God-of-War-Director David Jaffe wünscht sich Entwicklung eines VR-Horror-Titels

In einem Gespräch innerhalb eines Livestreams äußerte sich David Jaffe, Entwickler von God of War, neben den Erfolgen des Franchises zudem über die VR-Technologie mit Fokus auf PlayStation VR (PSVR). Mit enthusiastischen Worten verkündet der bekennende VR-Freund währenddessen, seinen Wunsch an einem VR-Horror-Titel zu arbeiten.

David Jaffe – God-of-War-Designer möchte an VR-Horror-Titel arbeiten

Während seines Livestreams führte David Jaffe im Stil einer Talk Show ein Telefongespräch mit Corly Barlog, dem Director und Writer der letzten Teile von God of War. Innerhalb des lockeren Interviews nahm das Thema Virtual Reality einen größeren Stellenwert in der Konversation ein.

Auf die Frage hin, ob sich Barlog zukünftig an der Entwicklung eines VR-Titels beteiligt, rückte das Thema Motion Sickness zunächst in den Vordergrund:

“Ich weiß nicht, was die Zukunft bringt. Derzeit habe ich selbst noch das Problem, dass mir nach mehr als 25 Minuten innerhalb der VR schlecht wird. Ich habe das Farpoint-Spiel ausprobiert und war begeistert vom Gameplay mit dem Gun-Controller, aber meine Güte! Von der Fortbewegung wurde mir übel. Das neue Firewall: Zero Hour [sic!] sieht aber unglaublich aus! Ich würde es liebend gerne ausprobieren, aber müsste vermutlich unterbrechen, weil mir schlecht werden würde.”

David-Jaffe-God-of-War

Jaffe dagegen ist begeistert von der Technologie und den Möglichkeiten:

“Wenn du einmal Room Scale VR ausprobiert hast, möchtest du nichts anderes mehr probieren. Es ist absolut unglaublich. Ich bin derartig gehookt, dass ich sofort ins VR-Gaming einsteigen würde. Eine gute VR-Erfahrung kann absolut transformativ sein. Mein Traum war immer Spiele in einem Holodeck zu entwickeln, aber dafür werden wir wohl nicht lange genug leben. Room-based VR wirkt jedoch wie die Zukunft des interaktiven Entertainments.”

Auf die Frage hin, welche Art von VR-Titel Jaffe gerne entwickeln würde, teilte er seine Vision:

“Ich würde liebend gerne ein Horror-Spiel machen, welches im Setting des Dammbruchs in Katrina angelegt ist. Also ein Spiel rund um dieses Ereignis mit Särgen, die durch die Straßen gespült werden, ähnlich zum Scuba Diving, jedoch auf einem Boot. Quasi ein “Der weiße Hai” mit übernatürlichen Elementen in einer überfluteten Stadt in New Orleans.”

Seine Liebe für VR-Spiele entwickelte Jaffe beim Spielen von Resident Evil 7 mit der PlayStation VR (PSVR). Die beeindruckende Atmosphäre innerhalb der Sümpfe des Spiels, erzeugte bei ihm eine unglaubliche Immersion und prägten ihn nachhaltig. So bewertet er den VR-Zombie-Titel als eine der besten zehn Spieleerfahrungen, die er jemals machen durfte.

Die gesamte Diskussion zwischen den beiden Videospiel-Designern findet ihr hier:

(Quelle: Upload VR | Video: David Jaffe YouTube)

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David Jaffe, Creator Of God Of War And Twisted Metal, Wants To Make A VR Horror Game

David Jaffe, Creator Of God Of War And Twisted Metal, Wants To Make A VR Horror Game

Earlier this week on his livestream talk show, God of War and Twisted Metal creator, David Jaffe, received a phone call from Cory Barlog, the Director and Writer for the most recent PS4 God of War game that released this year. During the chat (warning: language is extremely NSFW), they discussed the series, this year’s game’s overwhelmingly positive reception, and the future for each of them.

Near the end of the part-interview part-casual conversation, they start talking about VR, mostly focused on PSVR at first. Specifically, Jaffe (a huge fan of VR) wants to know if Barlog is going to work on a VR game.

“I don’t know, who knows what the future holds on that one,” Barlog says. “I still have not gotten to a point where I don’t get nauseated after about 25 minutes in VR…I played that Farpoint game, which is so phenomenally cool with the gun controller, but man moving around, oof, that made me nauseous. Then there’s the new one that [Adam] Orth worked on, Fireteam (sic, Firewall Zero Hour), and that one looks amazing! I really want to play, but I’d be the guy that says ‘Guys, I gotta stop, I’m getting sick.'”

After hearing that reaction, Jaffe shifts gears to talk about room-scale VR, since that’s a great avenue to help cut back on motion sickness.

“Once you do it [room scale VR] you never want to go back, it’s f***ing amazing,” Jaffe says. “VR has its hooks in me so deep and so wonderfully, that if I could create the opportunity for myself to get back into games with VR, I would be all over it, that’s how transformative it can be if you have a good VR experience. The dream was always let’s make games in the holodeck, but we’re not gonna live long enough for that. Room-based VR at least makes you feel like it’s the future of interactive entertainment.”

After creating and working on a litany of Twisted Metal games, as well as designing and directing the first two God of War games, Jaffe moved on to his own studio, The Bartlet Jones Supernatural Detective Agency, which released Drawn to Death last year, a free-to-play third-person arena battle/shooting game with a bold, hand-drawn aesthetic.

After discussing VR a bit more, Barlog asks Jaffe what type of VR game he’d want to work on and, surprisingly, Jaffe already has a very specific vision.

“I would want to do a horror game,” Jaffe says. “I have a game about, sort of like when the levees broke in Katrina. I’d like to do a horror game based around, they had all the coffins floating down the street…I love the idea of doing a horror game that’s like scuba diving and you’re on a boat and it’s constantly raining, kind of like a supernatural version of Jaws set in this sort of flooded New Orleans town. I’d like to do some kind of horror game based on that.”

Near the end of their conversation Jaffe sheds some light on why he’s so entranced with VR, specifically VR horror, as it all started with Resident Evil 7, a game he played completely in VR.

“There was a sequence in that game [Resident Evil 7] where you’re out on the docks, the swamp, and there were no monsters around or anything like that,” Jaffe says. “And at that moment, in that part, I just said I’m gonna come out here, sit down on the dock, and be in that space. I’ll just listen to the f***ing frogs and watch the f***cking fireflies. That is one of my top ten game experiences of all-time, Resident Evil 7 on PSVR, it’s like I was there. To the point where I was saying I didn’t even need to go to a haunted house this year, this trumps that…the moment you put the VR headset on, it blew my f***ing mind.”

If you have 20 minutes to spare, it’s a great, insightful discussion between two prolific game designers full of fascinating details. As long as you don’t mind mature language, I’d highly recommend listening to the entire thing or even considering checking out his talk show when it airs.

Let us know what you think of Jaffe’s idea for a VR game down in the comments below!

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13 Third-Person Games That Should Get VR Ports Like Hellblade

13 Third-Person Games That Should Get VR Ports Like Hellblade

The VR adaptation of Hellblade: Senua’s Sacrifice is brilliant. Ninja Theory took one of the best, most atmospheric, and excellent games to release this entire console generation and managed to cram it all inside of PC VR headsets to give it a new lease on life. We’ve seen third-person VR games work before (Lucky’s Tale, Moss, and Edge of Nowhere all stand out) but never anything quite on this scale before.

After playing Hellblade VR, I’m convinced that there is a market for re-purposing third-person non-VR games for VR devices when done right. As a result, I’ve put together this short list of third-person non-VR games that I would absolutely love to re-experience through the lenses of a VR headset.

This list is far from exhaustive though — let me know your votes down in the comments below!

God of War (PS4)

As soon as the God of War reboot released, it was immediately lauded as one of the greatest games of all-time and perhaps the best of the PS4’s entire, massive library. Not only does it feature a gameplay style strikingly similar to Hellblade, but God of War was actually a PSVR tech demo once upon a time.

We can dream, right? Teases like this aren’t enough.

Middle-earth: Shadow of Mordor/War (PC, PS4)

This is probably the biggest longshot on this list, but it’s fun to think about. Middle-earth is one of the few fantasy properties out there that hasn’t really gotten the VR treatment yet and both Shadow of Mordor and Shadow of War are exciting third-person action games with massive, sprawling landscapes.

It’d be a real treat to play these inside of a VR headset.

The Witcher 3: Wild Hunt (PC, PS4)

We know that CD Projekt RED is hard at work on Cyberpunk 2077, but if they were going to bring one of their properties to VR, then The Witcher 3 would be the right way to do it. In fact, CD Projekt RED has shown interest in VR as recently as last year.

This would be an excellent rival to Skyrim VR for the VR RPG crown.

Ratchet & Clank (PS4)

If VR can work in platformers like Lucky’s Tale, Moss, and Astro Bot, and Insomniac already has three VR games under their belt with a fourth on the way, then I see no reason why Ratchet & Clank shouldn’t be a totally natural fit for the medium.

This feels like a no-brainer. Come on, already!

Batman Arkham Trilogy (PC, PS4)

Rocksteady claims to have moved on from Batman, but after playing the Batman Arkham VR experience I’m left with nothing but questions. Namely: how do you release a Batman VR game that doesn’t let me fight crime, explore the city, drive the batmobile, or do anything at all other than investigate crime scenes?

They dipped the tip of their toe into VR already, so it’s time they dive all the way in and give us a real Batman game in VR.

Tomb Raider Series (PC, PS4)

Yet another example of a developer experimenting with a tease of VR support by the way of Rise of the Tomb Raider and a movie tie-in app, but not fully committing to a full game. With Shadow of the Tomb Raider due out soon, this would be the perfect time.

Lara is an icon of the game industry and we should be able to experience her adventures from inside a VR headset for sure by now.

Assassin’s Creed Series (PC, PS4)

Ubisoft has positioned themselves as one of the top publishers of VR content in the market right now. Between Eagle Flight, Werewolves Within, and Star Trek: Bridge Crew, with Transference and Space Junkies coming soon, they’re got a great track record.

We saw a brief Assassin’s Creed location-based VR demo at E3, but it was barely a game. We want to really dive into a full adventure.

Red Dead Redemption Series (PS4)

As a big surprise last year, Rockstar delivered LA Noire: The VR Case Files and totally caught us off guard. It was a great implementation of the game’s mechanics that featured a huge chunk of content and the entire city to explore. Even if we don’t get a full Read Dead VR experience, something on that scale at least would be amazing.

I just want to be a cowboy.

Uncharted Series (PS4)

Naughty Dog is absolutely, without a doubt, one of the best game developers in the business right now. From Crash Bandicoot and Jak & Daxter to Uncharted and The Last of Us, virtually everything they touch turns to gold. I am desperate to see what a studio like that could do in the VR space.

Even if it’s just a straight port, it’d be amazing to see one of these adventures inside a VR HMD. In the meantime, we just have to wait to see what former Naughty Dog developer Amy Hennig is up to…

Resident Evil 2 Remake (PC, PS4)

Look, Capcom: I’m begging you. I know you said that Resident Evil 2’s Remake doesn’t have VR support in the plans, but please reconsider. Resident Evil 7 is, to this date, the scariest VR game I’ve played and one of the best VR games out there, period. I’d love to try RE2 as well, even if it’s in third person.

Do the right thing and bring Resident Evil 2 to VR!

Dark Souls Trilogy (PC, PS4)

From Software is currently working on a PSVR-exclusive interactive adventure game that takes the studio back to its pre-Dark Souls roots, but that doesn’t mean they can’t bring Dark Souls up to speed with VR support as well.

In fact, a Dark Souls 3 producer even teased that they want to bring the series to VR! It’s been almost two years since that day…where is it, From Software? Huh?

Spider-Man (PS4)

Once again: this feels like a no-brainer. Insomniac has a ton of VR experience already and Spider-Man is the perfect superhero to play as in VR. It works for Marvel Powers United VR and it could work for Insomniac as well.

I really, really want to swing around New York as Spider-Man.

The Division Series (PC, PS4)

Finally, most of the games on this list are slow-paced, atmospheric, methodical action games with a sprinkling of more intense affairs, but we’re missing a great big-budget shooter. That’s where The Division could fill a void.

As another Ubisoft title the studio has the framework and experience in place, so just show us the money already!


What do you think of our list? Do you have any other favorite third-person video games you’d love to try again inside a VR headset? Let us know down in the comments below!

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