Preview: Titanic VR – Historical Education Comes Alive Beneath the Waves

Ask anyone to name a shipwreck and there’s a very good chance the HMS Titanic will be mentioned. The tragic sinking back in 1912 cost over 1,400 people their lives, becoming one of the world’s worst maritime disasters. Because of the loss of life, the grandeur of the vessel and the way it went down, the story of the Titanic has been told countless times, through books, films, and now virtual reality (VR). Immersive VR Education – the team behind Apollo 11 VR – decided to recreate the sunken ship (which wasn’t found until 1985) in VR as a means to educate players through an immersive entertainment format.

Currently available via Steam Early Access for HTC Vive and Oculus Rift, Titanic VR takes you to the deep dark depths of the Atlantic ocean, so you can get up close to one of the world’s most famous ships, recreated that well that you almost want to reach out and touch it.

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Currently the experience is split into two areas – with more to follow as development continues – the main campaign and a free-roaming exploration mode. The campaign follows a story arc in which you play Dr. Ethan Lynch, Associate Professor of Maritime Archaeology at the fictional University of Nova Scotia. With funding from a mysterious investor, Dr. Lynch and his PhD Candidate Jean Robinson set out aboard a research vessel to dive the wreck and answer questions that have remained unanswered for a century.

In this early play through the campaign has two parts, the first is inside a submersible which you can manoeuvre around the Titanic. Then as missions decree you put a VR headset on to control a small ROV to get you inside the ship. When you find items you then head back to the surface for the second part, cleaning and unlocking the clues that these sunken objects hold.

Without a doubt the best part of Titanic VR is exploring the ship using the submersible and ROV. Controls are easy enough, to maintain realism and immersion the submersible controls are a set of levers in front of you, enabling you to twist the craft, ascend or descend, then move forwards, backwards and side to side (strafing). As with a real sub nothing is fast, everything is methodical and timely. It’s this pace, alongside the often eerie – but beautiful – music, that makes Titanic VR dramatic and awe inspiring. The first time Titanic appears out of the dark gloom is a magical moment, slowly sweeping down the hull looking at all the detail Immersive VR Education has put into the ship.

Then having the ability to inspect the wreck even closer with the ROV is great, but it does have a limited range so you can’t go wandering off too far. It does have two robotic arms so you can pick up things yet there’s not a great deal to interact with inside the Titanic itself – it has been on the seabed for a century.

Once objects in the campaign have been collected and brought to the surface they then need to be cleaned in particular baths of chemicals so they don’t degrade. This is the more mundane part of the experience – and the part that evolves the story – so you’ll likely try to get through it as quickly as possible to head back down.

Luckily if all you want to do is explore the Titanic then you can do at your own leisure using the free roam mode. Which is where a lot of players are going to spend their time.

This maybe an early access title but Titanic VR already feels highly polished. There were a couple of buggy moments but nothing too bad that it ruined the experience. Quite frankly, if this is the way VR education is heading it’s time to become a student again, and VRFocus will be keeping a close eye on development.

Explore the World’s Most Famous Shipwreck as Titanic VR Sails onto Steam Early Access

In January Immersive VR Education – the team behind Apollo 11 VR – launched a Kickstarter campaign to create a virtual reality (VR) experience called Titanic VR, successfully completing the funding in March. Now the studio has announced the release of an early access version on Steam for Oculus Rift and HTC Vive.

The educational experience is set in the near future, but explores a more-intact 1985 model of the wreck. Players take on the role of Dr. Ethan Lynch, Associate Professor of Maritime Archaeology at the fictional University of Nova Scotia. With funding from a mysterious investor, Dr. Lynch and his PhD Candidate Jean Robinson have set out aboard a research vessel to dive the wreck and answer questions that have remained submerged for a century.

Titanic VR image

Being interactive players will be able to follow the storyline, or explore the wreck in an open sandbox mode. They can navigate around and inside the wreck using their submersible and ROV, completing bonus missions such as rescuing a lost ROV, creating a photo mosaic, placing research equipment, and working with a world-famous Director. Additionally, players will need to clean and preserve recovered artefacts, upgrade the ROV, and learn all there is to know about this infamous wreck.

“We’ve used comprehensive maps to create a realistic 3D model of the wreck site. We used motion capture, face-scanning technology and professional voice actors to immerse users in the story. We wanted to create an accurate portrayal of events so that it is not only educational, but also emotionally engaging,” said David Whelan, CEO Immersive VR Education Ltd in a statement.

The early access version features seven dive missions and seven lab missions, with additional content to be added over the course of the next 6 to eight months. Immersive VR Education will also create an animated 1912 experience based on historically accurate recreation of events, from eye-witness testimony and substantial research. This will be released at a later date.

Titanic VR is available for purchase on Steam for £19.49, supporting both Oculus Rift and HTC Vive. A version will be released via Oculus Store in the future and a PlayStation VR version is in the works as well.

VRFocus will continue its coverage of Titanic VR, reporting back with the latest updates.

Titanic VR Releases New Model Images for 105th Anniversary

105-years ago the RMS Titanic sank in the Atlantic ocean after hitting an iceberg. It’s one of the most famous maritime disasters with more than 1,500 people perishing. In January Immersive VR Education launched a Kickstarter campaign to recreate the wreck in virtual reality (VR), Titanic VR, successfully completing the funding in March. To mark the anniversary the developer has released several new model images.

As the team state on Kickstarter: “All the below images are still in pre-alpha state and do not represent what the finished game will look like but we hope they will give you a good sense of the level of detail we are trying achieve.”

The exterior images have been taken directly from Unity, while the individual assets from 3ds Max.

Immersive VR Education’s Titanic VR managed to raise €57,095 EUR from 883 backers, easily passing its €50,000 target. The project aims to offer several gameplay modes, providing both an interactive and learning experience in one. There will be a story campaign, a sandbox mode for complete freedom and a guided tour through the wreck.

If you fancy getting an early look at Titanic VR the studio’s created a teaser demo – downloadable from the Kickstarter page – that supports Oculus Rift, HTC Vive and standard PC monitors.

Titanic VR is scheduled for release in November 2017, for further updates on the project keep reading VRFocus.

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Titanic VR Succeeds In Meeting It’s Funding Goal

883 people have pledged €57,095 (EUR) to support the Titanic VR videogame on Kickstarter. The game is being developed by the team behind award-winning virtual reality (VR) experience Apollo 11.

Titanic VR is a combination of an exploration and treasure-hunting videogame with an educational historical experience. The game is divided into two parts, one part being a realistic exploration videogame where the player controls a submersible craft and descends into the ocean to explore the wreck of the Titanic and find interesting items. The second part puts the player within the events leading up to the famous disaster, using motion capture, facial scanning and professional voice actors to make the experience as immersive as possible.

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Backers of the Kickstarter can expect rewards ranging from a digital copy of the game for those that pledged €20 through to the opportunity to be named as producer in the credits and name one of the ROV submersibles that appear in the game for those that pledged €6,000.

Titanic VR is expected to be released for HTC Vive, Oculus Rift and Playstation VR, but there will also be the option for a non-VR version for PC and PlayStation 4. The team are currently aiming for a November 2017 release date for all platforms.

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A teaser demo is available through the Kickstarter page for those who wish to learn more, though the team say it will not reflect the quality of the final product. The demo supports Oculus Rift, HTC Vive and PC.

VRFocus will keep you up to date about Titanic VR and other VR Kickstarter projects.

Apollo 11 VR Experience Dev Launches Kickstarter for Titanic VR Project

Several months ago Immersive VR Education – the team behind award-winning experience Apollo 11announced it would be launching another Kickstarter crowd-funding campaign for its next virtual reality (VR) project, Titanic VR. One of the most iconic ships that ever existed, RMS Titanic, known around the world for its ill fated maiden voyage in 1912 across the Atlantic, will be recreated by the studio, and today the Kickstarter has begun to make it a reality. 

For the VR experience Immersive VR Education isn’t just building a virtual version of the ship to wander around, its creating a whole storyline to involve players. “Diving to the bottom of the North Atlantic, the player takes on the role of Dr. Ethan Lynch, associate professor of Maritime Archaeology at the fictional University of Nova Scotia. With funding from a mysterious investor, Dr. Lynch and his PhD Candidate Jean Robinson have set out aboard a research vessel to dive the wreck and answer questions that have remained submerged for a century. Complete bonus missions, upgrade your ROV, and learn all there is to know about this infamous wreck,” the official description explains.

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The campaign aims to raise €50,000 EUR by 2nd March, with a range of funding tiers available. These start from €5, but to gain a copy of the experience you’ll need to pledge €20 or more. As with most Kickstarter projects the more you pledge the more you get, with higher tiers allowing greater involvement in the title. For example backers will have the opportunity to name an in game plaque (€105 tier), or how about having a portrait of yourself in a classic pose (€500 tier).

Titanic VR will be launched in sections with the first being exploratory. Players will be able to take control of their own manned submersible and ROV, exploring the wreck, completing various scientific missions and recovery tasks around the dive site. The second part will be the full immersive experience with an historically accurate recreation of the events, based on eye-witness testimony and substantial research.

If you fancy getting an early look at Titanic VR the studio’s created a teaser demo – downloadable from the Kickstarter page – that supports Oculus Rift, HTC Vive and standard PC monitors.  For the final version of Titanic VR Immersive VR Education plans to add support for PlayStation 4 and PlayStation VR.

For further updates on the Titanic VR Kickstarter, keep reading VRFocus.

Apollo 11 VR Creators are Back With a Brand New Kickstarter: Titanic VR

Apollo 11 VR Creators are Back With a Brand New Kickstarter: Titanic VR

The creators of the well-regarded Apollo 11 VR Experience are once again revving up to make history a cinematic event. The first experience from Immersive VR Education took you to the moon aboard Apollo 11. Now the startup is taking you from the highest of heights to the depths of the sea with its new project: Titanic VR.

If you liked Apollo 11 be sure to check out the Titanic VR Kickstarter page, which outlines bigger ambitions than its space-based predecessor with a $53,481 goal. Titanic VR invites viewers to “Experience the sinking. Explore the wreck. An educational and emotional experience for all ages.”