Best HTC Vive Games of E3 2017

Best HTC Vive Games of E3 2017

As expected Valve did not make an appearance at E3 2017 and the world is left wondering where their “killer app” is and what those three made-for-VR games could be. But alas, uncovering those secrets was not meant to be, at least not yet. Instead, this year’s E3 was a bit light for Valve, HTC, and the Vive in general. Virtually all of the Vive games we saw were just demos that happened to be running on Vives and weren’t really specifically targeted or marketed as Vive titles.

But nevertheless we played a lot of Vive stuff so we’ve made a list of the three best VR games we tried on the HTC Vive at E3 2017.

Runner-Up: The Talos Principle VR

VR is a great medium for slow-paced cerebral puzzle games and there are few that have garnered as much modern popularity as The Talos Principle. Croteam teased VR support back in February when they also announced both Serious Sam 3 and The Second Encounter would be getting VR versions as well. During E3 2017 at the Devolver Digital lot the game was being shown again behind closed doors for private press demos and after trying it ourselves, the translation feels entirely natural. The demo was limited, but it does have new and reworked content that will absolutely help it become one of the top VR puzzle games to watch.

For more on what we thought of The Talos Principle VR, check back later this week.

Runner-Up: Fallout 4 VR

Heading into E3 2017 this was easily the most anticipated VR game on most people’s horizons. There are tons of places we can’t wait to explore and all of the new mechanics shown during the trailer above and at our hands-on demo prove that this is truly bringing the entirety of Fallout 4 into the immersive realms of VR. Re-exploring the wasteland again will be wonderful. The demo we tried was a significant improvement over last year’s barely functional version so all signs are pointing towards Fallout 4 VR being one of the best and most exciting releases to look forward to.

Make sure you also check out more on what we thought of playing Fallout 4 VR with full locomotion at E3 2017.

Best HTC Vive Game of E3 2017: DOOM VFR

Honestly if you told me that UploadVR’s favorite HTC Vive game at E3 2017 was from Bethesda but wasn’t Fallout 4 VR I’d have called you crazy and told you to go get yourself checked out for rad exposure. But alas, here we are, you’re not crazy, and we’re eagerly awaiting more details on DOOM VFR. The game was revealed during Bethesda’s press conference last week and we got the chance to go hands-on with the game and all of its bombastic blood, guts, and gore. While this isn’t the entire DOOM 2016 game in VR, it does feature a unique experience with some new content and plenty of guns and bullets to keep the adrenaline pumping. The whole thing works better than you’d think it would and it was easily one of the highlights of the show. It was a close call, but DOOM VFR is our favorite HTC Vive game from E3 2017.

Make sure you also check out our hands-on impressions for more details about why we loved DOOM VFR so much.

Which HTC Vive games are you most excited about from E3 2017? Let us know in the comments below! And be sure to check our lists for the best PSVR games at E3 and best Oculus Rift games at E3 from this year.

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Fallout 4 VR – What a Difference a Year Makes

 

Last year’s announcement of Fallout 4 VR was met with a fantastic response. The hands-on demo offered? Less so. This year however, Bethesda Softworks has ironed-out the kinks, and Fallout 4 VR is now exactly the experience it should be; including more natural locomotion, an immersive Power Armor HUD and impressive V.A.T.S. incorporation.

To begin at the start, the setting for Fallout 4 VR’s 2017 demo takes place in the same area of the world map as 2016’s demo did: outside the Red Rocket truck stop. A small variety of weapons are equipped to the player’s favourites wheel, accessible on the right circle pad on the HTC Vive’s motion controllers (VRFocus received confirmation today that Fallout 4 VR would also be compatible with an Xbox One controller), including a pistol, laser weapon and a baseball bat. The player aims by manually moving the controller, as would be expected, as can also swing the baseball bat naturally.

Unlike The Elder Scrolls V: Skyrim VRs demo, playable at the Electronic Entertainment Expo (E3) for the first time, Fallout 4 VR feels like a fairly complete rendition of the original videogame. Bodies can be searched, items collected and the all-important V.A.T.S. system finally makes an appearance. It’s different to the original versions of Fallout 4, that’s for sure. But boy, is it fun.

In Fallout 4 VR, V.A.T.S. still slows time and allows you to aim at a specific body part. However, shots are now fired in real-time upon a pull of the trigger opposed to once the final commands have been issued. Furthermore, the player is able to teleport around the enemy by holding the trigger on the left controller, positioning the location icon where they wish to land and releasing. This allows for a clearer line-of-sight, or even a rushing melee attack: at one point VRFocus charged an enemy and with a single blow managed to separate their head from their body, watching the resulting damage dealt in slow motion.

Teleportation is available as standard, however Fallout 4 VR now also incorporates snap-based movement. Rotation is handled by physically moving your body (when using HTC Vive motion-controllers) and tapping up on the left circle pad will move you forward in small increments. This makes for a much more natural movement, allowing for precision through teleportation or speed through rapid clicks. It’s still not perfect of course – no developer has yet nailed the problems surrounding locomotion in VR – but it’s a huge step forward over last year’s Fallout 4 VR demo.

The Pip-Boy integration is still odd; cleverly placed on the wrist but asking the player to consider the new angle of their arm when inputting commands, effectively altering the input system by 90 degrees. However, familiarising yourself with the use of this and the popup menus that appear for items such as the skill tree (effectively acting as a monitor in the world, moveable with the right motion controller) will surely only be a matter of time.

And time is something that many will likely invest in Fallout 4 VR. Despite taking issue with the price of the videogame and the lack of any downloadable content (DLC), many early adopters of virtual reality (VR) hardware will likely jump on Fallout 4 VR. Judging by this latest demo offered by Bethesda Softworks, they’d be right to do so.

Marvels of post-apocalyptic engineering: the best ‘Fallout 4’ settlements and structures

Fallout 4 is a big game, and while some players get lost in the wasteland, others have been building their very own post-apocalyptic dream homes. Here are some of the best user creations, featuring everything from sprawling cities to Star Wars vehicles.

The post Marvels of post-apocalyptic engineering: the best ‘Fallout 4’ settlements and structures appeared first on Digital Trends.