Honeywell & U.S. Army Testing Proof Of Concept AR/VR HMD For Use In Tank Warfare

The use of immersive technologies with military connotations usually involves augmented reality (AR) more than virtual reality (VR) – at least in practical usage. Use beyond education, training or designing of military equipment, although there are certainly companies out there looking to VR for military solutions. Palmer Luckey’s start up Anduril comes to mind in that instance.

Honeywell -LogoActually it is something of a combination of the two technologies that are finding military application, on this occasion. With aerospace and defense technologies firm Honeywell teaming up with the U.S. Defense Advanced Research Projects Agency (DARPA) to test a proof-of-concept prototype for an advanced head-mounted display (HMD) – or ‘vision system’ as it termed in the company’s press release – in use with the U.S. Army’s Bradley Fighting Vehicle.  A plan for which was revealed two years ago.

Testing is currently underway for the HMD, which in essence allows a soldier to see all around the outside of the combat vehicle despite them being in a sealed environment with no other points of view, and one that doesn’t require a soldier to be visible. This is termed a a “closed-hatch” environment in military circles, with camera feeds and other imagery projected into each eye via holographic elements and augmented by information from an existing 360 degree array of sensors on the vehicle.

It is similar to some projects already being investigated by other military organisations.

“As the battlefield evolves and newer technologies become available for us to use, so does our research and approach to future combat vehicles,” explains John Vala, Crew Augmentation Simulation and Test lead for the United States Army Tank Automotive Research, Development and Engineering Center (TARDEC). “This emerging capability is a natural evolution of the closed-hatch environment, and we’re excited about the potential for application of this type of capability to current and future Army ground vehicles. We’re particularly looking forward to testing the limits of the vision technology in the prototype headset. With the inputs from various sensors and cameras outside the vehicle enabling this new capability, soldiers may potentially see more detail at greater distances without having to rely on the mirrored sights used today or leaving the protected confines of the vehicle.”

United States Army Tank Automotive Research, Development and Engineering Center (TARDEC) - Logo“Our work with the U.S. Army and DARPA on virtual and augmented reality is a testament to how government and industry collaboration can drive forward truly innovative solutions that will help our current and future military forces retain a technological edge,” said Bill Hancock, senior fellow and GXV-T program manager, Advanced Technology, Honeywell Aerospace. “From the successful testing of our windowless driving technology on a GXV-T vehicle in the desert of Arizona to this installation on the widely recognized Bradley Fighting Vehicle, we are developing a technology that directly improves the mission effectiveness of our military and safety of our soldiers.”

Testing is due to take place throughout the rest of 2018. VRFocus will bring you more news about the military uses of immersive technology very soon.

AR Comes to Armoured Vehicles With Augmently and INKAS Partnership

Immersive technology such as virtual reality (VR) and augmented reality (AR) have seen increased use in a number of industries to boost sales. One such area which has seen benefit from these technologies is vehicle sales, something which Augmently and INKAS hope to expand into its approach to armoured vehicles.

The two companies have joined forces in an attempt to bring an engaging, immersive experience to the INKAS armoured vehicle division.

Estimates say there are over 100,000 armoured vehicles currently in use worldwide. These can cost up to $3 million (USD) to customers such as wealthy businesses, financial institutions and governments. To appeal to these potential customers, INKAS sought to create an experience that could save both time and money while providing an innovative and effective sales tool.

Augmently worked with INKAS to develop an AR visualisation tool which provides clients a way to visualise all the new features that a vehicle has to offer. The app also allows customers to experience the inside of an armoured vehicle, either in full-scale on as a tabletop version.

“Augmently created a tool for INKAS to allow a potential buyer to place a virtual replica of an INKAS vehicle in their own environment. The app also gives them the ability to tap on interactive hot spots to learn more about all its great features. They can also re-skin the vehicle with INKAS unique design, walk into the vehicle and shoot a branded video or photo to share their experience with their colleagues. Our goal is to give a multi-dimensional experience to the INKAS brand which has been proven to increase sales. It’s become an essential marketing tool for INKAS and many other partners.” – Ziggy Kormandel, CEO, Augmently, Inc.

A video demonstration of the technology is available to view below. For further coverage on new and innovative uses of AR technology, keep checking back with VRFocus.

Life In 360°: Ready For War Or Peace

On Wednesday we took to the skies with Lockheed Martin for Life In 360° thanks to some aerial photography inside an F-16 Fighting Falcon.  That however was then. Today we’re sticking with flight, but are slightly more concerned with the landing aspect. Normally this is relatively straightforward – the ground is the ground, a factor rather important when you’re testing new machinery. It is, after all, good to have a constant.

Lockheed Martin - LogoSo, what if the ground wasn’t stationary. What if it too was moving?

Today’s video follows the activities of an F-35 Lightning II, again being put through its paces by Lockheed Martin.  This time however the 360 degree camera is not in the cockpit, nor even in or on the jet itself. Instead it’s attached to an observation platform, one on the jet’s designated landing site: the USS America.

“The F-35B short takeoff/vertical landing (STOVL) variant is the world’s first supersonic STOVL stealth aircraft.” Explains Lockheed Martin on their website. “It is designed to operate from austere bases and a range of air-capable ships near front-line combat zones. It can also take off and land conventionally from longer runways on major bases. The U.S. Marine Corps’ F-35B aircraft reached initial operational capability (IOC) on July 31, 2015, and as of January 2017, a squadron of F-35Bs is permanently based at MCAS Iwakuni, Japan.”

The fourth historically and current USS America on the other hand is an 844 ft ‘assault ship’, of a design also called ‘America’. Which can carry up to 20 F-35B Lightning strike fighters as well as helicopter gunships.

Check out the video below.

 

 

 

The Iconic Vulcan Flies Again In Augmented Reality

The Royal Air Force (RAF) is continuing to celebrate it’s 100 year anniversary having already held a massive fly over in London along with the release of their augmented reality (AR) app, the RAF100 AR Flypast. Now it seems the celebrations are continuing as the app has been given an update to coincide with the start of the RAF100 themed Royal Edinburgh Military Tattoo.

RAF Vulcan Bomber

The main addition to the app is the iconic Vulcan Bomber which will now be in people’s hands able to be viewed in stunning AR. The Vulcan Bomber has not flown since October 2015 but thanks to the new app, users will be able to experience it flying overhead once again in their own garden, school or living room. This also means that the Vulcan Bomber joins the existing planes in the app including the Spitfire, Lancaster Bomber, the Red Arrows and plenty other famous and iconic aircraft.

Alongside the new Vulcan Bomber the Buccaneer, Canberra and Lightning F1 planes will be added also in a special celebratory formation flypast. Users are able to capture and collect aircraft within the app, building their own flypast formations, and learn about the history and technology of each place. Thanks to the advancements and widely available AR features on mobile devices users will be able to also enjoy each and every aircraft as a high quality 3D model which they can explore within AR space.

RAF100 AR Flypast

“The RAF takes centre stage at the Edinburgh Royal Military Tattoo and to mark the occasion, we present four of our favourite planes. The RAF100 AR Flypast App allows users to experience the wonders of the planes involved, which is really exciting.” Said Air Commodore Chris Jones: “Users will be able to find out about the history of each plane through the App, as well as being able to create and collect their own planes. The App is a fun way to showcase the RAF’s use of innovation and technology, and we hope it will inspire the next generation of aerospace pioneers.”

This has all been made possible thanks to a partnership with students from The University of Lincoln, with the app aiming to inspire and engage with younger audiences in aerospace evolution, technology and careers. All while celebrating 100 years of the RAF.

The RAF100 AR Flypast app is available to download now on iOS and Android and for most on the app and the RAF in the future, keep reading VRFocus.

Experience The RAF Centenary Flypast In Augmented Reality

The Royal Air Force (RAF) is celebrating 100 year since it was founded this year with a number of events taking place throughout the year. One way the RAF is inviting people to get involved in the celebrations is with a new augmented reality (AR) app that allows users to experience the history of the RAF right on their smart device.

RAF100 AR Flypast

Titled the RAF100 AR Flypast, the app contains many features which will offer plenty of entertainment to users. Firstly, the app allows users to view a Red Arrow fly past which realistic detail as if the planes there there themselves. The app is also being used as a countdown to the main event of the 100 year celebration which will see 100 aircraft fly over the skies of London in a once in a lifetime celebration taking place on July 10th, 2018.

With so many different aircraft taking part it can be hard to know who is who. Thankfully, the RAF100 AR Flypast app has users covered as it also includes details on a number of the aircraft taking part. Users will be able to collect 35 different aircraft within the app and see highly detailed models of them along with exploring the rich history of each. Some of the models including in the app are the F35 Lighting through to the iconic Spitfire and Sopwith Camel.

Royal Air Force Museum

“The RAF100 Flypast App allows users to see the historic formation flypast over Buckingham Palace in the comfort of your garden, at school or even in your front room.” Said Air Commodore Chris Jones, speaking to The Irish News: “Users will be able to find out about the history of each plane through the App, as well as being able to create and collect their own planes. The App is a fun way to showcase the RAF’s use of innovation and technology, and we hope it will inspire the next generation of aerospace pioneers.”

There are plans to release more aircraft and additional features for the app in the coming weeks to help make the RAF100 AR Flypast the best experience it can be. VRFocus will be sure to bring you all the latest on the app in the future and you can download the app now on iOS and Android.

China Develops VR Training System for Its Military

Training simulations have existed for many years, as pilots can attest to. However, the advent of modern virtual reality (VR) allows for the creation of much more immediate and immersive training simulations, which have been shown to improve training outcomes. China is aiming to use that technology to improve the training given to its military forces.

The VR training system has been developed by the state-owned China Electronics Technology Group Corporation (CETC), and has been named the Intelligent Commando VR Training System.

The system allows trainees to carry out combat drills on virtual battlefields, alongside either real teammates or AI avatars, according to report by Sohu. By donning the VR headset, military trainees will be presented with a battlefield simulation that has been designed to ‘meet the command and tactical challenges facing armed forces of the future’.

The system comes equipped with something described as a ‘confrontation mode’ and a review feature, so the performance of the trainees can be analysed after the simulation to identify points of improvement.

“In order to make the system better simulate real battle environments and missions, we have integrated a number of key technologies including large space positioning technology, optical and inertial navigation sensor interaction space positioning technology, the technology to rapidly construct virtual scenes based on geographical information, as well as the technology to assess combat drills based on machine learning,” said Wu Zhenfeng, vice director of the 28th Research Institute of the CETC.

The US military have also been experimenting with immersive technology to train its armed forces, using AR technology as a cheaper and safer substitute for live-fire exercises. VR simulations have also seen use by military pilots. The British Army has even used the Oculus Rift for recruitment.

For future coverage of new uses for immersive technology, keep checking back with VRFocus.

Global Military Augmented Reality Market Estimated At $1.79 Billion By 2025

The military augmented reality (AR) market will account for $1.79 billion (USD) by the end of 2025, a new report has estimated. This number is an escalation at a CAGR of 17.4% during the forecast period from 2018 to 2025, up from $511 million (USD) in 2017.

The report, titled “Military Augmented Reality Market to 2025 – Global Analysis and Forecasts by Components, Product Type & Functions explores the growth of the military AR market and its applications. This market is heavily drive by the demand for situational awareness technologies among the defense forces across the globe and the need for hands-free navigation capabilities.

Further applications of AR technology within armed forces include better information sharing and communication, situational awareness, location based data and even identifying friend or foe in a combat situation. Each of these focuses, and more, are what are driving the rapid research and development within the military sector to bring that estimated market value up to $1.79 billion (USD).

Developing countries such as Mexico, India, Japan, Saudi Arabia, UAW and Brazil among others are also financing considerable amounts in procurement of technologies including AR systems for combat operations. The U.S Department of Defense is investing heavily into AR technologies in order to equip their armed forces with a means to navigate without any hand-held GPS locator, allowing the solider to look in one direction while simultaneously viewing the weapons point of view. These sorts of applications will be the driving force in allowing for complete situational awareness during a combat environment.

In 2017, North America was the market for military AR, capturing almost 60% of the entire military AR market. The major factor boosting the market for AR in North America is the significant investments from the United States Department of Defense in innovation, development and manufacturing of robust technologies for its armed forces and international allies. These developments are not only fueling the North American marker but also playing a key role is the development of other regions as well.

The full “Military Augmented Reality Market to 2025 – Global Analysis and Forecasts by Components, Product Type & Functions” report totals at 124 pages and is available to read via ResearchAndMarkets.

For more stories like this, keep reading VRFocus.

BISim Created VR Compatible Visual Earth Simulation For Military Market

BISim, or Bohemia Interactive Simulations have been experimenting for some time with virtual reality (VR) and augmented reality (AR) with the aim of enhancing training for military personnel. The company has now moved to a grander scale with the release of VBS Blue IG, a 3D whole-earth image generator for the military market.

The new simulation is the second major product released by the firm and combined videogame technology with its knowledge of the needs of its military customers to build a versatile training product.

VBS Blue IG is a 3D planetary simulation that is designed for a range of use cases covering land, sea and air. Capable of VR-based training applications, the product has already seen use as a flight and air crew trainer for the U.S. Navy and AR flight simulation. It is anticipated that in the future, the software will be used to visualise and rehearse complex joint military operations.

“The importance of VBS Blue IG to BISim and the wider simulation community should not be underestimated. The underlying technology, VBS Blue, is a highly advanced, scene generation technology which has been built to be incredibly flexible in ingesting any conceivable terrain data type and thus allowing hyper-fast terrain generation and access to all types of open source and proprietary existing data formats,” said Arthur Alexion, co-CEO of BISim.

BISim is also launching a new software development kit which will enable any aspect of VBS Blue IG to be customised to suit the needs at hand. As a modular structure is used, this allows third-party technologies to easily integrate into the software.

“We are really proud of our new family of products, which are designed to support our prime contractor customers. The combination of cutting-edge technology and in-house SDK mean that we can supply a really first-class technology experience to our 165 prime contractor customers around the world,” said BISim CTO Mark Dzulko.

Further news on military uses for VR and AR technology will continue to be reported here on VRFocus.

VRAI Capture The Stress Of Bomb Detection In Combat Zones With VR Experience

Content creation studio VRAI are working with the United Nation (UN) to create 360-degree virtual reality (VR) experience that simulate the challenges faced by troops in the Mogadishu region every day.

VRAI Company Logo

Viewers find themselves in the middle of a convoy of military vehicles as they make their way slowly down a dirt road in Mogadishu. As the convoy moves forward there may be disturbances in the roads surface which might be some dirt or debris but could be something far worse. By pointing out this locations, they can be checked to see if it is all clear, allowing the convoy to continue. Of course in virtual space there is no real danger but this is a real threat that many have to deal with each day.

The project, created by Dublin-based content studio VRAI, is intended to simulate the challenges faced by troops on the ground in the Mogadishu region every day. It was showcased at an event in Somalia on International Mine Awareness Day, a UN initiative. Within the VR experience there is a total of five improvised explosive devices (IEDs) which are buried along the road that the convoy follows. Should any of this be missed then an explosion will happen and the viewer will be lying on their back as chaos unfolds around them.

VRAI_UN_VR_02

“No one ever gets them all,” said VRAI Creative Director Niall Champion, talking about the experience that has been capture in 360-degree to ensure complete realism. “If it’s fully CG it starts to look fake,” Campion said. The Defense Forces where the ones who brought the company to the UN’s attention and decided it could work for the situation in Somalia.

The project was a complex task that was completed in a short turn around only a matter of weeks before the event. Shooting took two-weeks and was done so with the Insta360 Pro, which is able to capture is stunning 8K, along with a Samsung Gear 360 as the vehicle-mounted camera of choice. “If it falls off, or gets shot off, it’s not too expensive to replace,” Capion said. Due to the nature of the location the crew were required to wear full protective gear and needed an escort at all times.

The goal of the project is to help raise awareness of IEDs within the area and worldwide, offering an immersive experience that is otherwise not something viewers would get to witness. With the pressure of locating the IEDs creating a high level of stress, viewers connected to the lives of the soldiers on the ground in a unique way.

For more stories like this in the future, keep reading VRFocus.

Life In 360°: Free Fallin’

We’re up in the air once more on Life In 360° and at this point it feels like we spent fully fifty percent of our time above ground. Today’s example of 360 degree video in action however is less concerned with getting airborne as it is concerned with getting back down on the ground again.

Life In 360° / 360 Degree VideoWe’re back to Facebook for our first video of the week, this one coming courtesy of the U.S. Army John F. Kennedy Special Warfare Center and School. ‘Swick’, which is it’s informal name, was first set up in 1950’s although at that time it was the Psychological Warfare (PSYWAR) Center and School. It’s naturally had a number of designations down the years, gaining its most current back in 1985.

It’s the home of a number of army units, including the 1st Special Warfare Training Group (Airborne), six battalions of soldiers, a support battalion and special warfare groups related to education and medical needs. Today’s video relates to Special Operations Forces.

The Military Free Fall Parachutist Course trains these combatants in tactical insertion techniques using ram-air parachutes. It’s not exactly without risk, this training. However instructors move to ensure the safety of each and every student as they make their way down to the ground.

“In today’s global environment, areas of conflict are becoming increasingly difficult for military forces to access. Through advances in technology, tactics and training, potential adversaries are prepared to prevent unwanted forces’ physical presence, and the U.S. military must adapt to face these challenges. ” Explains Major James Branch, B Company, 2nd Battalion, 1st Special Warfare Training Group (Airborne) on the U.S. Army website.

“A collective military free-fall, or MFF, capability throughout the Army’s Special Forces regiment will ensure the U.S. Army’s unconventional warfare force can effectively enter and perform within the operational areas of today and tomorrow. Traditional forced-entry techniques such as low-altitude, static-line airborne operations have lost viability as a clandestine entry technique, especially in special-operations missions where silence and accuracy are crucial to mission success. Discreet, low-visibility free-fall infiltration complements the mission and structure of a Special Forces operational detachment-alpha, or ODA.”

“To meet this challenge, the Special Forces Regiment has re-evaluated its training methodology to ensure its Soldiers have an expansive skill set to meet the demands of our current and future operational environment. This re-evaluation has established that while Army Special Forces units do include select MFF-capable ODAs, the force lacks a formal, wide-spread clandestine infiltration capability; such that would be available through regiment-wide military free-fall qualification.”

You can see the video of one training run below. VRFocus will be back later this week with another example of 360 degree video.

Military Free Fall 360

#FreeFallFriday:The Military Free Fall Parachutist Course trains Special Operations Forces in tactical insertion techniques using ram-air parachutes. During the high-risk training, instructors ensure the safety of each student all the way to the ground.

Posted by U.S. Army John F. Kennedy Special Warfare Center and School on Friday, 9 March 2018