VR Fashion Show The Fabric of Reality Steps Onto the Catwalk This Month

The Fabric of Reality

The online world of digital events is getting more exciting as the year progresses, from the likes of Sansar’s Lost Horizon festival to Cannes XR Virtual. The latter was held in the Museum of Other Realities (MOR) and at the end of the month it’ll begin hosting another unique event, a fashion exhibition called The Fabric of Reality.

The Fabric of Reality

Created by RYOT in partnership with Kaleidoscope, MOR and the Fashion Innovation Agency (FIA) at London College of Fashion, the exhibition will be a year-long event hosted within HTC Vive’s MOR virtual environment. 

The showcase will feature work from three up and coming designers – Damara, Sabinna and Charli Cohen – who have partnered with VR artists to create a conceptual catwalk experience with guests able to step into an exhibition room featuring the designers’ sculptural garments. There will also be three portals representing each project’s ‘Storyworld’ – a mini-universe ‘expressing the emotional reality of the Sculptural Garment’.

Interactive, immersive digital experiences are the future of live events – whether to augment analogue experiences or pure-play digital events. Designers and creators want to tell a story with their creations and a virtual world like the one we are bringing to life with the Museum of Other Realities allows them to tell so much more of the story behind their designs,” said Mark Melling, Head of EMEA at RYOT in a statement.

The Fabric of Reality

“Never before has it been more important to highlight the opportunities to showcase creativity through virtual events. As 5G allows almost instant, real-time digital interactions, as well as smaller device form-factors like AR/VR glasses that don’t need computers inside them, XR experiences will grow exponentially, Melling continued. “We hope that The Fabric of Reality will open up a world of possibilities for the future of fashion and other live events, along with bringing inspiration and enjoyment to fashion lovers all around the world.”

The Fabric of Reality is part of Verizon Media’s XR programme, Verizon Media Immersive, with the event launching on 29th July 2020 at 18:30 BST. The Museum of Other Realities app supports a range of headsets, downloadable from SteamViveport, or Oculus stores. For further updates on the exhibition, keep reading VRFocus.

Don’t Miss Cannes XR, Free This Week In Museum Of Other Realities

The Museum of Other Realities is free to visit until Friday this week as part of the Cannes XR festival, which features a huge selection of artworks and pieces of XR content created across several mediums.

If you’ve never visited the Museum of Other Realities (commonly referred to as the MOR) before, then there’s never been a better time to pay it a visit. Not only is the museum free until this Friday, but there’s a huge display of different XR artworks as part of the Cannes XR festival. The festival itself ran from June 24 to June 26, with some live events taking place. However, the pieces of art selected for the festival are on display until this Friday.

When you enter the museum, you’ll be greeted by a red carpet and some big Cannes XR graphics to mark the event. Heading inside, you’ll find immersive movies, explorable environments, artworks created in Tilt Brush, and much more. With many of the 3D artworks, the Museum lets you teleport inside them and explore them at the intended scale, which is a neat feature.

I spent some time walking around and exploring earlier today, and found some really interesting and creative pieces that could only work in virtual reality. If you’re interested in groundbreaking new forms of art, you’ll want to take a look for yourself.

Be aware though — some of the Cannes XR artworks are additional downloads separate from the base museum, available as DLC on the Steam page. When you add them all up, the download size can be as large as 60GB. If you’ve got a slow connection, you might want to put aside some time to download all the content in full.

The Cannes XR festival is available to view for free in the Museum of Other Realities on Steam until July 3. You can read more about the selected artworks on the Cannes XR site.

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Museum Of Other Realities To Present 55 XR Works For Cannes Festival Program

As previously reported, the Marché du Film – Festival de Cannes’ XR program takes place next week from June 24 to 26 and now we have even more details about the events. 55 pieces will be available for viewing in the Museum of Other Realities for free, alongside other events and programs.

After the Cannes Film Festival was cancelled due to the COVID-19 pandemic, the organizers have instead decided to run an online event for their XR program, which starts next week. Everything takes place inside the Museum of Other Realities (MOR), which VR headset owners will be able to access for free during the event between June 24 to June 26. Everything will also be available for replay until July 3, if you miss the events live.

The program will see 55 XR pieces displayed in the Museum of Other Realities, selected by the Tribeca Film Festival, VeeR VR and Positron. A panel of professionals will judge the work and two prizes will be awarded at 9pm on June 26. The Tribeca Virtual Arcade will also be hosted within MOR, featuring 12 VR and MR experiences and 2 panel discussions. The Cannes XR Development Showcase will also take place, which will highlight 23 in-development projects from 14 different countries, including 6DoF and 360 video projects, augmented reality projects and real time installations.

If you’re unable to attend the events in VR, industry professionals who were registered before June 14 will be able to access a 2D stream that will be broadcast on the Marché du Film website.

All in all, there’s a lot of interesting stuff going on. If you want a proper breakdown of the program and scheduling, head over to the Marché du Film website.

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HTC Announces Vive XR Suite, Including Partnership With VRChat And MOR

HTC announced a new collection of software this week called the Vive XR Suite today, which will be available as a bundle from Q3 2020. The suite includes five different apps, four of which feature partnerships with existing platforms, such as Engage, VRChat, and the Museum of Other Realities.

At its “Journey into the Next Normal” event this week, HTC announced the Vive XR Suite, which will launch in China in Q3 2020 and other regions throughout the year. The five included applications are called Vive Sync, Vive Sessions, Vive Campus, Vive Social, and Vive Museum. HTC launched Vive Sync in a free open beta in April, however the other four apps are all part of partnerships with prominent companies in the VR industry. These apps will essentially use existing platforms to offer Vive-branded versions and alternatives similar to white labeling, available as part of the suite.

The companies working with HTC on the suite applications are Engage, VirBELA, VRChat, and the Museum of Other Realities, presumably branded as Vive Sessions, Vive Campus, Vive Social, and Vive Museum respectively.

There will be both a free ‘lite’ version of the suite and then a premium ‘pro’ subscription with additional “enterprise/creator level capabilities and commercial use licenses.” All of the apps will also work on many devices, not just VR headsets. Despite the name, the Vive XR Suite will be fully available for PC and laptops and select suite applications will also support smartphones. However, while you don’t need VR technology to use the suite, HTC says that for a “superior immersive experience, PC VR or standalone VR devices would be recommended.”

The Vive XR Suite will be “compatible with all leading VR platforms and devices” and available to purchase as a subscription service on the Viveport store. HTC says that beta versions of the apps will be available gradually before a full launch of the service in Q3 2020.

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HTC Announces Vive XR Suite, Including Partnership With VRChat And MOR

HTC announced a new collection of software this week called the Vive XR Suite today, which will be available as a bundle from Q3 2020. The suite includes five different apps, four of which feature partnerships with existing platforms, such as Engage, VRChat, and the Museum of Other Realities.

At its “Journey into the Next Normal” event this week, HTC announced the Vive XR Suite, which will launch in China in Q3 2020 and other regions throughout the year. The five included applications are called Vive Sync, Vive Sessions, Vive Campus, Vive Social, and Vive Museum. HTC launched Vive Sync in a free open beta in April, however the other four apps are all part of partnerships with prominent companies in the VR industry. These apps will essentially use existing platforms to offer Vive-branded versions and alternatives similar to white labeling, available as part of the suite.

The companies working with HTC on the suite applications are Engage, VirBELA, VRChat, and the Museum of Other Realities, presumably branded as Vive Sessions, Vive Campus, Vive Social, and Vive Museum respectively.

There will be both a free ‘lite’ version of the suite and then a premium ‘pro’ subscription with additional “enterprise/creator level capabilities and commercial use licenses.” All of the apps will also work on many devices, not just VR headsets. Despite the name, the Vive XR Suite will be fully available for PC and laptops and select suite applications will also support smartphones. However, while you don’t need VR technology to use the suite, HTC says that for a “superior immersive experience, PC VR or standalone VR devices would be recommended.”

The Vive XR Suite will be “compatible with all leading VR platforms and devices” and available to purchase as a subscription service on the Viveport store. HTC says that beta versions of the apps will be available gradually before a full launch of the service in Q3 2020.

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Vive XR Suite is HTC Vive’s New Cloud Solution for Remote Collaboration

Vive XR Suite

After launching a beta version of Vive Sync a couple of months ago HTC Vive has just announced a bundle of applications to further expand upon this initial premise, Vive XR Suite.

Vive XR Suite

Comprised of 5 applications (Vive Sync, Vive Sessions, Vive Campus, Vive Social, and Vive Museum), these have been created in collaboration with other companies (Immersive VR Education, VirBELA, VRChat, and Museum of Other Realities). For example Immersive VR Education’s Engage platform as the Vive Campus or Museum of Other Realities (MOR) for the Vive Museum.

Designed to meet the daily needs of those working, learning and living remotely, Vive XR Suite will be a one-stop-shop for all your remote collaboration needs, whether that’s in VR or not; the applications will work with existing PCs/laptops to ensure the platform is hardware agnostic.

“The world has irreversibly changed in the last 5 months taking us all on an accelerated path towards a digital-first future. This video-centric ‘New Normal’ we are living will rapidly transition to the XR first ‘Next Normal’ that awaits us,” says Alvin Wang Graylin, China President, HTC in a statement. With our announcement today, HTC Vive is reaffirming our commitment to the XR industry and enabling the world with a suite of mission critical software applications that are intended to make all our lives richer and more productive.” 

Vive XR Suite

Supporting the Vive Wave SDK so that the suite will support current and future devices using the Vive Wave ecosystem, it’ll be available as a free lite-version and as a premium Pro subscription version. The latter will include enterprise/creator level capabilities and commercial use licenses, available through Viveport.

“By working together with so many leading companies, we are confident we will be able to make a real impact in accelerating VR adoption near term and ultimately enabling an XR-powered global workforce,” Graylin adds.

The Vive XR Suite is expected to launch in Q3 2020 starting in China, with further territories to follow. In the run-up to launch a beta version of the various applications will be rolled out for users to test. As further updates on the Vive XR Suite are released, VRFocus will let you know.

Cannes XR Virtual Will Showcase 55 Immersive Works

Cannes XR - Marche du Film Festival de Cannes

In a couple of weeks the Marché du Film – Festival de Cannes’ will be holding its online, five-day event. As part it will be Cannes XR Virtual, a three-day celebration of the virtual and augmented reality (VR/AR) industry. Today, Marché du Film has announced that 55 works will be showcased.

MOR 1 Photo courtesy of Museum of Other Realities

As previously announced last month, Cannes XR Virtual will take place within the Museum of Other Realities in a dedicated area, teaming up with the Tribeca Film Festival, Kaleidoscope, Positron and VeeR VR to help present works as well as several awards.

For example, the Tribeca Virtual Arcade will present a lineup of 12 VR and MR experiences, 5 of which are world, international or European premieres. While Kaleidoscope has teamed up with Cannes XR to promote 23 projects from 14 countries in development, covering genres such as Documentary, Games, Animation and Arts installation.

“During this very peculiar time, the Marché du Film is more than determined to highlight the XR industry and to foster links between artists and potential investors to support creation in all its richness and diversity. We are very proud to partner with these leading partners in the XR sector,” said Jérôme Paillard, Executive director of the Marché du Film in a statement.

Cannes XR Virtual - MOR

To be part of the Cannes XR experience you’ll need to download the Museum of Other Realities app which can be found on SteamViveport, or Oculus stores. The app retails for around £15 GBP but the actual event itself offers free and live access. If you don’t have a VR headset then Cannes XR Virtual will provide a 2D live video stream via Marché du Film Online platform as well as Kaleidoscope and Tribeca Film Festival websites.

Most big events like to have an opening night and Cannes XR Virtual is no different. Miro Shot in collaboration with Overview Ark and New-York DJ, Neil Armstrong will present a virtual concert allowing visitors to meet, network and simply enjoy the virtual experience.

The Cannes XR Virtual event takes place between 24th – 26th June 2020, with all the content available to watch until 3rd July. For further updates on the latest online events using VR, keep reading VRFocus.

Museum Of Other Realities To Host Cannes XR Virtual Program In June

Announced this morning, the Museum of Other Realities will co-host the Cannes XR Virtual festival next month. Originally planned as a physical event as part of the Cannes Film Market (the business counterpart to the Cannes Film Festival), all of the program will now be moved to an online setting.

The Cannes Film Festival is the latest in a string of events that have been canceled or moved to an online format due to the ongoing COVID-19 pandemic. This year, the festival was planning to launch a new immersive and augmented reality program. However, the new program will now pivot to take place entirely online, in a collaboration with the Museum of Other Realities.

Titled Cannes XR 2020, the event will run across June 22-26 and feature a variety of different panels, presentations and events, made available online through 2D live video streams. There will also be a showcase of XR and VR projects on offer, which will be selected by the Tribecca Film Festival and available to experience for three days.

“After having prepared for a promising edition in Cannes, where for the first time we would have expanded the VR to the Palm Beach, we had to reinvent Cannes XR and find a way to put it online,” said Cannes Film Market Executive Director Jérôme Paillard to Variety. “It has been possible to build a totally new concept where we will be able to show worldwide, and with optimal quality, the VR experiences that we were expecting to show in Cannes.”

The Cannes XR Festival has some prominent figures confirmed for events, including Todd Shaiman, Head of Immersive Arts at Google, Colum Slevin, Head of Media, ARVR Experiences at Facebook, Ishita Kapur, Director, Mixed Reality Content and Partnerships at Microsoft and more.

More information and the full line-up is available on the Cannes Film Maret (Marcé du Film) website.

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Cannes XR Virtual to Hold June Event in Museum of Other Realities

Cannes XR Virtual - MOR

In a move that has become commonplace over the last few months, the Cannes XR 2020 event which was to be held alongside the Cannes Film Festival is moving online. Now called Cannes XR Virtual, the digital festival will be host by the Museum of Other Realities in June.

Museum of Other Realities

Remaining committed to its support of the XR community, the Marché du Film – Festival de Cannes wants to remain a place where professionals from across the industry can remotely come together to help shape its future.

Cannes XR Virtual will be made available across a variety of platforms. Anyone with a virtual reality (VR) headset can step into the Museum of Other Realities (MOR) from 24th June to 3rd July, the app supporting VR headsets on SteamViveport, or Oculus

There will also be a 2D live video stream shot inside MOR featuring conferences, pitching sessions and project presentations. A selection of 360 cinematic experiences will be showcased on the VeeR platform plus those without a headset will be able to go to select locations in several major cities across the US, China and France.

“It is a very special edition. After having prepared for a promising edition in Cannes, where for the first time we would have expanded the VR to the Palm Beach, we had to reinvent Cannes XR and find a way to put it online,” said Jérôme Paillard, Executive Director of the Marché du Film in a statement. “I’m very impressed to see how fast, with our spectacular team and our wonderful partners, it has been possible to build a totally new concept where we will be able to show worldwide, and with optimal quality, the VR experiences that we were expecting to show in Cannes”.

Museum of Other Realities

“The MOR is a perfect place to host an ambitious and stylistically challenging event like Cannes XR,” adds Robin Stethem, Co-founder of the Museum of Other Realities. “Creating a virtual venue that can host numerous showcases, VR arcades, 360 cinemas and networking spaces where some of the finest global digital players can meet and interact is what we love to do. The MOR is a place to connect, share, and experience virtual reality art with others, and so we hope everyone who is interested in XR creation will join us for the virtual edition of Cannes XR.”

To create a diverse programme Cannes XR Virtual has collaborated with Tribeca Film Festival and Kaleidoscope who will be curating their own showcases.

The professional side of Cannes XR Virtual will only be open to those registered with the Marché du Film Online.  Accreditations open 12th May at an early bird rate of €95 EUR until 29th May and €195 thereafter.

For further updates on Cannes XR Virtual, keep reading VRFocus.

Mind-bending VR Art Showcase ‘Museum of Other Realities’ Exits Early Access

The Museum of Other Realities (MOR) first launched into Early Access on PC VR headsets in June 2019, bringing with it a curated selection of multi-sensory art pieces from some of the medium’s most talented illustrators, animators, and engineers. Now, the group of artists behind the space has officially released MOR out of Early Access with its 1.0 update.

The MOR, a social VR experience at its core, houses a growing collection of interactive art and experiments from the likes of some familiar names in both the VR game & art scene, including Rosie Summers, Kevin Mack, Danny Bittman, Isaac Cohen, Liz Edwards, Nick Ladd, and Vladimir Ilic. Check out the full list of contributing artists here.

In a recent blog post, the artist group calls the 1.0 update “one of the biggest updates […] made to the MOR,” which includes new architecture, art, and some quality of life updates such as an improved avatar creation, wayfinding and navigation of the space.

If you’ve already popped into the MOR, its creators maintain that it “isn’t the MOR you remember, it’s much bigger and bolder, with a new design and artwork spanning two floors.”

“During our time in Early Access, we had the opportunity to hear from the community, which in turn, helped us iterate based on the valuable feedback we’ve received,” the developers say. “We’re also glad to have worked with so many amazing artists who have contributed so much to the MOR.”

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The MOR team is said to have gone back and forth with its artists and architects over the last year to create a space that aims to “blow the audience away.” Along with the redesign, which increased the space significantly, its creators hope the MOR becomes a place always worth returning to as you discover more and more.

As a paid app costing $20, the creators say The MOR was designed to support artists “who are challenging and redefining what is possible with virtual reality art.” You can find it on Steam and Viveport, supporting HTC Vive, Oculus Rift, and Valve Index.

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