VRAI Capture The Stress Of Bomb Detection In Combat Zones With VR Experience

Content creation studio VRAI are working with the United Nation (UN) to create 360-degree virtual reality (VR) experience that simulate the challenges faced by troops in the Mogadishu region every day.

VRAI Company Logo

Viewers find themselves in the middle of a convoy of military vehicles as they make their way slowly down a dirt road in Mogadishu. As the convoy moves forward there may be disturbances in the roads surface which might be some dirt or debris but could be something far worse. By pointing out this locations, they can be checked to see if it is all clear, allowing the convoy to continue. Of course in virtual space there is no real danger but this is a real threat that many have to deal with each day.

The project, created by Dublin-based content studio VRAI, is intended to simulate the challenges faced by troops on the ground in the Mogadishu region every day. It was showcased at an event in Somalia on International Mine Awareness Day, a UN initiative. Within the VR experience there is a total of five improvised explosive devices (IEDs) which are buried along the road that the convoy follows. Should any of this be missed then an explosion will happen and the viewer will be lying on their back as chaos unfolds around them.

VRAI_UN_VR_02

“No one ever gets them all,” said VRAI Creative Director Niall Champion, talking about the experience that has been capture in 360-degree to ensure complete realism. “If it’s fully CG it starts to look fake,” Campion said. The Defense Forces where the ones who brought the company to the UN’s attention and decided it could work for the situation in Somalia.

The project was a complex task that was completed in a short turn around only a matter of weeks before the event. Shooting took two-weeks and was done so with the Insta360 Pro, which is able to capture is stunning 8K, along with a Samsung Gear 360 as the vehicle-mounted camera of choice. “If it falls off, or gets shot off, it’s not too expensive to replace,” Capion said. Due to the nature of the location the crew were required to wear full protective gear and needed an escort at all times.

The goal of the project is to help raise awareness of IEDs within the area and worldwide, offering an immersive experience that is otherwise not something viewers would get to witness. With the pressure of locating the IEDs creating a high level of stress, viewers connected to the lives of the soldiers on the ground in a unique way.

For more stories like this in the future, keep reading VRFocus.

Life In 360°: Free Fallin’

We’re up in the air once more on Life In 360° and at this point it feels like we spent fully fifty percent of our time above ground. Today’s example of 360 degree video in action however is less concerned with getting airborne as it is concerned with getting back down on the ground again.

Life In 360° / 360 Degree VideoWe’re back to Facebook for our first video of the week, this one coming courtesy of the U.S. Army John F. Kennedy Special Warfare Center and School. ‘Swick’, which is it’s informal name, was first set up in 1950’s although at that time it was the Psychological Warfare (PSYWAR) Center and School. It’s naturally had a number of designations down the years, gaining its most current back in 1985.

It’s the home of a number of army units, including the 1st Special Warfare Training Group (Airborne), six battalions of soldiers, a support battalion and special warfare groups related to education and medical needs. Today’s video relates to Special Operations Forces.

The Military Free Fall Parachutist Course trains these combatants in tactical insertion techniques using ram-air parachutes. It’s not exactly without risk, this training. However instructors move to ensure the safety of each and every student as they make their way down to the ground.

“In today’s global environment, areas of conflict are becoming increasingly difficult for military forces to access. Through advances in technology, tactics and training, potential adversaries are prepared to prevent unwanted forces’ physical presence, and the U.S. military must adapt to face these challenges. ” Explains Major James Branch, B Company, 2nd Battalion, 1st Special Warfare Training Group (Airborne) on the U.S. Army website.

“A collective military free-fall, or MFF, capability throughout the Army’s Special Forces regiment will ensure the U.S. Army’s unconventional warfare force can effectively enter and perform within the operational areas of today and tomorrow. Traditional forced-entry techniques such as low-altitude, static-line airborne operations have lost viability as a clandestine entry technique, especially in special-operations missions where silence and accuracy are crucial to mission success. Discreet, low-visibility free-fall infiltration complements the mission and structure of a Special Forces operational detachment-alpha, or ODA.”

“To meet this challenge, the Special Forces Regiment has re-evaluated its training methodology to ensure its Soldiers have an expansive skill set to meet the demands of our current and future operational environment. This re-evaluation has established that while Army Special Forces units do include select MFF-capable ODAs, the force lacks a formal, wide-spread clandestine infiltration capability; such that would be available through regiment-wide military free-fall qualification.”

You can see the video of one training run below. VRFocus will be back later this week with another example of 360 degree video.

Military Free Fall 360

#FreeFallFriday:The Military Free Fall Parachutist Course trains Special Operations Forces in tactical insertion techniques using ram-air parachutes. During the high-risk training, instructors ensure the safety of each student all the way to the ground.

Posted by U.S. Army John F. Kennedy Special Warfare Center and School on Friday, 9 March 2018

Life In 360°: Through Adversity to the Stars

When it comes to 360 degree videos, most as I’m sure you’ve seen aren’t that long, and are more often around 4 minutes maximum in length. Certainly, most that we show off on Life In 360° seem to be around 90 seconds to 3 minutes long.  This particular video, made by the BBC, is somewhat longer than that. In fact, it clocks in at a pretty impressive 18 minutes.

Life In 360° / 360 Degree Video

Britain’s Royal Air Force (RAF) celebrated its centenary earlier this month. If you were wondering about the post’s title ‘Through Adversity to the Stars’ (sometimes ‘Through Struggle’) is the English translation of the RAF’s Latin motto Per ardua ad astra. Created during the latter period of World War I, the RAF is the oldest independent air force in the world.  In celebration of this the BBC went on board one of its longest serving aircraft: The Panavia Tornado. For nearly 40 years, the supersonic Tornado attack bomber has been at the heart of the RAF’s operations, from the Cold War to current missions over Iraq and Syria operating a dual role as both an attack and reconnaissance aircraft.

2019 marks the end of its tenured service, with its roles likely taken on by the Lockheed Martin F-35 Lightning II from 2020. The Tornado has also been used as part of the Italian Air Force and the Royal Saudi Air Force.

RAF Tornado
An RAF Tornado GR4 taking on fuel from a Voyager aircraft. (Image via the UK Ministry of Defense.)

Boarding an RAF Tornado in Liverpool, the Today programme’s Sarah Montague was taken for a flight by Wing Commander James Heeps, who put the jet through its paces and also touched on the history of the RAF itself.

You can consider this entry yet another example of 360 degree video being used in aviation and something of a history less of military too. We will be back on VRFocus later this week with another example of Life In 360°. Will we be up in the air once more? Probably not; but you’ll have to wait and see what will be going on.

BANC3 Announces Selection For Phase II Small Business Innovation Research Award

BANC3, one of the leading companies in augmented reality (AR) products has been selected for a Phase II Small Business Innovative Research (SBIR) program for “Augmented / Mixed Reality for Live Fire Rangers.”

BANC3 Company Logo

BANC3 is a rapidly growing C4ISR defense contractor whose core technical areas include AR, EOIR, Sensor system development/integration, software and hardware along with rapid prototyping of systems from initial concept through to deployed system support. With a strong focus on research and development to realise the potential of AR within many applications and solutions, BANC3 have been focusing their developments on this immersive media.

After the success of its Phase I research, BANC3 will now develop a head mounted display (HMD) and AR software that will revolutionize U.S. Army Basic Rifleman Marksmanship training by replacing traditional silhouette targets with virtual targets. The enhancements will provide advanced training scenarios while reducing the required maintenance of managing the targets of a firing range.

The AR prototype is being designed to take advance of the innovative technology alongside providing more complex scenarios, including low light condition, obscurants and realistic target behavior all during a life fire training exercise. The solution that BANC3 are developing addresses major technical challenges including: highly accurate heading tracking to correctly adjust the simulated target positions, real-time object recognition to compensate for occlusion for the weapon sight and other objects, and helmet mounted display optics and sensors that are small and light enough to avoid impacting on the shooter’s head position and aim.

BANC3 are committed to developing this AR technology for the US Army to improve the quality and realism of their basic marksmanship training. The company also envisions on a promising commercialization path for the technology. including integration with the US Army training ranges, transfer of the technology to the USMC training ranges and ultimately, transition to civilian law enforcement training ranges.

BANC3 have been developing solutions for military application for some time and investing into the ways that AR technology can be leveraged to create immersive and effective products. With the latest development for the live fire rangers, BANC3 could take the training of U.S. Army Basic Rifleman Marksmanship training to a new level.

For more stories like this keep reading VRFocus.

Military Uses AR To Substitute For Live Fire Exercises

Ask any military expert and they will tell you that when it comes to training troops there are no substitutions for the experience gained during a live firing exercise. Its the pressure of being in a live fire situation can have a profound effect on the alertness of troops, and trainers have been unable to find anything close enough the replicate that effect – until augmented reality (AR) came along.

At the U.S. Army’s Annual Meeting and Exposition soldiers donned specialised AR equipment along with dummy riffles and looked around to see the real world with AR holograms superimposed over it, including what appeared to be a full-sized helicopter flying around shooting holographic hellfire missiles at the soldiers who were involved in the demonstration.

Feedback from soldiers who have been involved in testing the equipment has been positive, according to U.S. Army Research Laboratory chief engineer Pat Garrity: “Augmented reality technology now allows soldiers to train indoors, outdoors, day or night,” Garrity said, “They’re no longer tied to brick and mortar training facilities.”

While previously this type of equipment might have cost hundreds of thousands of dollars per solider, using off-the-shelf parts and customising existing technologies such as videogame engines and the types of sensors and hardware already used in consumer AR and virtual reality (VR) hardware has enabled the cost to be substantially reduced.

Another consideration is weight. Soldiers already carry much in terms of body armour and equipment, so any new addition needs to be as lightweight as possible, preferably light enough that soldiers forget they are wearing it. Though the technology is at the moment geared towards ground troops, Garrity believes that in the future it could be configured for use by vehicle crews, aviators and other parts of the military service.

The program is currently in the ‘science and technology’ phase until 2020, when Garrity hopes to be able to transition it into a state where it will be ready to be integrated into training scenarios and demonstrations.

VRFocus will continue to report on uses of VR and AR technology in the military.

VR Technology Enhancing Military Vehicles

The US Army have previously been experimenting with virtual reality (VR) and augmented reality (AR) technologies for training and battlefield applications to aid the troops. Now Honeywell, working for the Defense Advanced Research Projects Agency’s Ground X-Vehicle Technologies has completed research into use of a VR headset for use in military vehicles.

On an armoured military vehicle, windows are a point of weakness that often needs to be eliminated to ensure the safety of the soldiers inside. However this leaves the problem of how to steer when unable to see. Previously, this was done using a flat screen connected to external cameras. The new X-Vehicle VR technology allows for a richer 360-degree view for the vehicle driver.

“We leveraged our expertise in high-speed graphics processing, human factors design and display systems to create a virtual landscape that enables driving a windowless vehicle over actual terrain at operationally realistic speeds,” said Brian Aleksa, senior technical manager, Research & Development, Honeywell Aerospace. “After bringing a smart design to life with real-world testing, we’ve developed a windowless display that overcomes traditional challenges associated with motion sickness and eye strain. Our solution proves that a safer closed-cockpit experience is possible. There is plenty of future growth and potential application for this technology in both military and commercial markets.”

Testing of a windowless vehicle being driven using the VR system has been successfully completed, involving a fully enclosed vehicle being driven across a rugged off-road desert course with professional drivers controlling the vehicle at speeds of up to 35 MPH using the VR visor.

VRFocus will continue to report on new innovations in VR technology.

Palmer Luckey’s New Firm Looking Into AR and VR For Military Use

Oculus founder Palmer Luckey left the company back in March, but since then he has been promising that he has big things planned, and that he is far from done with virtual reality (VR). This seems to be the case, as his new defence start-up is looking into VR and augmented reality (AR) for battlefield applications.

Luckey’s new firm, named Anduril –  an apparent reference to Aragorn’s reforged sword Andúril in The Lord of the Rings, is looking into applications for VR technology that involve ‘real-time battlefield awareness for soldiers’.

Though it is not clear at this point exactly what Anduril are working on, or exactly what role Luckey is filling within the company, the above description suggests something broadly similar to the kind of AR technologies that have been prototyped elsewhere, such as the heads-up display AR glasses that have seen testing by the US Army. Alternatively, the VR technology could be used for enhanced navigation for armoured military vehicles.

Palmer Luckey

According to TechCrunch, a source who has spoken with Anduril’s founders said that Luckey currently seems to be focussed on applying AR technology to defence. Considering how quickly Oculus managed to go from proof of concept to mass produced consumer project, applying this knowledge and know-how to defence contracting, which is known for its notoriously slow development times, might seem a logical step for military leaders.

Luckey himself has said little on what he is currently working on. If asked, all he will say is: “I can’t say anything at the moment. The only thing I can say is that I am trying to once more change VR.”

VRFocus will continue to report on new developments in VR and AR technology.

The US Army Is Giving Soldiers A Tactical Advantage With AR

The US Army Is Giving Soldiers A Tactical Advantage With AR

Many of the great minds in the tech industry believe augmented reality could have an incredible impact on our lives, including Apple CEO Tim Cook who believes AR could develop an audience as large as mobile phones.

You can add the minds behind the US military to that list now, as Next Reality News reports that the US Army is now outfitting their soldiers with a new augmented display called Tactical Augmented Reality or T.A.R.

Through T.A.R., soldiers will have hands-free access to information such as ally/enemy location and your own position dependent on observed landmarks. Via a wireless connection to a tablet and thermal site on their weapon, soldiers can access their weapon’s point of view so that they can observe their surroundings without losing sight of their targets.

In its current form, T.A.R. is a miniature display breakthrough where the high-definition visuals fit into a one-square-inch screen. It’s currently utilized in night-vision goggles with the option to be viewed in monochrome in daylight and the team behind it is continuing to work on the display to reach full-color for daylight viewing.

Black Mirror, an anthology series, tackles stories revolving around extreme advancements in tech, similar to a technology-focused Twilight Zone. In the episode called Men Against Fire, the soldiers of the future used a collection of enhancements including AR. In a dark twist, it turns out their augmented experiences were being manipulated heavily to influence their actions in the field and, although the level of advancement in that episode is far off from now, such a thing could be a concern as third parties attempt to modify or influence what’s being seen.

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Life In 360°: Stand By For Launching!

As Professor Farnsworth on Futurama would say: “Good news, everyone!” Because Monday’s Life In 360° has absolutely nothing about the American political process. Yes, regular readers were probably expecting me to find some form of 360 degree coverage of the Inauguration or subsequent events for today’s post. But no. I think we’ve all had quite enough of that, and besides we’ve already reported on something Trump and virtual reality (VR) related in the last week. Let’s just get away from all that for a bit, shall we?

We’re sticking with America though, or the U.S. Navy at least. As thanks to defense company Raytheon we have a ringside seat for the testing of a new missile. It’s called the Standard Missile-6 (SM-6), and has in actuality been in use for some time at this point. However the footage, which shows the missiles both being loaded onto and launched from the deck of USS John Paul Jones actually took place back on August 1st 2015.

Or as Raytheon describes it: “The SM-6® missile delivers a proven over-the-horizon defensive and offensive capability by leveraging the time-tested advantages of the legacy Standard Missile airframe and propulsion. It’s the only missile in the world that can perform both anti-air warfare and terminal ballistic missile defense from sea, and it recently added anti-surface warfare to its repertoire.” 

Fancy. I guess.

You can see the video below. VRFocus will be back Wednesday for another look into 360 degree video.