Room-scale VR Experience VESTIGE Gets Purchased Even Before Tribeca Premiere

At the beginning of February, shortly after the Sundance Film Festival took place, we brought you news that ZIKR: A Sufi Revival – which VRFocus reported on several times throughout the first couple of months of 2018 – had been purchased by documentary producer, sales agent and theatrical distributor Dogwoof. Now one of the individual’s behind Dogwoof has secured another deal for an immersive documentary.

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The project in question is VESTIGE, a 10-minute-long room-scale VR documentary that take the user into the world of the character Lisa as she reminisces, trapped in memory as she recalls her former partner Erik who has died. Every viewing of VESTIGE takes a slightly different path as Lisa remembers different fragments of their life together, recalling details that unlock yet more memories as she continues down the path to ultimately recalling what led to Erik’s passing.

The purchase is made by UK-based VR distributor and sales agent Other Set, which specialises in director-driven virtual reality (VR) or immersive content from around the world and is also the latest venture of Dogwoof’s Andy Whittaker. VESTIGE is set for a Spring 2019 release and will be available for the Oculus Rift, HTC Vive and Microsoft’s line of Mixed Reality headsets. Coming to PC related platforms like Steam and also Viveport. The purchase is made before the planned world premiere of the project at the 2018 Tribeca Film Festival.

VESTIGE allows the viewer to experience the healing that can be discovered on the other side of grief and loss. The experience showcases the unique power of the VR medium to connect audiences to Lisa’s very human story on a visceral, emotional level.” Whittaker said, in relation to the purchase.

“As a newly formed company, we’re working to re-focus VR storytelling towards a sustainable indie film production model.” Added Producer of the experience and co-founder of AtlasV Antoine Cayrol, who VRFocus interviewed earlier this year. “With the support of Other Set and our joint mission to share outstanding content we’re thrilled to be able to dive further into the future of distribution and bring the powerful story that is VESTIGE to a wider audience.”

AtlasV are not the only production company to be involved in the creation of the project. It also involved NSC Creative, RYOT, the French CNC and Kaleidoscope which helped to fund its creation

“Our studio has been creating immersive experiences across the globe for 18 years but this is our first room-scale VR piece.” Said NSC Creative’s Paul Mowbray.  “VESTIGE is really pushing the limits of what can be done with volumetric capture and multi-narrative storytelling right now. Aaron [Bradbury, the Producer]’s success as a leading VR Creator comes from a deep technical knowledge across multiple disciplines combined with a passion to connect with the audience in a profoundly emotional way.”

VRFocus will bring you more news from the 2018 Tribeca Film Festival as we get it.

Kaleidoscope VR on the Funding Landscape for Cinematic VR

rine-pinnellAfter talking to a lot of independent VR storytellers, Kaleidoscope VR’s René Pinnell identified that funding was one of the biggest blockers for continued experimentation. Cinematic VR pieces do not have many established distribution channels yet, and so a lot of the funding has come from larger headset manufacturers like Oculus and select brands like Intel.

After traveling around to 30 cities around the world with Kaleidoscope VR’s festival, Pinnell decided to hold the FIRST LOOK VR market in September in order to match the most promising independent VR creators with funders, producers, and distributors. I caught up with Pinnell at the end of the inaugural FIRST LOOK market to talk about the funding landscape for independent creators, his journey from festival producer to executive producer to market organizer, and what he sees are the keys to innovation for immersive storytelling.

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The post Kaleidoscope VR on the Funding Landscape for Cinematic VR appeared first on Road to VR.

Life In 360°: Mad God

Welcome back to VRFocus where November is well on the way and we’re on the pathway to the holiday season. If you were with us over the weekend you’ll know just how true that is, because Sony Interactive Entertainment (SIE) revealed details of the Black Friday week deals for the PlayStation VR as well as the PlayStation 4 console and information about the PlayStation Store.

Not only that we have one of our final significant events of the year tomorrow where we’ll be covering all that is revealed at the Vive Developer Conference. So be sure to look out for that.

Until then it’s 360 degree video time once again, and just as with last week at this time we’re starting the week with something that is somewhat creepy and unnerving. There’s no demonic clowns this week though. Instead we’ve something that’s still twisted – but in a very different way.

This time we’ve a short video courtesy of Wevr Transport,, and it features something we’ve not had to date on Life In 360°, stop motion animation. In this video entitled Mad God, which is actually produced by Phil Tippett, the special effects master and Academy Award winner who is known for his work with the dinosaurs from Jurassic Park as well as being responsible for that chess scene in Star Wars: A New Hope.  Something Tippett revisited not that long ago with a successfully funded Kickstarter campaign to bring the scene to life once again in the form of an augmented reality (AR) videogame called HoloGrid: Monster Battle.

Mad God was first revealed back at the end of October and we reported on it at the time, however we now have something in 360 degrees to show you.

“I really liked the concept of bringing an art form that has been around for a hundred years and matching it up with this new accelerated world that we’re in.” Explained Kaleidoscope VR’s Mike Breymann at the time. “It allows for discussions around ways of experiencing art and virtual reality. There’s this notion that game engines, rapid advancements in hardware, accelerated graphics and all this technology is somehow carrying us forward artistically, and this experience is in some ways calling all that into question.”

You can check out the unusual world of Mad God below, VRFocus will be back on Wednesday with something very different indeed.

 

Catch the Waves In VR as Nakuru Kuro Launches Crowdfunding Campaign

Virtual reality (VR) studio Jiva VR has been working in partnership with Kaleidoscope VR to produce a VR documentary film titled Nakuru Kuru, detailing the journey of yachtsman John Ritter’s journey through the South Pacific. The company have now launched a Kickstarter campaign to raise funds to complete the film.

Telling to story of John Ritter’s epic journey through the South Pacific, which culminated with the discovery of a giant wave now famed among the surfing community as ‘Cloudbreak’. Nakuru Kuru aims to capture the essence of the remote, tropical locales that Ritter travelled through, such as American Samoa, Tonga and Fiji, along with drawing attention to serious environmental issues facing those places and the ocean that surrounds them.

“We have the opportunity tell one of the greatest stories in surfing history in a transformative medium. John Ritter is a true pioneer not only for surfing, but also as a lifelong conservationist, giving back to society and the environment.” says Nakuru Kuru film director, Steve Engman. “We’re inviting everyone to play a part in making such an important story come to life.”

The VR film will also seek to highlight issues such as the depletion of coral reefs, the protection of marine wildlife and the amount of plastic pollution in the ocean with interactive experiences aimed at raising awareness of what can be done to tackle those problems.

“As storytellers, with Nakuru Kuru we aim to deliver an inspiring story of pushing boundaries, coupled with stunning visuals and a positive message,” says Engman. “Simply by producing the film in VR will provide an opportunity to reach audiences far beyond traditional viewers of environmental films.”

The Kickstarter is aiming to raise $40,000 (USD) in funds, with reward tiers ranging in price from $25 for a digital download of the finished film, to $10,000 for a ‘Creator package’ consisting of a 360-degree digital camera, a VR headset, copy of the film, digital photo album and a pass to exclusive screenings.

VRFocus will continue to report on new VR-related Kickstarter projects.

The VR Job Hub: Supermassive Games, AMD & Resolution Games

Whether you’re an experienced designer, programmer, engineer, or maybe you’ve just been inspired after reading VRFocus articles – either way, you have stumbled across VRFocus’ VR Job Hub. The jobs listed here are located worldwide, from major game players to humble indie developers – the one thing they all have in common is that they are all jobs in VR.

Check out the listings below for all the information you need.

LOCATION COMPANY ROLE LINK
Guildford, UK Supermassive Games Junior Designer Click here to apply
Seattle, US Fishbowl VR Senior Developer Click here to apply
Cornwall, UK Triangular Pixels Unity 3D Programmer Click here to apply
Waterford, Ireland Immersive VR Education Sr Game Dev, Sr Web Dev Click here to apply
Munich, Germany AMD Software Engineering Click here to apply
Stockholm, Sweden Resolution Games Concept Artist, 3D Artist/Animator Click here to apply
California, US Kaleidoscope VR VR Freelancers Check out listing here
Boston, US ViacomNEXT VR + 3D + UI Designer Click here to apply

Look back at last week’s post for ongoing listings.

Check back with VRFocus 4pm BST every Sunday for the latest positions in one of the most progressive industries.