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Traffic Jams Crashes Onto Quest And PC VR This April, PSVR This Summer
Wacky traffic controlling VR game, Traffic Jams, is slated to hit both Quest and PC VR headsets this April 8, with a PSVR release coming this summer.
Traffic Jams is a promising-looking silly VR game published Vertigo Games and developed by Little Chick Game Company, in which you control the flow of traffic during increasingly bizarre and zany circumstances using hand movements. It even features a local multiplayer component for up to four non-VR players that looks like it could be a lot of fun as a party game.
The premise here is that all of the traffic lights have inexplicably gone out and your are apparently the last hope of managing the world’s busiest intersections. Each of the various cities will throw their own challenges and twists at you, as well as unlockable events, to up the craziness even further.




You can see some pretty wild stuff going down in the trailer and screenshots above. Does that one nighttime image have a meteor falling down on the city, or do my eyes deceive me? It’ll probably be tough to manage traffic under that kind of duress.
I haven’t had a chance to try this one out yet, but it definitely seems like a unique brand of wacky that could only really work effectively in VR. I’m not sure a game like this would be anywhere near as compelling without motion controllers to give you hand motions. It’d be even better with hand tracking features as well.
Traffic Jams releases on April 8 for Oculus Quest and PC VR, with a PSVR release coming later this summer. Let us know what you think of Traffic Jams down in the comments below!
Co-Op Shooter After The Fall Releases This Summer With PC VR And PSVR Crossplay
Today Vertigo Games revealed its upcoming co-op survival looter shooter, After the Fall, is coming to PC VR and PSVR this summer with crossplay.
We first learned about After the Fall nearly two years ago when we got the chance to go hands-on at E3 2019. Back then, we described it as a “familiar FPS” but noted the potential for it to serve as an addictive hub for co-op shooter fun. Even nearly five years later, Arizona Sunshine is still one of the best co-op games out there with it’s slow-paced zombie-slaying tension. After the Fall looks to crank that all the way up.
When we tried it back at E3 the enemies moved much faster than the stumbling zombies of Arizona Sunshine and there was even a big boss fight that erupted in multi-colored loot drops once defeated.
In today’s PS Blog post, we got some new details on the upcoming game. You may recall the premise is a new twist on the post apocalypse in that, rather than being ravaged by bombs and transformed into a gray-brown wasteland, everything is frozen over this time.
Vertigo debuted a new cinematic trailer today (embedded above) inside the blog post with the promise of an “all-new gameplay trailer” coming in the next few weeks. It sounds like there will be a base camp hub area where you can prep for missions, meet up with friends, or take AI companions out with you. Or, you can just roll solo.
On PSVR After the Fall will fully support the PS Aim Controller, or it can be played with two PS Move controllers. It doesn’t sound like DualShock 4 by itself will be an option.
Check out the official website and Twitter account for more details. After the Fall is slated for a release on PC VR and PSVR this summer with crossplay.
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New Combat Footage For VR MMO Zenith Looks Frantic And Fun
In some new footage for upcoming built-for-VR MMO Zenith, we get a good look at what up-close and intense melee combat is like. Developers Ramen VR raised over $280,000 to help bring the game to life and are funded by Y Combinator. Zenith is slated to release for PC VR this year.
— Tsuki (@Tsukinune) February 16, 2021
The clips above are taken from the Zenith devblog, Discord server, and developer newsletter. In them we can see lots of very fast-paced combat, which is something that’s been missing from most of the footage released so far.
OrbusVR was the first VR MMO to hit for the public and combat in that game is, comparatively, quite slow. It requires lots of careful aiming and mechanical movements, whereas Ramen VR claims to have taken inspiration from the likes of Beat Saber for their combat system.
I especially like the bit in the second clip that shows the player reaching up to the sky and calling down a lightning bolt to cast a spell. Those types of interactions are what make VR so much more engaging, but MMOs are massive games with so many complex intertwining systems that it’s difficult to manage everything at once.
Zenith has a unique sci-fi meets cyberpunk meets Japanese architecture and floral design style. It certainly doesn’t look like much else I’ve seen and strays far away from the “traditonal” fantasy vibe most MMOs go for, such as EverQuest, World of Warcraft, Elder Scrolls Online, and even the upcoming VR MMO Ilysia.
Time will tell whether or not Zenith can take charge as the go-to VR MMO, there is certainly a lot of competition out there. In the meantime, check out the Steam page for more details. Let us know what you think down in the comments below!
Realworld Will Let You Explore The World In VR With Hand-Tracking On Quest, Also Coming To PC VR
Realworld is a newly announced in-development VR app from the creator of Cubic VR that will let users explore the actual world from inside a VR headset while connecting with friends.
Based on that description and the video embedded above if you think that sounds a lot like Google Earth, then you’re absolutely correct. However, like Microsoft Flight Simulator, Realworld uses Bing Maps, not Google Maps.
Realworld is coming natively to Oculus Quest with additional plans for support on PC VR, mobile AR, and mixed reality devices. The eventual goal is to make it so that if you visit a location in real life, you can see markups and notes that people left via Realworld, in addition to being able to use AR to look up and see VR users from around the world.
We haven’t gotten a chance to try Realworld, but it looks a bit like Google Earth was condensed down onto a tabletop to make rendering that sort of information manageable. Using a “pinch” type gesture with both hands you can zoom the view in and out very quickly.
In the trailer we can even see the ability to “grab” one another, since this is multiplayer, and either shrink or grow each user to get a different perspective on the environment. Since the table is so small, you can start from a space-style continental view and then zoom all the way down to street level very smoothly. But the limited scope of the “table” format seems to rid the experience of the grand scale of things found in something like Google Earth.
Luckily, you can still go “inside” the street view perspective like a 360-photo instantly like you can in Wander. The table becomes sort of like a 3D map with to-scale models of locations and then you can teleport down to see it all around you if you’d like. Realworld will also let you sketch onto the world itself to draw things with 3D pens, drag and drop your own 3D models directly into the world itself which has some amazing possibilities, as well as much more such as built-in streaming support, sticky notes, animation features, and lots of other tools the trailer only hints at for now.
You can go sign up on the official Realworld website to stay up-to-date on details and future information.
Horror Wave Shooter Propagation VR Gets Co-Op DLC Feb. 5th
The free single-player version of VR horror wave shooter Propagation VR has been downloaded over 150,000 times on Steam. Now on Feb. 5th, it’s getting paid co-op DLC so you can blast away hordes of undead with a friend.
Propagation VR Co-Op DLC
In Propagation VR you’re trapped in an abandoned subway station surrounded by grotesque monsters. It’s a short game that can be completed in around 30 minutes, but it’s absolutely stacked from start to finish with overwhelming tension and dread. It’s the kind of VR game you’re eager to try after watching the trailer, but then eager to leave out of fear for your own life.
If you’ve been following VR for a few years, you might remember The Brookhaven Experiment. That was one of the first VR horror games I ever played and the influence is very clear here. Just like Brookhaven, Propagation VR is a horror game without any artificial movement. You’re locked in place and you can only move as far as your real world space allows — that makes it even more terrifying.
Weapons all feel more realistic than most arcade-style wave shooters in VR and you’ll have to conserve ammo if you want to make it out alive. There is only one map, but four different difficulty settings to choose from.
The co-op DLC that launches on February 5th literally just adds co-op support into the game, including the ability to invite friends, join people searching for a partner, and talk via voice chat. It’s not a fancy update, but it’s a highly request featured nevertheless.




Propagation VR is available completely for free on Steam by WanadevStudio with support for Rift, Vive, Index, and WMR headsets. The co-op DLC releases on February 5th for $10.