Strategy Title Brass Tactics Delayed Until 2018

Due for release this month as an exclusive to Oculus Rift, Brass Tactics has now been delayed by several months until early 2018.

Developer Hidden Path Entertainment made the announcement via the Oculus Blog today, saying that with the extra development time it plans on adding new units and more tech tree options.

Brass Tactics

“Up until now, we’ve had a balanced set of eight standard units that everyone had access to in-game: archers, warriors, cavalry, tanks, mechanics, artillery, wasps, and the titan,” said Game Director Michael Austin. “We’re nearly doubling the number of choices and breaking the symmetry between players. You can easily choose one of the thematic sets we’ve created, or you can customize your own and pick the eight units that best represent the way you like to play.”

The studio will be holding an open multiplayer beta in January. Check out VRFocus’ preview of Brass Tactics from the Game Developers Conference (GDC) 2017 or the interview with Hidden Path Entertainment’s CCO Mark Terrano.

“The best feeling in the world as a game developer is to take a great game and make it awesome,” Austin added. “Once you’re at that point where you’ve put in all the features, each day and week is transformative in making the game better—momentum really picks up. We’re going even farther down that path, ensuring the best possible experience for players at launch.”

Brass Tactics is now scheduled to launch on 22nd February, 2018. For any further updates, keep reading VRFocus.

Rift Exclusive Strategy Game Brass Tactics Coming Soon

Rift Exclusive Strategy Game Brass Tactics Coming Soon

Real-time strategy VR game Brass Tactics is coming exclusively to the Rift on Oct. 19.

We first tried the strategy title at GDC and found it to be an enticing multiplayer strategy game offering a giant tabletop upon which to build and command troops in either co-op mode or head-to-head with another player. The creator made Age of Empires II, so it has a similar feel to it, though Brass Tactics takes its name from the clockwork look of the environment.

Hidden Path Entertainment previously adapted its tower defense game Defense Grid 2 into a great VR title. The company also built dioarama-based Witchblood for Rift and Gear VR. With Brass Tactics being Hidden Path’s third VR title, we have high expectations for this latest game built from the ground up for VR interactions. You can pull yourself across the battlefield quickly to survey skirmishes, grab structures and place them where you want and direct troops with hand gestures.

We’re looking forward to spending some significant time with the game in the coming weeks. It is available for pre-order now at around $25, a discount of 15% ahead of release.

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Like Clockwork – Brass Tactics Coming To Oculus Rift In October

Real-Time Strategy seems to be having something of a resurgence in popularity on virtual reality (VR). With PlayStation VR title Korix, Cosmic Trip for the HTC Vive and Brass Tactics, which is due out soon for the Oculus Rift.

Utilising a clockwork, steampunk aesthetic and classic RTS gameplay that anyone who has played an RTS such as Starcraft II or any of the Command & Conquer series will be familiar with. Hidden Path Entertainment have chosen a style which offers a virtual table top, where deployed units can be manipulated using the Oculus Touch controllers. Players can choose a lofty birds-eye view, or get down to the level of a soldier to see battles play out.

On release, Brass Tactics is set to feature a five mission campaign mode, a quick-play skirmish mode with a head-to-head version option and another multiplayer option where two players can team up to face an AI opponent.

Brass Tactics

The ‘fog of war’ that has long been a component of RTS titles has been done away with. The table-top format allows players to see what their opponent is up to, opening up new strategic possibilities, but also allowing for feints and disinformation as on a real battlefield.

Brass Tactics will be released for Oculus Rift on 19th October, 2017. A price point is yet to be confirmed, nor is it known if there are any plans to bring the title to other VR platforms.

You can check out the VRFocus hands-on preview of Brass Tactics Here.

VRFocus will bring you further information on Brass Tactics as it becomes available.

Hidden Path Brings Popular Tower Defence Title Defense Grid 2 to Gear VR

This week Hidden Path Entertainment has brought its highly successful tower defence title Defense Grid 2 to Samsung Gear VR, as well as offering a free trial for mobile users and Oculus Rift owners.

The studio launched Defense Grid 2: Enhanced VR Edition to Oculus Rift on launch day and now Gear VR owners get to experience all the same content.

Defense Grid 2 GearVR

What’s new about the launch is a new ‘free to try’ aspect Oculus has started, with Defense Grid 2 being the first title. Previously the company has had demos available but they’ve been few and far between. Instead this new option is actually the full videogame – rather than just a slice – with players only able to access a certain part of it. In this case Chapter 1 is available to fully play, if they like it then they can pay to access the rest of the title which is a further five chapters.

This is the same for both headset versions, and if it proves popular will likely see a continued roll out as new content is released.

The Gear VR version of Defense Grid 2 features complete controller support, whether that’s the headset touchpad, a Bluetooth gamepad, or the new Gear VR controller.

VRFocus reviewed the Oculus Rift version last year, giving it the full five stars, saying: “Hidden Path Entertainment know what they’re doing with tower defence videogames. They’ve taken their tried-and-tested method, not messed too much with the core formula and come up with Defense Grid 2: Enhanced VR Edition. In doing so they’ve created an addictive title that continues to do the series proud.”

For any further updates from the studio, keep reading VRFocus.

It’s all About Outsmarting Your Enemy in Brass Tactics

VRFocus has already covered Brass Tactics in this previous preview, but it’s always good to get a refreshing look at the same game. From the makers of Age of Empires II comes a real-time strategy (RTS) videogame where you have to destroy the enemies’ castle and defend your own. Hidden Path Entertainment has several other virtual reality (VR) titles on different platforms, but Oculus has funded and supported the making of Brass Tactics, so it makes sense that the videogame is coming exclusively to Oculus Rift with Touch later this Fall.

Brass Tactics has a five mission campaign and a skirmish mode as well, with head-to-head versus and an interesting two player co-op against an AI opponent with two different personality types. You’ve got twenty minutes to defeat the enemy and this game will feel very familiar to anybody who has played RTS games. It’s tabletop, and you’ll be able to see what your enemy is doing on the map. Expect to be kept on your toes as you try and outsmart, outflank and outmaneuver your enemy.

To find out more about the videogame watch the video below.

Preview: Brass Tactics – Can the Dev Behind Defense Grid Pull off Another Winner?

Real-time strategy (RTS) titles have found a home on virtual reality (VR) head-mounted displays (HMDs), with the likes of Force Field VR’s Landfall and Siegecraft Commander showcasing some of the different avenues available. Now Hidden Path Entertainment, the studio behind the highly rated Defence Grid 2: Enhanced VR Edition, has taken its experience in tower defense and created medieval RTS Brass Tactics for Oculus Touch.

Set in a steampunk style world, players are presented with keeping their castle safe whilst destroying the opposing enemy’s with a range of clockwork troops. These vary from classic medieval knights and archers, to cavalry, artillery weapons and massive four-legged tanks.

Brass Tactics

Anyone even vaguely familiar with RTS style gameplay should be able to pick up Brass Tactics fairly quickly. In a tabletop format, this can be manipulated by using both touch controllers to adjust the height of the table, effectively giving you a zoom function should you wish to get into the heart of battle or watch proceedings from a bird’s-eye view. Should you wish to quickly move around the map only one controller is required to perform the process.

Hidden Path had one map on demonstration (seen above), a sprawling multi-tiered level featuring several outposts to occupy. This enables you to push your advancement across the battlefield, holding key areas to bottleneck opponents, whilst providing extra resources to build more units and upgrade them. Upgrading isn’t done in a menu, rather at your castle. Upgrade options appear as new buildings which can be placed in various slots around the castle. But you can’t just go upgrading without some strategy, there’s only a finite amount of spots available, so maxing out your archers, or improving build times will reduce the possibilities to improve other troops.

Your troops are built at these outposts, with match progression unlocking more powerful options. Buildings are selected by tilting either controller as if looking at a watch. This brings up a panel with the current available selection and you simply pick the appropriate option with the other controller. It’s been done before, but it’s neat and works effectively, especially when in a rush.

Brass Tactics

A nice feature that’s fundamental to the core gameplay is the selection of on field allies. You can select a single squad with a point a click of the trigger, if you wish to select more squads just wave the controller near to the other units. A single squad brings up one arching white arrow, while multiple units will increase the number of arches. It’s a great visual aid that lets you position troops precisely on the battlefield.

At present this is still an early build with the basic game mechanics working solidly. Brass Tactics is set to feature a single-player campaign and co-op, alongside the shown one-on-one multiplayer which should add enough scope for a good replay factor. As long as Hidden Path can added enough maps and in-depth upgrade options, the title should satisfy the demands of even the most die hard of RTS players when it arrives this year.

Oculus Touch Gets New RTS With Brass Tactics

Hidden Path Entertainment have combined elements of traditional table-top wargaming with computer real-time strategy to create Brass Tactics, a virtual reality (VR) RTS exclusive to Oculus Touch.

Brass Tactics was premiered at GDC during the Oculus Studios event. Gameplay for the demo involved one-on-one army combat, with each commander at one end of a huge virtual table. Players can select from a large variety of units ranging from medieval knights to laser tanks in order to take over territory and earn ore and jewels which allow the player to upgrade their units.

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Hidden Path have actually entirely done away with the ‘fog of war’ obscuring of the map common to other RTS videogames such as Starcraft and the Command and Conquer series. This creates an environment closer to table-top games where both sides can see the full extent of the map.

Hidden Path Entertainment co-founder Mark Terrano says in an interview with Ars Technica; “Real-time strategy is already hard to make, Virtual reality only adds more challenge. Typical real-time strategy has lots and lots of interface,” Terrano added. “For example, your base upgrades. Rather than have a tabbed menu with icons, they’re these buildings you pick up in your hand and snap into the board.”

Hidden Path is aiming for an October 2017 launch and says the retail version will include a five-mission solo campaign, a cooperative campaign against the AI and a full online RTS match system.

You can watch the GDC announcement trailer below. Further information on Brass Tactics and GDC will be brought to you by VRFocus as we get it.

GDC 2017: Brass Tactics Combines Real-Time Strategy With Oculus Touch

GDC 2017: Brass Tactics Combines Real-Time Strategy With Oculus Touch

The studio behind popular strategy games Age of Empires II and Defense Grid 2 VR (Review: 8/10) have found success in the genre before, but now Hidden Path Entertainment is developing a brand new title for VR headsets. We went hands-on with the new game, Brass Tactics, at GDC 2017 and found a fun new approach to a classic genre in VR.

The core vision behind real-time strategy game Brass Tactics comes from Age of Empires 2 lead designer Mark Terrano, who is founder and chief creative officer at Hidden Path. The VR version of the studio’s earlier Defense Grid 2 converts the intricate battlefields of the traditional tower defense game into a highly detailed tabletop diorama that can be explored up close. It is immensely satisfying to see these kinds of rich and bustling miniature worlds floating in front of you. Games like Landfall (Review: 8/10) from Force Field continue to push these kinds of miniature-scale games forward in VR. Both those titles, however, are built for gamepads. While we rated each as being great, you can only do so much with that interaction approach in VR. This is where Brass Tactics comes in, which uses Oculus Touch controllers to let you control its clockwork mechanical units.

UploadVR Games Editor David Jagneaux and I initially commanded our armies from opposite ends of a very large battlefield spread across the surface of a table. The height of the table can be adjusted by pressing grip buttons on both controllers and raising or lowering them.

To move, all you need to do is press the grip button on one hand and pull. It took a minute to get acquainted with this approach of getting around but I found it very responsive and comfortable. In just one play session I was getting good at skimming across the surface of the map to move from spot to spot with a single tug.

And it may have been my speed that ultimately crushed David’s attempts to mount any sort of serious defense against me. You grab structures to place them on the battlefield so you can summon more troops and try to press onward.

At one point David and I encountered each other in the middle of the map and I felt a surge of adrenaline at the sudden realization he was micromanaging the same portion of the battle. I immediately rushed off to gather more troops and send them back to David’s location.

The game also offers a catapult feature in the corner of the map you can try to dial in and manually bombard a location. I found it more useful to manage my armies and direct them to key locations that David either wasn’t paying attention to or didn’t understand how to defend.

Brass Tactics from Hidden Path Entertainment is slated for release this fall with single player, player vs. player, and cooperative modes.

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Hands-on: ‘Brass Tactics’ is a True Tabletop RTS with All the Classic Trimmings

At Oculus’ off-site GDC demo booth we saw Brass Tactics, Hidden Path Entertainment’s new real-time strategy game coming exclusively to Oculus Touch after their hit tower defense game Defense Grid 2 Enhanced VR Edition (2016). Filled with a bevy of miniature structures and multiple toy soldier units, the little tabletop world promises to deliver familiar RTS gameplay in a VR setting.

Putting on the headset, Brass Tactics immediately recalled a familiar design aesthetic, something that took me a second or two to recognize. The clockwork castle gyrating. The spinning brass gears. “Aha, it’s the opening to Game of Thrones,” I remarked aloud. “That’s exactly what we were going for,” responded studio founder and CCO Mark Terrano, also known for his role as lead designer on Age of Empires II (1999).

Getting a brief taste of the game, I was introduced to the basic units; archers, warriors, steampunk-ish legged tanks, flying units called ‘wasps’–all of them covering the classic roles found in RTSs. The full game will however feature multiple technology upgrades to choose from and 18 units (3 base units with 9 total upgrades) to keep things interesting.

brass tactics
image courtesy Hidden Path Entertainment

Called ‘the keep’, your little clockwork home base starts you out with the basics, a warrior-producing building and an archer building. From there, you send your few minions out to capture the nearest node, where you can then choose from a number of structures displayed by turning your hand palm-up and looking at it like a wrist watch. These structures will not only produce the game’s all important offensive units, but also hold the node so ore-gathering miners can automatically spawn and start generating spendable coin for your next unit upgrade.

Although it at first felt a little overwhelming, my opponent wandered back to his corner of the board and started firing a manual catapult at some of my most forward units. Looking to my side, I saw one of my own. Aiming left or right, pulling back a few audible clicks and launching a flaming boulder can wipe out an entire group of lower class units like archers.

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image courtesy Hidden Path Entertainment

As a rule, you’re only as good at RTSs as you can pay attention to everything on the board and manage all of your units. The faster and more accurate, the better. Using Touch you can quickly move around the battlefield by grabbing and flinging yourself in any direction. Lowering or raising the table to your chosen level is the only other way to physically alter the board, as zooming in and out isn’t an option. I found this adequate for the size of the board, as it wasn’t too big to be unmanageable and necessitating a wider view. While it’s small enough for you to see everything on the board as it happens, the board is still big enough though to drive you crazy with all of the lanes that your opponent can exploit to capture ore-producing nodes.

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image courtesy Hidden Path Entertainment

Matches are 25 minutes long, although I was unplugged from my 1v1 battle prematurely. Besides 1v1 online battles, there will also be a 1 player campaign, and a ‘co-op versus AI’ mode available at launch in October 2017.

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