Phantom: Covert Ops Review – Solid Footing For A VR Stealth Franchise

Our full Phantom: Covert Ops review is here. Does nDreams’ long-awaited stealth debut sneak out of the shadows in full stride? Find out below.

Oh to be a fly on the wall — or perhaps an agent in a kayak — when someone at nDreams pitched Phantom: Covert Ops. “An entire stealth game set in a kayak? Yeah right, like that’ll wor– wait that could work.”

Such is the thought process of anyone that pays more than a passing minute to Phantom. The concept behind it is undeniably ridiculous; an entire Cold War-era naval facility systematically dismantled over the course of a single night by a lone operative and their trusty paddle. If it were a movie, it would star Gerard Butler and carry the slogan: “They’re going to need a bigger base”. I would gladly devour six buckets of popcorn to get through it.

But this unusual premise feeds a powerfully immersive — if not exactly plausible — experience bolstered by intelligent VR-first design. While it might not fully realize all of that potential, Phantom establishes solid footing for a stealth franchise for VR to call its own.

Trivial as it may seem, Phantom’s mode of movement is one of the most convincing and enjoyable means of getting around in VR we’ve yet seen. Alternating rows, fending off of the sides, dipping your paddle into the water to brake, every element of traversal is intuitive and immersive. Paired with a physical UI that straps weapons and items to dedicated positions on your boat and body, Phantom has surprisingly few of those irritating reminders of your physical presence in the real world. This is not a game to play half-hearted; find a comfy chair, a pair of headphones and space to lean around and reach out in, and you’ll discover an experience to truly get lost in.

This also serves as the foundation for a single-player campaign that delivers the surface slickness of great stealth games with far less of the clumsiness we’ve seen in other recent attempts. When all’s going well, Phantom is a game of lethal professionalism, with last-minute scurries into the shadows and pinpoint assassinations with a silent pistol that aren’t too far removed from Splinter Cell’s secret agent satisfaction. Waiting in the reeds, slowly inching your hand towards your sniper rifle, and then shutting one eye, raising the scope and pulling the trigger before sailing to the safety of a nearby underpass is an efficient showcase of empowering VR role-playing.

Phantom: Covert Ops Review – Comfort

Phantom: Covert Ops is a seated experience, but only includes smooth movement. The added comfort and context of sitting down will definitely make the experience more manageable than other titles, and you can use snap turning instead of the standard smooth turn if you want. However, fast movements and quick reverse turns could leave you feeling a little dizzy on one or two occasions.

nDreams hits many of those thrilling beats over the course of its three-ish hour campaign. Dramatic escapes under a hail of bullets, explosive sabotage missions, cat and mouse games with snipers, this has the lot. Much of what makes Phantom work is its rare sense of coherence, propped up with rules and parameters that make sure its players understand when they’re fully hidden and when they risk being spotted. Enemy spotlights skim the water, threatening to catch you like a deer in headlights, and level design features plenty of cover, distractions, and multiple paths to see you through to safety. When enemies do spot you, they shoot back without descending into a flustered confusion that kills immersion. By clearly establishing those boundaries, Phantom finds itself uniquely manageable.

The little things play a big part in the fun, too. If you’re out of noise-making sticky speakers to throw at enemies, for example, you can hurl an ammo clip behind them for a quick distraction. Opening doors and sabotaging machinery, meanwhile, are carried out with authentic physicality, rooting you in the experience that bit more. You can tell nDreams has poured a lot of love into the details here, mostly evident in Solid Snake actor David Hayter’s turn as a crazed Russian general that, while underutilized, feels like an alternate universe Metal Gear baddie.

It’s true, though, that the game’s welcome lack of mishaps stems from its relative simplicity. Boiled down to its core, Phantom isn’t about staying out of sight so much as staying out of the illuminated circle of an enemy flashlight. As long as you don’t accidentally sail too far into one, even on the hardest difficulties, chances are you’ll be able to sneak by without issue. Darkness should provide cover, yes, but in Phantom you’ll often find it’s more like an invisibility cloak.

Overcoming obstacles, too, is usually achieved by one of only a handful of tricks. Either you’re patiently waiting in the reeds for an enemy boat to pass (sometimes running so close you’d be impossible not to spot) or shooting something to cause a distraction. Phantom’s design is both a blessing and a curse, as there’s no verticality to open level design up, but there are missed opportunities under the ocean that I’d love to see explored later on. Phantom is undoubtedly a decent stealth game, but it’s the VR-centric design that really makes it stand out.

The game also adopts a sort of half-hearted Metroidvania structure you get the sense nDreams wanted to expand on. Early levels drop hints about returning to open up new paths with new tools, but the linear structure means you can only do this at the exact time the developer wants you to. Instead of a sprawling naval base, it’s a little like repeatedly circling around a one-way system. There’s a foundation here for a far more open-ended game that allowed players to familiarize themselves with an evolving environment that would become more intricate to navigate as you unlocked new mechanics and enemies became more advanced.

Phantom: Covert Ops Review – Quest vs Rift

Given that you’re seated for the entire experience, the wireless benefits of the Oculus Quest aren’t as obvious in Phantom as they are in most games (though they do still weight in). The PC version of the game is, obviously, the visually superior of the two with increased foliage and complex lighting. Quest is stripped back, but by no means unsightly. More details are in our comparison article right here.

Fragments of that idea, at least, are evident, like revamping old levels with sniper nests and sea mines, though they don’t radically change up the gameplay so much as give you new obstacles to avoid. Save for a few tight spots, I sailed through on Hard difficulty without too much issue, though self-imposing certain restrictions like no-kill playthroughs will obviously augment the challenge, and you’ll unlock extras for beating missions as skillfully as possible. Those extras are important, too, because they give Phantom a welcome degree of longevity past its snappy campaign. You’ll unlock new challenge modes, items to revisit levels in freeplay and even old-school cheats to put a fun spin on things.

Phantom: Covert Ops Review – Like This? Try These

Phantom’s rock-solid foundations help it keep pace with other great VR stealth games like Budget Cuts 2: Mission Insolvency, and its polished presentation help it overtake Espire 1: VR Operative. If you’re a fan of VR stealth in particular, it’s an easy recommendation.

Phantom: Covert Ops Review Final Impressions

Far-fetched as it may be, Phantom’s fantastically immersive design makes for a VR mission well worth accepting, even if its campaign is shorter and simpler than hoped for. But what it lacks in gameplay complexity, it often makes up for in its giddy role-playing, going a step beyond many other VR games to convince you that you’re really in its (admittedly daft) world. A deeper sequel with more advanced gameplay would elevate the series to essential status, but Phantom already navigates the rough waters of VR stealth better than most.

4 STARS

 

Phantom Covert Ops Review 1

Phantom: Covert Opts is available from today on the Oculus Rift and Oculus Quest headsets. For more on how we arrived at this verdict, see the UploadVR Review Scale below and check out our review guidelines

UploadVR Review Scale Large

What do you make of our Phantom: Covert Ops review? Let us know in the comments below!

 

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Review: Phantom: Covert Ops

Phantom: Covert Ops

Unlike normal first-person shooters (FPS) which are all action and generally require lightning-fast reactions, when a videogame revolves primarily around stealth there’s a nice added level of intensity. Virtual reality (VR) titles like Espire: VR Operative or Budget Cuts are good examples of this, sneaking around corners and climbing walls to avoid being seen really invests you in the whole experience. Yet what happens when your feet are taken away, quick side steps or ducking behind cover removed because you’re in a kayak? That’s where nDreams’ Phantom: Covert Ops comes in, offering a uniquely engaging experience.

Phantom: Covert Ops
Oculus Rift image

VRFocus has been covering Phantom: Covert Ops for a while now and each step has built genuine excitement for this stealth experience as it is so heavily centred around its locomotion system. You can’t say there are many kayak videogames in VR, let alone ones where you’re armed to the teeth with an assortment of both subtle and bullish weaponry.

Thankfully nDreams has at least decided to add context to this method, and not just plonking you in a camouflaged kayak for the sake of it. Phantom: Covert Ops is a military shooter where you play some elite specialist sent into a secret base by NATO to gather intelligence on a rogue Russian general. This base has fallen into disrepair after it was bombed several years prior, and because it’s located on the coast just so happens to be flooded, hence you have plenty of waterways to traverse.

So there’s the narrative behind the kayak, the other reason is far more practical, VR comfort. Even big AAA titles like Half-Life: Alyx have to include a wealth of comfort controls like teleportation and snap turning to ensure there’s minimal barrier to the gameplay. Phantom: Covert Ops does away with a lot of these issues because it is seated and requires plenty of upper body movement, all of which is very natural – even if you’ve never been kayaking. There is snap rotation if you really need it but hopefully, that shouldn’t be too much of a concern.

Phantom: Covert Ops
Oculus Quest image

Simply get a nice place to sit and settle in. As stealth is the key you don’t generally need fast, hectic paddling motions, gently sweeping at the water to move. There are several actions to learn such as braking and hard turning yet they’re not that overly complicated to learn. Nice little touches include being able to push away from a wall with a paddle if too close. While for the most part the rowing was well executed there were occasional moments where braking just didn’t seem to work, or the kayak tail got stuck and no amount of paddling would dislodge it. Prepare for a good arm/shoulder workout as there’s plenty to do.

When it comes to gameplay nDreams has continually said Phantom: Covert Ops gives you the option to choose either stealth or more direct action. In reality it’s all about being as silent and sneaky as possible if you want to achieve the highest rankings and unlock all the extras. There are 7 core missions which will grade you at the end, with a maximum ‘S’ ranking unlocking different missions in the Challenge Mode. Naturally there are plenty of ways to achieve this, which is another of Phantom: Covert Ops’ strong points.

Most of the time then you’re trying to stay hidden, avoiding spotlights by hiding in reeds – a lot of reed beds – or creating distractions by shooting fire extinguishers. While the approach does mean maximum points it does become somewhat sedate and there are times where there doesn’t seem to be much to do apart from paddle. It can be really, really, tempting to just pop a couple of rounds off at the guards for fun. In that case, the whole level should be played like that, not serious and purely to see what you can do.

Phantom: Covert Ops
Oculus Rift image

And replay you will. In fact nDreams has done a remarkable job on the replay side so that you get maximum bang for your buck even when it’s a single-player experience. Each level takes around 20-30 mins depending on how cautious you are. There are then secret toy crocs to find and ‘number stations’ for those 100%ers. These aren’t purely trinkets, unlocking them all will gain you audio logs, new loadout options and even cheats – yeah remember when games had cheats! There are 14 challenges to complete, from target practice to time trials and the Freeplay mode allows you to tweak your kayak and weapon selection for another run through to get a higher rank. Plus there’s the online scoreboard for those who like gaining first place worldwide.

Phantom: Covert Ops offers a decent slice of immersive VR gaming that will be well suited to most gamers. The main campaign is a little short especially as the levels are repeated and the core gameplay does lack depth for more experienced players. Even so, Phantom: Covert Ops is entertaining and there’s enough to keep you invested for a good few hours. Hopefully, nDreams will build upon this concept rather than letting it sink into the depths.

June VR Games 2020: The Biggest Releases This Month

Need a way to cool down this summer? Well we definitely don’t recommend VR; it makes you really hot. But with the new June VR games, it’ll be hard to stay away.

We’re rounding up the biggest releases of the month below, including the long-awaited launch of Phantom and the return of The Wizards. Don’t forget that we’re also hosting the Upload VR Showcase: Summer Edition on June 8th, and there’s bound to be some surprises in there, too!

June VR Games 2020

The Wizards: Dark Times – June 4th (Rift, SteamVR)

Carbon Games’ popular spell-casting series returns with an all-new campaign. In The Wizards, you use gesture-based controls to summon elemental weapons. This started out as a standalone expansion to the original game but now Carbon says it’s grown into a full sequel.

Premium Bowling – June 4th (Quest)

Bowling… on Quest! Premium Bowling is a popular take on the sport that finds its way onto the standalone VR headset. With a raft of improvements made over the course of Early Access on PC VR, you can expect this to be a solid experience.

DreamBack VR – June 10th (SteamVR)

A brand new psychological VR horror. Haunted by suppressed memories of a terrifying night in a mansion, you face the events head-on with the help of a psychiatrist. The game was designed specifically for VR, so let’s hope it offers some real scares.

Spectro – June 11th (Rift, SteamVR)

This cutesy VR ghost game moves from Early Access to full release. You complete floors in a haunted house, ghost-busting your way to the top.

Mini Motor Racing X – June 20th (SteamVR)

mini motor racing x psvr

Already available on PSVR and Oculus platforms, Mini Motor Racing X is a Micro Machines-style racer in which players can either speed tiny cars around miniature tracks, or take the driver’s seat too. A raft of options makes this a palatable, if not essential experience.

Rinlo – June 23rd (SteamVR)

An Early Access launch of a new third-person adventure game from a new studio. Rinlo has you controlling Agatha in a quest to find her parents. Expect this to be the first steps in an intriguing new VR game.

Phantom: Coverts Ops – June 25th (Rift, Quest)

nDreams returns with its most promising VR game to date. Phantom is a stealth game set entirely within a kayak; you infiltrate a Cold War-era naval shipyard, avoiding detection with realistic movement and interactions. Plus it has David Hayter!


Which June VR games are you most looking forward to? Let us know in the comments below!

 

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Preview: Phantom: Covert Ops – Who’d of Thought Sniper Rifles & Kayaks Work?

Phantom: Covert Ops

A year after nDreams released the first teasing details of its next virtual reality (VR) title Phantom: Covert Ops, the project is nearing launch, set to arrive in June. VRFocus got its hands on an early demo showcasing some of the first area during the Electronic Entertainment Expo (E3) 2019 and was suitably impressed by what was shown. Now, nDreams has been kind enough too expanded upon that initial demo so VRFocus can delve a little deeper, continuing the positive trend for this watery stealth experience.

Phantom: Covert Ops

Time for a bit of a catch-up. Phantom: Covert Ops is a first-person shooter with all the military trademarks you’d expect, a wayward Russian general, deadly toxic nerve agent, a secret installation and of course a variety of weapons and tools to bring the whole showdown. The one major twist is that as most of the base is waterlogged, you’re not running around hiding behind crates; instead, you’re completely constrained to a kayak with everything you need within arm’s reach.

The whole kayak idea was born out of VR comfort, as not everybody can handle smooth locomotion controls and some titles don’t always suit teleportation. The kayak is an ingenious idea as it forces you to think about stealth and combat completely differently, there’s no quick strafe into cover or hastily avoiding a spotlight. You’re in a kayak and need to paddle, therefore everything needs to be planned and thought out. Wade in brazenly and you’ll quickly become a floating target.

Thankfully, the paddle controls are up to the job and feel more refined. When the locations permit you can pick up a reasonable speed as you time each stoke, plunging one side into the water to break if needed. By holding one of the face buttons down on the Oculus Touch controller you can perform tight turns to help you navigate some of the narrower waterways. The mechanic also means you can sit down for the entire experience, great for when you don’t have the energy for a full roomscale videogame.

Phantom: Covert Ops

For this preview, the first two areas of Phantom: Covert Ops were available highlighting more than ever that this is a stealth title first and foremost. There are two ways you can attack the levels, loud or quiet but it’s the latter which shows the experience at its best. Slowly paddling through the water into a set of reeds, pulling out the sniper rifle to shoot a fire extinguisher, thus creating a distraction and then carefully manoeuvring under a bridge while an enemy has their back turned provides nailing biting excitement.

You don’t have to do this, of course, grab the MP5 and take a less subtle approach mowing down anyone who dares raise the alarm. But Phantom: Covert Ops doesn’t exude action, in fact, it actively encourages quiet as once a level is complete you’re given a ranking based on how many times you’ve been spotted, if you’ve killed anyone and other variables. Getting an S rank came down to mostly being a ninja pacifist.

And that’s an important point to consider, options. Phantom: Covert Ops does have a core linear strategy to completing the campaign yet certain areas do offer route variation, take the quicker more hostile laden path or go for the longer journey which is less exciting. There’s little exploration to do, however, caches of ammo and grenades which extend out the water do require a keen eye, especially if the louder approach is being taken.

Phantom: Covert Ops

What’s also nice about Phantom: Covert Ops is that it still manages to remain very interactive as much as possible. From paddling and grabbing the binoculars to scout ahead to pulling apart power relays which operate the CCTV cameras, as a VR developer nDreams is very aware that an immersive experience needs to be just that, doing so through as many physical connections as possible.

As a sales tool, any demo should leave you wanting more and from this extended look at Phantom: Covert Ops nDreams has done just that. The menu revealed that replay will be a core factor of the videogame, with a free play mode allowing you to go back and try a completed campaign level differently. Plus there was a Challenge Mode – which wasn’t available. All in all, VRFocus is still very much looking forward to playing Phantom: Covert Ops when it arrives next month.

Why Phantom: Covert Ops Is One Of The Most Immersive VR Games You’ll Play This Year

I’ll confess, I wasn’t sure nDreams had it in itself.

For years, the UK-based VR developer, one of the first brave/crazy enough to dedicate itself exclusively to the platform, seemed to zig zag from near miss to significantly wider miss. The Assembly was a good-natured, story-driven adventure that felt old before its time and Shooty Fruity provided likable produce-murder entertainment for as long as that sounds like it would last. The less said about Danger Goat, the better. Nearly a decade on from its first VR experiments, it feels like the studio is yet to make the mark it wanted to a long time ago.

Consider this some cautiously optimistic speculation, then; Phantom: Covert Ops might just sail over that line and then keep on swimming (or rather, paddling).

Stealth Steps Up

Every time I play Phantom, I come away more and more convinced we haven’t just got a modestly entertaining and novel approach to VR stealth here, but a genuine contender for the genre’s best entry yet. You surely know by now that the entire game places players in a kayak, which they steer through a hostile, Cold War-era naval yard overrun by a crazed Russian separatist. You’ll silently skulk from level-to-level, sabotaging important equipment that, as luck would have it, just happens to be right by the water. It sounds ridiculous and, if you stopped to think about it for too long, you’d find enough holes in the practicality of the concept to sink an armored gunship. But that isn’t really the point.

The point is that, when you slip into the world of Phantom, there are considerably fewer barriers to immersion than you’ll find in almost any other VR game. This is something you’ll hear us drive home again and again in the run-up to the game’s June 25 launch; when we play Half-Life: Alyx, The Walking Dead: Saints & Sinners or any other well-regarded VR title, we are constantly suspending our disbelief, accepting immersion-breaking concessions with movement or interaction in order to get a ‘full’ gaming experience in VR. With Phantom, that doesn’t happen nearly as much.

Moving On

Sitting in a chair and using motion controls to padel through reeds, taking one end of an oar to push yourself off from a wall, or grabbing a side and pulling yourself into position; all of this feels distinctly convincing in a way we don’t normally experience. It’s equal parts authentic and intuitive, offering truly human-powered movement mostly without the strange disconnect that comes from moving your virtual self while your real self stays in one place. I only say mostly as I don’t believe that contrast will ever completely vanish in any VR game for current systems, but it’s certainly diminished here. Plus constant paddling is, quite rightly, a bit of a workout.

Also there are other means of movement you might not expect the game to have considered. You can strafe by pushing your paddle away from you, for example, and you can fine-tune turns by keeping one side in the water as you drift. There is at least some degree of simulation here, even if the game occasionally makes some smart cuts in the name of accessibility, like holding a button for sharp turns.

Gone, too, are the magic over the shoulder backpacks and impossibly deep inventory systems. Every weapon, sidearm and ammo pack is given a home either on your person or the kyack itself. Your long-range rifle rests to one side but, if you’re suddenly discovered, an instinctive reach for your chest will summon a pistol to silence anyone trying to sound an alarm.

Sensible Sneaking

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One of the big downfalls of immersion in a lot of VR stealth games is AI. Enemies are great at sticking to patrol routes and spotting you but, once they do, things tend to go a bit haywire. With Phantom, the barrier between you and your enemies, plus the thoughtful systems in place make this less of an issue. Enemies are scattered on island platforms and walkways, removing their ability to give chase.

On top of that, the game gives you the necessary indicators to stay hidden. A built-in interface in your kyack will let you know when you’re obscured or exposed, and the radar flashes yellow and red cones for when enemies are suspicious or aware of your presence. Little ideas like this help reduce much of the confusion.

Evolving Environments

It’s also important to highlight Phantom’s great work in environmental design. In the first level, you progress from boggy swamps with forgotten wrecks and crumbling scenery dotting the water’s edge. Slowly but surely, you make your way behind enemy lines and brutalist architecture makes itself more and more apparent. We’ll be interested to see how this element evolves to inject some variety as you explore more of the base over the course of the game.

Paddling It Home

That’s all just one side to Phantom, though. Immersion is one thing, compelling gameplay is another, but based on the few hours I’ve spent with the game’s opening levels, I remain pretty encouraged this will hold up where others haven’t. However that pans out, though, Phantom: Covert Ops has already proven itself to be one of the most immersive VR experiences we’ll see this year. Just keep your fingers crossed it’s one of the best ones, too.

Phantom: Covert Ops arrives on Oculus Quest and Rift on June 25.

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Solid Snake Voice Actor David Hayter Will be Phantom: Covert Ops’ Lead Villain

Phantom: Covert Ops - David Hayter announcement

nDreams’ upcoming virtual reality (VR) title Phantom: Covert Ops looks set to offer one of the most promising stealth experiences of 2020. Today, the developer has announced that the voice actor behind Solid Snake in Metal Gear Solid, David Hayter will be voicing Phantom: Covert Ops‘ lead antagonist.

Phantom: Covert Ops

In Phantom: Covert Ops players are tasked with infiltrating a Cold War naval installation run by disgraced ex-Soviet General Zhurov (Hayter). The entire videogame takes place on water with players having to manoeuvre around in a kayak.

“Phantom: Covert Ops is a ground-breaking next-level VR game and one of the finest stealth games I’ve ever seen or been part of,” commented Hayter in a statement. “Without doubt, virtual reality brings a new level of immersion to gaming and to be a part of that was incredibly exciting.”

The kayak has a range of useful items within easy reach of the player, offering both stealth and loud approaches. A silenced sniper rifle and pistol to quietly take down guards, or an MP5 and C4 if they don’t want to be as subtle.

Phantom: Covert Ops

“Having someone of David’s calibre portray one of the main characters in the game speaks volumes about what we’re trying to achieve with Phantom,” said Tom Gillo, VP of Development at nDreams. “Oculus headset owners and fans of stealth games like Metal Gear Solid, will leap at the chance to take on this villain!”

Originally demoing Phantom: Covert Ops during the Electronic Entertainment Expo (E3) 2019, VRFocus’ first impressions found that: “What’s been shown has great promise” and could be “Potentially nDreams’ best VR game to date.”

nDreams previously announced that Phantom: Covert Ops will arrive on 25th June 2020 exclusive to Oculus Quest and Oculus Rift headsets. Take a look at the latest trailer below and as further details are released, VRFocus will keep you updated.

Phantom: Covert Ops Hits Quest + Rift In Late June

Summer just got sneakier; the Phantom: Covert Ops release date is here, and it’s coming to the Oculus Quest and Rift platforms on June 25.

Phantom: Covert Ops Release Date Revealed

Facebook confirmed the news as part of its Game Developers Showcase taking place in lieu of GDC this week. Phantom will be releasing on both platforms at the same date, which is good news considering other Oculus Studios-published projects like Lies Beneath are releasing on Quest first. Phantom had originally been aiming to release late last year but, obviously, that didn’t quite happen. It’s already available to wishlist on both the Quest and Rift stores, though.

Phantom is a promising stealth game in which players infiltrate a hostile facility by kayak. Over the course of the game, you’ll paddle downstream, avoiding spotlights, taking cover in reeds and picking off enemies from afar. The game has a full campaign, too. Check out the new trailer below, which shows Oculus Rift gameplay and promises plenty of explosions. It’s captured on Rift but, rest assured, the exact same content is on Quest.

We’ve been hands-on with the game a few times now and we’ve got high hopes for it. The kayak setup makes for a perfectly immersive experience, with little to remind you of the real world. What remains to be seen is just how well the game can retain that immersion throughout the campaign, and how other elements like the AI — a sticking point for a lot of VR stealth games — hold up.

Are you happy with the Phantom: Covert Ops release date? Or do you wish it was arriving sooner? Let us know in the comments below!

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nDreams’ Phantom: Covert Ops Dated for June Launch, new Trailer Drops

Part of VRFocus’ Most Anticipated VR Games Coming In 2020 nDreams’ stealth title Phantom: Covert Ops was originally slated for a late 2019 launch. Today, as part of Facebook’s Games Developers Showcase this week nDreams has announced that Phantom: Covert Ops is now slated for a June launch for Oculus Quest and Oculus Rift.

Phantom: Covert Ops

The videogame is set to offer one of the more unique virtual reality (VR) experiences of 2020 as it takes place entirely on water, with players having to manoeuvre around in a kayak. The idea behind this was comfort, offering action-oriented seated gameplay with locomotion controlled by paddling through the water.

Looking like Call of Duty on water, the gameplay revolves around stealth, having to infiltrate a Cold War naval facility to prevent a rogue militia from launching a global attack. As some sort of elite special forces soldier, your kayak is well equipped for the task ahead with weapons and tools all within easy reach. There’s a silenced sniper rifle to take down those guards nestled away in towers or a silenced pistol to quieten those nearby enemies as you hide within the reeds.

Subtle doesn’t always work and there will be times when you need to take out objectives with something a little more destructive than bullets. So you have a nice stash of C4 available to blow stuff up when necessary as well as an assault rifle when being quiet isn’t required.

Phantom: Covert Ops

When VRFocus first previewed Phantom: Covert Ops during the Electronic Entertainment Expo (E3) 2019 we thought that the videogame showed great promise and could well be nDreams’ best VR experience to date. With only one level playable with was mainly due to the intuitive locomotion system which made paddling around the waterlogged facility straight forward, slowly slipping under bridges or simply pushing away from the side. Journey for Elysium is another title which uses rowing for some sections, just not quite as well.

Phantom: Covert Ops is scheduled to arrive on 25th June 2020 exclusive to the Oculus platform. Take a look at the latest trailer below and as further details are released, VRFocus will keep you updated.

Phantom: Covert Ops’ Oculus Rift Debut Is Looking Sharp

So far all we’ve seen of nDreams’ stealthy VR title, Phantom: Covert Ops, is Oculus Quest gameplay. What about Rift fans? We want our high-fidelity tactical kayak gaming!

Well look no further than the trailer below.

This is the first footage of Phantom running on the PC VR headset. It just debuted at our Holiday VR Showcase. This is the exact same game as the Quest version, but you’ll be treated to nicer visuals, courtesy of the PC running your headset. We’ve also got a few screenshots of the Rift version below, too.

In Phantom, players must infiltrate enemy bases, sneaking past baddies and sabotaging targets. The twist is that you do all of this from the comfort of a kayak. Yep, the entire game is set on water; you paddle downstream, avoiding spotlights and taking shortcuts. We’ve been hands-on with it a few times now. We love the focus on immersion granted by the seated design and it’s fair to say it’s unlike any over VR game we’ve played in that regard.

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Questions still remain about the quality of the game’s AI, a factor that let down sneaky competitor Espire 1 earlier this month. Still, Phantom now has the chance to steal the stealth crown for itself. Will it step (or swim) up to the challenge?

As you might have seen during the Showcase, though, Phantom won’t quite be making its original 2019 release window. The game’s now due for release sometime in 2020. We’ll bring you more updates on that when we have them.

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Gamescom 2019: Espire 1 And Phantom Suggest Stealth May Steal VR’s Gaming Crown

We’ve all thought it; VR must be great for horror games, right?

And it’s true; Resident Evil 7 and The Exorcist VR are some of the most compelling, immersive experiences you can have in a headset. But I’d argue that, recently, another genre has sneaked out of the shadows to threaten the VR gaming crown. Stealth could soon be the new king of immersive play.

Two Gamescom demos really hammered home that point. The first was, of course, Espire 1: VR Operative, Digital Lode’s hugely promising ode to Metal Gear Solid. The other is Phantom: Covert Ops, nDreams’ lovably ridiculous mix of sneaking and water sports.

Espire is a giddy experience and deeply nostalgic for any fans of Metal Gear Solid 2. In fact, everything from reloading your non-lethal sidearm to shouting ‘Freeze’ when holding up unsuspecting enemies is directly lifted out of Hideo Kojima’s stealth sandbox. If it were any less of a game you might consider that a slight, but rediscovering these ideas in VR is something of a revelation.

Digital Lode’s ambitious foundation is that, if a player can think it, they should be able to do it too. Knocking a guard’s head with the butt of a pistol sends them straight to sleep, walls can be scaled and any dropped weapon can be picked up and fired. It’s the closest I’ve seen a VR stealth game get to the idea of dropping the player’s physical body in the world and having it drive every element of the game’s mechanics.

Phantom is essentially the same game just…on water. Sneaking into enemy bases and sabotaging machinery all from the comfort of a kayak requires a bit of suspension of disbelief. That’s ironic given the consideration put into making the game’s movement as believable as possible. Paddling through streams feels entirely natural, from alternating strokes to pushing yourself away from walls with one end of an oar. It’s perhaps more streamlined than Espire, with stripped back options and encounters, but what it loses in player freedom, it more than makes up for in immersion.

There’s two sides to the coin, though. When you’re in control, VR stealth makes you feel like a kid sneaking into a backyard to steal your ball back. It’s alive and electric in a way most other games can only hope to capture. But when you’re caught, things can crumble away a bit.

I noticed the AI in both of my demos felt a little rusty. In Espire, when a guard caught me peaking out from behind a corner, a crew of goons sprinted to the same spot only to stand around aimlessly before running off with little coordination. For a game that otherwise emulates Metal Gear with uncanny precision, it was disappointing to see the veil lift in that moment. Phantom’s baddies, meanwhile, acted like headless chickens once I hid under a walkway.

This is a complex problem, one that both nDreams and Digital Lode told me they were working on. Realistically, I’m not expecting huge improvements between now and launch; there’s only so much you can ask of modestly-sized teams like these, especially Digital Lode (which, in many respects, they’re exceeding those expectations). The truth of it might be that we don’t see that final puzzle piece fall into place until Ubisoft lends its slick production skills to the rumored Splinter Cell VR. But, again, these are games that are about not being seen and, when all that’s expected of an enemy is to stick to their patrol routes, everything runs like clockwork.

And for now, clockwork will do just fine. Espire 1 and Phantom are both coming later this year and I can’t wait to properly sink my teeth into them.

The post Gamescom 2019: Espire 1 And Phantom Suggest Stealth May Steal VR’s Gaming Crown appeared first on UploadVR.