Dex the Dog Proves to be a Pawfect Scraper

Labrodex Studios – the developer behind upcoming sci-fi shooter Scraper: First Strikehas been a long time supporter of the Guide Dog Foundation and America’s Vet Dogs, having created an augmented reality (AR) pet simulation app called Dex earlier in the year. Continuing its affiliation with the charities the studio has produced a tongue-in-cheek promotional video featuring Labrador mascot Dex. 

So what happens when you head out and you leave your lovable pooch behind in an empty house? Does your four legged friend just sleep all day, dreaming of catching balls in the park, or sit at the window barking at birds? Well, when it comes to Dex the Labrador he has some more immersive on his mind.

Thanksfully when his owner heads on out she just so happens to leave her PlayStation VR out, PlayStation 4 on and a couple of PlayStation Move controllers on the coffee table with easy reach. So naturally what’s a dog to do? Play some VR of course, and what better than Labrodex Studios’ Scraper: First Strike,a yet to be released cyberpunk shooter set in a world where a rogue AI has taken over the city of New Austin and put robot soldiers called ‘Humechs’ in charge.

“We’re proud supporters of America’s Vet Dogs and the Guide Dog Foundation since 2012. We wanted to bring awareness to these great causes, so we created a fun video by combining our mascot Dex with our upcoming VR title Scraper: First Strike and put Dex in the game! Check it out and let us know what you think,” said the studio in a statement.

The video can be seen below. Scraper: First Strike Episode 1 is scheduled for release on 21st November, 2018 for Oculus Rift, HTC Vive and Windows Mixed Reality headsets. A PlayStation VR version will follow shortly after on 18th December, 2018. For further updates from Labrodex Studios keep reading VRFocus.

Labrodex Studios Announces Launch Date for Scraper: first Strike

Earlier this week VRFocus published a preview of upcoming cyberpunk virtual reality (VR) shooter Scraper: First Strike. Now the development studio behind the title, Labrodex Studios, has revealed when Episode 1 of the series would be available.

Scraper: First Strike Episode 1 is the first part of a planned five-part series, which is a set in a dark cyberpunk world where a rogue AI has taken over the city of New Austin and put robot soldiers called ‘Humechs’ in charge.

The player takes the role of a member of the human resistance force who are seeking to save humanity from the renegade robots and restore life to the soaring skyscraper cities.

The title is heavily influenced by classic works of cyberpunk such as Blade Runner and the Deus Ex videogame series. The team at Labrodex Studios have even brought renowned science fiction author Ryder Windham in to write a prequel book titled Scraper: The Rise of Cifer. The soundtrack has also seen a great deal of care, being composed by videogame industry veteran Winifred Phillips.

“We are tremendously excited about Episode I, Scraper: First Strike and glad to have established launch dates,” said Jim Ivon, CEO and Founder of Labrodex. “With this being our first VR release, we have some butterflies as we send our creation ‘out into the wild’ but we are hopeful VR gamers will appreciate the uniqueness of the title. Scraper: First Strike is an original RPG Sci-Fi Shooter with 360-degree full locomotion, large levels to explore freely, engineering, scavenging, modifications and numerous other RPG elements all wrapped in a really fun shooter.”

Scraper: First Strike Episode 1 is planned for release on Oculus Rift, HTC Vive and Windows Mixed Reality on 21st November, 2018, priced at $29.99. A PlayStation VR version is set to follow on 18th December, 2018.

For future coverage of Scraper: First Strike and other upcoming VR titles, keep checking back with VRFocus.

‘Scraper: First Strike’ to Arrive on Rift, Vive & Windows VR Next Month, PSVR in December

Labrodex Studios, a Long Island-based VR/AR studio, today announced the first episode of their upcoming VR shooter, Scraper: First Strike, now has official launch dates for all major VR headsets.

The game will be available for purchase on Oculus Rift, HTC Vive and Windows VR headsets on November 21st, priced at $30. A PSVR version is slated to release on December 18th.

Scraper: First Strike is the first of five episodes, all of which are planned to release in a final version targeting next-gen consoles in 2020. Based on the world created in Ryder Windham’s sci-fi novel Scraper: The Rise of Cifer, the sci-fi shooter takes place in 2076 in the futuristic megacity of New Austin, where you battle renegade robots in high-rise skyscraper complexes to save humanity.

Climbing aboard a hover chair-like mech, called a POD, you blast through different classes of baddies with plenty of weapons upgrades to craft along the way with dropped enemy loot.

Labrodex is also announcing a free DLC soundtrack of original music created by award-winning composer Winifred Phillips, produced by Winnie Waldron. Phillips has composed music for several games, including Assassin’s Creed III: Liberation, God of War, and several of the LittleBigPlanet series games. You can register for the 13-track album online at the Scraper Network. Access to the soundtrack will release when the game launches next month.

The post ‘Scraper: First Strike’ to Arrive on Rift, Vive & Windows VR Next Month, PSVR in December appeared first on Road to VR.

‘Scraper: First Strike’ to Arrive on Rift, Vive & Windows VR Next Month, PSVR in December

Labrodex Studios, a Long Island-based VR/AR studio, today announced the first episode of their upcoming VR shooter, Scraper: First Strike, now has official launch dates for all major VR headsets.

The game will be available for purchase on Oculus Rift, HTC Vive and Windows VR headsets on November 21st, priced at $30. A PSVR version is slated to release on December 18th.

Scraper: First Strike is the first of five episodes, all of which are planned to release in a final version targeting next-gen consoles in 2020. Based on the world created in Ryder Windham’s sci-fi novel Scraper: The Rise of Cifer, the sci-fi shooter takes place in 2076 in the futuristic megacity of New Austin, where you battle renegade robots in high-rise skyscraper complexes to save humanity.

Climbing aboard a hover chair-like mech, called a POD, you blast through different classes of baddies with plenty of weapons upgrades to craft along the way with dropped enemy loot.

Labrodex is also announcing a free DLC soundtrack of original music created by award-winning composer Winifred Phillips, produced by Winnie Waldron. Phillips has composed music for several games, including Assassin’s Creed III: Liberation, God of War, and several of the LittleBigPlanet series games. You can register for the 13-track album online at the Scraper Network. Access to the soundtrack will release when the game launches next month.

The post ‘Scraper: First Strike’ to Arrive on Rift, Vive & Windows VR Next Month, PSVR in December appeared first on Road to VR.

Preview: Scraper: First Strike

Something about Cyberpunk lends itself extremely well to virtual reality (VR). Perhaps because the technology is still no new, and its limits are still being explored. Perhaps it is something about that fusion of fantasy and technology, but either way, cyberpunk dystopia is what Labrodex Studio have chosen for the setting of its first VR project, futuristic shooter Scraper: First Strike.

Scraper: First Strike puts the player in the role of Casey Maxwell, a pilot of a ‘modified hover pod’ or MHP, and also a member of the Human Resistance force. In a world ravaged by war and disease robots called Humechs have taken over, and your job is to help get humans back into power again.

The action is set in a Texas of the far future, where the city of Austin has become ‘New Austin’, a mega-city which housed a vast population, food production towers, and robots that took care of everything. However, something went wrong when an AI saw a dangerous act of human aggression and decided to do something about it.

Though Scraper: First Strike is primarily a shooter, and this does involve blowing vast numbers of robots to bits, it does still raise the typical cyberpunk questions about the nature of humanity, and where the line between human and machine is drawn, or if it can be drawn at all. In this respect, it wears its inspiration on its sleeve, reflecting videogames like Deus Ex, and films like Blade Runner as well as the work of William Gibson and Phillip K. Dick.

Graphically, it looks amazing; sharp, crisp and beautifully designed with some very impressive visuals. There was some pop-in and framerate stutter on a GeForce 1060, but that might be fixed by the time it gets to full release with some optimisation.

One of the key factors for visual cyberpunk is contrast, showing a vast gulf between the elite and those who live on lower rungs of society. Scraper: first Strike has that down pat, with the chrome, bright colours and neon lights contrasting sharply with the darker corners of the city below as well as with the more muted spectrum used for the human resistance.

Some of the symbolism is a bit on-the-nose, such as naming the rogue AI in charge of the humechs ‘LCF-R’ (Lucifer, if it wasn’t obvious) but sometimes the anvil does need to be dropped.

Pleasingly, it is mostly a sitting experience, with a range of locomotion options that make it quite comfortable for a fairly long play session. There are tantalising hints of a broader world and richer history waiting to be explored, though some of that may well be confined to the planned companion novel.

Overall, Scraper: First Strike shows some definite promise, and if it can deliver on its hints of world-building and themes, it stands to be a great VR experience.

The VR Job Hub: Finish September By Finding A New Job

As the last Sunday of September ticks by it is time for another entry in The VR Job Hub. This weekend there are a number of exciting job opportunities at a range of companies all working on immersive content. Maybe you want to be a Lead Unity Engineer at apelab, or how about a Marketing Manager at The Dream Corporation? Whatever you are looking for, there is sure to be something for everyone this week. So, what are you waiting for? Time to find your next job. 

Every weekend VRFocus gathers together a number open position from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe, to help make finding the ideal job easier. Below are a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on VR, AR and MR.

Location

Company

Role

Link

Les Acacias, Switzerland apelab Lead Unity Engineer

Click Here to Apply

Les Acacias, Switzerland

apelab Mobile App Developer

Click Here to Apply

Basingstoke, UK

Lenovo

AR/VR Technical Business Development Manager

Click Here to Apply

London, UK

Mozilla

Research Engineering Manager – MR Browsers

Click Here to Apply

Newport Beach, CA, US

NextVR C++/OpenGL Software Engineer

Click Here to Apply

Newport Beach, CA, US

NextVR System Engineer

Click Here to Apply

Newport Beach, CA, US NextVR Production Manager

Click Here to Apply

London, UK The Dream Corporation Marketing Manager

Click Here to Apply

Melville, NY, US Labrodex Studios Director of Business Development

Click Here to Apply

Melville, NY, US Labrodex Studios Senior Animator

Click Here to Apply

Brighton, UK Make Real Immersive Learning Designer

Click Here to Apply

Brighton, UK Make Real Internal R&D Developer

Click Here to Apply

As always, if there was nothing in this week’s feature that was a good fit for you, you can always look at the previous edition of The VR Job Hub.

As always, if you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to myself (keva@vrfocus.com) and also Peter Graham (pgraham@vrfocus.com).

Check back with VRFocus next Sunday at the usual time of 3PM (UK) for another selection of jobs from around the industry.

The VR Job Hub: Cold Sunday Opportunities At The Likes Of Lenovo, Mozilla And Labrodex Studios

As the cold wind continues to blow this Sunday it is time for another entry in The VR Job Hub. With plenty of exciting job listings to be found below across a wide range of disciplines working on immersive content at some exciting companies, there is sure to be something for everyone. This week there are openings at companies like Labrodex Studios, Lenovo, Mozilla, HP, and Google to name a few. So, what are you waiting for? Time to find your dream job.

Every weekend VRFocus gathers together a number open position from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe, to help make finding the ideal job easier. Below are a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on VR, AR and MR.

Location

Company

Role

Link

Melville, NY, US Labrodex Studios Director of Business Development

Click Here to Apply

Melville, NY, US

Labrodex Studios Senior Animator

Click Here to Apply

Basingstoke, UK

Lenovo

AR/VR Technical Business Development Manager

Click Here to Apply

London, UK

Mozilla

Research Engineering Manager – MR Browsers

Click Here to Apply

Seattle, WA, US

Amazon Senior Graphics Engineer VR

Click Here to Apply

Mountain View, CA, US

Google Software Engineer, VR

Click Here to Apply

Fort Collins, CO, US HP Virtual Reality Software and Solutions Team Lead & Manager

Click Here to Apply

Menlo Park, CA, US Oculus VR AR/VR Legal Program Manager

Click Here to Apply

San Francisco, CA, US Accenture Senior VR/AR Developer

Click Here to Apply

Liverpool, UK LJMU MR System Developer

Click Here to Apply

Brighton, UK Make Real Immersive Learning Designer

Click Here to Apply

Brighton, UK Make Real Internal R&D Developer

Click Here to Apply

As always, if there was nothing in this week’s feature that was a good fit for you, you can always look at the previous edition of The VR Job Hub.

As always, if you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to myself (keva@vrfocus.com) and also Peter Graham (pgraham@vrfocus.com).

Check back with VRFocus next Sunday at the usual time of 3PM (UK) for another selection of jobs from around the industry.

Celebrate International Dog Day With AR Dog Dex

The idea of a virtual pet has been a popular one for many years, from the Tamagotchi craze of the 90s to the considerably more sophisticated effort of Nintendogs and Cats. With the rising popularity of augmented reality (AR) it stands to reason that AR pets would start to become a reality. One such example is Dex, the lovable AR labrador, who is currently available for free as part of a celebration for International Dog Day.

Dex: Your AR Dog Companion is the creation of Labrodex Studios, whose president and CEO Jim Ivon modelled the AR pup after one of his own real-life dogs.

Dex AR Screenshot 03

Android or iOS users can launch the app to see Dex appear in their living room (or kitchen, hallway or back garden). Players can then use the various app functions to feed Dex, play with him, take him for walks or teach him tricks.

Dex can be taught a variety of tricks, which range from simple commands such as ‘sit’ through the complex and silly games like ‘peek-a-boo’. A collection of toys can be assembled, and players will be able to learn about Dex to discover what his needs are.

Toys and other objects are bought with in-game ‘coins’ which Dex can find for the player while out on walks, where he will sniff them out for players to use.

Labradex Studios usually charge $1.99 (USD) for the app, but from 22nd August until 29th August, in celebration of International Dog Day, users will be able to download the app for free on Apple App Store or Google Play Store and discover the joys of owning a virtual pet – perfect for those who can’t take in a real pet for whatever reason.

Dex AR Screenshot 02

The developers are keen to get feedback on Dex: Your AR Dog Companion from the user base, and have plans to include new features in future updates, like the option to give Dex a personalised collar, a virtual dog house or the ability to send Dex on virtual puppy play dates with a friend’s virtual dog.

For future coverage on other new and upcoming AR and VR titles, keep checking back with VRFocus.

The VR Job Hub: Fresh July Opportunities

It’s July, meaning it is a new month full of new chances and opportunities. This also means it is time for The VR Job Hub where a number of positions across the immersive industry as waiting for you to apply. This weekend there are available jobs for copywriters, 3D artists, software engineers, designers, developers, and many more at a wide range of companies. So why not start the month of July off by finding your dream job.

Every weekend VRFocus gathers together a number open position from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe, to help make finding the ideal job easier. Below are a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on VR, AR and MR.

Location

Company

Role

Link

Menlo Park, CA, US Oculus VR Copywriter

Click Here to Apply

London, UK

FundamentalVR 3D Artist

Click Here to Apply

San Francisco, CA, US

Niantic, Inc

Unity Technical Artist

Click Here to Apply

Sunnyvale, CA, US

Niantic, Inc

Senior Software Engineer

Click Here to Apply

Vancouver, BC, CA

CloudHead Games Game Designer

Click Here to Apply

Vancouver, BC, CA

CloudHead Games VFX Artist

Click Here to Apply

Nashville, TN, US BehaVR Technical Artist / 3D Generalist

Click Here to Apply

Melville, NY, US Labrodex Studios Unreal 4 Developer

Click Here to Apply

Mountain View, CA, US Google Software Engineer, ARCore

Click Here to Apply

San Francisco, CA, US Unity Technologies Senior Graphics Engineer (XR)

Click Here to Apply

San Bruno, CA, US YouTube Software Engineer, Virtual Reality

Click Here to Apply

As always, if there was nothing in this week’s feature that was a good fit for you, you can always look at the previous edition of The VR Job Hub.

As always, if you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to myself (keva@vrfocus.com) and also Peter Graham (pgraham@vrfocus.com).

Check back with VRFocus next Sunday at the usual time of 3PM (UK) for another selection of jobs from around the industry.

The VR Job Hub: Big Opportunities Available

The last Sunday of June is here meaning it is the last of The VR Job Hub for the month. With the weather still unable to make up it’s mind on if it is summer or not yet one thing that is for sure is that it is always a good time to look for work opportunities.

Every weekend VRFocus gathers together a number open position from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe, to help make finding the ideal job easier. Below are a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on VR, AR and MR.

Location

Company

Role

Link

Pittsburgh, PA, US Oculus VR Software Engineer (Infrastructure)

Click Here to Apply

Markham, ON, CA

AMD Software Engineer – Immersive Technology & SDKs

Click Here to Apply

Vancouver, BC, CA

uForis VR

3D Environment Artist

Click Here to Apply

London, UK

GANT

UK Intern – Creative Developer

Click Here to Apply

Vancouver, BC, CA

CloudHead Games Game Designer

Click Here to Apply

Vancouver, BC, CA

CloudHead Games VFX Artist

Click Here to Apply

Menlo Park, CA, US Facebook VR UX Engineer, Social VR

Click Here to Apply

Melville, NY, US Labrodex Studios Unreal 4 Developer

Click Here to Apply

Vancouver, Canada VRChat Inc Online Community Manager

Click Here to Apply

San Francisco, CA, US Unity Technologies Senior Graphics Engineer (XR)

Click Here to Apply

London, UK University of the Arts London Associate Lecturer MA Virtual Reality

Click Here to Apply

As always, if there was nothing in this week’s feature that was a good fit for you, you can always look at the previous edition of The VR Job Hub.

As always, if you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to myself (keva@vrfocus.com) and also Peter Graham (pgraham@vrfocus.com).

Check back with VRFocus next Sunday at the usual time of 3PM (UK) for another selection of jobs from around the industry.