes them stand out from the crowd is affordability, as they have revealed a new line of affordable AR glasses that will retail for less than $30 (USD) – although unfortunately it appears they are currently only coming to the Chinese market.

Released, according to a press release from the company, in response to the growing demand for VR and AR. NetEase are also showing off a trinity of applications alongside the AR smartglasses at CES. These are HoloTouch – an AR painting application, AR Doll Machine, and NetEase’s Apple Design Award winning AR videogame YuME. The latter not to be confused with global technology company YuMe Inc. which also operates in the immersive technology space. The glasses have inside out tracking capability and a 76 degree field of view (FOV) which NetEase say are the widest on the current market.

“We realised that the currently expensive cost of hardware is hampering the popularity of AR application market.” Explains NetEase. “Hololens and other AR glasses on the current market can only be regarded as industry applications. As for Magic Leap, which is claimed to be consumer-oriented hardware, it is sold for an unattainable price of $2000 (USD), obviously not affordable for most consumers.”

China has arguably been leading the pack when it comes to immersive technology and CES announcements so far this week. Which other Chinese companies are set to make an impact in the year ahead? As always for everything relating to CES 2018 and beyond stay tuned to VRFocus.

Twilight Pioneers Chapter 2 Out Now

Chinese developer NetEase has announced the launch of the second chapter of sword-and-sorcery RPG videogame Twilight Pioneers for Google Daydream.

The new chapter of the game is titled The Evilgate and will be available as a free download from the Daydream app store. The new instalment features extended gameplay, added story development and new boss encounters.

The setting is inspired by Chinese architecture, culture and mythology. The Evilgate will introduce new companions Yunching and Longshar, who will join up with the player character as they battle to stop forces from the North Devil Sea and face new boss, the Ox Tyrant.

“Twilight Pioneers fans have been eagerly awaiting subsequent chapters,” said Yu Kai, Twilight Pioneers producer. “We’re grateful for their patience, and to thank them, we’re making The Evilgate free of charge. We’re proud to take a leadership position on Google’s Daydream VR platform and create high-quality content for players.”

Twilight Pioneers has been a consistently popular Google Daydream title, and won the Expert’s Choice Award at the Unity Vision VR/AR summit. Twilight Pioneers is free-to-play, and the download of Chapter 2: The Evilgate is available for free from the Google Daydream store now.

VRFocus will bring you further updates on Twilight Pioneers and other Google Daydream titles as they come in.

Watch Hack and Slash Action in Twilight Pioneers: Chapter 2 Trailer

Watch Hack and Slash Action in Twilight Pioneers: Chapter 2 Trailer

The VR ecosystem is jam-packed full of shooters, zombie games, escape the room puzzles, and dense horror fests, but it’s severely lacking in one of gaming’s greatest and most iconic genres: the hack and slash roleplaying game. Popularized by the likes of Diablo, Devil May Cry, God of War and other franchises with similar elements, these games are all about flashy combat, addictive combos, and tons of enemies. The first chapter of Twilight Pioneers by NetEase, originally released last year, is a fun romp that even echoes thoughts of The Legend of Zelda. By the looks of it, Chapter 2 is poised to pick up right where that one left off. You can see the first trailer for it at the top of this post.

Twilight Pioneers: Chapter 2 is releasing on March 30th exclusively for Google Daydream.

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Twilight Pioneers’ Kai Yu Talks To VRFocus About The Next Chapter

VRFocus correspondent Nina talks to Kai Yu, Product Designer at NetEase Games, creators of Google Daydream action RPG Twilight Pioneers about the upcoming second episode of Twilight Pioneers.

At the Game Developers Conference (GDC) 2017, Nina spoke to Kai Yu about how Chapter 2 is coming along. Yu described the set-up for the second episode of the game. The player’s character is looking for the Dark Lord that they need to defeat when they encounter a new boss to vanquish in order to progress. In Chapter 2, the developer’s hope to encourage the player to try different combinations of new skills. NetEase also improved the graphics in the new chapter.

twilight pioneers 3

Yu says that Chapter 2 of Twilight Pioneers will be out in 1-2 months. Work on polishing the game to make it as good as possible is still ongoing. NetEase has already announced the Twilight Pioneers Chapter 2 will be free to Google Daydream users.

You can watch the full interview below. VRFocus will bring you more information on Twilight Pioneers updates when it comes in.

‘Twilight Pioneers’ Is A Fun Google Daydream Action RPG That Channels ‘Zelda’

‘Twilight Pioneers’ Is A Fun Google Daydream Action RPG That Channels ‘Zelda’

I have to admit when I saw Twilight Pioneers for the first time I was more than a little skeptical. A free, first-person action RPG that used Daydream’s laser point controller as a sword didn’t sound like it would be very successful. Normally, this might be the kind of game we skip over.

It was a pleasant surprise, then, to be proved wrong by this fun, if far from revolutionary, taster.

Twilight Pioneers, seemingly an extension of PC MORPG, Twilight Spirits, is developed by Hong Kong-based NetEase Games. It’s their first Daydream app, though they’ve got plenty of similar-looking games out on Android. It throws you into a grim world, overrun by the imaginatively-named Dark Lord, where you’ll team up with another warrior to fight monsters and overthrow your enemy. It’s not the most original plot, but we’re more interested in the mechanics than the story.

As with any Daydream app, the action hinges entirely on the Daydream remote, which has had trouble implementing with traditional genres in the past. Here, you press down on the track pad to walk, double tapping to execute a quick dash. There’s no way to turn other than doing so yourself, so make sure you’re either standing up or sitting on a swivel chair when playing.

In the opening few minutes you’ll gain access to four weapons, including a standard sword you can throw, a ‘Skyward Sword’ that fires daggers (no one tell Nintendo), a scythe-like weapon for quick slashing, and a dragon spirit you can guide around environments.

If you were to compare it to the two motion-controlled Zelda games — a staple series in the action RPG genre — Twilight Pioneers is fittingly more Twilight Princess than it is Skyward Sword, (seriously, don’t tell Nintendo). Your weapons initiate special attacks with quick flicks of the wrist, though slower swipes for standard attacks also work. There’s not much finesse to it; the few enemies I faced never blocked my random swings, but the controls were responsive and fun to use. The dragon attack in particular is a joy, ripping apart enemies as you tilt the remote to lead it around the room.

Most of the free content involves a boss fight with a giant elephant monster that hurls boulders at you while you switch between weapons, using different attacks to bring it down quickly. Navigating with the touchpad is bound to upset those without their VR legs, but I found darting about a large arena to dodge attacks and steadily chipping away at the creature’s health to be a simple but appreciated thrill. I could blast boulders out of mid-air with my Skyward Sword, and then steer my dragon into the belly of the beast to inflict a lot of damage.

If the game is to be anything more than an amusing distraction, then it will need to add some challenge to the mix. Each of the weapons have cool down timers for their special attacks, and this seems like it could be key to establishing a satisfactory flow of combat. As it is, I simply used each attack as they became available, but if later levels could implement enemies that only respond to a certain type of weapon, NetEase could have a combat system that nicely lays on the pressure for some memorable fighting.

What’s on offer here is just a small slice, and it doesn’t even begin to compare to similar experiences appearing on Rift and Vive, but it does suggest this genre could really work on Daydream. Twilight Pioneers is aiming to release another four episodes, each costing $0.99, with the following installment due next month. If it can add a little complexity to the solid systems its established in this promising start, then it could end up being one of Daydream’s better titles.

The demo for Twilight Pioneers is available now for free on Daydream.

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