Turbo Button’s Floor Plan Is Coming To PSVR New Week

Turbo Button’s Floor Plan Is Coming To PSVR New Week

Turbo Button, one of VR’s best new developers, is finally making its debut on Sony’s PlayStation VR (PSVR) headset next week.

Floor Plan, the developer’s wacky puzzle game that first debuted on Gear VR nearly two years ago, will reach the headset next week on March 20th. The studio confirmed as much on its Twitter account, though didn’t go into much detail about the port. Still, we’d expect this to be the Hands-On Edition of the game that came to PC-based VR headsets last year. Take note that this is a US release only; Turbo Button expects to have the EU version ready to go sometime in April.

In Floor Plan, players find themselves in an elevator and travel between various floors in a huge building. Each floor boasts its own theme and puzzles to solve, usually requiring items you pick up from other areas. It’s a little on the short side, but it’s a lot of fun and feels like a classic point and click adventure in terms of just how bizarre its puzzle solving is. The Hands-On Edition simply added support for motion controllers to the game.

Currently we don’t have any word on what Turbo Button is working on next; the studio’s last release, the Daydream-exclusive Along Together, is coming up on its one-year anniversary, so hopefully we’ll hear more from the team soon.

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Review: Floor Plan: Hands-On Edition

Depending on the videogame, ports of Samsung Gear VR titles to Oculus Rift or HTC Vive can go one of two ways; either they look and feel basic and dated or they have just the right design and gameplay to be a worthwhile addition. Turbo Button has just released its puzzle title Floor Plan: Hands-On Edition on Steam, and while the premise is as good as it ever was the title does fall into the former category.

If you’ve not heard of Floor Plan before it took a novel approach to the puzzle genre by putting you inside an elevator – which ideally suited the mobile headsets technology – with each floor a small part of the larger overall puzzle. The goal is to acquire parts of a space suit, with some easier to locate than others. What made the original title unique was the interlinking element of the floors, so an object had to be activated on one to do a corresponding action on another.

Floor Plan: Hands-on Edition Screenshot 1

For example on one floor there’s a shivering snowman – slapstick comedy runs throughout – who just so happens to have a space boot on. You may have found the coffee earlier on which you’d have thought would warm him up, but that’s not the case, as you’ll need to head to other floors to find what you actually need.

In this port that quirky gameplay is still there, just this time you have moveable hands. Unfortunately adding the motion control mechanic to proceedings hasn’t actually changed or improved Floor Plan: Hands-On Edition in any way. Pushing buttons on the elevator or grabbing items is still done via a pointer, so on the HTC Vive pressing the trigger highlights an object then pressing the touchpad grabs it. Sure once it’s in your hands it seems like you’re holding whatever item you’ve selected, it just feels like a wasted opportunity, Floor Plan: Hands-On Edition could’ve been more ‘hands-on’ than it is.

Having the option to peer into the rooms is a nice little touch but it doesn’t really add anything to the experience as a whole – there’s nothing hidden round the side. Also it’s still the base videogame that launched over a year ago for Gear VR, no additional features have been included. Once you’ve completed it – around 30-40 minutes – there’s nothing really to entice you back in – unless you want to finish quicker.

Floor Plan: Hands-on Edition Screenshot 2

That being said, Floor Plan: Hands-On Edition is still as enjoyable as the original was. It’s not one of those virtual reality (VR) videogames that’s an essential pickup for PC VR users, more of a throwaway experience when you want to kill half an hour. Thankfully it’s been priced accordingly, so it’s perfect if you’ve been after a smaller title that doesn’t cost major bucks.

60%

Awesome

  • Verdict

Moving on up as Floor Plan: Hands-On Edition Released

Last year virtual reality (VR) developer Turbo Button released quirky puzzle title Floor Plan for Oculus Rift and Samsung Gear VR. Today the studio has announced the addition of motion controller support with an update called Floor Plan: Hands-On Edition.

For existing Oculus Rift owners the update is free of charge, so they can start using their hands to navigate the different floors. And there’s good news for HTC Vive owners, with Turbo Button has confirmed support will be coming soon.

FloorPlan3

For those new to Floor Plan, the videogame is a puzzle solving adventure set entirely inside an elevator. Players will go from floor to floor uncovering mysteries and surprises along the way. A few floors are open initially and as you progress more will open up. Some include graveyards, snow filled freezers and pools of lava. And each puzzle isn’t necessarily solved on its own floor, you’ll have to remember which floors are which as you take the elevator ever higher.

VRFocus will continue its coverage of Turbo Button and Floor Plan, reporting back with any further updates.

Turbo Button’s ‘Floor Plan’ Hits Google Daydream

Turbo Button’s ‘Floor Plan’ Hits Google Daydream

We’re eager to see what’s next from VR indie developer, Turbo Button, but while we wait you can play one of its earlier games on a brand new platform since Floor Plan [Review: 6/10] has officially come to Google Daydream.

The game was originally available for both the Gear VR and Oculus Rift, but now makes its way onto Google’s own mobile VR ecosystem, complete with controls for the motion controller. In the game, you travel from floor to floor in an elevator solving a series of increasingly crazy puzzles. On one floor you’ll find a snowman that’s too cold, while another houses a sleeping pneumatic drill. You need to combine items found on one floor with the environments on another in order to progress, and the solutions are usually pretty crazy.

The game costs $4.99. It’s not the longest game, though, so bear that in mind if you’re thinking about picking it up.

We thought Floor Plan was a decent puzzler, though it could use some work. In his review, Joe Durbin said it was “another promising game that shows just how much potential Turbo Button has as a studio. This is a decent game with fun puzzles, but gamers outside of that genre will likely find little to compel them here. Floor Plan’s visuals are crisp and its pacing is tight, but all-in-all the short length and repetitive gameplay keep this one from scoring any higher on our scale.”

Hopefully Turbo Button’s next release can climb that ladder a little more. We recognized the studio in our list of the most promising developers to come out of the VR industry over the past few years due to the creativity and colorful imagination it’s demonstrated thus far. Previously the developer worked on the wonderful, yet also short, Adventure Time: Magic Man’s Head Games and an unreleased racing game called SMS Racing.

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Turbo Button’s ‘Floor Plan’ Hits Google Daydream

Turbo Button’s ‘Floor Plan’ Hits Google Daydream

We’re eager to see what’s next from VR indie developer, Turbo Button, but while we wait you can play one of its earlier games on a brand new platform since Floor Plan [Review: 6/10] has officially come to Google Daydream.

The game was originally available for both the Gear VR and Oculus Rift, but now makes its way onto Google’s own mobile VR ecosystem, complete with controls for the motion controller. In the game, you travel from floor to floor in an elevator solving a series of increasingly crazy puzzles. On one floor you’ll find a snowman that’s too cold, while another houses a sleeping pneumatic drill. You need to combine items found on one floor with the environments on another in order to progress, and the solutions are usually pretty crazy.

The game costs $4.99. It’s not the longest game, though, so bear that in mind if you’re thinking about picking it up.

We thought Floor Plan was a decent puzzler, though it could use some work. In his review, Joe Durbin said it was “another promising game that shows just how much potential Turbo Button has as a studio. This is a decent game with fun puzzles, but gamers outside of that genre will likely find little to compel them here. Floor Plan’s visuals are crisp and its pacing is tight, but all-in-all the short length and repetitive gameplay keep this one from scoring any higher on our scale.”

Hopefully Turbo Button’s next release can climb that ladder a little more. We recognized the studio in our list of the most promising developers to come out of the VR industry over the past few years due to the creativity and colorful imagination it’s demonstrated thus far. Previously the developer worked on the wonderful, yet also short, Adventure Time: Magic Man’s Head Games and an unreleased racing game called SMS Racing.

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