Manifest 99 Developer Partners With Ringling College on VR Programme

As the virtual reality (VR) industry has grown so has the need for more developers and creatives to enter the space. Whilst this has so far been filled with professionals keen on getting into the tech, the space is evolving in such a way that companies are seeking graduates looking to enter the field. Which is why universities and other institutions have begun offering courses primarily aimed at VR videogame development. The latest comes from a partnership between Ringling College of Art and Design and Flight School Studio, the team behind Manifest 99, Island Timeand Oculus’ Evolution of Testicles.

Island time VR 5

The collaboration came about when Flight School co-founder Brandon Oldenburg reached out to Ringling College with an idea to help students develop a real, playable, and commercial VR experience, creating the Bachelor of Fine Arts (BFA) program in Virtual Reality Development in the process.

This was made all the easier thanks to Oldenburg having previously graduated from Ringling College in 1995, whilst also being a member of the Ringling College Board of Trustees. Additionally, since his graduation he has been actively involved in mentoring and recruiting Ringling College students from many of the College’s majors.

“We discovered that we were losing talent to other studios, either from timing or because the bigger studios were better known,” Oldenburg explains in a statement. “So we started leading workshops, where we’d be on campus for a few days and really get to know some of the students. They also get to know us, so our recruiting became more informed. And this really worked for us. Seeing how we all worked together gave us an idea of how certain students would fit in a collaborative environment, like our studio.”

The Evolution of Testicles

With the studio and college working together it’s a win-win for both them and the students. The college gains professional expertise and insight into building its major, the students receive hands-on experience designing for VR and learn about the production of VR assets, while Flight School benefits from the fresh thinking and design skills of the students.

“Working with professionals holds our students to professional standards—and to professional expectations and parameters,” explains Morgan Woolverton, interim Department Head for Virtual Reality Development and Game Art. “When you are a student, you are often only responsible to your own creative vision, but opportunities like this teach students to find their voice, to find their creative solution within an existing client framework. And that is what it takes to be a great creative.”

This is the inaugural year of the partnership, with three Game Art students working with Flight School to create a VR videogame that will be introduced at SXSW 2019. As VRFocus learns more about Flight School’s next project, we’ll let you know.

VR Awards 2018: The Winners Speak

There are all kinds of awards out there – mainly because most everything has some organisation quantifying who are the best in what they do. Now we’re in the fourth quarter of the year it’s only natural that we end up seeing more awards ceremonies to reveal the high achievers of 2018.

Earlier this week VRFocus hit the red carpet for the VR Awards 2018, which once again celebrated the field of virtual reality (VR).

VRAwards 2018 logo“The VR Awards is at the centre of recognition and celebration of outstanding achievement in VR.”  Says the organisation, “Combined with year-round international initiatives, the VR Awards brings together a night of red carpet highlights, the celebration of excellence and unique access to the world’s most influential names in immersive technology.”

A media partner for the event, Nina Salomons and Kevin Joyce were both in attendance and even helped dish out the awards during the evening. You can find a list of the winners below, as well as some footage of the event and interviews with several of the victors.

VR Awards 2018 Winners

VR Headset of the Year:
HTC Vive Pro

VR Game of the Year:
Episode 2: Heart of the Emberstone (Cloudhead Games Ltd.)

VR Experience of the Year:
Manifest 99 (Flight School)

VR Film of the Year:
CARNE y ARENA (ILMxLAB)

VR Marketing of the Year:
Coco VR (Magnopus)

Rising VR Company of the Year:
Neurogaming Limited

Innovative VR Company of the Year:
Ultrahaptics

VR Education of the Year:
HoloLAB Champions (Schell Games)

VR Healthcare of the Year:
Virti

Out-of-home VR Entertainment of the Year:
Star Wars: Secrets of the Empire (ILMxLAB and The VOID)

VR Social Impact Award:
Window to our World (VISYON & The Cornerstone Partnership)

VR Architecture and Real Estate of the Year:
Bostoen – Creating your dream house before it’s even built (Nanopixel)

VRFocus will bring you more news and videos very soon.

 

Manifest 99, Asteroids!, Son of Jaguar Get Emmy Nominations

Manifest 99, Asteroids!, Son of Jaguar Get Emmy Nominations

Several of the best VR movies from the past year are in the running for an Emmy award.

Flight School Studio’s Manifest 99, Baobab’s Asteroids! and Son of Jaguar from Google Spotlight Stores are all up for the Outstanding Interactive Media – Original Daytime Program or Series category at the 2018 Daytime Emmy awards, set to take place on Sunday, April 29th.

Asteroids! is Baobab’s sequel to its original VR film, Invasion!, following two goofy aliens on their adventures in space. Son of Jaguar, meanwhile, was directed by Jorge Gutierrez, best known for his work on The Book of Life. Finally, Manifest 99 was the debut project from Flight School, telling an emotional journey that followed several characters.

“We’re happy that people have connected with Manifest 99 in a meaningful way,” Sulivan Parker, producer on the project, said in a prepared statement. “It has been an honor to work with such a talented team at Flight School Studio to bring the project to life. Receiving an Emmy® Award nomination for our first project is truly astounding.”

It’s far from the first time VR has been recognized at the Emmy awards. Oculus Story Studio’s VR short, Henry, took home an award several years ago while another Google Spotlight Story, the excellent Pearl, was a winner in 2017.

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Nicholas Cage VR Experience, The Gallery & Space Pirate Trainer Among Cinequest Film & VR Award Winners

If you haven’t already gathered from the dramatic upswing in posts on VRFocus about it, virtual reality (VR) is definitely finding a home in amongst the independent film festivals. Last night might have seen the results from this year’s Academy Awards (aka The Oscars), but this weekend also saw the results from another award ceremony settled. Not in Tinseltown but care of Silicon Valley based organisation Cinequest. They’re midway through this year’s event which runs until Sunday March 11th, but they have already passed judgement on the most recent edition of the Cinequest Film & VR Festival’s awards for the medium of immersive entertainment.

As you might surmise from that it isn’t just films, documentaries and so forth that are celebrated as part of the awards. But all manner of creative media that uses virtual reality (VR) technology as well as the people involved in it. Some familiar names cropped up this year in the twenty award categories that recognised “achievement in storytelling, technical artistry and immersive design”.

A full list of winners has now been published and you can read these below:

Best VR Film, Feature
Speed Kills VR Experience
Starring Maverick Spirit Award recipient John Travolta and Katheryn Winnick, speedboat racing champion and multimillionaire Ben Aronoff (Travolta) leads a double life that lands him in trouble with both the law and drug lords. Directed by Travis Cloyd. Produced by Travis Cloyd, Guy Griffithe, Richard Del Castro and TopDogVR.

Best VR Sci-Fi
The Humanity Bureau VRevolution
Starring Nicolas Cage, this dystopian thriller set in the near future sees the world facing serious environmental problems as the result of global warming. The standalone episodic virtual reality series released on March 2nd, followed by the theatrical film release of the sci-fi action-thriller, The Humanity Bureau on April 6th. The Humanity Bureau VRevolution was directed by Rob W. King and Josh Courtney. Produced by Travis Cloyd. Josh Courtney, Kevin DeWalt and Rob Bryanton. Written by Dave Schultz and Travis Cloyd.  The experience is a Mind’s Eye Entertainment Presentation. Distributed by OneTouchVR.

The Humanity Bureau / Nicolas CageBest Cinematography
Boxes (Directed by Matt Naylor)
James is tasked with clearing out the last boxes from his childhood home after his father’s death, but memories are recalled in painful vignettes in this empowering story.

Best Documentary
Revoked (Directed by Stevo Chang)
In an American future, when the President revokes the green card of Iranian-born Jane Manesh, she must flee to Canada with the help of her childhood friend.

Best Social Activism
Behind the Fence (Directed by Lindsay Branham & Jonathan Olinger)
The Rohingya Muslims must survive a Government led campaign to eliminate them.

Best Educational VR
Meeting Rembrandt: Master of Reality (Directed by Bridget Erdmann & Ingejan Ligthart Schenk)
What if you had the chance to meet the famous 17th century master painter? Get close up and personal as he changes history forever with his controversial painting, the Night Watch in this immersive experience.

Best Short VR Film
Best Storytelling
La Camila (Directed by Jak Wilmot)
When the storms of nature threaten her very existence, a young shepherd girl, Camila, struggles to fill her papa’s shoes and create new clouds for the dying world below.

Best Action VR
Space Pirate Trainer (Directed by Dirk Van Welden, I-Illusions)
Hone your offensive and defensive battle skills with awesome space age weaponry against an ever-increasing barrage of killer fighting drones.

Best Episodic VR Game
The Gallery – Episode 2: Heart of the Emberstone
After receiving your Gauntlet, you must travel to a long-forgotten world where the past holds many secrets and reveal the true intentions of the dark figure in the Starseed.

The Gallery Heart of the Emberstone screenshot 4

Best Music Video
Apex (Directed by John Albert, Wevr)
A surreal, apocalyptic vision set to an original score from artist and musician Arjan van Meerten.

Best Animation VR
Best Production Design / Art Direction
Allumette (Directed by Eugene Chung, Penrose Studios)
Allumette tells a story about love, sacrifice and a deep bond between a young girl and her mother in a fantastical city in the clouds.

Allumette
Best Sports VR
To the Top (Directed by Richard Matey, Electric Hat VR)
A platforming game that gives you the freedom to move across the environment’s obstacles with superhuman abilities.

Best VR Experience
Best Sound Design
FORM (Directed by Richard Matey, Electric Hat VR)
FORM is a puzzle adventure, mixing classic gameplay inspired by Myst and The Room, with surreal and spectacular visuals akin to 2001: A Space Odyssey.

Best VR Game
Karnage Chronicles (Directed by Thorbjoern Olsen, Nordic Trolls)
A high fantasy RPG where you play a Murkwraith on a mission to defeat enemies of the lands and restore order to shape your future.

Best VR Interactive
Manifest 99 (Directed by Bohdon Sayre, Adam Volker, Flight School Studio)
Journey into the afterlife aboard a mysterious train inhabited by a murder of crows in this ominous and eerie experience.

Manifest99 header

Most Innovative VR
Gary the Gull (Directed by Tom Sanocki, Limitless Entertainment Ltd.)
Developed by veterans from Pixar, Gary the Gull is VR Animated Interactive short film that puts you in the story. Respond to Gary’s questions by nodding, shaking your head, talking, and see how your decisions affect the story’s telling.

VR Visionary Award
Travis Cloyd
Fusing his expertise in both film and VR, Cloyd has served as cinematic VR producer for four feature films. Working with world-renowned talent like Nicolas Cage, John Travolta and Wesley Snipes, Cloyd continually bridges the gap between Hollywood and immersive storytelling, a connector and conduit between the fields of film and tech.

VRFocus will be bringing you more updates throughout the year as immersive technology continues to help creativity flourish.

Flight School Releases Ominous VR Train Journey Manifest 99 on PlayStation VR in EU

In September, Flight School Studio launched its first virtual reality (VR) experience Manifest 99 simultaneously across Oculus Rift, HTC Vive and PlayStation VR headsets. Except that didn’t quite happen for one set of consumers, European PlayStation VR owners. With no mention of why this particular section of the community has to wait, Manifest 99 has now arrived on the EU PlayStation Store.

Manifest99 screenshot

Manifest 99 isn’t a videogame as such, it’s actually more or an interactive story which you can enjoy either seated or standing. It requires no controller as all the interactions are gaze based, from movement to interacting with characters and objects.

The ominous and eerie story is all about finding redemption in the afterlife. Most of the experience is set on a mysterious train inhabited by a murder of crows, and as you travel through each carriage you assist four travel companions on a journey to their final destination. You gaze into the eyes of crows to move to their perch, viewing the world from their scale and perspective. When you find each travel companion you must look into their eyes to uncover their backstory, with each one leading you closer to the reason why you’re  on this train traveling into the great beyond.

Manifest 99 is one of those titles that might not instantly seem to be a compelling experience yet it perfectly showcases a unique approach to VR storytelling. The Raindance Film Festival named Manifest 99 the Best Interactive Narrative VR Experience at the 2017 VRX Awards and VRFocus awarded it a five star review, saying: “The story has a much deeper meaning than just a few travellers hitching a train ride – which VRFocus isn’t going to spoil here – safe to say that’s it pulls on the heart strings as a memorable VR experience. If you enjoy short VR animations then Manifest 99 is up there with some of the best.”

Manifest99 screenshot1

You’ll be able to find Manifest 99 on the EU PlayStation Store for £4.99 GBP. Via the American PlayStation store it’s currently $4.19 rather than $5.99 and on Steam for HTC Vive and Oculus Rift it’ll cost you £4.79. When Flight School Studio reveal details about its next project, VRFocus will keep you updated.

The Best HTC Vive Games of 2017

The HTC Vive will soon be approaching the second anniversary of its consumer launch, and as such there’s been a practically literal flood of software made available for the head-mounted display (HMD) over the past 12 months. Sifting through Steam and Viveport to find the best videogames available can be a tiresome task, and so VRFocus has compiled a list of the movers-and-shakers from 2017.

The below selection of videogames, in no particular order, represents the best that the HTC Vive has to offer. From AAA releases to indie titles that managed to latch onto a unique facet of virtual reality (VR), offer a huge and diverse playscape or a compelling, immersive experience, the HTC Vive’s portfolio of videogames has never looked better.

HTC Vive mixed image

Fallout 4 VR – Bethesda Game Studios

While many have found the control systems and graphical quality of Fallout 4 VR questionable, there’s no denying that Bethesda Game Studios has delivered one of the most enduringly compelling virtual worlds. The wealth of exploration and interaction opportunities offered in Fallout 4 VR is second-to-none, including Bethesda Game Studios’ own The Elder Scrolls V: Skyrim VR, which launched on PlayStation VR in November 2017.

L.A. Noire: The VR Case Files – Rockstar Games

The most recently released title in this selection – and the last AAA VR release of 2017 – L.A. Noire: The VR Case Files is the antithesis of Fallout 4 VR. While it’s true that L.A. Noire: The VR Case Files features a free-roaming open world, the substance in the videogame isn’t about your interaction therein, but rather with the characters you meet along the way. Not quite to the point of developing relationships, but arguably one of the greatest role-playing experiences as the player is cast as a detective and must interrogate both witnesses and suspects to solve each of the included seven cases.

 

DOOM VFR – Bethesda Game Studios

Bethesda Game Studios’ other big VR title for HTC Vive, DOOM VFR proposes the exact opposite first-person shooter (FPS) gameplay formula to Fallout 4 VR. While Fallout 4 VR is based entirely around its open world setting, DOOM VFR presents tight-knit corridors and a linear path to its gunplay. In accordance with that tighter construct however, DOOM VFR is arguably the best FPS yet seen in VR, holding strong against Epic Games’ Robo Recall.

 

Manifest 99 – Flight School Studio

A surprisingly successful experience that blurs the line between videogame and interactive film, the heavily stylistic approach to Manifest 99’s visual design is as intriguing as the story it tells. The player interacts with the world through variable teleportation options, each offering a unique perspective of the events unfolding. This results in an adventure that can be experienced at your own pace; Manifest 99 isn’t a film that continues when you look away, it’s a story in which you are a key character.

Bloody Zombies – Paw Print Games

Bloody Zombies broke out of the mould by forcing old school videogame mechanics headfirst into a brand new medium. A side-scrolling beat-‘em-up akin to Final Fight or Streets of Rage, Bloody Zombies offers four-player co-operative gameplay regardless of how many players own a VR HMD. The added advantage of playing a 2D videogame in VR is depth – both in terms of gameplay and into the world – as using a HMD allows players to cast their view around the landscape, finding additional paths or hidden secrets not visible on a 2D monitor.

Bloody Zombies VR gif

Blasters of the Universe – Secret Location

Wave shooters in VR are two-a-penny, so what makes Blasters of the Universe any different? Well, it has a storyline – an actual, genuine story with plot twists – behind the frantic shooting action. It also features a huge variety of customisable weaponry, noted as one of the videogame’s best features in VRFocusreview of Blasters of the Universe, which is based on an inventory built from unlockable components. Thus, there’s also a progression system accompanying that storyline. Blasters of the Universe isn’t just a highscore chase; it’s a videogame with genuine depth.

Blasters of the Universe

REZ Infinite – Enhance Games

REZ Infinite is simply the way REZ was always meant to be played. Enhance Games looked back at the much loved Dreamcast classic and decided that modern technology could bring something new to the experience; and they weren’t wrong. REZ Infinite redefines the rhythm-action genre and even – according to designer Tetsuya Mizuguchi – holds a key to what could be coming next from Enhance Games.

Rez Infinite AreaX 02

Cosmic Trip – Funktronic Labs

Funktronic Labs has taken the real-time strategy (RTS) genre and turned it on its head. Conducting all of the action from a first-person perspective, Cosmic Trip makes the player feel like less of a god and more a commander on the battlefield lining-up with the grunts and cannons. According to the RTS mainstays, players must balance the gathering of resources with the development of new aggression properties, and Cosmic Trip places you at the centre of all your survey.

cosmic trip 3

Battlezone – Rebellion Studios

Originally a PlayStation VR exclusive, Battlezone came to HTC Vive in good form. Arguably still one of the best action videogames in VR, UK-based Rebellion Studios positioned a steep learning curve next to an open campaign progression system, customisable inventory and four-player co-operative gameplay. Piloting a neon tank has never been more fun, and rarely has modern VR.

Battlezone screenshot

Rick and Morty: Virtual Rick-ality – Owlchemy Labs

Rick and Morty is an irreverent commentary on many of the ills of modern society and alternative culture. Adapting this to a videogame could’ve proven a difficult task – VR or otherwise – as there’s a depth in the humour that could be irreparably lost in trying to make a linear, passive experience more open to player interpretation. So who better to adapt the franchise than Owlchemy Labs, a studio which had already proven its ability to achieve the exact same goals with the hugely popular Job Simulator: The 2050 Archives? Rick and Morty: Virtual Rick-ality is a videogame that’s hard to define by genre, and instead argues to be defined by experience; and in that Owlchemy Labs has crafted a VR compelling slice of VR.

rick and morty 1

PSVR und PC: Shooty Fruity, Accounting Plus und The Dinner Duo erschienen

Es sind nur noch wenige Tage bis Weihnachten, doch gleich mehrere VR-Neuerscheinungen haben es kurz vor dem Fest der Liebe in den PlayStation Store geschafft: Shooty Fruity VR, Accounting+ VR und VR The Dinner Duo. Shooty Fruity VR und The Dinner Duo stehen zudem auch auf Steam für PC-Brillen bereit. Was sich hinter den VR-Erfahrungen verbirgt, wollen wir euch kurz verraten.

Accounting Plus VR: Blutige Buchhalter-Satire

Den Wermutstropfen zuerst: Für die Umsetzung des kostenlosen HTC-Vive-Spiels auf der PlayStation müssen Spieler in die Geldbörse greifen. Die gute Nachricht: Dafür bekommen sie auch mehr, so sagt man. Zumindest spricht Sony in seinem Blog-Beitrag von drei Geheim-Leveln, die der Spieler entdecken soll. Das könnte die Spielzeit von 15 bis 20 Minuten der PC-Fassung ein wenig erhöhen. Für Plus-Mitglieder gibt es bis zum 3. Januar 2018 einen kleinen Rabatt, regulär kostet die blutige und schräge Buchhalter-Erfahrung 12 Euro.

Shooty Fruity VR: Böse Früchtchen greifen an

In Shooty Fruity VR wird man von genmanipulierten Früchtchen angegriffen und muss sich mit Waffengewalt gegen die anrückenden Vitaminbomben wehren. Im Prinzip handelt es sich bei dem Spiel um einen Wave Shooter, den das Studio nDreams allerdings mit Job-Simulator-Elementen angereichert hat. Shooty Fruity ist für PlayStation VR sowie für PC-Headsets erschienen und kostet in beiden Fällen 20 Euro.

VR The Dinner Duo

Bereits gestern erschien der Titel The Diner Duo für PSVR und PC-Brillen. Der VR-Titel versteht sich als asymmetrische Multiplayer-Spiel. Ein Spieler schlüpft in einem Diner in die Rolle des Küchenchefs in die virtuelle Realität, der andere darf den Kellner mit dem Gamepad steuern. In 50 Leveln (Beschreibung Sony) oder über 30 (Angabe bei Steam) soll man die Gäste so flott wie möglich bedienen. Die Küche lässt sich für ein optimales Hantieren in der Größe anpassen, dazu gibt’s verschiedene Mützen und drei Spielvarianten. Wer schon immer den Wunsch hatte, Wirt zu werden, findet in dem Spiel also vielleicht gut investierte 15 Euro. VR The Dinner Duo steht im Sony Store sowie auf Steam bereit, für Windows Mixed Reality Headsets hat der Entwickler heute zudem einen Patch nachgeliefert.

Manifest 99 VR: Willkommen im Jenseits

Ein vierter Titel? Ja, Sony nennt im Blog Manifest 99 VR, der heute in Europa verfügbar sein soll. Bis dato ist er aber nicht erschienen, weder Suche noch Verlinkung im Blog funktionieren. Der mehrfach preisgekrönte Titel Manifest 99 ist eine Umsetzung der filmischen VR-Erfahrung, die den Reisenden zum Fluss Styx mitnimmt. Der Titel ist vor rund drei Monaten für die PSVR (nicht in Europa), HTC Vive und Oculus Rift erschienen und kostet üblicherweise 6 Euro, im Oculus Store derzeit 4,50 Euro.




Der Beitrag PSVR und PC: Shooty Fruity, Accounting Plus und The Dinner Duo erschienen zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

The Chainsmokers’ Paris.VR Picked as Best Branded VR Experience at the Raindance Festival VRX Awards

This year’s Raindance Film Festival embraced virtual reality (VR) like never before by introducing the first ‘Raindance VRX Awards’ with 10 categories. The festival ended at the start of October announcing all the award winners, with The Chainsmokers’ Paris.VR among the winners.

Created by specialist VR developer Kuju, along with brand experience agency Ralph Creative, as part of Sony’s ‘Lost In Music’ campaign, Paris.VR let viewers experience a live-remixed version of Paris, entering the mind of Drew Taggart. They fly through an ethereal landscape, being able to make decisions along the route applying major changes to the mix, whilst looking at various objects make more subtle changes to what is being heard.

ChainsmokersParisVR_Screenshot_04

“Working with Ralph Creative on this project, we knew that we had something special with Paris.VR,” said Kuju’s Head of Studios Brynley Gibson in a statement. “We’re delighted that our work with The Chainsmokers has been recognised with this prestigious Raindance award.”

Originally unveiled earlier this year at SXSW in Austin, Paris.VR is available exclusively for PlayStation VR in the PlayStation Store.

As for all the other Raindance VRX Award winners, they are:

  • Best Cinematic Narrative VR Experience –  Alteration (by Jérôme Blanquet and OKIO-Studio)
  • Best Documentary VR Experience – First Impressions (by Francesca Panetta, Nicole Jackson and the Guardian VR)
  • Best Interactive Narrative VR Experience – Manifest 99 (by Flight School Studio)
  • Best Mobile Interactive VR Experience – Virtual Virtual Reality (by Tender Claws)
  • Best Animation VR Experience – Dear Angelica (by Wesley Allsbrook and Saschka Unseld)
  • Best Music VR Experience – Beethoven’s Fifth (by Jessica Brillhart)
  • Best Sensual VR Experience – Through You (by Lily Baldwin and Saschka Unseld)
  • Best Social Impact VR Experience – Munduruku: The Fight to Defend the Heart of the Amazon (by Greenpeace)
  • Best Sound Design VR Experience – Reeps One: Does Not Exist (by Aurelia Soundworks and Reeps One)
  • Special Prize Winner: Best Storytelling in #VR – Arden’s Wake (by Eugene Chung and Penrose Studios)

The Raindance Film Festival will be back in 2018, from 19th – 30th September. As details are release VRFocus will keep you updated.

Weekend Deal and New titles For Viveport

HTC Vive users have an opportunity to grab a Weekend Deal for horror title Grave VR, just in time for some spooky Halloween videogaming. Alternatively, several new titles are now available on the platform if horror is not your thing.

Grave VR is a survival horror title where light is your only weapon. Set in a barren desert, during the day players are relatively safe; able to explore their surroundings to find useful things, especially objects such as torches or flares. Once darkness falls, the dead come out to play, and light is your only means of survival – though not all enemies are weak to it. Grave VR is currently available on Viveport with a 50% discount, reducing the price from £13.93 (GBP) to £6.97.

New titles that have recently been added to Viveport include Masterpiece VR, a virtual reality (VR) sandbox tool for 3D modelling that lets users create a share 3D works of art within a VR environment. YOU by Sharecare is also new to the platform, a medical and healthcare app. Cat Sorter VR, a colourful tongue-in-cheek title where players need to fix up poor cats who have been created with shark fins or lobster claws and turn them back into the adorable fluffy creatures they are meant to be.

Another new title on Viveport is Manifest 99, a story-driven VR experience set aboard a train, featuring several mysterious characters whose backgrounds and motivations the player must unravel. For those who feel like something a bit more musical, there is Jam Studio VR, a musical VR experience that is designed to let anyone find out how it feels to create and compose music.

Further information can be found on the Viveport website.

VRFocus will continue to report on new discounts and deals for VR hardware and software.

Review: Manifest 99

Virtual reality (VR) experiences, just like their interactive videogame cousins, have come a long way over the past few years. Not only have they delved into subject matter that’s thought provoking or emotional, this content has explored what can actually be achieved with a linear, story-based narrative in virtual worlds where users have the freedom to look anywhere. The latest comes from Flight School Studios, an eerie and somewhat surreal story called Manifest 99.

The adventure unfolds as an old school steam train rattles through an ever changing countryside. Along the way you find that this train isn’t empty, with four mysterious companions located throughout the carriages. As the story progresses you learn about each individual, why they’re on the train and how they got there.

Manifest99 screenshot

As with any experience of this ilk, Flight School Studios sought a way of progressing the story in a way that’s both timely and supportive of the narrative. Rather than just using audio or a few visuals cues like those seen in Penrose Studios’ Allumette or Oculus Story Studios’ Dear Angelica, Manifest 99 features much more interaction with movement controlled by your gaze. Throughout the experience you’re accompanied by a murder of crows, and at certain points along the journey the birds land to give you a teleportation point. Whilst a good portion of Manifest 99 is certainly creepy the crows definitely add to that factor, with plain white eyes that you have to look into to teleport.

The same goes for the individual characters, each has deeply haunting white eyes with no pupils to speak of. Looking at them is almost like peering into their soul, unlocking short cut scenes of their home lives. Just to keep things interesting – and to make you really look around each carriage the studio has created – there are three objects to find belonging to each character, again these are picked up just with your gaze.

Because of that interactive element Manifest 99 can enjoyed at your own pace, there’s no need to rush through it at breakneck speed. If you do you’d miss some of the wonderful landscape art as it changes through the story. From war torn waste lands with twisted piles of scrap metal and crumbling buildings, to moments where you’re under the sea – or inside a giant aquarium – watching goldfish swim by. Such is the ambiance of Manifest 99 that you could just pretend you’re on a real train, just sitting there watching the world go by.

The story has a much deeper meaning than just a few travellers hitching a train ride – which VRFocus isn’t going to spoil here – safe to say that’s it pulls on the heart strings as a memorable VR experience. If you enjoy short VR animations then Manifest 99 is up there with some of the best. It provides a strong, engaging storyline with a nice level of controllability that’s not often seen, great for VR enthusiasts as well as a prefect experience for VR first timers.

100%

Awesome

  • Verdict