FundamentalVR now Supports Ophthalmology Training

FundamentalVR

FundamentalVR launched its virtual training platform back in 2018, combining patented haptics with realistic visuals to help teach surgeons various procedures including Spinal Pedicle Screw and Total Knee Arthroplasty. Today, the company has announced an expansion to its programs, adding ophthalmology.

FundamentalVR

Ophthalmology deals with the diagnosis and treatment of eye disorders, with the Fundamental Surgery platform now able to offer immersive, data-driven medical educational simulations for lost cost teaching of the subject. Traditionally this is done through classroom lectures, instructional videos, medical meetings, operating room observations and tissue-based wet lab training.

With a lot more industries having to move to remote learning and training methods in 2020, solutions such as Fundamental Surgery help to continue that educational process. Students are still able to accelerate their learning whilst teachers have the ability to collect and objectively measure performance data.

Key to this is FundamentalVR’s HapticVR architecture, designed to mimic the physical cues of surgical actions, medical tools and tissue variations. All student interactions from their surgical gaze and respect for tissue to their movement efficiency is recorded for analysis.

FundamentalVR

FundamentalVR has also created tailored solutions for various companies, such as a cataract surgical simulator for Orbis International. The organisation aims to stop avoidable blindness by training teams in low and middle-income countries, helping their communities. Deploying the solution to select training programmes, Orbis is evaluating the impact immersive training has to surgical skills to help further development.

“Industry analysts now estimate adoption curves for immersive technologies have accelerated by around three years asCOVID-19 permanently changes traditional teaching methods,” said Richard Vincent, co-founder and CEO of FundamentalVR in a statement. “With the addition of ophthalmology capacities, we are meeting this increased demand with proven technology that allows medical device companies and medical educators to more effectively train the next generation of surgeons and bringing innovative new procedures and equipment to market permanently.”

Fundamental Surgery currently supports off-the-shelf devices such as Oculus Quest and HTC Vive Focus Plus, for an unlimited number of remote simultaneous users. VRFocus will continue its coverage of FundamentalVR and the healthcare industry, offering up to date news on the latest advancements.

FundamentalVR Expands Surgical Training Platform Support to Oculus Quest

British tech company FundamentalVR has been at the forefront of virtual reality (VR) training in the healthcare system, primarily focused on surgical education via its Fundamental Surgery platform. Today, the company has announced an expansion into standalone headset support for the likes of Oculus Quest and HTC Vive Focus Plus with a platform extension called @HomeVR.

FundamentalVR

Thanks to standalone headsets offering a low-cost alternative and being easier to run than their PC-based counterparts, devices like Oculus Quest make VR training a far more viable and convenient option. Fundamental Surgery is hardware-agnostic, able to mimic the physical cues of surgical actions, medical tools, and tissue variations.

Already deployed in hospitals worldwide, the surgical platform utilises off-the-shelf hardware combined with HapticVR sense-of-touch, enabling users acquisition of real-world skills. Surgeons experience the same sights, sounds and feeling they would in a real procedure.

“Leveraging low-cost hardware, our multimodal platform allows medical institutions to take advantage of the proven benefits of surgical simulations at scale, and in ways that ensure the consistency of training delivery, and effectiveness of their curriculums,” said Richard Vincent, CEO, and co-founder, FundamentalVR in a statement.

FundamentalVR“The @HomeVR modality provides a highly mobile and cost-effective way to acquire the knowledge and understanding of the technical skills required to carry out surgical procedures,” Vincent continues. “The HapticVR modality helps students apply and deepen this knowledge while becoming proficient in the skills required to carry out the procedures. Together, they provide a more powerful education platform. No other software platform can do both nor have received CME or CPD accreditation from the America Academy of Orthopedic Surgeons and the Royal College of Surgeons of England.”

You won’t find @HomeVR on the Oculus Store. Users download the simulations by logging into their Fundamental Surgery account and selecting their desired procedure. Procedures are being phased in for existing customers starting with Total Hip Arthroplasty (Anterior Approach) with more on the way.

VRFocus will continue its coverage of FundamentalVR and the healthcare industry as a whole as it continues to embrace VR technology and its educational abilities, offering up t date news on the latest advancements.

FundamentalVR Raises $5.6M Investment to Further Develop VR Surgery Training Tools

FundamentalVR, a company specializing in VR medical training, has closed a £4.3 million (~$5.6 million) Series A funding round in effort to further develop its surgical training and data analysis platform, Fundamental Surgery.

The funding round was led by Downing Ventures, with participation from Epic Private Equity, and Brighteyes Ventures. Leading medical institutions also participated in the funding round, including the world-renowned Mayo Clinic and Sana Kliniken, the third largest hospital organization in Germany.

This brings FundamentalVR’s total investment to $9.3 million, the company says. Its penultimate financing round in 2018, amounting to $1.4 million, coincided with a partnership to develop its VR training platform with Mayo Clinic surgeons and clinical practitioners, as well as its 3D modelling, data scientists and simulation specialists.

Fundamental Surgery, the company’s flagship product, has found its way to a number of medical institutions across seven countries, including Mayo Clinic and UCLA in the United States, UCLH in the United Kingdom, and Sana in Germany with initial training packages focused on the orthopedic surgical disciplines. The procedures it currently supports include Spinal Pedicle Screw, Total Hip Arthroplasty (Posterior), Total Hip Arthroplasty (Anterior) and Total Knee Arthroplasty, the company says in a press statement.

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“We identified early on that FundamentalVR’s team was developing a platform that was very special,” Tern CEO, Al Sisto said. “A training and data analysis offering which could revolutionise the skills development of surgical practice, while at the same time creating a database of significant importance to the industry. We are delighted that the value and relevance of this exciting business and its entire staff has been recognised by this outstanding syndicate of new investors we helped solidify.”

Following the most recent funding round, Tern’s shareholding in FundamentalVR comes to 26.9%, with a valuation of £3.0 million (~$3.88 million).

The post FundamentalVR Raises $5.6M Investment to Further Develop VR Surgery Training Tools appeared first on Road to VR.

Surgical Training Platform FundamentalVR Closes £4.3m Investment Round

FundamentalVR has been evolving its virtual reality (VR) platform providing surgical training solutions for a number of years, combining simulations through Fundamental Surgery with cutting-edge haptics via HapticVR. Today, the company has announced the closing of a £4.3 million GBP ($5.67m USD) Series A round, bringing total funding to £7.2 million.

FundamentalVR

The round was led by Downing Ventures with previous investor Tern Plc participating as well as Epic Private Equity and Brighteye Ventures. Also involved were leading medical institutions including Mayo Clinic in the US and Sana Kliniken, the third-largest hospital organization in Germany.

FundamentalVR will use the funding to further invest in its Fundamental Surgery platform which currently supports procedures including Spinal Pedicle Screw, Total Hip Arthroplasty (Posterior), Total Hip Arthroplasty (Anterior) and Total Knee Arthroplasty.

“We are very pleased to close our Series A round, especially as it includes strategic investment and validation from world-renowned medical institutions, Mayo Clinic and Sana Kliniken, where our platform is currently deployed,” commented Richard Vincent, CEO and co-founder of FundamentalVR in a statement “The investment will allow us to continue to expand the global deployment of the current platform and develop additional capabilities and technologies, including extension of the platform into multimodal education encompassing new standalone headsets such as the Oculus Quest and Vive Focus Plus, covering new surgical disciplines such as general surgical procedures and future capabilities such as patient-specific modeling and emerging interfaces for robotic surgery.”

FundamentalVR

Tern Plc invested £1.9 million in FundamentalVR in May and October 2018. Commenting on its continued support, Tern CEO, Al Sisto, said: “We identified early on that FundamentalVR’s team was developing a platform that was very special. A training and data analysis offering which could revolutionise the skills development of surgical practice, while at the same time creating a database of significant importance to the industry. We are delighted that the value and relevance of this exciting business and its entire staff has been recognised by this outstanding syndicate of new investors we helped solidify.”

As the healthcare industry continues to embrace VR technology and its educational abilities, VRFocus will keep you updated on the latest advancements.

Fundamental Surgery now Used in St George’s University Hospitals’ Training Programme

Software company FundamentalVR has concentrated on the healthcare side of virtual reality (VR) for a number of years now, launching its surgical teaching platform Fundamental Surgery in 2018. This week the company announced that its software has been made part of the curriculum for the South West London Registrar Orthopaedic Training Program.

FundamentalVR

Fundamental Surgery has been adopted by St George’s University Hospitals NHS Foundation Trust for its spine and orthopaedic training, installed within the GAPS Centre (St George’s Advanced Patient Simulation and Skills Centre).

The platform enables trainees to test and hone their skills, able to repeat procedures over and over again. Then using Fundamental Surgery’s live dashboard both trainees and professors can review their performance, accurately seeing a trainees progression.

“We are thrilled to have integrated Fundamental Surgery into the GAPS Centre and to have also had the group of orthopaedic trainees go through the program, experiencing the Posterior Approach Total Hip Replacement (PTHR) on the machine for the first time,” said Omar Sabri, consultant at St George’s University Hospital s NHS Foundation Trust and lead consultant on the integration into the program in a statement. “Through this integration, trainees can now demonstrate the skills they’ve learned by using this technology and have it reflected in their educational portfolio and Intercollegiate Surgical Curriculum Project. This along with the Royal College approval are just the start for Fundamental Surgery’s platform and the team’s effort to integrate it into all surgical training programs across the country.”

FundamentalVR

“Our education platform has tremendous long – term potential for enhancing surgical training throughout the NHS, in the pursuit of better patient outcomes,” said Richard Vincent, CEO at FundamentalVR. “The implementation is further proof that our haptic simulations provide a virtual environment that can help provides access and aid training development.”

Fundamental Surgery is a hardware agnostic platform, designed to be used with any laptop, VR headset or haptic device. It enables users to experience as close to a real surgical procedure as possible, simulating the same sounds, visuals, and feelings. This is aided by HapticVR, FundamentalVR’s proprietary technology which allows trainees to feel the movement and interaction of tissue, muscle and bone. VRFocus will continue its coverage of FundamentalVR, reporting back with the latest updates.