Blindfold Review: Scratching The Surface Of The Darkest Of Subject Matter

It’s anticipation that’s the killer.

Blindfold is driven by the fear of what comes next. At first, it rises from the faint screams heard between the walls of Iran’s infamous Evin Prison. It clings with every prying question from warden Assadollah Lajevardi. It boils as your life is recklessly toyed with. At times this is quite frightening, though the sense of theatrics is never far from thought.

Ink Stories’ VR debut is a cautious bit of activism. Serving as a companion piece to 2016’s 1979 Revolution: Black Friday, it gives voice to the dangerous precedents journalists face when reporting on corrupt regimes and dictatorships.

Smart Communication

You embody a photojournalist, imprisoned and gagged inside Evin. Lajevardi is sent to interrogate you and, ultimately, coax a false confession of treason against his newly-formed regime. Ink Stories intuitively blends in communication with simple head shakes and nods, attempting to elicit genuine reactions from every player.

It’s sometimes successful; the ear-piercing clicking of the handgun cocking sparks a pang in the heart as flight or fight hysteria momentarily threatens to override your brain. Unnerving, too, is the way in which  Lajevardi twists the scene’s events to his liking, manipulating and spinning with clinical perfectionism. But the experience has to give too much context through hamfisted exposition to ever feel truly natural.

There’s too much story to piece together when you’re instead meant to be focused on the immediacy at hand. When I’m asked if I admit the camera on the desk in front of me is mine, I pause because I genuinely don’t know. It is, ultimately, immaterial to the wider story — which playing through a second time reveals a harrowing futility to — but it’s a distraction nonetheless.

Elements of this are hard to watch, though. It’s tough not to wince when a handgun is waved in the direction of either you or your companion. And yet there’s a sense it could have gone deeper, sounding even bigger alarms in its mission to help free the press. This is fertile ground for VR, one that must be navigated with the most extreme cynicism so as to never exploit or overstep. But Blindfold could stand to sear its intentions into the mind a little harder and press the user a bit further to drive home its otherwise poignant ending.

Final Say – Worth Trying

Certainly worth a look, then, even for its profound message alone. Blindfold will be an interesting touchstone for harder experiences to come. There’s more to shake out of this tree, even if this merely forms the foundations for it.

Blindfold is available from today on PSVR and will soon be relaunching on Oculus Rift. A Steam version is also in the works. For more information on how we review experiences and games, check out our Review Guidelines.

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New York Film Festival Premieres VR Cinema Experience Fire Escape

Over the past couple of years, film festivals have become more accepting of immersive and interactive storytelling mediums, such as virtual reality (VR) and 360-degree film. Further demonstrating just how far immersive cinema has come, the prestigious New York Film Festival will premiere its first VR Cinema experience by showing interactive VR thriller Fire Escape.

Fire Escape draws inspiration from the work of Hitchcock to create a VR experience where the audience is perched atop a fire escape, making choices about which neighbour to spy on, until unexpected revelations come to light.

The cinematic VR experience was created to add and interactive element to the usually passive act of watching a movie. Players watch over a Brooklyn apartment complex from a fire escape, idly texting a friend and watching or listening in on conversations until it transpires that a murder has taken place. From there, the player’s choices become increasingly vital as they become entangled in what could be a dangerous web of crime as suspicion.

Thirty New York Festival attendees will be able to don a Lenovo Mirage VR headset in order to engage with the experience using the Mirage controller. A Q&A session and group discussion with the creators of the experience will be available after the screening.

Fire Escape is the creation of iNK Stories, a creative studio that recently won the Tribeca Film Festival Storyscape Award for Best Immersive and is best known for its work on 1979 Revolution: Black Friday and HERO.

The New York Film Festival is set to run from 28th September to 14th October. A press preview of Fire Escape will be held on 5th October, followed by showings 11th-13th October. Further information and tickets can be found on the New York Film Festival website.

For future coverage of new and upcoming VR projects, keep checking back with VRFocus.

iNK Stories VR Experience “Hero” Awarded At Tribeca Film Festival

Starbreeze publishing, more commonly known for their work on the popular PAYDAY series of videogames, have announced their “Hero” virtual reality (VR) experience developed in partnership with iNK Stories was awarded the prestigious Storyscapes award at the ongoing Tribeca Film Festival in New York.

Hero

Hero puts the audience in the center of an air raid in a Syrian city, stepping into the shoes of a civilian where choices shape one’s own experience. The title is a combination of interactive virtual story telling with a documentary style film approach, complete with numerous sensor’s that help create a more immersive experience for the user. By utilizing 56 tracking cameras and a 32 audio DTS channel solution featuring DTSX tools, the team were able to achieve groundbreaking, haptic sound design.

The whole experience is power by the HP Z VR Backpack PC allowing for full body movement and freedom within the moment, giving users an astonishingly immersive experience that takes experiential storytelling and documentary film to a whole new level.

Mikael Nermark, Head of Starbreeze Publishing commented on the award saying: ““We’re pleased that the jury chose to recognize Hero as we feel it’s not only an important story that was deserved to be told, but it also represents a huge advancement in the way VR will enable content creators to amaze and tell immersive stories in the future”

The award winning iNK Stories, a visionary studio known for bringing authentic and impactful stories to immersive entertainment, worked on Hero to ensure that high level of immersion could be achieved. They have also worked on the BAFTA nominated and Facebook’s Game of the Year Winner, ​1979 Revolution. At Tribeca Film Festival 2018, iNK Stories were proud to present the premiere of Hero, which is the latest in their Vérité VR Series. Its exhibit at Tribeca Film Festival 2018 was one of five immersive experience that were in competition for the prestigious Tribeca Storyscapes Award which recognizes groundbreaking approaches in storytelling and technology.

The jurors, Myriam Achard, Marcie Jastrow, and Nicholas Thompson, commented on the award being given to Hero by saying: “Texture. Beauty. Heat. Life. Hero is an extraordinary story of life in a country under siege. It uses ambitious technology, and pushes viewers right up to, but not past, what one’s senses can bear. It will help you understand where VR is going, but also, viscerally, in some ways where this world is going.”

VRFocus will be sure to bring you all the latest from Starbreeze Publishing and iNK Stories in the future so stay tuned for more.

Starbreeze Bringing VR Installation Experience Hero To Sundance Film Festival

We are but a few days away from diving full pelt into cinema season and this year’s Sundance Film Festival taking place in Utah, USA. It, and the Slamdance Film Festival (which we will be discussing more tomorrow on VRFocus) are but a few days away and the latest immersive technology project to be revealed comes by way of a familiar name – Starbreeze AB.

The independent creator, publisher and distributor of videogames, who are best known for their work on the Payday series of videogames, working with Behaviour Digital to launch the popular horror thriller Dead by Daylight and, of course, being the driving force behind the StarVR head mounted display (HMD) – now produced in partnership with Acer. Starbreeze are now teaming with iNK Stories, who are an entertainment company based out of the US in both New York and Los Angeles who have previously worked with franchises like Grand Theft Auto and, from a VR perspective, also contributed to Capcom’s highly acclaimed PlayStation VR title Resident Evil VII: biohazard.

The pair are working together to bring a new experience called HERO to the festival, which is to be held from January 18th to the 28th, 2018. A Vérité VR experience, it will be shown throughout the festival at a large scale immersive installation in the Kimball Art Center, found in Park City, Utah as part of the Sundance Institute’s New Frontier initiative.

In HERO you enter the modern world in a place of crisis. But when people are in trouble and everything around you is tearing itself apart, what do you do? Combining an interactive virtual world with a documentary style, physical sensations – although the press release from Starbreeze doesn’t expressly clarify in what sense this is implemented – and DTSX object-based audio, HERO will ask attendees, in an era of civilian warfare what a hero is, and if they have what it takes to be the hero people need.

VRFocus will be bringing you more news regarding the Sundance Film Festival in the days to come. Stay tuned for more by following us on social media for the very latest.