G’Audio Lab Launches Upgrade To VR Audio Tool

It has long been recognised that sound provides an invaluable part of an entertainment experience. Filmmakers and videogame developers have used audio in the form of music and sound effects to affect the audience in ways both subtle and overt for decades. The importance of sound in virtual reality (VR) is not something that can be overlooked, so it is vital to have the right tools to deal with it. Enter G’Audio Lab, one of the best known names in the VR sector for immersive audio, who have just launched an upgrade to their flagship VR audio tool.

Works is G’Audio Labs’ signature spacial audio solution which allows filmmakers, sound engineers and developers to create realistic soundscapes in 360-degree films and VR experiences. Works can be integrated into Pro Tools as an AAX plugin, allowing it to be incorporated into existing workflows, allowing creators to place object sounds within a virtual environment. When content built using works in rendered and experienced with a head-mounted display (HMD) sound objects change depending on the user’s interactions and relative position, so what the user sees matches what they hear.

“Audio is finally recognized as a powerful storytelling tool in virtual reality, not just a trivial effect for supporting visuals. The first half of 2017 has proved this — we’ve seen an explosion in cinematic VR and 360 video content incorporating spatial audio and binaural rendering technology.” said Brooklyn Earick, Director of Business Development at G’Audio Lab. “We hope to support the creative minds behind those projects and allow the VR users to immerse even more deeply in the virtual world. Works has taken another huge step in the direction with an even more intuitive UI and powerful new functionality.”

Works is available for free download from the G’Audio Labs website.

VRFocus will continue to bring you news on new technological developments in VR.

G’Audio Works’ Lab Unveils New Audio Solutions For VR/360 Degrees Video

We’ve mentioned or discussed a number of times on VRFocus about the importance, not just of visual fidelity in virtual reality (VR) but of audio as well. Sound quality can make or break an experience in just the same way as the look. As such a new release from Los Angeles-based studio G’Audio Lab is looking to provide an additional audio solution for VR and 360 degree video content in the form of G’Audio Works.

G'Audio Lab / G'Audio Works

Features include support for the simultaneous use of three audio signals to create realistic sound with environmental ambience. Incorporating simple mono tracks, traditional 2.0 or 5.1 channel-based tracks and so-called ‘ambisonics’ to deliver sounds captured by 360° microphones. It also includes the G’Audio Lab’s own patented binaural rendering technology and suite of tools. Real-time editing and off-line bouncing are also supported.

Speaking on the release, G’Audio Lab’s CEO and founder Henney Oh said, “We’re passionate about empowering VR content creators across the film, animation and gaming industries to produce more immersive experiences, which require fully interactive 3D audio to support 3D video components. Works delivers unparalleled freedom for mixing multiple audio signals to create the most realistic sounds possible.”

“While today’s 3D movies and interactive video content are successfully immersing users in a simulated experience, there’s still a void in the market for audio solutions that can deliver truly interactive sound,” continues Oh. “We are filling that void by offering the interactive 3D audio tools needed to cultivate better and more dynamic sound experiences with any regular headphones.”

Interested parties can find G’Audio Works available a free download from the company website. A tutorial video can also be found below. VRFocus will bring you more news on new audio and visual VR solutions soon.