Doctor Who: The Edge Of Time To Get New Content Later This Year As Maze Theory Expands Series

UK-based Maze Theory is extending its catalog of Doctor Who games, including updates for its VR debut, Doctor Who: The Edge of Time.

The studio today announced that it’s developing two new, non-VR games to extend the story started in Edge of Time into a trilogy. One of these will release on traditional consoles and the other will launch on mobile.

Over email, Maze Theory told me that The Edge of Time itself will receive updates to help better tie it to these new entries. Not only that, but the team is also planning to add new content to the game for an upcoming Who-universe event called Time Lord Victorious. Taking place across multiple formats, the story will unite past Doctors in a massive new adventure. Some of this will be all-new story content, some will be traditional updates, and some will add new features and items that relate to the wider story.

Elsewhere the developer is hard at work on its next VR game, Peaker Blinders – The King’s Ransom. Set to release in 2021, the game will also come to traditional consoles. In the game, players will join the titular gang, spotlighted in the BBC TV show. In April last year Maze Theory received a grant to develop new AI technology for NPCs in the game, getting them to react to your interactions.

Finally, Maze Theory is continuing to work on its own IP, Engram, which started life at The Vanishing Act. This was actually the first project we saw from the developer a few years back, and we were really impressed with its use of room-scale tracking and storytelling. No word yet on when this one will surface, but we’ll be eagerly following updates.

Plenty more to look forward to from Maze Theory, then.

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The VR Job Hub: Secret Location, DXC Technology, Disruptive Games & More

The virtual and augmented reality (VR/AR) industries are wonderfully diverse when it comes to the job roles available, always looking to hire the best talent to work on exciting projects. Whether you’ve been an avid fan of the tech for a while or are already involved in some way, today’s VR Job Hub has plenty of new roles which can help you become more involved and shape VR/AR’s future.

Location Company Role Link
New Orleans, LA DXC Technology AR/VR Designer Click Here to Apply
Canberra, Australia DXC Technology Service Designer / Senior UX Designer Click Here to Apply
Berkeley, CA Disruptive Games Engine Programmer Click Here to Apply
Berkeley, CA Disruptive Games Online Programmer Click Here to Apply
Berkeley, CA Disruptive Games VFX Artist Click Here to Apply
Toronto, Canada Secret Location Designer Click Here to Apply
Toronto, Canada Secret Location Project Manager Click Here to Apply
London, UK Maze Theory Lead Environment Artist Click Here to Apply
London, UK Maze Theory Technical Director Click Here to Apply
London, UK Maze Theory Experienced Producer Click Here to Apply
London, UK Maze Theory Lead Unity Developer Click Here to Apply
London, UK Maze Theory Art Director Click Here to Apply
London, UK Maze Theory Creative Content Producer Click Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there’s always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to Peter Graham (pgraham@vrfocus.com).

We’ll see you next week on VRFocus at the usual time of 3PM (UK) for another selection of jobs from around the world.

Doctor Who: The Edge of Time Coming to EU Retail Stores for PlayStation VR in March

Long-running sci-fi TV series Doctor Who stepped into the realm of virtual reality (VR) twice in 2019. First via interactive animation Doctor Who: The Runaway and then Doctor Who: The Edge of Time. The latter was the work of British developer Maze Theory, offering fans the best opportunity to step into this richly diverse world across a variety of headsets including PlayStation VR. Today, it’s been announced that Doctor Who: The Edge of Time will be getting a physical release for European territories.

Doctor Who: Edge of Time

While the digital version has been available for several months, for those gamers who love a disk-based collection they’ll only need to wait until next month. It’s also been revealed that the physical edition will include a new Quick Play feature allowing fans to jump straight into specific parts of the experience including the Tardis, Dalek Shooter and (if you really want to) come up close and personal with the Weeping Angels.

The videogame was developed in collaboration with BBC Studios, featuring an original story where you and the Doctor have to travel across space and time to save reality. Current Doctor Jodie Whittaker continues to voice the character to retain the TV show’s authenticity, helping you solve puzzles using her trusty sonic screwdriver. With locations ranging from a space-stranded cruiser, Victorian London and an Egyptian temple, there are plenty of easter eggs for you to find.

Doctor Who: Edge of TimeWhen VRFocus reviewed Doctor Who: The Edge of Time, last year we gave the title three stars, commenting: “Parts of the experience are great and showcase high production values – the storyline, locations and acting for instance. Doctor Who: The Edge of Time is one for the hardcore fans out there.”

Doctor Who: The Edge of Time will see a physical release on 13th March 2020 across European retail locations. No word on a North American release just yet. VRFocus will continue its coverage of Maze Theory and its VR projects, reporting back with further updates.

Doctor Who: The Edge of Time Still Scheduled for Oculus Quest Next Week, Valve Index Patch Also Likely

British virtual reality (VR) studio Maze Theory released the highly anticipated Doctor Who: The Edge of Time a couple of months ago for PlayStation VR, HTC Vive and Oculus Rift. At the time the studio also confirmed work was ongoing to support other headsets including Oculus Quest. In December just before Christmas the studio tentatively revealed a 23rd January launch date for the standalone headset, which has just been reconfirmed. 

Doctor Who: Edge of Time

Maze Theory took to Twitter letting fans know work was still on schedule: “We’re still looking good for a 23rd January 2020 launch on @oculus Quest for #edgeoftime – The game promises to be one of the best versions with untethered free movement and many of the recent patch updates and improvements we’ve made.”

And it’s not just Oculus Quest owners that can look forward to that date, it’s looking very likely that a Valve Index patch (possibly a Windows Mixed Reality one to) will arrive the same day as the developer responded to a comment: “Working with Index users on it at the moment. Will likely be out the same time.”

Developed in collaboration with BBC Studios Doctor Who: The Edge of Time features an original story where you and the Doctor have to travel across space and time to save reality. Current Doctor Jodie Whittaker continues to voice the character to retain the TV show’s authenticity, helping you solve puzzles using her trusty sonic screwdriver. With locations ranging from a space-stranded cruiser, Victorian London and an Egyptian temple, you’ll encounter some of Doctor Who’s most famous enemies, such as the Daleks and the Weeping Angels.

Doctor Who: Edge of Time

Reviewing Doctor Who: The Edge of TimeVRFocus gave the title three stars, commenting: “Parts of the experience are great and showcase high production values – the storyline, locations and acting for instance. Doctor Who: The Edge of Time is one for the hardcore fans out there.”

When Doctor Who: The Edge of Time arrives for Oculus Quest it’ll also support cross-buy with Oculus Rift, so fans don’t need to buy it again. VRFocus will continue its coverage of Maze Theory, reporting back with all the latest updates.

Doctor Who: Edge Of Time Launches Today On Oculus Quest, Alongside Index And PC VR Patch

Maze Theory’s Doctor Who: The Edge of Time releases on the Oculus Quest today, alongside a patch for the PC VR version of the game. The PC VR version now includes a ‘Quick Play’ feature, allowing you to skip to sections of the campaign, and also adds support for the Valve Index, which was missing at launch.

We initially thought that the game would launch simultaneously on all platforms back in November of 2019, however shortly before release, the Quest version was delayed until December. Quest versions of games often release after their PC VR counterparts, simply due to the extra work and optimization that is required to get games running smoothly on the standalone system.

The Quest version was delayed once again in December, with a revised date of January 23rd. Maze Theory and Facebook confirmed that the game will indeed launch today for the Oculus Quest. They previously stated that the Quest port “promises to be one of the best versions with untethered free movement and many of the recent patch updates and improvements we’ve made.”

Responding to a Twitter user, Maze Theory also confirmed that the PC VR version of the game will receive a patch to add Index support which will “likely be out the same time” as the Quest release. The game didn’t officially launch with Index support but the game did launch on the Index regardless, however a Reddit thread indicates that people had mixed results with how far through the game they got when playing on the Index. This new patch should fix those leftover issues and add official support.

The new patch also adds in a ‘Quick Play’ feature, allowing you to quickly skip to the sections with the TARDIS or the Weeping Angels, if you’re keen to just show a fellow Doctor Who fan one particular section of the campaign.

We had mixed feelings about The Edge of Time when we reviewed it last year – if you missed it, check out our review. Coincidentally, another Doctor Who VR experience launches on SteamVR headsets this week as well, and it’s free! Doctor Who: The Runaway is available on Steam from tomorrow, which is a shorter but very different VR experience to Edge of Time.


This article was originally published on January 15th. It was updated, edited to add extra information and republished on January 23rd. 

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Review: Doctor Who: The Edge of Time

When big entertainment IP’s are turned into videogames there’s always that hope they’ll capture the magic of the franchise, without completely ruining it – like so many previously have. So taking on the BBC’s Doctor Who and its 55-year history has certainly no small undertaking for British virtual reality (VR) studio Maze Theory. Keeping it very much present-day whilst taking nods to all that’s come before, Doctor Who: The Edge of Time may please a lot of fans out there but for those without a vested interest the videogame will likely fall a little flat.

Doctor Who: Edge of Time

If you’ve ever seen an episode of the long-running series – don’t worry if you haven’t – then you’ll know the general gist that each one revolves around fighting some weird and wonderful aliens whilst trying to save a planet/galaxy or the universe. Doctor Who: The Edge of Time goes for the big guns, saving the universe, time and generally existence as we know it. No small matter then. So you play an unnamed character enlisted to help the Doctor pull off this amazing feat.

In the current TV series the Doctor is played by Jodie Whittaker who reprises her role for this VR experience. She puts in a stellar performance – as does the rest of the cast – helping to ground the videogame and give it that proper Doctor Who ambience. This is also helped by the design, with plenty of Easter eggs for fans to find, whether it’s the official intro music or some of the props, the BBC and Maze Theory certainly put a lot of work into getting these little details right.

Gameplay revolves around you doing all the leg work as the Doctor is currently trapped at the end of time and space (as you do), so you never get to meet her directly. It’s all through intercoms, TV’s and other electrical components that she helps you figure out the challenges which stand in your way, namely puzzles for the most part.

Doctor Who: Edge of Time

These tend not to be overly complicated so there shouldn’t be any real moments where you can get stuck. They range from activating dials and levers in a certain order whilst timed to swapping cables around to complete a circuit. Nothing too over the top, very light to keep the gameplay flow going, which is fairly leisurely.

Doctor Who: The Edge of Time employs both direct locomotion and teleportation at the same time so there’s no having to switch options in the menu, great. The thing is, locomotion has two-speed settings, ‘normal’ and ‘fast’, which are just barely discernible and definitely not fast. So everywhere is a slow plod. Teleportation, on the other hand, offers a little hop everywhere. The maximum distance of the teleport is just so short that to get anywhere requires constant button bashing, a tiresome effort for those who need to use the mechanic.

What you may be surprised to hear is the scare factor Doctor Who: The Edge of Time offers. There are a number of enemies from the TV series the studio could’ve employed to add that chill factor with the Weeping Angels nailing it. The second chapter features a new creepy race to build up the atmosphere with their glowing red eyes and a couple of jump moments. Chapter three is where the angels appear, offering a sequence that will get your heart-racing. It’s by far the best level in the entire videogame.

Doctor Who: The Edge of Time

However, there are plenty of disappointments and strange design decisions. The biggest of which has to do with your hands. Every time you grab anything they disappear. It’s so incredibly annoying and immersion-breaking. In a modern VR experience which feature your hands – as so many do – the correlation between picking up an item and seeing it in your digital palm is an important one. At one point in the title you can hold a torch and the famous Sonic Screwdriver. Problem is they’re then both floating objects rather than useful tools in your hands. This is particularly exacerbated in the TARDIS. Its main console is filling with items to interact with, knobs to turn and levers to pull, just like the TV series. Alas, with disappearing hands you then lose that visual reference to move said item, so what should be a quick intuitive movement becomes a short battle to learn its operation.

Another little anomaly comes for the audio. In certain parts of the story characters naturally talk to you. Yet, there are no audio settings in the menu so the background music tends to drown them out. This doesn’t affect the puzzles, you simply lose some of the finer plot details.

Obviously, the biggest addition to Doctor Who: The Edge of Time is the Daleks, the Doctor’s greatest foe – kind of like the Borg in Star Trek. Saved for the fourth chapter – there are five in total – this is the main action sequence, where there’s some sneaking to do before jumping into an empty Dalek housing. The Doctor is generally non-violent, using her wits to outsmart enemies. So now you can actually cause some damage and shoot the Daleks with their own weapons. Shame then that the entire sequence is on rails, offering a basic shooting gallery setup. VR titles like Pistol Whip prove on-rail shooters can work and offer excitement, there just wasn’t any here.

Doctor Who: Edge of Time

There was so much potential for Doctor Who: The Edge of Time as well as expectation that the end result feels muted. Parts of the experience are great and showcase high production values – the storyline, locations and acting for instance. Interspersed with these are the negatives which make it hard to recommend to the casual gamer. Doctor Who: The Edge of Time is one for the hardcore fans out there.

60%

Awesome

  • Verdict

Launch Trailer Arrives for Doctor Who: The Edge of Time

After a little delay Maze Theory will be launching one of the longest-running TV shows as a virtual reality (VR) experience tomorrow, Doctor Who: The Edge of Time. Offering a multiplatform release for fans to the show, today, the studio has unveiled the launch trailer, teasing further details about the experience.

Doctor Who: Edge of Time

Unlike Doctor Who: The Runaway which was a short interactive animation, Doctor Who: The Edge of Time is a feature-length VR experience. With an original story where both you and the Doctor have to travel across space and time to save reality, you get to see more of the locations you’ll be travelling to. Whether that’s escaping from a space-stranded cruiser, visiting Victorian London or exploring an Egyptian temple, Maze Theory promises lots to see and do.

You’ll be able to step inside the TARDIS and operate its controls, pilot a Dalek shell to harness its deadly weaponry, and wield the Sonic Screwdriver to solve elaborate puzzles. Doctor Who: The Edge of Time will also leave your heart racing as you come face to face with the terrifying Weeping Angels.

Featuring countless references to the show and its 55-year history, Maze Theory has worked closely with BBC Studios to bring Doctor Who: The Edge of Time whilst retaining the TV shows’ authenticity. Jodie Whittaker continues to play the role of the Doctor while Nicholas Briggs voices the Daleks, the videogame will have plenty of Doctor Who easter eggs to find along the way for eagle-eyed fans.

Doctor Who: Edge of Time

Doctor Who: The Edge of Time will launch on 12th November 2019 supporting PlayStation VR, Oculus Rift, HTC Vive and HTC Vive Cosmos, with an Oculus Quest version coming in December. In addition to the home VR experience, Maze Theory has created a streamlined location-based entertainment (LBE) edition. This will be arriving on 23rd November – Doctor Who Day – via content distribution platforms; Synthesis VRSpringboardVR, Ctrl V and Vive Arcade, so plenty of arcades worldwide should have access to it.

VRFocus will continue its coverage of Maze Theory, reporting back with the latest updates including its next title based on another TV show, Peaky Blinders

An Arcade Version of Doctor Who: The Edge of Time Coming to VR Locations on ‘Doctor Who Day’

Doctor Who: Edge of Time is due for release across various virtual reality (VR) headsets in less than two weeks. Today, developer Maze Theory has confirmed its been working on a location-based entertainment (LBE) version in tandem, with a plan to release it in VR arcades at the end of November.

Doctor Who: Edge of Time

Maze Theory, in conjunction with BBC Studios and publisher PlayStack, has partnered with several content distribution platforms; Synthesis VR, SpringboardVR, Ctrl V and Vive Arcade to make Doctor Who: Edge of Time available in more than 100 arcades worldwide, located across the UK, Europe, Asia and North America.

Doctor Who: Edge of Time will be a special customised version of the home videogame, featuring three modified levels for an action-packed 20-minute experience. They’ll be able to explore the iconic TARDIS, come face-to-face with Weeping Angels and pilot a Dalek through a shooting sequence, fighting against drones and other aliens from the franchise.

“As we’ve been making the feature-length game, we have engaged with fans who are desperate to try it out,” said Maze Theory CEO, Ian Hambleton in a statement. “Our aim is to make it possible for anyone, including those that don’t have VR, to step inside the show, collude with the Doctor and experience first-hand what it’s like to pilot the TARDIS and come face-to-face with the show’s terrifying monsters and aliens.

“We firmly believe VR is the future of entertainment as it offers unparalleled opportunities for people to immerse themselves in incredible adventures. It’s truly mind-blowing – if a little terrifying in parts!”

Doctor Who: Edge of Time

“We’re excited that from 23rd November, Doctor Who Day, fans will be able to enjoy an arcade version of Edge of Time in VR arcades around the world. Whilst the full game will be widely available for those with VR headsets the arcade version will let anyone try the experience,” adds Bradley Crooks, Global Head of Games & Interactive at BBC Studios.

For those who own a VR headset Doctor Who: The Edge of Time will launch on 12th November for PlayStation VR, Oculus Rift, HTC Vive and HTC Vive Cosmos. As VRFocus reported last week, the Oculus Quest version has been delayed until December. For further updates, keep reading VRFocus.

Oculus Quest Version of Doctor Who: The Edge of Time Coming December

One of the big pieces of virtual reality (VR) news yesterday came from Maze Theory, announcing that Doctor Who: The Edge of Time would see a multiplatform release in November, including Oculus Quest. Now the studio has stated this won’t be the case for the standalone headset, arriving a month later in fact.

While the videogame will still launch on 12th November 2019 for PlayStation VR, Oculus Rift, HTC Vive and HTC Vive Cosmos, over on Twitter the studio responded to a tweet clarifying that it ‘will be on Quest almost exactly 1 month after that.’

Certainly disappointing for Oculus Quest owners who are also Doctor Who fans, at least it seems as though Maze Theory is spending more time on the portable version, most likely to optimise the experience in comparison to its PC and console brethren. Having slipped from its original September launch window the only concern is that due to the lack of an actual date the indie team may push the release back again for Quest.

Doctor Who is one of the BBC’s biggest IP’s having had a remarkable 55-year history. Doctor Who: The Edge of Time puts you inside the famous TARDIS, travelling across space and time as an assistant to the Doctor. With an original story written by Gavin Collinson, Digital Producer for Doctor Who, you’ll be able to wield the Sonic Screwdriver to thwart enemies and solve puzzles, going up against deadly foes like the Daleks and the Weeping Angels. In one section you’ll even be able to pilot a Dalek shell and use its weaponry.

Doctor Who: Edge of Time

There will also be plenty of little nods to the TV series for long-time fans to look for, with the studio adding authentic music, props, sets, title sequence and other Doctor Who easter eggs. Naturally, current Doctor Jodie Whittaker will be voicing the character to keep the experience true to the series.

Maze Theory might be a small London-based team of VR developers – mostly veterans from Sony London Studio – but it has big ambitions. Alongside Doctor Who: The Edge of Time the team is also working on bringing another British TV series to VR, Peaky Blinders. For further updates from the team, keep reading VRFocus.

‘Doctor Who: The Edge of Time’ to Land on VR Headsets in November

Initially targeting launch in September, upcoming VR game Doctor Who: The Edge of Time finally has a firm release date.

Developed by Maze Theory, a UK-based studio led by former Activision and PlayStation veterans, the fully interactive VR game is officially launching on November 12th via the PlayStation Store (PSVR), Steam (Vive, Rift), the Oculus Store (Rift, Quest), and Viveport (Cosmos, Rift, Vive).

Here’s how Maze Theory and publisher PlayStack describe it:

The Doctor has been hurled through time to the end of the universe. A virus that threatens to rip apart reality itself has been unleashed. Players can pilot the TARDIS on a journey across worlds both familiar and strange to recover a series of powerful time crystals that can repair spacetime and ultimately, save the universe itself.

Maze Theory reveals in a recent dev vlog that the VR game includes several sections inspired by genres such as adventure, puzzle, and horror, while putting heavy emphasis on object interaction, problem solving, and visual atmosphere.

The game also features the voice of the Thirteenth Doctor (Jodie Whittaker) and Nicholas Briggs as the voice of the Daleks. Digital Producer for Doctor Who and author Gavin Collinson is behind the game’s story.

You can check out some gameplay in a video from the game’s public unveiling back at San Diego Comic-Con:

The post ‘Doctor Who: The Edge of Time’ to Land on VR Headsets in November appeared first on Road to VR.