The VR Job Hub: BigBox VR, Metanaut & TribeXR

Virtual reality (VR) companies are spread across the world but most countries will have a higher concentration in certain locations. In North America this is naturally the west coast, stretching all the way from Los Angeles, past Seattle and into Canada stopping in Vancouver. And that’s were VRFocus is heading for this week’s VR Job Hub.

Location Company Role Link
Seattle, US BigBox VR Technical Artist Click Here to Apply
Seattle, US BigBox VR Environment Artist Click Here to Apply
Seattle, US BigBox VR Senior Graphics Engineer Click Here to Apply
Seattle, US BigBox VR Networking and Multiplayer Engineer Click Here to Apply
Seattle, US BigBox VR Unity 3D Software Engineer (Mobile VR) Click Here to Apply
Vancouver, Canada Metanaut Project Manager Click Here to Apply
Vancouver, Canada Metanaut 3D Generalist Click Here to Apply
Vancouver, Canada Metanaut VR Developer Co-op (Unity) Click Here to Apply
San Francisco, US TribeXR AR / VR Developer Click Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there’s always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to Peter Graham (pgraham@vrfocus.com).

We’ll see you next week on VRFocus at the usual time of 3PM (UK) for another selection of jobs from around the world.

Chain Reaction Puzzler Gadgeteer Being Built for Oculus Quest

Indie virtual reality (VR) developer Metanaut launched its puzzle title Gadgeteer back in April on Steam Early Access, supporting headsets like Oculus Rift and HTC Vive. Recently, the team took to Reddit for community feedback, revealing that an Oculus Quest version is also in the works.

Gadgeteer

The Reddit post pertained to improving sales of Gadgeteer and when asked about an Oculus Quest version the studio responded: “It’s coming out in just a few months!” Then in a later response regarding an Oculus Quest port, the launch window became a little more specific: “It’s coming out by the end of the year :)”

Offering a mix of physics-based puzzle challenges as well as the complete freedom to build whatever you want with the myriad building materials available, Gadgeteer is all about creating chain reaction machines. A single-player experience,  Gadgeteer has a 60 puzzle campaign which also interweaves a narrative surrounding the disappearance of a brilliant but mad scientist and her daughter. Set inside an apartment the campaign is a great way to understand the basics of Gadgeteer’s gameplay before taking on the heady task of creating your own elaborate Rube Goldberg machine.

When it comes to building your own, three tool heads help to create, edit and destroy creations. The sandbox mode has over 50 objects in the inventory to play with, allowing for near-infinite combination possibilities.

Since that initial release, Metanaut has added plenty of improvements to Gadgeteer such as player profiles so multiple people can use the same PC, MixCast support and support for more languages: French, Danish, Japanese, German, Chinese (Simplified/Traditional), Korean, Spanish and Russian.

Gadgeteer

VRFocus really enjoyed the title, saying in the preview that: “This isn’t a videogame for those who don’t have the patience and time. It’s for those that do. And if that sounds like you then Gadgeteer is well worth a look. Plus, Gadgeteer could be on track to be one of the best VR puzzle titles in 2019.”

Available through Steam Early Access for £11.39, if you’re only interested in fully released VR experiences then Metanaut does expect to leave Early Access sometime in Q1 2020. As further details regarding the Oculus Quest version are released, VRFocus will keep you updated.

Preview: Gadgeteer – 21st Century Dominoes

As a kid, there was always great fun to be had building weird and wonderful creations with Lego, or designing elaborate courses with Domino Rally. However, there were annoying things in the way to stop that imagination going wild, you know, real-world effects like gravity for example (or a parent’s unwillingness to have the entire living room covered in carefully balanced plastic pieces). Nowadays there are no such issues, thanks to an awesome technology called virtual reality (VR) and titles like Metanaut’s Gadgeteer.

Gadgeteer

Gadgeteer is a physics-based puzzle experience which allows you to build chain reaction machines (commonly known as Rube Goldberg machines), where you have the choice of completing a series of single-player challenges or simply going wild in a sandbox mode.

Featuring a very clean cut contemporary design in both the UI and the apartment environment where the entire videogame is based, Gadgeteer is equally toy and learning tool combined. Three tools are all you need to work some creative magic, one for grabbing and moving items, one for copying them and one for deleting them. While it’s tempting to head straight for the sandbox mode and play, with over 50 objects to use the training and story modes are well worth a gander.

There is a vague story about a mad scientist and her daughter who have both disappeared, however, it’s rather inconsequential when you really start to get involved in the gameplay. The main campaign helps to introduce all the pieces in a leisurely fashion, with a rather substantial 60 levels to complete. Each has its own particular tiles, ramps, corners, funnels and other objects to help build the necessary courses. The structured nature of the mode is great if you’re stuck for ideas when it comes to the sandbox mode, weaving its way around the apartment.

Gadgeteer

These puzzles are on the small size, placed around books or across shelves. Gadgeteer’s centrepiece is the sandbox mode and this is where you need to be careful; many an hour can be lost in here (in a good way). With a fully realised apartment – living room, bedroom, kitchen, the works – there’s complete freedom to envision all manner of contraptions using the assortment of objects. Unlike the campaign, there are no limitations to how many times one piece can be used.

Careful planning is a must. The controls are fluid and easy to grasp, objects can be rested on furniture or frozen mid-air depending on what can be made. Plus there are undo and play buttons when things go wrong or it’s time to get the machine started. Because the contraptions involve marbles, everything needs to be lined up just so. There’s no snap feature allowing certain items to lock together for a nice smooth run, which can mean if a section is just slightly out the entire machine might not work. That’s not a moan or a negative, just a statement that attention to the little details helps.

If there was a negative it would simply be towards the videogame’s physics. In that, something may work great the first time and then suddenly not the next (this is Early Access after all).

There are certain VR experiences that allow you to get really lost in the moment. Where a quick half-hour gameplay session could turn into hours, and Gadgeteer undoubtedly has that ability. This isn’t a videogame for those who don’t have the patience and time. It’s for those that do. And if that sounds like you then Gadgeteer is well worth a look. Plus, Gadgeteer could be on track to be one of the best VR puzzle titles in 2019.

Rube Goldberg-inspired Physics Game ‘Gadgeteer’ Heads into Early Access Today

Metanaut, the developer behind early VR experience MSI Electric City (2016), is releasing its first bonafide game today in Early Access, the very Rube Goldberg-inspired gadget game Gadgeteer.


Gadgeteer is a physics-based VR puzzle game that tasks players with building massive (and silly) machines to solve complex puzzles with a wide variety of parts.

You’ll set up chain reactions using dominoes of different sizes, build tracks to guide marbles, and launch them with catapults to bridge the gaps around the very unassuming apartment space.

 
In story mode, which includes 60 physics puzzles, you build away in hopes of uncovering the mystery behind the disappearance of a brilliant mad scientist and her daughter. There’s also set to be a sandbox mode that will let you build your wild machines unrestricted using the game’s three toolheads, letting you create, edit, and destroy pieces easily. Of course, there’s also a handy ‘undo’ button too.

The game is said to officially support HTC Vive at its Early Access launch today, however the developers are eyeing more platforms including Rift, Index, and Quest in the future. Technically, the game can work with many PC VR headsets thanks to OpenVR’s broad support, however the developers say the controls were specifically designed for Vive controllers for now.

Metanaut says on the game’s Steam page they intend to release the full game in roughly eight months, or right around holiday season.

The post Rube Goldberg-inspired Physics Game ‘Gadgeteer’ Heads into Early Access Today appeared first on Road to VR.

Physics-Based Puzzle Builder Gadgeteer Scheduled for HTC Vive Launch Next Week

If you’re a fan of building things in virtual reality (VR) there are a number of apps and videogames that fit the bill. Fantastic Contraption, for example, encourages you to solve puzzles by using a basic set of building materials. Then last year Crazy Machines VR came along offering Rube Goldberg machines to build. But if you’re after even greater control and freedom then Metanaut’s Gadgeteer will be arriving next week for HTC Vive.

Gadgeteer

Originally called Ruberg back in 2016 before being rebranded as Gadgeteer, the title has been built specifically to give you total freedom to build all sorts of weird and wonderful chain reaction machines. Gadgeteer will be exclusive to HTC Vive when it arrives on Tuesday, 23rd April on Steam Early Access.

It’ll feature two game modes: sandbox and puzzle, where you can let your imagination run riot, or complete the campaign which includes 60 puzzles to solve with a story revolving around the disappearance of a brilliant mad scientist. Both modes feature over 50 unique gadgets to build those crazy contraptions, and three tool heads to create, edit and destroy creations. Plus any mistakes made can easily be undone.

Metanaut plan on keeping Gadgeteer in early access for just a year, with that time being used to further improve the experience by taking in user feedback. The studio does intend to add more gadgets, tool heads, and special events while the machine is running, plus the option to share and play other users creations.

The studio did run a beta release a couple of months ago where you could access a basic version of the title, and enter a competition to win codes. That has now closed, with the demo download no longer available on Steam.

There are only a few days to go until the release of Gadgeteer. For any further updates of announcements keep reading VRFocus.

Rube Goldberg-style Puzzler ‘Gadgeteer’ Gets Free Beta Demo on Steam

Physics-based puzzler Gadgeteer has launched a free beta demo on Steam alongside a contest to see who can build the coolest chain reaction. As a VR puzzler, Gadgeteer stands out for allowing you to build your own Rube Goldberg-style reaction machines, positing direct physical interaction and creativity at the center of its approach to solving problems, toying around in its sandbox mode, and moving through its campaign.

While it has existed in a pre-alpha or alpha state for some time, managing to land on PC Gamer’s top anticipated VR games of 2019 list, it has only now emerged back into the limelight as it hurtles towards an (estimated) April release window.

In fact, you can play the free beta right now by downloading it on Steam, and enter to win the beta contest. Developer Metanaut is currently hosting a giveaway contest; the top three “chain reaction builders” will win a copy of the full version of Gadgeteer as well as a Klutz LEGO Chain Reactions Kit. Note that the contest entry window ends on March 26.

Image courtesy Metanaut

Metanaut has stated in an official press release that the launch build of Gadgeteer will come with the following features:

  • Build with freedom. No restrictions on where and how you build your incredible machines.
  • Create, edit, destroy with 3 powerful toolheads.
  • Chain together 50+ unique gadgets to build your crazy machines.
    Painlessly undo your mistakes.
  • Two ways to play: Puzzle / Story and Sandbox.
  • Solve 60 puzzles using your creativity and wit.
  • Never step on a LEGO brick again!

While its story mode seems contained within narrative limits, the inclusion of a sandbox mode that promises shareable builds could give this title a much longer shelf life for players who burn through its initial 60 puzzles.

Games allowing for custom made levels can sometimes take on a life of their own, fueled by community creativity and sharing. This can be seen both outside of VR (with games like LittleBigPlanet) and even inside VR (with games like Rec Room). Gadgeteer’s sandbox mode has potential to hook a community of passionate players building custom maps for one another.

Expect more information on final details regarding Gadgeteer’s official release over the next several months.

The post Rube Goldberg-style Puzzler ‘Gadgeteer’ Gets Free Beta Demo on Steam appeared first on Road to VR.

Get Building With VR Puzzler Gadgeteer’s Free Beta Demo

Ever love building domino sets or watching that Honda commercial where one contraption would activate by hitting another? Well if you do then Metanaut has the virtual reality (VR) videogame for you, Gadgeteer. Originally called Ruberg back in 2016, the title was rebranded last year and today you can get your first hands-on test with a free beta demo. 

Gadgeteer

Gadgeteer is a physics-based puzzle experience that challenges you to build all sorts of weird and wonderful chain reaction machines. Featuring two game modes: sandbox and puzzle, the latter includes 60 puzzles to solve with a story revolving around the disappearance of a brilliant mad scientist. While both modes feature over 50 unique gadgets to build those crazy machines, and three toolheads to create, edit and destroy creations.

”Some of our fans have been following the development of our game since our first Reddit post over two years ago”, claims Peter Kao, Co-Founder and CEO at Metanaut in a statement. “After hearing their opinions about our game, we’ve expanded our team and have made huge improvements”.

The Gadgeteer Beta Demo which is available now will give you a taste of what’s to come, with just the sandbox mode available in a small area. The full version will take place in an apartment-sized environment filled with interesting surfaces, furniture, and everyday objects to build on.

Gadgeteer

And to mark the launch of the demo, Metanaut has launched a competition. Between now and 26th March 2019, the studio will be giving away prizes to the top 3 chain reaction builders. All you need to do is build something and share it. Each winner will receive a Steam key of Gadgeteer as well as a Klutz – Lego Chain Reaction Kit. For further details on how to enter follow this link.

Winners will be announced on 16th April 2019. Gadgeteer is due to launch in April via Steam solely for HTC Vive. For further updates from the team, keep reading VRFocus.