Yes, TPCast’s Wireless VR Solution Does Work with Vive’s New Deluxe Headstrap

Wondering if Vive’s newly announced powered up Deluxe Audio Strap upgrade will work with TPCast’s promising wireless VR solution? Wonder no longer.

With the huge wave of accessories announced by HTC for it’s SteamVR powered Vive headset at CES yesterday, we were wondering if any thought had been put to the interoperability of each. Chief among those were whether two of the most desirable upgrades, TPCast’s recently revealed wireless VR add-on and HTC’s official Deluxe Audio Strap. Will the replacement head harness, now packing integrated audio, and its bulkier form factor fit TPCasts’s headset mounted device?

SEE ALSO
New HTC Vive 'Deluxe Audio Strap' Adds Integrated Headphones, Ratcheting Headstrap

Well, to quell those concerns, Daniel O’Brien, HTC Vive’s GM, just tweeted visual confirmation that yes, they do indeed co-exist just fine. The tweet included O’Brien holding a Vive complete with Deluxe Audio Strap fitted and the TPCast wireless receiver and video / IO module fastened securely. This means those who are considering both accessories can buy with confidence, and from what we’ve seen from community feedback, it’s likely this pairing will be a huge hit with the hardcore fans at least.

SEE ALSO
More Details Surface on Wireless Vive Upgrade Accessory, Global Orders May Be on the Way

How much will the pair cost together? Unfortunately we can only tell you that the TPCast wireless add-on, which uses 60Ghz Wireless HD transmitter and receiver as well as a compressed video stream to beam low latency imagery to the Vive headset, will cost $249 once it goes on general release this year. HTC are already taking pre-orders in some regions for the device.

The post Yes, TPCast’s Wireless VR Solution Does Work with Vive’s New Deluxe Headstrap appeared first on Road to VR.

Hands-on: HTC’s New Vive Tracker Makes VR More Immersive With Specialized Accessories

The Vive accessory market is about to get a huge boost thanks to the newly announced HTC Vive Tracker. Gaming, training, and more benefit from the enhanced immersion that comes from wielding “real” tools, weapons, and instruments.

Today I was a sniper, a firefighter, and a professional baseball player, all thanks to VR. I’ve actually done all of those things in VR before, but this time I actually held a real (mock) gun, a high-pressure hose-nozzle, and a regulation baseball bat, and the immersion was far greater than just pretending a controller was any of those things.

While motion controllers are great for in-home use and cover a wide range of general VR uses cases, there’s always going to be niche experiences that benefit from having the genuine article in your hands. For the most part, pistols are fine with a generic motion controller, but if you want to do virtual long range shooting, you’re going to want a proper rifle-shaped device so that you can hold it in the right position, look down the scope, and keep the stock to your shoulder.

vive-tracker-and-accessories-5 vive-tracker-and-accessories-3 vive-tracker-and-accessories-1 vive-tracker-and-accessories-2

Thankfully, HTC’s new Vive Tracker is about to make specialized VR accessories way easier to use for both consumers and out-of-home VR businesses. The self-contained device is tracked by the same system as the Vive headset and controllers, and can be easily attached to everyday objects or custom-built VR accessories. With an integrated battery and its own wireless connection to the host computer, the device not only tracks objects, but can also send information like button presses and trigger pulls to the computer. With all tracking and input unified into the same system that VR devs already know how to build for makes things easier all around.

vive-tracker-and-accessories-12 vive-tracker-and-accessories-11 vive-tracker-and-accessories-6

As a testament to the Vive Tracker’s breadth of uses, HTC today showed off the device with integrations across a huge range of different use-cases thanks to accessories from a number of partners. Everything from gloves to guns to bats, and even a “real” virtual camera were demonstrated.

Among a number of experiences which used the Vive Tracker with specialized accessories, here’s what it was like to be a sniper, a baseball player, and a fireman in VR.

VRsenal VR-15 and ‘The Nest’ – Sniper

vive-tracker-and-accessories-15VRsenal had their VR-15 gun controller and haptic backpack running with The Nest, a sniping game for the Vive. The VR-15 had formerly housed an entire HTC Vive controller, but has newly integrated the Vive Tracker into the gun. The rifle, which is built for out-of-home VR systems, is appropriately heavy and robust, and includes a trigger along with two joysticks on either side of the foregrip for interacting with the game (in The Nest, this was used to toggle zoom power).

vive-tracker-and-accessories-17 vive-tracker-and-accessories-14

This version of The Nest had an integrated 3D model of the VR-15 that was identical to the controller in my hands. Sniping enemies at a distance from the vantage point of a small, high window was a blast thanks to the realistic weapon, which allowed me to tilt my head down to get an angle on the gun’s virtual scope.

Unlike trying to use a two-handed weapon like a rifle with two disconnected VR controllers, it was easy to use my forehand for subtle adjustments before firing, and the weight of the gun meant I didn’t get that annoying shaking that can easily be seen in VR when a large virtual object is connected to a much smaller real object (like the Vive controller). When I finally squeezed the trigger, the haptic backpack I was wearing gave me a very satisfying rumble that added to the immersion.

Continue Reading on Page 2 >>

The post Hands-on: HTC’s New Vive Tracker Makes VR More Immersive With Specialized Accessories appeared first on Road to VR.

1,000 Vive Trackers to be Given Away to Developers Ahead of Launch

vive-tracker-featured-1HTC’s new Vive Tracker accessory was announced today, and while the company says it will launch to consumers in Q2 2017, ahead of that release HTC plans to give away at least 1,000 to VR developers.

At CES 2017 today, HTC announced their new Vive Tracker accessory, a standalone tracking device which is made to attach to real-world objects and third-party accessories. The company showed the Tracker in use with a wide range of third-party accessories.

SEE ALSO
Vive Tracker Enables a Bevy of Bats, Guns, Gloves, and Other Tracked Accessories

While one use-case is direct to consumer, HTC is also expecting the developer community to be a major part of the Tracker’s ecosystem, enabling companies to make trackable accessories without the need for more complex total integration with SteamVR tracking technology.

Like the ‘Vive Pre’—of which thousands were given away ahead of the Vive’s consumer launch—HTC said they’d give away at least 1,000 Vive Tracker units to developers ahead of the device’s Q2 consumer launch. Details on how developers can secure one will be made available at a later date, though it sounds like it will be an application-based process.

Pricing on the HTC Vive Tracker hasn’t yet been announced, though we suspect it will be around $100, putting it in line with the cost of the Vive controller which has similar components.

The post 1,000 Vive Trackers to be Given Away to Developers Ahead of Launch appeared first on Road to VR.

Vive Tracker Enables a Bevy of Bats, Guns, Gloves, and Other Tracked Accessories

Today at CES 2017 HTC announced the Vive Tracker, a standalone tracking module that’s designed to attach to anything to become tracked in the virtual world.

We heard at least as far back as the reveal of the HTC Vive headset back in 2015 that we might one day see a standalone ‘puck’ tracker using the tracking tech, and now it’s finally real. The Vive Tracker is a compact standalone tracking device made to bring real objects and third-party accessories into virtual reality.

vive-tracker-featured-1The Vive Tracker uses the same SteamVR Tracking technology that’s found on the Vive headset and controllers and is promised to have the same accuracy. The Tracker has an integrated battery, a microUSB port, and what appears to be a standard camera-type mounting screw. Like the Vive headset and Controllers, the Tracker has its own wireless connection to the computer. Thanks to the microUSB port, third-parties can send data about their accessories to the host computer, which means that button clicks, trigger pulls, and other events can be used without requiring a separate connection to the computer. With more than 20 tracking points on the device, the unit is designed to fit a wide range of uses while remaining compact.

At the accessory’s reveal today, HTC showed how it could be integrated into a wide range of third-party products. We saw everything from bats to guns to gloves and even a firehose simulator from partners who worked with HTC to make their accessories work with the Tracker.

SEE ALSO
Second-gen Lighthouse Chip Could Improve Tracking, Reduce Cost of HTC Vive 2

The Vive Tracker has not yet been priced, but given the similarity to the Vive controllers, we guess the Tracker will be priced around the same $130 mark. The Vive Tracker release date is in Q2 2017.

The post Vive Tracker Enables a Bevy of Bats, Guns, Gloves, and Other Tracked Accessories appeared first on Road to VR.

Vive Deluxe Audio Strap Gets June 6th Release Date

HTC announced a serious looking upgrade for its Vive headset earlier this year at CES 2017. The ‘Deluxe Audio Strap’ replaces the original device’s harness and upgrades it with integrated headphones and a new, more robust adjustable head assembly.

Update (5/2/17, 3:16PM PT): HTC has confirmed both the price and release date of the Vive Deluxe Audio Strap: the accessory will launch on June 6th for $100. The company has also confirmed that all new purchases of the Vive ‘Business Edition’ headset will come standard with the Deluxe Audio Strap.

Original Article (1/4/17): At CES 2017, HTC may not be announcing the next generation of the Vive headset, but it is concentrating very hard on giving the existing Vive owner every opportunity to enhance their experience with their hardware. In a press conference today, the company released information on a significant number of peripherals for Vive.

Vive-consumer-unboxing-(5)
The consumer HTC Vive’s standard headstrap.

When the HTC Vive went on sale in April this year, many reviews commented on the incredible experience the new hardware offered, but lamented that the consumer hardware perhaps fell short in the ergonomics and ease-of-use department. Chief among the concerns were around headset weight distribution and the niggling irritation of plugging in and then somehow donning a separate pair of headphones after you have the headset on. Compared to the (then) just-released Oculus Rift, the fit and finish of the Vive felt rushed.

SEE ALSO
Vive to Get Eye-tracking Add-on with Optional Corrective Lenses

Well, HTC is returning to the original design and offering those customers who feel the above issues are worth it, a full replacement assembly for the head-strap which addresses at least some of those concerns. The new Deluxe Audio Strap (catchy!) acts as a slot-in replacement for the original head-strap. It’s a much more robust looking all-in-one design which includes adjustable integrated headphones (which connect to the Vive’s on-board audio jack). Additionally, the Deluxe head-strap does away with the elastic action of the original and instead puts a solid harness with ratchet tightening disc, similar to that seen on the PlayStation VR. Simply turn the disc to tighten the fit. Additionally there’s also a new 3-in-1 cable guide along one edge of the headset.

“We’ve continuously improved the core  Vive  experience, making it more comfortable and easier to use,” said Daniel O’Brien of HTC’s Vive. “The Deluxe Audio Strap evolves this mission further, offering a seamless audio solution that also fits more comfortably for Vive users.”

SEE ALSO
New HTC Vives Weigh 15% Less Than They Did at Launch

The Deluxe Audio Strap will ship to retailers in Q2, and will be available to order on Vive.com. Pricing, says HTC, will be announced at a later date, which leaves us wondering how much we’d pay for such an accessory on an already fairly costly device. The answer depends on how comfortable is it and how good those integrated headphones are. Luckily, we’ll have a hands-on with the Deluxe Audio Strap for you shortly to give you insight into both.

The post Vive Deluxe Audio Strap Gets June 6th Release Date appeared first on Road to VR.

More Details Surface on Wireless Vive Upgrade Accessory, Global Orders May Be on the Way

Earlier this week it was revealed that HTC would be offering a wireless Vive upgrade kit made by TPCAST. More details have surfaced on the device ahead of its Q1 2017 launch.

Made available so far only through HTC’s Chinese Vive website, alongside other official accessories, the TPCAST device is said to make the Vive completely wireless from its host PC, with the Vive division’s Chinese president, Alvin Wang Graylin, claiming there’s no noticeable difference in the wired vs. wireless performance. The company creating the device is part of HTC’s ‘Vive X’ accelerator program.

The 1,400 RMB (~$220) device went up for pre-order last week through the Chinese Vive site and had sold out within minutes. There’s no telling how many units were actually available for pre-order, so it’s unclear whether or not there’s reason to be surprised, but it’s clear that people are very interested in the idea of making the Vive wireless.

Though it was reported prior to the pre-orders that the Chinese Vive site would allow customers to order the device internationally, several people who attempted to ship it outside of China reported that they were unable. Graylin tweeted that we’re likely to see a new round of pre-orders for the TPCAST wireless Vive kit, and that it “should make global orders easier.”

Details of the device are beginning to surface, including indications that it could be used with other VR headsets. TPCAST’s website reveals that the product is based on 60GHz wireless technology. The company claims 15ms latency, though it isn’t clear at this time exactly what that latency figure encompasses. The VR industry largely agrees that latency needs to be lower than 20ms to make things quick enough for high immersion, but it isn’t clear if the TPCAST device adds an additional 15ms to what’s already there, or if it fits within the existing 20ms envelope.

tpcast-transmitter
The TPCAST transmitter sits atop the users head

60GHz wireless technology is being investigated by a number of companies for use in wireless VR applications, including one that Valve invested in separately from HTC. While the frequency provides lots of bandwidth, it isn’t great at penetrating surfaces, meaning that it’s most effective when the transmitter has direct line-of-site to the receiver. The TPCAST wireless Vive kit has the transmitter mounted on the user’s head to give it a direct view to the receiver, but there’s certainly times during room-scale VR play where the user may be turned away from the receiver with their head tilted at an angle that would break line of sight; the player’s hands could also get in the way, though it isn’t clear yet how these situations might impact the TPCAST device’s performance, mostly because we don’t know the recommended setup for the system which could possibly use multiple receivers or recommend a special placement to prevent transmission issues.

tpcast-battery-pack

Seen on the company’s site is also a concept sketch of what the battery connector and packs could look like. The company has shown some concept images of their product with a small head-worn battery, but also suggested that a larger battery is in the works that the user would wear in their pocket. The bigger battery is claimed to be able to run the Vive for 2-5 hours, and it looks like the system is made so that batteries can be quickly swapped.

A Reddit user who detailed some info of the device claims that when it comes to whether or not the wireless kit could be used for other headsets like the Oculus Rift, TPCAST “hints about this quite clearly.”

Skepticism about the device remains, but excitement at the prospect of a wireless high-end VR headset is palpable. We’re hoping to learn more before the unit begins shipping in Q1 2017.

The post More Details Surface on Wireless Vive Upgrade Accessory, Global Orders May Be on the Way appeared first on Road to VR.