VR Destination ‘Sandbox VR’ Emerges from Chapter 11 Bankruptcy After Reorganization

Virtual reality arcades and other out-of-home VR destinations have been some of the worst affected businesses during the COVID-19 pandemic. Sandbox VR, one of the most well-funded in the industry, has been no exception, as the company’s US-based subsidiary Glostation USA Inc. filed for bankruptcy back in August. Now it’s come to light that Glostation has been reorganized, effectively pulling itself out of Chapter 11 bankruptcy.

Update (December 10th, 2020) A representative from Sandbox VR tells Road to VR that, as of late last month its US subsidiary, Glostation USA Inc.’s court-approved reorganization plan has allowed it to emerge from its Chapter 11 bankruptcy, which was filed in August 2020. Sandbox VR tells us the company was able to restructure remaining debts to stabilize financials and continue to grow its operations.

According to Bloomberg, to keep doing business the California-based Glostation is receiving funds from parent company Sandbox VR Inc, which includes a restructuring amount of $13.6 million of secured debt.

With an effective vaccine on the rise, it seems backers are hopeful for a possible resurgence of the company’s location-based VR facilities. The original article reporting the company’s Chapter 11 filing follows below:

Original Article (August 14th, 2020): Sandbox VR does business in the United States under the name Glostation USA Inc., which has filed for Chapter 11 (along with a number of associates) at the U.S. Bankruptcy Court in Woodland Hills, California. The news was first reported by The Wall Street Journal.

Sandbox operates multiple locations in North America and Asia, and hosts both branded VR content such as its Star Trek: Discovery experience and in-house developed games. Experiences last around 20 minutes and can accommodate up to six people per session.

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Despite having already reopened a handful of locations recently it appears the damage of staying closed for such an extended time has taken its toll on the company. Back in early June, Sandbox VR CEO Steven Zhao told Protocol that the company had effectively lost “100% of the revenue,” something that led Sandbox to lay off 80% of its staff. Former CEO Siqi Chen and a number of the company’s developers also left the company.

Since its founding in 2016, Sandbox has garnered over $80 million in outside funding, with the most recent round led by celebrities such as Justin Timberlake, Katy Perry, Orlando Bloom, and Will Smith. Sandbox was also funded by Andreessen Horowitz, Alibaba, Floodgate Ventures, Stanford University, Triplepoint Capital, and CRCM.

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According to WSJ, the company was close to securing over $50 million in equity funding prior to the pandemic lockdown. This was put on hold back in March, which ruined plans for the company to open around 20 new locations.

Still, Sandbox says its reached a deal with the company’s lenders to restructure debt and reopen its locations once things eventually get back to normal. Whether there will be a ‘normal’ in the short term still remains to be seen though. Many VR arcades, like Hologate have put in more visible cleaning and sanitizing regimes that they hope will ease the public back in, but it’s sure to be an uphill battle any way you slice it.

The post VR Destination ‘Sandbox VR’ Emerges from Chapter 11 Bankruptcy After Reorganization appeared first on Road to VR.

Glo Inc Secures Funding and IMAX Partnership for VR System

Virtual reality (VR) technology company Glo Inc has concluded a round of funding to secure $3 million (USD) in investment from companies and venture capitalists such as Alibaba Entrepreneurs Fun, CRCM Ventures, Presence Capital and Mindworks Ventures as well as securing a new partnership with IMAX corporation.

The new injection of funds will be used by the company to further develop its library of available content, as well as expand its reach into new territories by deploying its VR system, Glostation in new locations by expanding its licensing and franchising, such as the recently completed deal with IMAX.

IMAX have previously offered Glo Inc’s ‘hyper reality escape room’ at once of its facilities, and soon Glo Inc’s VR experience Deadwood Mansion will be offered at some IMAX VR centres. The experience puts a group of players inside a mansion where a doctor is engaged in dangerous and illegal experiments, resulting in twisted zombie-like creatures.

“GloStation is a highly interactive, social and thrilling virtual reality experience – making it a perfect fit for IMAX’s location-based VR centres,” said Rob Lister, Chief Business Development Officer, IMAX Corp. “Customer feedback on the Deadwood Mansion VR experience at our centre in Los Angeles has been fantastic, and we look forward to working with Glo Inc. to bring GloStation to other IMAX VR Centres around the world.”

“We opened our showroom in Hong Kong late June, and for the next 100 days, we were 100% sold out each single day. Weekend tickets are now booking months in advance into 2018. Now, with this new investment, we will be able to scale our proprietary free-roaming VR system GloStation to cities globally. We’re delighted to be working with IMAX to introduce our experience to their world-class VR centres.” said Steve Zhao, CEO of Glo Inc.

“GloStation provides a unique immersive VR experience that combines the latest VR technologies with highly social elements. Steve is a successful serial entrepreneur with roots in Hong Kong, and we believe Glo will be a leader in the next generation of Hong Kong startups.” commented Cindy Chow, Executive Director of Alibaba Hong Kong Entrepreneurs Fund.

Further news on new partnerships in the world of VR and immersive content will be here on VRFocus.

IMAX VR Centre Opens at Regal E-Walk Stadium 13 & RPX in Times Square

Regal Entertainment Group, in partnership with IMAX, has unveiled the new IMAX VR Centre at Regal E-Walk Stadium 13 & RPX in Times Square, New York City. Regal’s new IMAX Centre is one of only six in the world, inviting guests to partake in virtual reality (VR) experiences, including movie entertainment content and videogames.

MAX VR Centre Pod Layout

The IMAX VR experience is now available at E-Walk, with a variety of out-of-home experiences and technologies available including 360-degree sound and sophisticated room tracking. The Centre, which will be located on the fourth floor of the Regal E-Walk Stadium 13 multiplex, employs a new design to allow multiple players to enjoy interactive VR experiences in a social environment. The Centre will consist of two “pods,” which are designed to optimise user mobility and interaction in virtual environments and can be adapted for specific content experiences, both single- and multiplayer, as well as a GloStation, a new escape room VR experience that allows up to four players at a time to compete as a unit with free-roam mobility.

“Regal strives to offer the ultimate in cutting-edge technology, and this VR Centre is unlike anything our guests have experienced,” said Ken Thewes, Chief Marketing Officer at Regal Entertainment Group. “Our partnership with IMAX allows us to offer virtual reality options that are in high demand with today’s movie fans, and create bigger and better opportunities for our guests. The IMAX VR Centre is a huge technological leap, and a fantastic advance for the Regal experience.”

“We look forward to expanding our longstanding partnership with Regal to usher in the next evolution of immersive entertainment – starting with the launch of IMAX VR at one of its most prominent multiplexes,” said Mark Welton, President, IMAX Theatres. “As one of the most heavily trafficked tourist destinations in the world, Times Square is an ideal location to introduce IMAX VR to a wide range of audiences from all over the world.”

The VR Centre will continually feature an array of new interactive content experiences that are each expected to range between eight and 15 minutes in length. Additional IMAX VR Centres are planned for 2018, and VRFocus will keep you updated with all the latest details.