‘MakeVR Pro’ Introduces Precision Tools for 3D Modelling in VR

There’s some healthy competition in the VR 3D modelling space, as Sixense brings serious enhancements to MakeVR in a new version of the product named MakeVR Pro, with precision tools to assist in detailed 3D creativity and production. Both versions are currently only available on Viveport, although there are plans to bring the software to other platforms.

Since its launch in March, MakeVR has touted its ‘professional-grade CAD engine’ and smart integration with 3D printing, with the ability to save in industry standard .sab, .stl, and .obj formats, and linking directly to the Shapeways printing service. However, it was missing some essential features that advanced or professional creators might expect from software of this kind. As shown in the new trailer, MakeVR Pro addresses this with a number of useful tools for precision alignment and advanced modelling, including grids, object snapping, precision sweeps, object mirroring, a rotation tool, ruler, and jigs.

While it seems like an odd decision to retain two separate products rather than simply improving MakeVR (particularly with the fairly small price difference), the good news is that existing owners of MakeVR are receiving MakeVR Pro for free. And the changes should be worth a look even for the casual user; the new product isn’t just for professionals, as Steve Hansted, Product Manager for MakeVR explained in an interview on the official Vive blog.

“‘Pro’ refers more to the new functionality than the target audience,” he says. “We still have all the Boolean tools for more freeform creation, but what we’ve added are precision tools that will allow anyone, from students to Makers and 3D print enthusiasts to 3D modelers and designers, of all ages and skill levels, to be able to jump in and start building content with positional and rotational accuracy. It’s still so easy to learn and fun to use that it’s totally accessible to everyone.”

“This new layer of precision, combined with Vive’s room-scale technology, paves the way for MakeVR Pro to become the primary 3D object modeling tool for professionals,” said Joel Breton, GM of Vive Studios. “Users can now manipulate objects with increased precision to take advantage of the fidelity and space that VR allows, much like the way carpenters and machinists work in their real-world shops.”

Originally built for use with Sixense’s motion controller technology, MakeVR has been in development for several years, and first launched on Viveport in March. While the software is currently only functional on HTC Vive hardware, presumably due to the assistance from publisher Vive Studios, it is due to arrive on Steam sometime this year and the developers have discussed plans to be platform agnostic in the future.

The post ‘MakeVR Pro’ Introduces Precision Tools for 3D Modelling in VR appeared first on Road to VR.

Viveport Subscription Adds OuijaVR, MakeVR, Solitaire VR and More to Content Service

Four weeks ago HTC Vive celebrated its first anniversary with Vive Day, during which time several promotions were rolled out. The day also marked the launch of the Viveport subscription service, allowing headset owners to pay a monthly fee of $6.99 USD to gain access to five titles per month. Now Viveport has unveiled a new selection of content for them to choose from. 

For those that enjoy the odd bit of exploration there’s Great Pyramid VR, Spacetours VR – EP1 The Solar System and Frontier VR. As the name suggests Great Pyramid VR takes you to Egypt, where you not only get to see one of the great wonders of the world you’ll be able to explore inside it. Spacetours VR gives you the opportunity to travel through the solar system, learn about our neighbouring planets as well as the International Space Station. Slightly closer to home is Frontier VR, where you can take a trip to the wild west, with animals and environments to interact with as well as the odd gun or two.

frontier VR-blog

If you’re more of a builder then there’s MakeVR, a 3D model app that enables you to create 3D objects and and turn them into real items via a 3D printer. Or how about VR Home, for your own VR space, designed just the way you want it. There’s also the option to play games and stream video.

Several video games have been included as well, Solitaire VR for some classic card-based gameplay; Arcade Saga, Vive Studios own action arcade title, with more than 80 levels and a multiplayer built in. Then you got OuijaVR, where you can ask it all sorts of questions, just be prepared for some spooky goings on. Or for those that like a puzzle or two you’ve got Alcatraz: VR Escape Room.

VRFocus will continue its coverage of HTC Vive and Viveport, reporting back with the latest updates.

MakeVR jetzt erhältlich für die HTC Vive

MakeVR ist eine 3D-Modellierapp vom Entwicklerteam Sixsense, das bereits für das STEM-System, einem Full Body Wireless Motion Tracking System, bekannt ist. Die App ist bereits seit einigen Jahren in der Entwicklung und wurde letztlich am 27. März, gemeinsam mit den HTC Vive Studios veröffentlicht.

Startschwierigkeiten während der Kickstarter Kampagne und Kooperation mit HTC

Bereits zu Beginn des Jahres 2014 startete das Unternehmen eine Kickstarter Kampagne, bei der sie 66.294 USD sammelten. Leider betrug das Ziel 250.000 USD, weshalb man die Sammelaktion abbrach. Entsprechend gab es Anpassungen am Projekt. Ursprünglich sollte die App lediglich Support für die Oculus Rift bieten. Dies wurde zugunsten der HTC Vive geändert, denn mit diesem VR-Headset ist die App nun kompatibel. Damit das funktioniert, wurde der Support für die Controller an die HTC Vive angepasst. Außerdem unterstützt HTC nun die Entwicklung, weshalb die App unter dem Namen der Vive Studios veröffentlicht wird und den entsprechenden Titel trägt.

MakeVR-Sixsense-Viveport-Vive-Studios

MakeVR die App für 3-D-Modellierung

Mit der App MakeVR kann jeder Nutzer 3D-Inhalte erschaffen. Dabei ist nicht einmal viel Vorerfahrung nötig. Egal ob (un-)erfahrener CAD-Modellierer oder einfacher Nutzer, nach einer kurzen Zeit soll jeder imstande sein mit der VR-App zu arbeiten. Zudem unterstützt die App das 3D-Drucken der erstellten Inhalte. Dadurch kann man seine Kreationen direkt zum Leben erwecken. Als Grundlage verwendet die MakeVR eine professionelle CAD-Engine mit THI, wodurch sämtliche notwendigen Werkzeuge vorhanden sind.

Die beiden Partner HTC und Sixsense entwickelten ihre Virtual Reality App nicht nur für den Einzelnutzer, sondern erhoffen sich von ihrem Produkt die Verbreitung im industriellen Markt. So sollen bald viele Firmen die MakeVR als Grundlage für neue innovative Modelle verwenden. Im Gegensatz zu Konkurrenzprodukten, die ihren Fokus auf das freie Modellieren legen, besticht MakeVR in der Präzisionsarbeit, die durch die verwendete CAD-Engine möglich ist.

MakeVR ist im Viveport, HTCs digitalen Laden für VR-Erfahrungen, für ca. 26 € erhältlich.

(Quellen: uploadvr, Sixsense, Viveport)

Der Beitrag MakeVR jetzt erhältlich für die HTC Vive zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

Sixense’s MakeVR Now Available On HTC Vive

Sixense’s MakeVR Now Available On HTC Vive

MakeVR is a name you might not have heard in some time. Created by STEM System developer, Sixense, this is a 3D modelling app that’s been in development for some years. Longer, in fact, than the platform its debuting on today, the HTC Vive.

Since a cancelled Kickstarter campaign in early 2014 — which raised $66,294 of its $250,000 goal — Sixense has refined MakeVR, expanding beyond its initial Oculus Rift support and adapting its controller support to include the HTC Vive wands. It’s also now a Vive Studios title, meaning its development has been assisted by HTC. From today, however, the app is actually available from Viveport, HTC’s digital storefront for VR experiences, as a commercial product. It costs $19.99.

MakeVR is designed to open the doors to 3D content creation for just about anyone with accessible design that can get even inexperienced CAD modellers or random Vive users up and running with it in a short amount of time. 3D printing support allows you to bring your creations to life, and the app allows for real-time scaling of creations.

HTC and Sixense hope that MakeVR becomes an industry standard tool, using a “professional CAD engine” to provide users with advanced tools. This is a hotly contested use for VR right now, though. MakeVR isn’t competing with other creative apps like Tilt Brush and Oculus Medium so much as it is VR4CAD and others that aim to capture the professional market too.

Of course when MakeVR was originally announced it was intended to be used with Sixense’s own position-tracked controllers, the STEM System. The controllers have had a troubled life since successfully closing a Kickstarter campaign in late 2013, though, and still haven’t been shipped out to backers. When we caught up with the company earlier this month we still couldn’t get a clear picture of when they might become available.

Tagged with: , , ,

MakeVR Launches on HTC Vive

Virtual reality (VR) content creator Sixense and HTC Vive have announced the launch of MakeVR, a 3D modelling and computer-aided design engine on the HTC Vive.

MakeVR has has a somewhat troubled development, including a cancelled Kickstarter that occurred back in 2014. The software has been presented at a few events, enough that VRFocus managed to get hands-on for a preview. Developers Sixense say that the aim of MakeVR is to allow users of all ages and skill levels to create 3D content, without needing to know how to program or use often complex CAD software.

The software enables two-handed gesture control to allow objects to be created and edited. Using the HTC Vive’s room-scale capability means there is a large canvas for users to work on and create 3D models that are as simple or as detailed as the user desires. MakeVR also allows for models created within the virtual space to be exported as standard files for 3D printing.

“MakeVR is a first-of-its-kind advanced creativity app for VR,” said Joel Breton, Head of Vive Studios. “We recognise how the intuitive and immersive environment of VR will revolutionise digital modeling. We worked with Sixense to create MakeVR as an accessible yet advanced creativity app for Vive where room-scale VR gives creators a virtual workshop, and the use of natural physical motions brings unprecedented expressiveness and intuitiveness to object design.”

MakeVR on the Vive allows anyone to create 3D content as fast as they can think it up, then turn their virtual creations into physical objects with direct-to-3D printing,” said Amir Rubin, Co-founder and CEO of Sixense. “Our partnership with Vive Studios in developing MakeVR and introducing a new kind of advanced creativity app using the immersion of VR is a win for makers, designers and the 3D printing ecosystem.”

MakeVR is available through Viveport at a price of $19.99 USD. Sixense has also begun working on a professional version called MakeVR Pro, which the company hopes to have available later in the year.

VRFocus will keep you updated on MakeVR and other related titles.

Mobile World Congress: HTC Vive’s Booth Line-Up

HTC Vive are, as expected, attending the 2017 Mobile World Congress (MWC) in Barcelona and with a fully-stocked booth. Their line-up is as follows: Mindshow, MakeVR, You VR, Island 359, Vive EU, Cover Me!!, Richie’s Plank Experience and the TP Cast.

Mindshow is a videogame and also a tool for creating movies, allowing players to record the 3D environment similar to a real film set in a way comparable to how Machinima work.

mindshow_blog-730x411

MakeVR is essentially a 3D modelling applications implemented into virtual reality (VR). It allows the creation and manipulations of objects you create in the virtual space in a way similar to a Computer Aided Design (CAD) programme.

YouVR allows a player to experience the full ins and outs of the structure and function of a human body, such as stepping right inside a virtual heart to watch it beating.

Island 359 is a demo that allows for full-body tracking through the use of additional sensors and controllers to allow the movement of the rest of the players body instead of just their hands.

Island 359: Zero Dark screenshot

Cover Me!! Is also present in the booth, a multiplayer VR experience that links the Vive head mounted display (HMD) with a smartphone attached to a plastic gun peripheral and use the screen to aim.

Richie’s Plank Experience allows players to simulate the experience of walking out onto a plank suspended 180m in the air.

There are also demonstrations of wireless headset solution TPCast being displayed at the Vive Booth.

VRFocus will keep you updated with further information on HTC Vive and MWC.