Liveblog: Unite Berlin 2018 – ‘TRINITY: Next-Level Graphics for Cinematic VR’

VRFocus is once again providing liveblog coverage of sessions (where we can) at this year’s edition of Unity’s Unite Berlin. Over three days this week, creators who use Unity are coming together to discuss all the recent developments in both software, hardware and the usage of both. Naturally, both augmented reality (AR) and virtual reality (VR) experiences are at the event and how immersive technology is being implimented around the world is a topic a number of speakers are getting into.

Trinity - UNLIMITEDNext up,UNLTD take to the stage to discuss TRINITYBack in April it was revealed that UNLTD would be teaming with Made with Unity, the two companies joining forces to create an interactive, immersive live-action VR experience – TRINITY – which combined footage shot on live-action cameras with 3D VFX produced with Unity’s real-time development platform.

At the time, John Hamilton, the CEO of UNLTD commented that “Working with Unity has been amazing, and completely accelerated not only our post-production process, but gave us a creative freedom to accomplish things nobody has ever seen before. We’re looking forward to partnering up again to make TRINITY a global success.” Hamilton will speak more on the project today.

“VR Creator UNLTD share how they achieved photoreal avatars and environments in TRINITY using volumetric capture in a whole new way!”

Your liveblogger for the event is Peter Graham.

UNLTD and Made with Unity Partner to Create VR Experience TRINITY

In the virtual reality (VR) world, live action experiences tend to come in the form of 360-degree movies, whereas VR videogames tends to be rendered in CGI. VR and augmented reality (AR) studio UNLTD is seeking to change that with the results of its partnership with Made with Unity.

The two companies have joined forces to create an interactive, immersive live-action VR experience called TRINITY, which combined footage shot on live0action cameras with 3D VFX produced with Unity’s real-time development platform.

TrinityTeamDay2 copy

TRINITY was screened at Unity’s offices during the Game Developer’s Conference (GDC) where it attracted praise from those in attendance. The experience was created to be an interactive science fiction VR movie experience that puts the user in a world of robots and AI where humanity has long since vanished.

“Creators like UNLTD are redefining VR cinema. We are so proud to be supporting storytelling of this caliber and experiences like TRINITY, which raise the quality bar for everyone,” said Isabelle Riva, Head of Made with Unity, Unity Technologies.

“Working with Unity has been amazing, and completely accelerated not only our post-production process, but gave us a creative freedom to accomplish things nobody has ever seen before,” said John Hamilton, CEO of UNLTD. “We’re looking forward to partnering up again to make TRINITY a global success.”.

TRINITY had its first trailer shown at the SXSW Film Festival earlier this year, with Hamilton speaking of the rewards and challenges involved in filming in VR, covering both the technical and creative sides of working with new technology.

UNLTD and Made with Unity are continuing the collaborate on marketing for TRINITY, including designing a supporting page for the experience on the Made with Unity website. Further details of other results of the collaboration will be revealed in the next few months.

For further news on TRINITY and other UNLTD VR projects, keep checking back with VRFocus.