This Week In VR Sport: Putting Fans Closer to the Experience

March continues to be confused with the weather as snow returns to the UK for another round but that won’t stop the sports coverage. VRFocus to bring you another edition of This Week in VR Sport with a number of sports related virtual reality (VR) and augmented reality (AR) stories. With the NCAA March Madness underway, Australian Cricket embracing VR and AR baseball on the plate, let’s dive right in.

Sydney Sixers Bring VR/AR To Australian Cricket

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Starting the week off with some cricket news as the Sydney Sixers are taking Australian cricket into VR. Working with Australian VR studio CatalystVR the team, who compete in the domestic Big Bash League, gave fans a 360-degree match day experience last year and now they are coming their push to bring more VR/AR experience to their fans.

The team have worked with CatalystVR to develop a number of different experience that fans of cricket can enjoy and allow them to come closer to the action. This includes additional 360-degree videos and even a chance for fans to win $2,000 (AUD) by giving them six tries to “Hit a Six” in a VR cricket environment. The team have even produced an AR application that lets users scan a stickers with their mobile device to enjoy creative AR adverts, information packs and more all accompanied by digital recreations of team players.

The Sydney Sixers are continuing to push VR and AR technology forward and find new ways to engage their fans with the platform. To many, it is likely to be their first experience with the platforms and thanks to the team at CatalystVR new and immersive experiences are continuously being developed.

NCAA March Madness Games Available to Buy in VR

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Much like last year, Turner Sports, in partnership with CBS, the NCAA and Intel, have released a VR app allowing users to experience a number of games on supported VR devices. The NCAA March Madness Live VR will allow access to games from now until early April and is available for Samsung Gear VR and Google Daydream devices. To watch a single match fans can pay $2.99 (USD) to enjoy a march or if they want to experience the full VR tournament then that access will cost $19.99 (USD).

The experience will put viewers right on the side of the court and let them be up close and personal with the action. Complete with multiple cameras to pick from, viewers will have a fully immersive experience complete with arena sounds and dedicated commentary for each match. After it is all over users are encouraged to explore the rest of the application as there is plenty of other exciting VR content to be enjoyed for free.

Virtex Arena Launches New AR Games for Baseball Fans

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Following on from the success Super Bowl version of their AR application Virtex Arena is now releasing a version for Baseball fans. Depending on your spot in the seating of a stadium, the application will adjust the viewpoint to match giving the player an immersive window into the Baseball world. Players will be able to enjoy one of two mini-games and even put their scores up against other players during a game with the ultimate winner being declared at the end of the game. As Baseball games have moments of downtime it is the ideal time to fire up the Virtex Arena application and enjoy a few rounds of AR Baseball for yourself.

Virtex Arena will be equipped to handle Major League Baseball (MLB) games at stadiums in New York, Chicago, San Francisco, Boston and St. Louis at the start of the season, with updates to include additional stadiums later on. Currently there are talks with minor league teams that could lead to partnerships but that is still all in the works. An early demo of the application can be viewed below.

That is all for this week in the world of VR Sports. For more on immersive sport news keep reading VRFocus and remember to check back next week for another This Week In VR Sport.

The Week In VR Sport: Intel Bring You Courtside

Saturday means a return of our regular weekend feature This Week in VR Sport. Where we look at everything relating to the world of sport. Be it competitive, non-competitive, traditional or eSports – which featured in last week’s outing. All within the fields of virtual reality (VR) as well as augmented reality (AR) and even mixed reality (MR) on occasion.

Actually this week has been rather dominated by stories about health and education, but there was one story though that we reported at the beginning of the week however and that was the announcement that the NCAA’s March Madness had received its own VR app for the Samsung Gear VR.

Intel & NCAA Team Up For Courtside VR Broadcast

Not only that but there will be coverage of the last sixteen (or the “Sweet 16”), quarter-finals (the “Elite 8”), semi-finals and championship match will all be available via a VR Premium Ticket.

This tied in with news that Intel was providing tournament coverage for VR as a corporate partner for the event. With the company offering two ticket price point options depending upon your funds and desired level of immersion.

Gold – for $2.99 per game or $7.99 for all six games

“Fans will be able to feel like they are sitting courtside with their favorite team, via fully-produced VR coverage incorporating multiple courtside cameras, sounds from inside the arena and dedicated game commentary featuring Spero Dedes with analyst Steve Smith and reporter Lisa Byington. Dedes, Smith and Byington will call the game specifically from the perspective of fans watching the live coverage in VR.”

Whilst Silver – for $1.99 per game, offers a more simpler service

“Fans can experience VR through a single courtside camera presentation (180-degree live stream) with the same commentary featured on the CBS broadcast with Jim Nantz, analysts Grant Hill and Bill Raftery, along with reporter Tracy Wolfson.”

The NCAA March Madness Live VR App (available on the Oculus store) also gives stats and other details whilst additional highlights in 360 degrees will be made available on the NCAA March Madness Facebook page.

A Marathon Effort In Los Angeles

 

And speaking of the realm of 360 degrees last weekend saw the Los Angeles Marathon take place, a video of which could be found on last Wednesday’s Life In 360° post. One of the publications covering the event was, naturally, The Los Angeles Times which placed a camera on one part of course.  The result is a view with you effectively leaning up against a lamppost watching the various runners go past as the field challenges themselves in a very personal way.

You can see that video below:

VRFocus will be back next week at the same time with another round-up of all the week’s sporting action relating to VR.

NCAA March Madness Live VR Now Available

Oculus have partnered with NCAA, Turner Sports and CBS Sports for the second year to bring Basketball’s March Madness to virtual reality (VR) users.

Users of Oculus Rift and Gear VR will be able to use the March Madness Live app to get a courtside seat to six live games. There will be two premium ticket options available within the app, silver ticket costing $1.99 (USD) per game and a gold ticket costing $2.99 (USD) per game. The silver ticket will get the purchaser a single-camera courtside view, while gold ticket holders get multiple camera angles, all in VR, alongside dedicated commentary.

In addition, the app presents the user with a virtual ‘locker room’ that users can decorate in the colours of their favourite team as well as use it as a ‘home screen’ for buying tickets, watching replays or checking how a preferred team is doing in the tournament.

The app has integrated Oculus Events, allowing app users to get notifications about when the next game is on.

The full schedule of games coming to the app is as follows:

  • March 23—Both Regional Semi-Final Games in San Jose
  • March 25—Regional Finals in San Jose
  • April 1—Both Final Four Match-Ups in Phoenix
  • April 3—Championship Game in Phoenix

VRFocus will continue to bring you the latest on VR in sport

This Week in VR Sports: NextVR and NBA Presents Free Preview of Lakers vs. 76ers Game, Canelo Alvarez, Julio Cesar Chavez Jr Try Knockout League, NCAA March Madness Returning to VR

For this weeks run down of virtual reality (VR) in sports, NextVR and the NBA once again make their presence known, boxers Canelo Alvarez and Julio Cesar Chavez Jr try their hand at some virtual boxing, and the NCAA March Madness will be returning to VR for 2017.

NextVR and NBA Presents Free Preview of Live Lakers vs. 76ers Game in VR on 12th March

NextVR has almost become a consistent staple in VRFocus’  Week in VR Sports, as the company has a long running partnership with the NBA. Tomorrow, 12th March, NBA fans can experience a free preview of NextVR’s immersive live NBA game broadcast when the Los Angeles Lakers host the Philadelphia 76ers.

Then starting at 9:30 pm ET, the live VR broadcast will feature real-time integrated graphics, behind-the-scenes footage from the arena and VR-specific commentary. To watch the content you’ll need a Google Daydream or Samsung Gear VR headset and compatible phone, then download the free NextVR app to access the NBA channel.

NextVR and the NBA have signed a multi-year partnership offering live regular-season games in 360-degrees to fans around the world, except for China. After watching the preview fans will either need a NBA LEAGUE PASS subscription to view the games, or purchase coverage for $6.99 USD per game.

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Canelo Alvarez and Julio Cesar Chavez Jr Experience HTC Vive Boxing Game Knockout League

On 6th May, Canelo Alvarez and Julio Cesar Chavez Jr are scheduled to fight in Las Vegas. In the run up to the fight they both showed their skills on Univision TV show Republica Deportiva, playing Grab Games’ HTC Vive title Knockout League.

A single-player videogame which launched on Steam Early Access in January, Knockout League currently features four fighters with Alvarez and Chavez going against Tri-Tip, an opponent described by the developers as: ‘a Brazilian bruiser with tenderizing fists of fury.’

Naturally being professional boxers they both dispatched the computer opponent with ease, checkout the video below to see who was the most fluid.

NCAA March Madness Live App Set to Return in 2017

In March 2016 Oculus partnered with Turner Sports, CBS and NCAA Corporate Champion Capital One, to provide live game coverage of the NCAA Final Four Semifinals and National Championship in VR for the first time on Gear VR. This week Turner president David Levy has confirmed it’ll be making a return.

“There will be virtual reality again,” said Levy, Sport Techie reported. “We’re not announcing it today, but we are definitely going to be involved in virtual reality. We believe in it in a big, big way. Where I thought 3D honestly from the get-go was going to have challenges, I don’t feel the same way at all about virtual reality. I think that’s here to stay, here to grow, and I think it lets people get a front row seat and actually feel the action, which is going to be very unique.”

When asked about an expanded offering Levy said ‘yes.’ He went on to say: “The data that we have shows that people who did watch it enjoyed it. It’s just a small sample size right now relative to the size of the tournament, but that doesn’t mean you shouldn’t invest. We have to keep investing and keep innovating, and I think we do a really good job of that in this organization.”

For the 2016 games the app provided a court side seat, virtual scoreboard with live stats, and in game commentary from Jim Nantz, Grant Hill, Bill Raftery and Tracy Wolfson.

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