Meta’s Former Head of VR: Oculus Go Was His “biggest product failure” & Why it Matters for Vision Pro

Hugo Barra, Meta’s former Head of VR, offered some unique insight into the XR industry recently with an extensive blogpost that centers around Apple Vision Pro. Barra warns that, like the company’s first standalone headset Oculus Go, the novelty around casual content consumption will probably fade fairly quickly.

Looking back at his time at Meta (then Facebook), Barra notes that Oculus Go was “the biggest product failure” he’d ever been attached to, stating that although casual content consumption was the headset’s raison d’être, the hype wore off pretty quickly.

Here’s Barra’s appraisal of the situation:

Watching TV/movies in virtual reality seemed like such an incredibly compelling idea that we (the Oculus team at Meta/Facebook) built an entire product around that idea — Oculus Go.

Launched in 2018, Oculus Go was the biggest product failure I’ve ever been associated with for the simple reason that it had extremely low retention despite strong partnerships with Netflix and YouTube.

Most users who bought Oculus Go completely abandoned the headset after a few weeks. The full story is much more nuanced (including the fact that the Oculus Go failure got us on the path to Oculus Quest very quickly), but it taught us an important lesson.

Oculus Go | Photo by Road to VR

Barra notes that poor retention for Oculus Go had to do with a few common factors, including user comfort, friction in starting a session when not already wearing the headset, and the social isolation of watching content alone—all of which is true for Vision Pro as well.

Barra concludes that, at least as far as Oculus Go went, traditional media consumption was “not a core ‘daily driver’ pillar but more an ancillary use case that adds some value to other core pillars (such as productivity or gaming).”

Granted Barra says Vision Pro brings more to the table thanks to its better displays than previous VR headsets, which can create “magical movie experiences on occasion,” but those same challenges that Oculus Go contended with basically remain.

Barra initially moved to Meta (then Facebook) in 2017 from his role as Global VP at the China-based tech giant Xiaomi, becoming head of Oculus and VP of Reality Labs partnerships. Leveraging his experience at Xiaomi, Meta even tapped the Chinese tech giant to manufacture Oculus Go for both the international market and the Chinese domestic market, also branding it under the name ‘Mi VR Standalone’, belying just how big the company expected Go to resonate.

Only a short year after the release of Oculus Go though, the company shifted gears to launch its first room-scale-capable standalone Oculus Quest, nearly abandoning Oculus Go entirely, which in addition to largely relying on Samsung Gear VR apps, omitted motion controllers due to only being tracked in three degrees of freedom.

Then again, that’s where the comparions stop, as Vision Pro has great hand-tracking, millions of apps, and compelling mixed reality passthrough—all of the things Barra says Apple is hoping to use to make Vision Pro “the future of work.”

The post Meta’s Former Head of VR: Oculus Go Was His “biggest product failure” & Why it Matters for Vision Pro appeared first on Road to VR.

Facebook’s Previous Head of Oculus & Reality Labs Partnerships Leaves Company

Hugo Barra, one-time head of Oculus and VP of Facebook Reality Labs partnerships, has announced that he’s left Facebook.

Barra announced the news in a Facebook post, saying that May 17th was his last day at the company. Barra says he is going on to so “something completely different” as he takes his next step in the healthcare technology space. Exactly where that will land him isn’t clear for now.

Image courtesy Facebook

“I hope to be able to apply what I’ve learned from working in the consumer tech industry to help solve meaningful problems in the healthcare world. Looking forward to sharing more soon,” Barra says.

Barra came to Facebook in 2017 from his role as Global VP at the China-based tech giant Xiaomi, replacing Oculus’ first CEO Brendan Iribe. Iribe allegedly left the company due to Facebook’s decision to shift focus away from the PC VR Rift platform and towards standalone VR. Rift has since been shelved after the release of Rift S, the PC VR successor built in partnership with Lenovo.

During his tenure at Facebook, Barra oversaw the launch of the standalone 3DOF headset Oculus Go in 2018 as head of Oculus. Assuming his latest ultimate role in 2019, he also worked on the company’s Ray-Ban styles AR glasses.

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Facebook’s Former VP Of VR Is Leaving The Company

Hugo Barra, Facebook’s former VP of VR, is leaving the company.

Barra announced the news via a Facebook post this week. The post doesn’t explicitly explain the reason for his departure, though Barra does mention that he’s instead moving into the healthcare technology space.

Barra was hired as Facebook’s VP VR in 2017, shortly after Oculus CEO Brendan Iribe stepped down, though his role was later defined as VP AR/VR Product. In his early years, he oversaw the launch of both the Oculus Go and Quest headsets. In 2018, Facebook announced a partnership with Barra’s former employer, Xiaomi, to launch a headset based on the Oculus Go in the Chinese market, though the team disbanded around a year later.

Then, in 2019, we reported that Barra had moved to lead “global AR/VR partnerships”. In fact, in his own Facebook post, he mentions the Facebook smart glasses, due later this year, that have been made in partnership with Ray-Ban and will, in his words, “begin connecting the dots from today’s VR headsets to tomorrow’s AR glasses.”

“I hope to be able to apply what I’ve learned from working in the consumer tech industry to help solve meaningful problems in the healthcare world,” Barra said of his departure. “Looking forward to sharing more soon!”

Facebook’s core VR leadership remains in place – Andrew Bosworth is still VP AR/VR and reports to CTO, Mike Schroepfer, who himself reports to Mark Zuckerberg.

Oculus Leadership Shakeup as Facebook Appoints new Executives

As Facebook prepares for the release of its next wave of virtual reality (VR) headsets later this month, the company has begun reshuffling the core team at Oculus, with both Hugo Barra and Jason Rubin moving into new roles.

Previously at Xiaomi, Barra became head of Oculus after taking over from Brendan Iribe in 2017 and will now be transitioning into the role of VP for AR/VR Partnerships. Taking his place will be Eric Tseng who previously held the role of Director of AR/VR product management at Facebook.

When it comes to Jason Rubin – one of the longest-serving executives at Oculus – who was previously VP of Content and has seen a career co-founding Naughty Dog as well as the creation of Crash Bandicoot and Jax and Daxter, Rubin will now be VP Special Gaming Initiatives. His replacement will be Michael Verdu, previously senior VP at Electronic Arts, Chief Creative Officer at Zynga and co-founder of Legend Entertainment.

This continues Oculus’ assimilation into Facebook more as a brand than a separate company since the purchase in 2014. There have been numerous executive changes, the closure of Oculus Story Studios and the rebranding of Oculus Research into Facebook Reality Labs. The changes also demonstrate Facebook’s growing interest in augmented reality (AR), such as Barra’s new job title and some of the recent vacancies the company has published.

During the recent F8 2019 conference Facebook Reality Labs showcased its vision for a VR future with full body avatars, as well as the little matter of launching pre-orders for Oculus Quest and Oculus Rift S which arrive worldwide on 21st May. 50+ titles have been revealed for the standalone headset, plus the device has been integrated into Oculus for Business.

How these changes will effect Oculus in the long term and what strategies Tseng and Verdu put into place remain to be seen, although, in a statement to Variety about Tseng, a Facebook spokesperson said: “Nothing changes with the Oculus brand or our product portfolio with these changes.”

As more information becomes available regarding Barra and Rubin’s new roles VRFocus will continue to keep you updated on future developments.

Facebook Shuffles Top Oculus Executives

It looks like Facebook is shaking up Oculus and reassigning some of its top executives to new positions within the parent company, notably affecting head of content Jason Rubin and Oculus leader Hugo Barra.

Both Rubin and Barra announced their new roles today via Twitter.

Rubin will be succeeded by Michael Verdu, who was most recently a senior VP at Electronic Arts and executive at gaming studio Kabam. Rubin will be heading on to the role VP of “special gaming initiatives,” where he will work on “positively impacting game communities.” Rubin says he’ll continue to work with Verdu in his new role, bringing better content to VR.

Previously head of Oculus and also considered VP of VR at Facebook, Hugo Barra is heading onto the role of VP of AR/VR partnerships at Facebook. Barra says via Twitter that with Quest shipping on May 21st, the first-gen VR lineup is now complete, and that his next mission is to bring AR and VR to more people.

Barra is to be succeeded by Erick Tseng, who was previously Facebook’s director of product management.

Is it all a bit confusing? Well, that’s because in previous years Oculus was considered more of an independent actor, with its own CEO (Barra) who replaced co-founder and CEO Brendan Iribe, however it seems in the following years Oculus has become less of an independent subsidiary and more of an in-house VR group with little to separate the two companies now.

Conversely, it also seems Facebook has elevated the importance of AR in the last year, and that’s primarily reflected in the executives’ new positions within the company as well as a host of new AR job opening, decidedly pointing to a Facebook-built AR headset on the rise.

The post Facebook Shuffles Top Oculus Executives appeared first on Road to VR.

Oculus Head Hugo Barra Teases “Awesome things” For F8 Conference

The annual Facebook developer conference known as F8 is still a few months away but that has not stopped Hugo Barra, head of Oculus taking to social media to tease some news.

Mi VR and Oculus Go

In a post on his Twitter account Hugo Barra said that: “We can’t wait to show you all the awesome things we’ve been working on, especially AR/VR,” along with a link to the F8 Conference registration. With Oculus continuing to develop their technology and virtual reality (VR) as an industry forward, the tease of new announcement is exciting. Hugo Barra has not given any further details at this time but expect more teases closer to the event which will take place on 1st and 2nd May in San Jose, California.

Hugo Barra joined Oculus back in early 2017 after the then CEO Brendan Iribe stepped down to lead the company’s PC VR division. As the former VP at both Android and Xiaomi, Hugo Barra has a strong background full of experiences that has allowed him to shine while leading Oculus and build relationships with companies such as Xiaomi. This includes the standalone head-mounted display (HMD) for the Chinese market based on the Oculus Go.

At the 2017 F8 Conference, Facebook revealed a number of products including Facebook Spaces, the Surround 360 camera and the 360 Capture SDK to allow for the capture of VR videogames to be shared onto Facebook as 360 degree photos and videos.

In other event news VRFocus recently announced VRinFocus, a brand new immersive entertainment exhibition designed to bring VR and augmented reality (AR) developers face-to-face with the technology investment community. Featuring a large line up of AR, VR and mixed reality (MR) startups from across Europe, along with a comprehensive line-up of speakers, exhibitors and deal making opportunities, VRinFocus is going to be a great opportunity to bring both sides together for a great event.

Kevin Joyce, CEO and Editor of VRFocus, said: “I’m hugely excited about the opportunity to connect AR, VR and MR startups from the UK with investors from around the globe. VRinFocus will be a unique melting pot of ideas, finance and technology, and will help catalyse the next-generation of the immersive mediums.”

VRinFocus will be held on the 25th April, 2018 in De Vere Grand Connaught, , 61-65 Great Queen St, London.

For more on the F8 Conference and VRinFocus, keep reading VRFocus.

Facebook VP Teases Company’s ‘biggest AR/VR news to date’ Coming to F8 Conference

Facebook’s annual developer conference, F8, won’t be here until May, but with registration opening today, Facebook and Oculus is teasing some exciting AR and VR news to come.

Update (2/28/18): Algonside Oculus head Hugo Barra’s tease about AR/VR news to come at the F8 conference, the company’s VP of AR/VR also joined in the teasing, stating in a tweet that the company will share the “biggest AR/VR news from Facebook to date,” at the May conference.

Barra stoked the hype flames when suggesting that “4 out of 9” items were correct on a list of guesses tweeted to him, which included ‘More Facebook Spaces, ‘New Interface (mindreading!)’, ‘AR Hardware’, ‘New Oculus’, VR/AR Creation App, ‘More 3D Models’, ‘VR “Platform” (integrating everything)’, and two ‘Question Marks’, as spotted by Redditor Berkis.

Original Article (2/22/18): Hugo Barra took over as head of Facebook-owned Oculus back in early 2017 after CEO Brendan Iribe stepped down to lead the company’s PC VR division. Barra’s background in the mobile space—as former VP at Android and Xiaomi—shone brightly earlier this year when Oculus announced a major partnership with Xiaomi which would see the company bringing its own version of the forthcoming Oculus Go standalone headset to China under Xiaomi’s brand.

Hugo Barra | Image courtesy NDTV Gadgets 360

Now with the approach of Facebook’s annual F8 developer conference, Barra is teasing exciting news to come.

“F8 registration is officially open! We can’t wait to show you all the awesome things we’ve been working on, especially AR/VR,” he wrote in a tweet.

While Oculus has its own annual conference, Oculus Connect, Facebook has offered up plenty of interesting AR and VR news at F8 in the past.

At F8 2017, Oculus’ chief scientist, Michael Abrash, gave a keynote detailing how and when he expects that augmented reality will transform our lives. Facebook also used the conference to reveal its work on new ‘Surround360’ volumetric VR cameras, and launched its first social VR application, Facebook Spaces.

At F8 2018, we expect to hear updates from all of the above, especially about the company’s work with social VR and augmented reality.

F8 takes place on May 1st & 2nd, and we’ll be there to cover all the AR/VR action.

The post Facebook VP Teases Company’s ‘biggest AR/VR news to date’ Coming to F8 Conference appeared first on Road to VR.

Oculus Go & Mi VR Standalone To Be Powered By Qualcomm Snapdragon 821

It might have been a night, as this year’s CES trade show properly got underway, that has been dominated by the news of a brand new version (or upgrade) of the HTC Vive head mounted display (HMD) – the HTC Vive Pro. But that doesn’t mean that HTC have had the headlines all to itself when it comes to virtual reality (VR).

Whilst Vive had their own conference, where it had teased in advance there would be plenty to get people interested, HTC’s rivals at Oculus’s time in the limelight came at the end of Qualcomm’s press event. Where they surprised everyone with the announcement of a new standalone HMD specifically for the Chinese market (in a similar move to the Vive Focus) which will be made by their international hardware partner on the Oculus Go, Xiaomi.

The announcement for this was, from Facebook’s side, made by Hugo Barra who took to the stage and, along with the news of the Xiaomi partnership, also confirmed the reason for both himself and Xiaomi’s Thomas Tang being in attendance. That the hardware (that is identical between the Oculus Go and the Xi VR Standalone would be running off hardware provided by Qualcomm Technologies. More specifically, the collaboration sees both headsets using the Snapdragon Mobile VR Platform to cope with the processing side of performing VR in a standalone piece of technology.  It will be the Snapdragon 821 which is used in the case of both headsets.

Qualcomm were also involved in the annoucement of the aforementioned HTC Vive standalone headset targeting the Chinese market, later revealed to be called the Vive Focus. Although in that instance it was revealed that the Vive HMD would be powered by Qualcomm Snapdragon 835.  The Snapdragon 821 does however power a number of smartphones that are compatible with Google’s smartphone based HMD the Daydream View, such as the LG G6.

Speaking after the initial announcement on Twitter, Barra added that “We’ve worked closely with Qualcomm to deliver the highest possible level of performance in the standalone VR category.”

More details are expected at a later date. For everything relating to CES 2018 stay tuned to VRFocus.

 

 

Oculus Rift + Touch Bundle Gets Permanent Price Cut to $400

Following their highly successful Summer of Rift Sale, Oculus have announced a permanent price cut of the Rift headset and Touch controller package to $399. The new price was revealed by Hugo Barra, Oculus’ Vice President of Virtual Reality at the opening keynote to Oculus Connect 4.

Detailed on the official Oculus Blog, the $399 package still includes the same hardware bundle of headset, two sensors, two Touch controllers, and “six free apps” – although there are actually several more free apps available on the Store.

This aggressive pricing strategy means that the Rift and Touch remains considerably cheaper than the HTC Vive – the main competing high-end PC VR solution – which also received a permanent price cut to $599. Oculus is keen to bring the costs of VR entry down, also announcing Oculus Go – their first standalone VR headset launching early next year for $199.

The post Oculus Rift + Touch Bundle Gets Permanent Price Cut to $400 appeared first on Road to VR.

Facebook Marketing VP Rebecca Van Dyck Joins Oculus as Chief Marketing Officer

Facebook’s VP of Marketing, Rebecca Van Dyck, has been chosen to take over the role of CMO at Oculus.

TechCrunch confirmed the story late last week, which initially broke via an unnamed Facebook spokesperson. It’s only now that Oculus has officially released word, with CEO Hugo Barra announcing the news on twitter. Barra joined the company from his position as Xiaomi’s Global VP earlier this year.

Van Dyck has worked as Facebook’s VP of Marketing for over 5 years, and previously held leading marketing roles at Apple, Nike, and Levi’s.

The official announcement of Van Dyck’s new role comes one day after the end of ‘Summer of Rift Sale’, which saw the Rift + Touch controller bundle slashed from $600 to a temporary price of $400. While timing could be either purposeful or coincidental, hiring a new CMO could mean a forthcoming ramp-up in marketing activities, making way for holiday season deals, or even getting a strategy in place for the release of new products and content.

Oculus’ previous CMO, Elizabeth Hamren, left the company in April for a spot as VP of the ‘Mixed Reality’ division at Microsoft.

We suspect more reveals will come out during Oculus Connect 4, the company’s annual developer conference taking place October 10-12. We’ll have feet on the ground, so check back then for more VR news.

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