Train to Your own Tunes With BOXVR’s Latest Update

There are many ways to stay healthy, with eating the right foods – no doughnuts! – and exercising the best ways of doing so. In terms of the latter, if your not that fitness focused but love a bit of virtual reality (VR) then there are plenty of options available such as BOXVRBOXVR’s developer FITAR has just released its biggest update yet adding the ability for players to train to their own music.

As the name suggests BOXVR is all about high intensity boxing workouts, where users are guided through workouts that have been designed by a team of professional fitness instructors specifically to burn calories. The update now adds Training Mode, so that players can select MP3 and WAV files from their PC and train in 3 difficulty levels.

BOXVR screenshot

There’s a new glove adjustment option. Simply holding the trigger buttons now rotates and adjusts the controller inside the gloves in any angle. Due to player feedback jumps have now been removed and there’s a redesigned tutorial for new players.

The other major inclusion is expanded headset support. For its Steam Early Access launch in June BOXVR supported HTC Vive. From today Oculus Rift users can also begin training.

“Our core focus at FITAR is to build robust fitness products first and foremost. That is the reason why we have worked so closely with the fitness industry to date. We take industry best practice from the fitness world and instil that in our products – the goal is to make exercise not feel like a chore,” said Sam Cole, FITAR co-founder.

FITAR will also release another update later this month adding a Survival Mode, so that friends can compete against one another to see who can survive the longest.

“By employing techniques used in video game design and user engagement, we hope to make fitness workouts more fun and engaging,” said Sameer Baroova, FITAR co-founder. “Our goal is to see our workouts as a part of our users lifestyle as we continue to delivering great fitness results.”

BOXVR is available on Steam for £14.99 GBP. For further updates, keep reading VRFocus.

The VR Job Hub: Academia Needs You!

We’re almost at Gamescom and yet another flurry of gaming news that should reveal plenty of what to expect for the rest of the year. Certainly until the likes of this year’s PlayStation Experience in Anaheim, announced earlier this week, which will set the tone for the beginning of 2018. 

Of course, as we always say virtual reality (VR) – and also augmented reality (AR) – is not just about games but all manner of things and so when it comes to this weeks roles on the Job Hub we have a variety of them, all types, all industries, from all over the world. This week however sees a surprising number of roles in the field of education this week – so if you ever wanted to teach or research on the subject we actually have the opportunity for you to do so. Who knows, a new career opportunity could be awaiting you below.

View the new listings below for more information:

Location Company Role Link
London, UK Conspexit Games Studio AR/VR Senior Producer/ Production Manager Click here to apply
Austin, TX, USA The University of Texas at Austin – Moody College of Communication Director, Center for Interactive and Immersive Media & Associate/Full Professor Click here to apply
Bristol, UK University Of Bristol Research Associate in Virtual Realities Click here to apply
Bath, UK University of Bath Research Associate in Virtual Reality Click here to apply
Birmingham, UK Virtual 3D Solutions Ltd Unity Developer Click here to apply
London, UK FITAR Senior Unity Developer Click here to apply
Oxford, UK Onsite Gaming Virtual Reality Operator (Part-Time) Click here to apply
Farnborough, UK nDreams Lead VFX Artist – Virtual Reality Games Click here to apply

 

That’s this week’s selection, but of course there’s more out there and you can always check up last week’s edition of The VR Job Hub for a number of other roles. If you are an employer and are looking for someone to fill a role in a VR, AR or other related areas in the industry and want that position to be featured on next week’s feature, please send the details to either myself (keva@vrfocus.com) and pgraham@vrfocus.com and we can make that happen. Just as a couple of this week’s entries did.

We’ll be back next Sunday, as usual at 3PM BST with more roles in the VR industry as part of The VR Job Hub.