Listen to the Universe as Here Be Dragons Launches the Next Instalment of The Possible

Last month Here be Dragons launched the first episode in a five-part series called The Possible. Called Hello, Robotit took viewers inside the secure testing facility of Boston Dynamics a robotics specialist. Now the production company has released its second instalment Listening to the Universeheading to the Laser Interferometer Gravitational-Wave Observatory (LIGO) to see how scientists are measuring gravitational waves.

Gravitational waves are tiny ripples in space time – which Einstein predicted – but were previously thought to be too small to detect here on Earth. But with LIGO that has now been shown to be possible, enabling scientists to peer into the darkest regions of space.

The Possible - ligo_5-Listening to the Universe

“More recently, an MIT physics professor did the math and concluded that Einstein was wrong,” states the video’s description. “So he built the Laser Interferometer Gravitational-Wave Observatory (LIGO), which measures almost infinitesimally small disturbances in spacetime—smaller than anything that’s been measured before. And in 2016, LIGO succeeded, detecting gravitational waves from a massive, faraway collision between black holes.”

For those interested in astronomy LIGO provides a new way to observe the universe and Here Be Dragons meets with some of the researchers pioneering the technology. Explaining how minute these waves are, Nergis Mavalvala, professor of astrophysics, MIT, explains: “Gravitational waves are incredibly hard to detect, you can think of them as ripples stretching and shrinking space as they travel through the universe. They travel at the speed of light and they pass undisturbed through every object that they meet. But by the time the gravitational wave gets to us hear on the Earth its effect is miniscule. A thousand times smaller than a nucleus of an atom, and the nucleus of an atom is ten thousand times smaller than the atom itself, and an atom is a thousand times smaller than what we can see with a microscope.

The video is available through the Within app for iOS, Android using Google Cardboard, or HTC Vive, Oculus Rift, Samsung Gear VR, and PlayStation VR head-mounted displays (HMDs).

For an update on the next instalment of The Possible, keep reading VRFocus.

Film Maker Sam Macaroni: ‘VR doesn’t have to be a solitary experience, it can be shared in a really exciting way’

Virtual reality (VR) stands as a medium in its own right, but as a very modern technology it borrows a lot from the established convention of others. Like videogames before it, VR owes a great deal to motion-picture, and at the recent Sundance Film Festival 2017, VR film maker Sam Macaroni got to grips with an experience that showcased the potential of social VR bridging the gap between videogames and movies.

Sundance_Header2

The Sundance Film Festival is an annual showcase of the latest and greatest offered by the motion-picture industry. With a heavy independent production presence, Sundance Film Festival has seen the inclusion of VR works grow significantly over the past few years. This year however, the sheer quantity of VR content demonstrated that it’s not just futurists and gamers that are interested in the medium, but creators from many different fields.

Of all the pieces on show at the event, Macaroni makes note of the latest from Chris Milk. Macaroni has been responsible for a number of notable VR works himself, such as Wookie on Vacation and the popular Junkbots with Jaunt VR. Milk however, rose to fame very quickly thanks to a collaboration with musical artist Beck entitled Sound and Vision. Macaroni clearly has a great deal of respect for Milk as a peer.

“One of the VR projects that caught my attention was Chris Milk’s Life Of Us experience. It blew my mind because you and a friend are in separate dark rooms and you both get strapped into HTC Vive headsets and are thrust into the experience together,” stated Macaroni when discussing the experiences available at Sundance Film Festival 2017. “Throughout the entire three minutes you can talk to one another as well as help each other through the adventure. When I took my headset off, I completely forgot I was standing in a dark room all by myself. I had just had this totally amazing shared experience with my friend.”

Life of Us logo

Life Of Us is a collaboration from Pharrell Williams and Megan Ellison, with Aaron Koblin and Milk, and is touted as the complete story of the evolution of life on Earth. No future release plans for the experience have yet been announced, though it’s likely that Milk’s Here Be Dragons will take the lead via the Within app currently available on VR head-mounted displays (HMDs).

“Afterwards, I was talking to Milk about Life Of Us and I was telling him that he opened my mind to the fact that two people from different parts of the world could literally hang out in VR and go on an adventure together. VR doesn’t have to be a solitary experience, it can be shared in a really exciting way. He said that’s exactly what he was trying to do with the piece. I was really impressed,” concluded Macaroni.

During Sundance Film Festival 2017, Macaroni appeared on a panel called ‘Creative Storytelling in VR’, hosted by Nokia OZO. VRFocus spoke with Macaroni about his experiences on this panel and the key takeaways for anyone looking to become a part of the rapidly growing VR storytelling field: the full interview will be available later this week.

Access Boston Dynamics Secret Facility with Here Be Dragons First Episode of The Possible

If you’ve got an interest in robotics then you might want to checkout HERE BE DRAGONS first episode in its new series The Possible. Called Hello, Robot the episode has now launched on virtual reality (VR) platform Within. 

Hello, Robot takes viewers inside the secure testing facility of Boston Dynamics which is working to create the most advanced robots in the world. A location that’s closed to the public, the video showcases some of the labs and the different projects being developed. “The dream is building machines that can go anywhere a person or animal can go, that’s how I see the future,” said Boston Dynamics CEO Marc Raibert. “We like to think we’re changing people’s ideas of what robots can do.”

Boston Robotics

The Possible is the first foray into 360-degree content by HERE BE DRAGONS’ own David Gelb – known for acclaimed documentary Jiro Dreams of Sushi, and Emmy-nominated Chef’s Table.

The series will be split into five-parts, taking viewers ‘inside today’s most fascinating scientific and technological breakthroughs in 360-degrees’ . It’ll visit numerous locales and meet with scientists tackling a range of scientific hurdles. The entire project has been developed in partnership between HERE BE DRAGONS, Within, GE, Mashable, and The Sloan Foundation.

The video is available exclusively through the Within app which is available for iOS, Android using Google Cardboard, or HTC Vive, Oculus Rift, Samsung Gear VR head-mounted displays (HMDs), and online.

VR Short Film ‘Always’ Tells a Modern Day Tale of Friendship

Here Be Dragons, formerly known as Vrse.works, has launched a new short film for virtual reality (VR) enthusiasts. The fully 360-degree motion-picture, Always, is a story-driven experience which follows the success of tie-in properties such as the Mr. Robot VR experience.

Always VR Film

The latest collaboration between Here Be Dragons and Stubhub, Always tells the story of a young woman struggling to overcome the distractions of work and daily life in the hope of reconnecting with her lifelong best friend, one last time.

Frederik Frizell, COO of Here Be Dragons, served as the Executive Producer on the piece which was directed by Hal Kirkland, who has previously worked on video projects for Led Zeppelin, OneRepublic and Coca-Cola.

Always is available to download now via the Within app, compatible with a number of different VR head-mounted displays (HMDs). VRFocus will keep you updated with all the latest VR motion-picture productions from Here Be Dragons.

Here Be Dragons & United Nations Unveil ‘Ground Beneath Her’ on 2015 Nepalese Earthquake

The United Nations (UN) has been one organisation that’s fully embraced virtual reality (VR), having created numerous experiences highlighting the plight of people all over the world. Specialist VR production studio Here Be Dragons has collaborated with the UN on several projects, and today its now revealed the sixth, Ground Beneath Her.

During April 2015, Nepal was rocked by a massive earthquake, killing almost 9,000 people. More than 3 million people were displaced by the earthquake, having to live in makeshift homes or camp-like shelters. Ground Beneath Her is a 360-degree film showcasing the struggle of 14-year-old Sabita. More than a year after the earthquake, Sabita must balance the pain of picking up the pieces after the devastation and fulfilling the everyday duties of a fractured home.

Ground Beneath Her image001

 A collaboration between the UN Development Programme (UNDP) and the SDG Action Campaign, the film was created by award-winning director Gabo Arora. “The physical and emotional pain of a natural disaster can shake lives long after the world forgets the immediate damage and hardships,” said Arora. “In Ground Beneath Her, viewers gain a better understanding of scars that remain after events like the Nepal earthquake.”

Ground Beneath Her is our sixth experience for the United Nations VR initiative that tells a delicate yet urgent story about the human spirit and the world we all live in,” said Samantha Storr, vice president and executive producer at Here Be Dragons. “While VR technology has advanced and our understanding of storytelling within this new medium has evolved, it is still the bravery and resiliency of the human spirit that makes these films come alive with a timeless feel. Beginning with our time in Jordan for Clouds of Sidra – and now, with Ground Beneath Her – we at Here Be Dragons have been honored to witness such beauty, grace and bravery against odds and situations many of us could not imagine.”

Chiefly using sound and music rather than dialogue, with a score by Emmy-nominated composer McKenzie Stubbert, Ground Beneath Her has been released exclusively on the UNVR app today for Gear VR, iOS and Android platforms. And for further coverage of Here Be Dragons, keep reading VRFocus.

Here Be Dragons and Samsung Bring Some Holiday Spirit with The Night Before

Christmas is almost upon us and HERE BE DRAGONS, a specialist virtual reality (VR) production studio (formerly Vrse.works), has created a new immersive experience for Samsung called The Night Before in partnership with Wieden + Kennedy Portland and Deluxe VR.

Themed around the holidays, The Night Before transports viewers to the North Pole aboard Santa’s sleigh, where he then journey’s around the globe spreading Christmas joy.

The Night Before_1

You can watch the 360-degree video through Samsung VR on a standard monitor or via the app on Gear VR. Or if you’re in the area head down to one of the following three locations, either The Grove in Los Angeles, Herald Square in New York or Samsung 837 in Manhattan’s Meatpacking District.

“The Night Before feels like a defining moment in cinematic and narrative storytelling for virtual reality, and we’re very proud of how Nima Nourizadeh and team – through Wieden + Kennedy Portland’s charming story – captured the magic and spirit of Christmas,” said Patrick Milling-Smith, partner & president of HERE BE DRAGONS. “We hope that intertwining the wonderment of VR with our version of Santa’s busy night creates a timeless experience for all ages to enjoy.”

”Visual quality is incredibly important for immersion which is why we captured the footage using our custom 8K Red Helium VR Rig,” said Fredrik Montan Frizell, executive producer and chief operating officer of HERE BE DRAGONS. “The superior capture capabilities of this setup – in conjunction with the ability of Samsung Gear VR to support cube maps and h.265 codec – sets this 4D experience apart from anything else seen before.”

Check out the full list of times and dates for The Night Before, and for further HERE BE DRAGONS coverage keep reading VRFocus.

The Night Before hours of operation:

Herald Square, New York City

Friday, December 9 – Friday, December 23                  9AM -9PM

Saturday, December 24                                                      9AM -6PM

Sunday, December 25                                                         CLOSED

Monday, December 26 – Friday, December 30             9AM – 9PM

Saturday, December 31                                                       9AM -6PM

 

Samsung 837, New York City

Monday – Friday                                                                  11am – 9pm

Saturday                                                                                 10am – 10pm

Sunday                                                                                    10am – 8pm

Sunday, December 25                                                          CLOSED

 

The Grove, Los Angeles, CA

Friday, December 9                                                            10AM-11PM

Saturday, December 10                                                     9AM -11PM

Sunday, December 11                                                        9AM -10PM

Monday, December 12 – Friday, December 23            9AM -11PM

Saturday, December 24                                                    9AM -6PM

Sunday, December 25                                                      CLOSED

Monday, December 26 -Thursday, December 29      10AM -9PM

Friday, December 30                                                       9AM -10PM

Saturday, December 31                                                   10AM -6PM

Oscar-Winning Director Kathryn Bigelow Discusses Her First VR Film ‘The Protectors’

Oscar-Winning Director Kathryn Bigelow Discusses Her First VR Film ‘The Protectors’

Attendees at next year’s Tribeca Film Festival will be the first to experience the debut 360-degree film from Oscar-winning director Kathryn Bigelow titled, The Protectors: Walk in the Ranger’s Shoes. The 8-minute short film was created through a partnership with Here Be Dragons, National Geographic Channel, and Annapurna Pictures. Here Be Dragons creator Imraan Ismail served as co-director of the virtual reality production, which recently shot in Garamba National Park in the Democratic Republic of Congo.

The film gives viewers a first-hand look into the lives of the park rangers who are the only defense for the African elephants who roam freely. Over 30,000 elephants are murdered for their ivory every year by poachers. We’ve seen other ways that immersive mediums are being used to champion conservation efforts as well.

Bigelow, the director of films like Last Days and The Hurt Locker, talks about her experience of telling an emotional story through 360-degree technology in this exclusive interview.

UploadVR: How did you get involved in generating awareness and helping to save the elephants?

Kathryn Bigelow: Working to save elephants is unavoidable once you hear of their plight. That we are in danger of losing such an incredible species from the face of the earth could not be ignored. When you dig deeper and realize that the groups involved in poaching are doing so to fund terrorism it truly becomes an issue that demands support from anyone and everyone, our national security depends on it.

UploadVR: Why did you decide to explore 360-degree filmmaking with this project?

Kathryn Bigelow: The 360 aspect really puts you in the space, the environment, being able to look behind you, above you. In the case of ‘The Protectors’ 360 lets you see the world from the point of these Rangers who are the last line of defense for the elephants. That sense of the world they inhabit, their courage in the face of incredible odds, coupled with the emotional impact of the stories they tell really inspires action.

UploadVR: Creatively, what has this medium opened up in telling the story of “The Protectors”?

Kathryn Bigelow: Again, the opportunity to experience the physical space with an emotional connection to the subject matter, the immediacy of that connection, really connects you to the stories told by the park rangers.

UploadVR: How has Here Be Dragons team’s experience in this medium helped you?

Kathryn Bigelow: Certainly they provided invaluable guidance to myself and Imraan throughout this process from prep to execution.

UploadVR: What are the challenges of giving the viewer freedom to explore, while also telling a story?

Kathryn Bigelow: It is not a challenge as much as accepting that you are relinquishing some control over how the end product is consumed in exchange for a deeper connection to the material for the viewer.

UploadVR: How has the importance of sound and audio evolved with 360-degree storytelling?

Kathryn Bigelow: Sound should never be taken lightly in any film experience, however the fact that much VR content will be consumed with headphones likely will lead to a more nuanced auditory experience.

UploadVR: What has been the most challenging aspect of this project thus far?

Kathryn Bigelow: The stakes are high; elephants could be extinct in our lifetime. It’s up to us to either fail them or save them.

UploadVR: What impact do you feel “being there” in the presence of these rangers in Garamba National Park will have on connecting emotionally with viewers?

Kathryn Bigelow: The emotional connection comes from the passion these rangers show, they risk their lives for very modest means because they believe that future generations need these elephants to still exist. Being dropped into the environment through technology heightens your awareness of the stakes and drives home the brutality of the poaching.

UploadVR: Is there anything from a technological leap perspective you can compare 360-degree filmmaking and virtual reality to when you look at the history of Hollywood?

Kathryn Bigelow: That remains to be seen, the important thing is that right now it has given us an opportunity to walk in the shoes of the rangers and that constitutes the thin line between the next generation seeing elephants in the wild or only in pictures.

UploadVR: What impact do you feel the continued release of new headsets from PlayStation VR to Google Daydream to the recent Samsung Gear VR, Oculus Rift and HTC Vive will have on enticing more people to create in 360-degrees?

Kathryn Bigelow: I am sure the market will rise to the demand.

Here Be Dragons creatives also provided some  input on this project.

UploadVR: What’s it been like not only capturing these elephants in 360, but also bringing people to their home environment in Africa?

Imraan Ismail, Co-Director: One of the goals of the film was that by bringing you up close and personal with these magnificent creatures, closer than you could possibly in real life, where you can hear their breath and see the beauty that it would inspire support for conservation efforts. We were able to achieve that in the film. Personally, as someone who was on the ground, who knows how hard it was to capture the footage we did and who even survived being charged at by an elephant as part of the effort, I’m incredibly proud of the team and our work, and am hopeful of it making a difference to everyone who sees it.

UploadVR: What impact do you feel the continued release of new headsets from PlayStation VR to Google Daydream to the recent Samsung Gear VR, Oculus Rift and HTC Vive will have on enticing more people to create in 360-degrees?

Patrick Milling-Smith, Producer/President of Here Be Dragons: Larger audiences, mainstream platforms. PlayStation is a household device with varied audiences who have diverse content preferences – gaming and otherwise. PlayStation VR as an extension is a very exciting platform for content creators to push VR as a creative medium into its first steps toward maturity. Daydream represents the initial maturation of cardboard and virtual reality within the Google Play ecosystem. Cardboard, for all its limitations, has brought VR to more people than any other device and Daydream’s added capabilities promise to bring that broad audience a much higher quality experience that content creators are eager to develop for.

UploadVR: What kind of call to action will be incorporated into this film or alongside the release of it?  What can people do now to help?

Patrick Milling-Smith: The call to action is hopefully magnified by the power of the film, the urgency of these brave Rangers and the resonating power of VR as a medium. The reason Kathryn chose 360 film making for this is to take you on a visceral journey where you feel a true sense of presence in the Rangers stories.  It is our hope that the power of being on the ground as the story unfolds, being a witness and essentially teleported to heart of the DRC, a place you would never experience any other way, will inspire an audience to spread awareness. Watch the film. Look the Rangers in the eye and It would take an unbelievable amount of apathy to not be spurred in to trying to help. This fight needs urgent help so stand up and take action. Go to  information on how best to stop this crisis from reaching a point of no return. There is a road map for activism and charitable organizations on the front lines who need all the help they can get. Merely getting the rangers adequate equipment is a start.  Help get boots for instance. Supporting organizations like African Parks for a start.

Tagged with: , , , , , , ,

Life In 360°: A Terminal Full Of Hope

Being stuck at the airport was one thing, but what if it was your home? I’m not talking about in the sense of the Tom Hanks film The Terminal here either. What if it was actually your new home – because it was also your escape from the unfathomable things you’ve left behind? Welcome to Monday – and a new 360 degree experience to remind you that no matter your own troubles, don’t forget that there are plenty of others in the world in a more precarious position than you.

Today’s video covers the ongoing refugee crisis and is part of the ‘Stories of Humankind’ series and one recorded for Facebook by Here Be Dragons – a Los Angeles studio which should be familiar to regular VRFocus readers – in collaboration with Therapy Studios, Johnson & Johnson and charity Save The Children.

The video shows life for a thousand refugees housed in Berlin’s Tempelhof airport in Germany. An airport that has been decommissioned. Life is not easy, far from it but in amongst the pain there is the occasional ray of sunshine to lift the gloom. This video, which includes the first-hand accounts of the refugees shows some of those moments.

VRFocus will be back on Wednesday with another Life In 360 degrees, until then be sure to check back regularly for the latest news and features on virtual reality (VR).