Original Content? Na, Just Create an VR/AR Spinoff

When a new entertainment platform arises, one method of testing the waters is to take something popular and create a spin-off for the new platform, to see if fans will follow. Alternatively, a spin-off can let you test out new ideas and mechanics with less risk, something that is particularly true for virtual reality (VR) and augmented reality (AR). VRFocus examines a few examples of franchises that have now crossed into a more immersive world.

ARK Park

ARK: Survival Evolved attracted immediate attention when it was first revealed, with its fantastically detailed open world and, of course, the perennial fascination that human beings seem to have for dinosaurs. So when Snail Games revealed its VR spin off, there was much interest. This is especially true for players who like a more relaxed experience, since ARK Park has a more gentle, exploratory approach than the title it was originally based on.

The Walking Dead: Our World

Despite many people believing zombie-based media is at saturation point, The Walking Dead has continued to be incredibly popular. Originally starting as a comic book, it was then adapted into a TV show in AMC, where its popularity exploded. The Walking Dead: Our World is still awaiting its official worldwide release, but anticipation for the location-based AR experience is high.

Pokemon Go

Pokemon is a worldwide phenomenon, so it was originally something of a surprise that a tiny company like Niantic Labs were the ones chosen to create the AR mobile app for the franchise, Pokemon Go. Despite repeated technical issues, this still seems to have done fairly well, single-handedly raising the profile for AR around the world.

L.A. Noire: The VR Case Files screenshot

L.A. Noire: The VR Case Files

L.A. Noire was a very impressive release for its time, with its groundbreaking facial scanning and animation technology that tried to create a realistic and absorbing world for the player. As such, it seems like a natural fit for VR. Though the entire game content isn’t available in VR, seven cases are available to solve in VR, with a complete makeover to take advantage of the immersive technology.

Psychonauts in the Rhombus of Ruin

The original Psychonauts came out in 2005, and despite its originally disappointing sales figures it quickly gathered a core of dedicated fans and garnered a reputation as a cult classic. An unexpected Twitter conversation led to talks of a sequel, and also to the creation of a VR ‘mid-quel’ Psychonauts in the Rhombus of Ruin that was originally released on PlayStation VR before getting posted over to SteamVR earlier this year.

Final Fantasy XV: Monster of the Deep

Plenty of Final Fantasy fans viewed the epic road trip of the four pretty boys as something of a return to form for the series, which had been flagging somewhat. Many players sank somewhat more time than is wise into the fishing mini-game. Apparently aimed at those players, that fishing mini-game got the VR treatment in Final Fantasy XV: Monster of the Deep, resulting in some surprisingly absorbing gameplay.

Killing Floor: Incursion

Killing Floor started life as a mod for Unreal Tournament 2004, first seeing life in 2005 before getting an upgrade to a standalone commercial release in 2009. It later received a sequel in 2016. Both the original and its sequel were examples of the ‘wave shooter’ that gained popularity in VR, so a conversion to the VR platform seems like a logical choice. Killing Floor: Incursion was born in 2017, originally for Oculus Rift and HTC Vive before being ported to PlayStation VR this year.

Best PlayStation VR Games You’ve Never Played

It’s been a good year for Sony’s virtual reality (VR) headset, a development which has surprised even Sony themselves. Black Friday sales did extremely well for the PlayStation VR, and after Christmas Day, no doubt many households are now experiencing the joy of Sony’s HMD, and also seeking something to play on it.

There are, of course, some overlooked gems lurking amongst the high-profile sparkle of titles such as Resident Evil 7 biohazard or DOOM VFR, so we’re going to take a look at a few lesser-known titles that are most certainly worth the time of a PlayStation VR owner.

Polybius

Polybius screenshot 2

Polybius is a firm favourite of many of us here at VRFocus, as glorious madman Jeff Minter of Llamasoft once again delivers with this neon-coloured trance shooter that borrows its name from an infamous videogame urban legend. Polybius is definitely best played in VR, where the fast-paced action, surreal imagery and creative use of space show off some of the true potential of the PlayStation VR.

Thumper

A PlayStation VR launch title, its easy for newer users to miss this little ‘violent rhythm game’ in the shuffle of newer titles. Thumper takes advantage of the immersiveness of VR by submerging the user in a world of motion, colour and sound. A decent sound set-up or headphones is a must for this title, as you swoop back and forth across the track in time to the music amidst a kaleidoscope of flickering neon colour.

Final Fantasy XV: Monster of the Deep

Yes, it is indeed a VR fishing game. Many people have no doubt been put off by that alone, even dedicated Final Fantasy fans might think twice about it on that basis. However, players should reconsider, as Monster of the Deep is unexpectedly absorbing, makes good use of the PlayStation Move controllers and lets you interact with the boys from Final Fantasy XV. Thus proving itself to be an excellent way to spend a cold, snowy evening.

The Solus Project

The Solus Project image 2

Humans are not built to handle isolation very well. From the very start The Solus Project uses that isolation along with a cunning use of sound, music and lighting to build a sense of unease that slowly transforms into outright terror. The Solous Project begins as a simple survival/exploration title, but as you explore the depths of an alien world, becomes something… else.

The Lost Bear

This gentle coming-of-age story can be viewed as considerably less exciting than some of the frenetic action titles in the PlayStation VR line-up, but it is nonetheless worth a look. The Lost Bear uses some very unique aesthetics inspired by Eastern European puppet theatre to spin a modern fairytale that pulls the player into the world.

Monster of the Deep: Final Fantasy XV Receives New Gameplay Footage

The hugely popular Final Fantasy franchise is set to make its virtual reality (VR) debut very soon, and a new gameplay video has been revealed today at Sony Interactive Entertainment Europe’s (SIEE) Paris Games Week press conference. Exclusively developed for PlayStation VR, Monster of the Deep: Final Fantasy XV is a standalone release that does not require Final Fantasy XV to play.

The gameplay footage was revealed by a team of PlayStation community experts, with PlayStation Access’ Hollie Bennett and Rob Pearson commentating on the action. Showcasing the full fish-catching experience, including travel, sonar detection and reeling them in – the Monster of the Deep: Final Fantasy XV gameplay video is the first time we’ve seen the gameplay in such detail outside of hands-on previews. You can also see a variety of different costumes and the return of some familiar Final Fantasy XV faces.

Speaking of which, VRFocus has previously been hands on with the videogame, stating in a preview of Monster of the Deep: Final Fantasy XV: “At present Monster of the Deep: Final Fantasy XV seems like a cash in experience. Make something to do with the franchise and fans will still lap it up. But that’s not what VR gamers want or deserve, as there was so much Square Enix could have done to make a killer Final Fantasy VR experience. Maybe at launch the title will reveal some hidden qualities that’ll make it shine, because at the moment it’s not got a lot to recommend it over PlayStation VR’s top end content.”

The second PlayStation VR experience revealed as based on Final Fantasy XV, after the initial prototype was cancelled, Monster of the Deep: Final Fantasy XV is now available to pre-order. A small selection of pre-order bonuses have already been revealed for Monster of the Deep: Final Fantasy XV.

After a delay from the originally intended September release date, Monster of the Deep: Final Fantasy XV is now set to launch on 21st November 2017, exclusively for PlayStation VR. Below you can find the new gameplay footage, featuring the voices of PlayStation Access, and VRFocus will keep you updated with all the latest details.

New Japanese PlayStation VR Trailer Showcases Winter Releases

This holiday period is going to be a big deal for PlayStation VR owners. Following the successful launches of Gran Turismo Sport and No Heroes Allowed! VR, a number of big name titles are heading to the virtual reality (VR) platform in the coming months. Sony Interactive Entertainment Japan (SIEJ) has revealed a new trailer to showcase the full line-up.

gran turismo sport screenshot 1

Featured in the trailer are highly anticipated titles such as The Elder Scrolls V: Skyrim VR, Bravo Team and The Inpatient from British studio Supermassive Games, fishing experience Monster of the Deep: Final Fantasy XV, Resident Evil VII biohazard’s latest downloadable content (DLC), entitled Not a Hero, the recently revealed Gungrave VR and the ultra violent DOOM VFR, as well as the aforementioned Gran Turismo Sport and No Heroes Allowed! VR.

All of the above titles are expected to receive both North American and European launches, however Gungrave VR does not currently have a release date penned-in for either territory. Of course, Gran Turismo Sport and No Heroes Allowed! VR are already available worldwide.

The PlayStation VR has recently seen a boost in sales in Japan, accredited to the launch of a new edition of the head-mounted display (HMD). This new model, known as CUH-ZVR2, launched earlier this month and brought with a number of small yet significant updates. Chief among these is a new embedded audio cabling option and high-dynamic range (HDR) passthrough on the control box, removing the need for PlayStation 4 Pro gamers to remove the PlayStation VR from their console when wishing to play traditional monitor-based videogames on a 4K HDR compatible television.

PlayStation VR 2 headsetThere’s currently no word on when the PlayStation VR CUH-ZVR2 model will launch in North America and Europe, however the recent discontinuation of the original PlayStation VR model suggests it won’t be long until this revised edition arrives at retail in the west. It should be noted that the PlayStation VR CUH-ZVR2 model will not see the HMD rise in price and is compatible with all existing PlayStation VR content.

The brand new Japanese trailer for the PlayStation VR winter line-up of videogame titles follows below, and VRFocus will keep you updated with all the latest details on every new videogame coming to the VR platform.

Sony Gears Up For PAX Australia With PlayStation VR Line-Up

With Tokyo Game Show long gone and as we approach Halloween the event season is pretty much over and done with in the Northern Hemisphere. Particularly in Europe and America, with the only real exception being Sony’s annual PlayStation Experience event set to take place across the 9th and 10th of December. Other than this however it’s more a case of waiting out the rest of 2017 and what Autumn and Winter bring until the new year.

But that’s not taking into account the Southern Hemisphere where it’s currently the end of Spring, not Autumn, and Australia is gearing up for its iteration of PAX once again. It also seems, much as with PlayStation Experience, there’s going to be plenty for PlayStation VR fans to try out.

The line-up is as follows:

Gran Turismo Sport

“In PlayStation VR you’ll quite literally have the driving wheel at your fingertips. From hitting the brakes to turning a corner, experiencing Gran Turismo Sport in the PS VR headset will let players experience a true-to-life driving experience.”

Gran Turismo Sport‘s VR mode is limited, but impressive, even to professionals.  Ardent armchair racers meanwhile can increase their experience with Thrustmaster’s Gran Turismo Sport racing wheel, which we covered at this year’s E3.

The Elder Scrolls V: Skyrim VR: The Elder Scrolls V

Skyrim VR is a true, full-length open-world game for VR from award-winning developers, Bethesda Game Studios®. Skyrim VR reimagines the complete epic fantasy masterpiece with an unparalleled sense of scale, depth, and immersion.”

One of a trio of Bethesda titles coming to virtual reality (VR) along with DOOM VFR and Fallout 4 VRYou can read our recent preview here.

MONSTER OF THE DEEP: FINAL FANTASY XV:

“Dive into the story mode for an exhilarating, action-packed showdown with the notorious MONSTER OF THE DEEP, or take in the sights, sounds and scenery of FINAL FANTASY XV as you kick back and cast off in the free fishing mode.”

A surprise from this year’s E3 and a replacement for the initial Final Fantasy XV: VR Experience, you can read our preview of MONSTER OF THE DEEP: FINAL FANTASY XV here.

Bravo Team

“It’s all or nothing in this heart-pumping PS VR firefight of intense combat and split-second tactical decision-making.”

A experience VRFocus likened to Army of Two on steroids”, the title is one of two VR videogames in the works from Supermassive Games. (The other being The Inpatient.)

Bravo Team E32017 (2)PAX Australia is from October 27th-29th 2017 at the Melbourne Convention and Exhibition Centre. News about the PlayStation VR is developing all the time, so be sure to check back with VRFocus regularly for the latest.

 

Monster of the Deep: Final Fantasy XV Tokyo Game Show Trailer Revealed

For those who want to spend more time with Noctis, Ignis and the rest of the boys from Final Fantasy XV, Monster of the Deep: Final Fantasy XV is coming to PlayStation VR in November to let you head on a virtual reality (VR) fishing trip.

The latest trailer shown by Sony and Square Enix at the Tokyo Game Show showed off some of the gameplay of the upcoming VR fishing adventure. Players will be able to accompany the Final Fantasy XV crew to picturesque locations to catch fish. There is a story mode that lets players take advantage of RPG elements such as upgradable equipment to catch bigger fish, and learn that fish are not the only things lurking in the waters, as terrifying aquatic abominations can also be found.

There’s also a free-fishing mode for a more relaxed experience.

Monster of the Deep: Final Fantasy XV is available for pre-order from the PlayStation Store, and users who do so will get access to an in-game Samurai outfit and a PlayStation 4 dynamic theme. The title is expected to release on 21st November, 2017.

You can watch the Tokyo Game Show trailer below.

VRFocus will bring you further information on Monster of the Deep: Final Fantasy XV as it becomes available.

VR Vs. AAA Videogames & Their Publishers

To many virtual reality (VR) aficionados, last week’s announcement that Rockstar Games would be bringing L.A. Noire to the HTC Vive is the latest in a long line of AAA videogame publishers taking their time to recognise the potential of the medium. To most however, it’s an early bet on a technology that isn’t yet mainstream. The truth, of course, lies somewhere between.

LA Noire VR Case Files (Thin Version)VR as we know it has existed for a number of years now, but still the general perception is that it’s a new technology that’s not quite found its feet yet. And few could blame the larger videogame audience for making such a judgement. The hardware is expensive, the big publishers and bigger videogame titles are yet to throw a stone into the pool and the true selling points of the medium are evasive until you find an experience that truly captivates you and try it first hand. Despite the fact that the core VR audience has had their consumer hardware for over a year, the core videogames audience is still largely unaware of what VR is capable of.

Ubisoft and 2K Games have made small efforts to test the waters, and Square Enix will arrive on PlayStation VR with Monster of the Deep: Final Fantasy XV later this year. And that’s the position we’ve been in for some time. Ignoring Sony Interactive Entertainment (SIE) for a moment – acceptable as the company itself is a platform holder akin to Oculus VR – the most any of these publishers has offered thus far is an experiment.

You could of course argue that Rockstar Games are also experimenting with L.A. Noire; after all, it’s not ‘Grand Theft Auto VR’. However, for a company with as much weight to put behind their titles as Rockstar Games, the fact that the VR release was announced alongside the Xbox One, PlayStation 4 and Nintendo Switch updates for the videogame is a huge leap forward. It’s a peer, not an underling.

TRANSFERENCEAnd the aforementioned Ubisoft also have some interesting VR titles coming in 2018, with Space Junkies and Transference offering brand new IP that reaches far beyond the one-shot Werewolves Within and Eagle Flight. Square Enix also has the mysterious Kai-Ri-Sei Million Arthur VR, and Microsoft has stated that a Halo videogame is in development for Windows 10 Mixed Reality head-mounted displays (HMDs). So what’s the upshot of all this?

The fact that Oculus Home still has ‘beta’ in block capitals emblazoned on the application more than a year after launch is telling. VR as a whole is still in ‘beta’, and we’re now seeing the investment labours from Oculus VR, HTC, Valve, SIE and many others come to fruition. For many, this holiday season will be when VR truly arrives as its then that the big videogame franchises will come to the medium. For those of us who have been riding this train since the Oculus Rift Kickstarter campaign, it’ll be a pivotal period that will be remembered for years-to-come.

Monster of the Deep: Final Fantasy XV Price & Pre-Order Bonuses Revealed

Monster of the Deep: Final Fantasy XV was recently confirmed to have been pushed back to a November release date, and now a pre-order incentive has arrived for those looking to dive in at launch. The PlayStation VR exclusive title will launch on 21st November 2017, as previously confirmed, offering two special bonuses.

Monster of the Deep: Final Fantasy XV pre-order costumeIn Monster of the Deep: Final Fantasy XV, players head out on a fishing expedition with Noctis and the gang across picturesque locations. Players can dive into the story mode and prepare for an action-packed showdown with the menace that lurks in the depths, or kick back and take in the sights, sounds, and scenery as you cast-off in the free fishing mode. There’s also a host of fishing challenges to engage in as you spend more time with Prompto, Ignis, Gladiolus and other Final Fantasy XV characters.

VRFocus has previously been hands-on with Monster of the Deep: Final Fantasy XV, suggesting that, while an interesting first commercial release for Square Enix’s virtual reality (VR) ambitions, this may not be the videogame fans were hoping for: “There was so much Square Enix could have done to make a killer Final Fantasy VR experience.”

Players that pre-order Monster of the Deep: Final Fantasy XV via the PlayStation Store will receive a custom Monster of the Deep: Final Fantasy XV dynamic theme and in-game Samurai Outfit. Pre-orders are available on the PlayStation Store now ahead of the 21st November 2017 release date, priced at £24.99 GBP.

Images of the Monster of the Deep: Final Fantasy XV dynamic theme for PlayStation 4 can be seen in the gallery below. VRFocus will keep you updated with all the latest details on Monster of the Deep: Final Fantasy XV, and other Square Enix VR projects including Kai-ri-Sei Million Arthur VR.

Monster of the Deep: Final Fantasy XV Dynamic Theme
Monster of the Deep: Final Fantasy XV Dynamic Theme
Monster of the Deep: Final Fantasy XV Dynamic Theme
Monster of the Deep: Final Fantasy XV Dynamic Theme

Preview: Monster of the Deep: Final Fantasy XV – Not the VR FF Title Most Were Hoping for

Ever since Square Enix first showcased its Final Fantasy virtual reality (VR) experience during the Electronic Entertainment Expo (E3) 2016, everyone was hoping for an immersive adventure that would appeal to both VR enthusiasts and Final Fantasy fans alike. Unfortunately that’s not come to pass, as the studio unveiled Monster of the Deep: Final Fantasy XV during E3 2017. So can a fishing videogame based on the hit franchise be enough, from this early look, no not really.

That’s right, if you didn’t know already Monster of the Deep: Final Fantasy XV arms you with a rod and reel to go on the hunt for fish. Rest assured these aren’t any normal aquatic creatures, such as pike or carp in the murky waters.

After a brief introduction to the basic controls – the left PlayStation Move controller has a sonar device and winds the reel, while the right holds the rod – it was then time to catch some fish. This entailed activating the sonar which highlighted several locations with blue rings. It was then a case of casting into one of these areas and hoping for a bite – which usually occurred fairly quickly. As with any fishing videogame, getting the casting just right requires a little bit of practice, but it’s not that difficult to pick up after a few swings.

Once caught it’s then time to reel in the catch. This was temperamental at points, never really feeling like the winding motion was truly 1:1, but this is mainly due to PlayStation VR’s tracking technology which isn’t as accurate as rivals. Naturally the fish do fight back with indicators at the top of the rod showing which way to pull it. Once fully reeled in the fish is dropped into a net and it’s on to the next one. There’s an indicator bar at the top which slowly fills after every catch, the bigger the fish the more the bar will increase. Once it’s been filled then it’s time for the next section.

Up until now Monster of the Deep: Final Fantasy XV hasn’t actually featured any monsters – some big fish but nothing dangerous. This next part fixes that, suddenly the videogame switches into a mini boss battle with a giant, razor finned creature emerging from the depths. Now instead of a rod and reel there’s a crossbow in your hand. The boss has a health bar and once this is depleted with enough bolts it’s time to fish it out of the water. Same fishing rules apply although this beast takes a bit more work.

And that was the end of the demo. At no point was there an opportunity to move to another fishing spot on the side of the lake, or take a boat out – although screenshots do seem to indicate this latter feature – making for a static gameplay experience. Plus for a studio of Square Enix’s calibre the graphics weren’t exactly amazing. When compared to titles like Lone Echo or EVE: Valkyrie it still looked grainy and lacked detail.

At present Monster of the Deep: Final Fantasy XV seems like a cash in experience. Make something to do with the franchise and fans will still lap it up. But that’s not what VR gamers want or deserve, as there was so much Square Enix could have done to make a killer Final Fantasy VR experience. Maybe at launch the title will reveal some hidden qualities that’ll make it shine, because at the moment it’s not got a lot to recommend it over PlayStation VR’s top end content.

PlayStation VR Brings The Big Guns to Gamescom

Gamescom is one of the biggest events of the year from developers and videogame fans. As such, Sony have brought out all its most hotly anticipated virtual reality (VR) titles to showcase at the event, most of which have playable demos available.

PlayStation has its own dedicated area on the show floor where attendees can ‘check in’ to try some of the biggest upcoming titles on the PlayStation 4 and PlayStation VR. VR-compatible titles on offer include Grant Turismo Sport, for which a set of full arcade-style racing seats have been set up to offer the most realistic experience on the eagerly awaited driving simulator. The VR mode for Gran Turismo Sport is only available in 1vs1 mode, but the PlayStation VR has been set up and is awaiting use if attendees wish to test it.

Also available at the PlayStation stand is The Elder Scrolls V: Skyrim VR, a title whose announcement was greeted with great enthusiasm at E3. The Elder Scrolls is one of the most successful western RPGs, and its move into VR is eagerly awaited by fans. Another RPG title that is available is Final Fantasy XV: Monster of the Deep, the Final Fantasy XV spin-off that using fishing as a central mechanic, along with introducing several RPG elements such as equipment upgrades.

PlayStation VR exclusive shooter Bravo Team is also on offer, giving Gamescom attendees the chance to get to grips with an Aim controller in the upcoming cover-based military-style shooter.

While not on the PlayStation stand, another anticipated PlayStation VR title was available to play, with Ace Combat 7: Skies Unknown being demonstrated at the Bandai stand for players to take control of a military jet in immersive VR.

VRFocus will continue to report on the latest news from Gamescom