Hectic Co-Op Puzzler Failspace Leaving Early Access Tomorrow With Major Gameplay Overhaul

Hipfire Games launched its take on social co-op in virtual reality (VR) with the Early Access release of Failspace last November. Since then the studio has taken on board feedback from the community, giving the core gameplay system an overhaul in preparation for an official launch tomorrow.

Failspace

The initial release has seen a mixed response from the Steam community, due in part to the difficulty threshold and the haphazard way events would occur, so keeping the ship intact always felt like an uphill struggle. So the team has taken all of this information to streamline and smooth the experience into one that retains that hectic essence of maintaining a ship in space, just in a more manageable form.

“We knew that the EA version was too punishing and overwhelming for most people. As in, all the ship systems and resources like coolant and electricity needed constant surveillance and management. It was already hard enough to just keep the ship running and when the hazards came you were already in the disadvantage,” Hipfire Games’ CEO Antti Sartanen told VRFocus.

“But it occurred to us that it wasn’t the tasks and hazards that were at fault, but the fact that it had no structure. So we decided to “themify” the hazards. Now instead of giving you just a single blast of Solar Flare, you would travel through a longer zone that focuses on one theme at a time,” Sartanen adds. “Solar activity zone will give you solar flares which ignite fires, overheat systems and so forth, all under the theme of heat management. Asteroid field creates punctures and pressure tasks and Ion Storm focuses on electricity-based hazards.”

Failspace

The release will also feature plenty of other improvements and fixes such as more linear missions to keep players occupied. “We think that this huge overhaul finally captures the feeling we were looking for! And we have the fans to thank for that!,”  Sartanen concludes.

Currently retailing for £15.49 on SteamFailspace’s official launch date is 23rd January with plans underway to bring the title to Viveport in February and possibly Oculus Store in the near future. For further updates, keep reading VRFocus.

Co-op Puzzle Solver Failspace Now Expected in October

HipFire Games may have gone under the radar for a while but today the Finnish studio has reappeared in earnest by making two announcements. The first was for a new multiplayer shooter called Blastworld due out by the end of the year, and concrete launch details have now been released for co-op title Failspace.

Failspace

Designed as a fun co-op experience for up to four players, Failspace puts you inside your very own space truck as part of the BluPel Intergalactic Transport Fleet, there’s just one little problem; it doesn’t have a warranty so problems have to be fixed by the crew.

Whilst trying to earn a quick buck by shipping cargo across the galaxy all sorts of situations arise which can be deadly for the crew if not sorted. So missions entail fixing issues both inside and outside the ship, escalating very quickly if team members are slacking off; cue plenty of shouting, screaming and other loud vocal noises when things go awry.

They’re fast and hectic missions lasting around 10 minutes each, with electrical systems malfunctioning, shields going down and fires randomly starting across the ship. Dealing with these is only part of the challenge. the other is trying to get as far as possible without running out of supplies, which include everything from fire extinguishers to spare parts for the ship.

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Originally, Hipfire Games had planned on an official launch in Q2 2019 after an alpha test took place in December 2018. Obviously that never occurred and in the process of development during 2019 the team also dropped the idea for cross-platform integration with Android and iOS devices. In a statement CEO Antti Sartanen is quoted as saying that: “the decision wasn’t easy and while it was a valuable experiment for future projects, the developers wanted to focus on the original vision and cater to the core fans of the VR game.”

So instead, Failspace is now scheduled for a late October launch for Oculus Rift, HTC Vive, Valve Index and Windows Mixed Reality headsets. VRFocus will continue its coverage of Hipfire Games’ latest projects including Failspace, reporting back with further announcements.

Failspace Finally Gets Late October Release Window

It’s been a long time since we last wrote about anticipated VR co-op game, Failspace.

Good news for those of you that have been holding out for its release; it’s coming very soon. Alongside today’s announcement of its new game, developer Hipfire Games also confirmed Failspace will arrive by the end of October 2019.

In Failspace up to four players are tasked with fixing a faulty space ship as it falls apart. You’re on an intergalactic journey where you’ll need to act quickly to repair machines and terminals. Communication is key, meaning you’ll more than likely be shouting at your friends. You can think of it as a slightly more panic-induced version of Star Trek: Bridge Crew.

The game takes a roguelike approach. Each time you play you’ll start from scratch and try to survive for as long as possible.

Sadly, Hipfire won’t be releasing a teased mobile companion app it had shown in the past. The app let players join in on a smartphone, removing the need for a VR headset. However, the studio reasoned that the feature was cut in order to focus on the vision of the original game.

We went hands-on with the game all the way back in 2018. We really enjoyed the frantic co-op gameplay, though it remains to be seen how much longevity this manic multiplayer game will carry. It’s set to launch on Steam with support for Oculus Rift, HTC Vive, Windows VR and Valve Index.

Elsewhere, Hipfire just announced Blastworld. It’s a first-person shooter (FPS) in which players fire dart-filled weaponry. You can get into a demo by following the steps here.

The post Failspace Finally Gets Late October Release Window appeared first on UploadVR.

Failspace: Registrierung zur Alpha-Phase für PC-Brillen gestartet

Der selbstironische Multiplayer-Titel Failspace für Oculus Rift, HTC Vive und Windows-VR-Brillen ermöglicht bis zu fünf Spieler-/innen in ein humoristisches Universum im Comic-Stil einzutauchen. Dafür bietet das Spiel ein kooperatives Gameplay wie bei Star Trek: Bridge Crew, um gemeinsam chaotisch durch das Weltall zu fliegen und Aufträge zu erfüllen. Das Entwicklerstudio HipFire Games kündigte nun den Beginn der geschlossenen Alpha-Phase an, welche am 3. Dezember dieses Jahres starten wird. Die Registrierung ist ab sofort möglich.

Failspace – Anmeldung zur Closed Alpha für humoristischen VR-Multiplayer-Titel gestartet

In Failspace dürft ihr euch als freischaffende Spacetrucker in der Small Dog Galaxy euren Lebensunterhalt verdienen. Das Sternensystem unterteilt sich in vier unterschiedliche Sonnensysteme, die wiederum von verschiedenen Fraktionen angeführt werden. Da jedes System seine eigenen Ressourcen besitzt und in der Zukunft intergalaktischer Handel an der Tagesordnung steht, dürft ihr zahlreiche Lieferungen zwischen den Parteien ausführen.

Entsprechend nehmt ihr Aufträge an und schifft Materialien über die Handelsrouten des Universums. Natürlich verläuft so etwas nie nach Plan, weshalb eure Hauptaufgabe in der Schadensbegrenzung liegt. Mal brennt euer Schiff, mal spielt der Bordcomputer verrückt oder euer Paket verhält sich nicht ganz wie gewollt. Das Leben eines Lieferanten in der Zukunft ist nicht einfach und so müsst ihr euch gemeinsam mit eurer Crew dem alltäglichen Weltraumchaos stellen.

Mit bis zu fünf Freunden könnt ihr gleichzeitig in das spaßige VR-Abenteuer eintauchen. Die Aufteilung in verschiedene Rollen sowie reichlich Kommunikation ist dabei Pflicht, damit ihr die anstehenden Herausforderungen bewältigt. So muss beispielsweise ein Leck in der Sauerstoffversorgung geflickt werden, bevor euer tierisches Cargo das Zeitliche segnet, während auf der Brücke Reparaturen gefragt sind. Bewältigt ihr die ungefähr zehn minütigen Missionen, winkt eine Belohnung für eure Mühen.

Die geschlossene Alpha-Phase startet am 3. Dezember 2018. Wer frühzeitig in das verrückte Sci-Fi-Universum eintauchen möchte, kann sich dafür auf der offiziellen Webseite registrieren. Innerhalb der Alpha möchten die verantwortlichen Devs zunächst sicherstellen, dass die grundlegenden Spielmechaniken der VR-Multiplayer-Erfahrung für PC-Brillen funktionieren. Zu einem späteren Zeitpunkt soll der VR-Titel jedoch ebenso für mobile VR-Brillen erscheinen und Cross-Plattform-Support zwischen den Plattformen gewährleisten.

Failspace soll offiziell im Q2 2019 für Oculus Rift, HTC Vive und Windows-VR-Brillen erscheinen. Eine PC-Version für den Monitor sowie eine Mobile-Adaption sollen zu einem späteren Zeitpunkt folgen. Über einen Release für PlayStation VR (PSVR) ist derzeit noch nichts bekannt.

(Quellen: HipFire Games | Road to VR | Video: HipFire Games YouTube)

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Comedic VR Multiplayer Failspace Enters Alpha This December

Having recently competed a Techstars accelerator, Finnish indie studio Hipfire Games has revealed new details about its upcoming virtual reality (VR) project Failspace, which the team first announced work on last year. A comedic multiplayer title, Failspace aims to bridge the gap between smartphone gamers and VR players.

Failspace

Designed around teamwork and crisis solving, Failspace puts you on a space cargo truck tasked with keeping the craft running whilst warping through ion storms and solar flares attempting to transport all manner of unusual goods.

The main gameplay consists of short 5 – 10 minute missions where you have to deal with potentially life threatening events.  These can cause electric systems to malfunction, fires to randomly start here and there, and other problems to occur, requiring immediate actions from the crew. Everyone on board must work together on hastily finding and fixing things in order to make it through.

One person assumes the role of Captain, informing their crew about how to fix problems before they reach critical states. The rest of the team – up to four players –  then need to fix everything by clearly communicating to the Captain who has the troubleshooting manual. 

In December Hipfire Games will begin its first closed alpha, followed by a closed beta in Q1 2019. This will then be followed by the official VR launch in Q2 2019. As mentioned, the studio also plans on adding cross-platform integration for Android and iOS devices so players on mobile and in VR can interact. That feature is currently expected to roll out in Q4 2019.

Failspace

“We’re so happy to finally announce the Failspace alpha is coming on 3rd December – this is the start of the multiplayer revolution in VR!” said Antti Sartanen, CEO of Hipfire Games in a statement. “Our promise to our community is to not compromise on the quality of the VR experience we are aiming to deliver by rushing any mobile aspect of the game. When the game launches, and we have happy live players, we will then focus on integrating our technology to create a high quality VR game where everyone can play together, even when there are only limited amount of VR devices available. At the end of 2019, we will be ready to bring VR and mobile audiences together for fun, meaningful multiplayer gaming. Watch this space!”

The Failspace alpha will begin on 3rd December 2018, compatible with HTC Vive, Oculus Rift and Window Mixed Reality headsets. Registration to join the alpha is now open via the Hipfire website. For further details regarding the title, keep reading VRFocus.

Co-op VR Space Delivery Game ‘Failspace’ Starts Registration for Closed Alpha

Hipfire Games, a Helsinki-based studio made up of ex-Supercell and Rovio developers, announced late last year that their space-based delivery game Failspace was in the making for HTC Vive, Oculus Rift, and Windows VR headsets. Now the studio is accepting registration for the game’s closed alpha, which is due to start on December 3rd.

The cross-platform co-op game is set aboard a sleep-looking, but  ultimately breakage-prone cargo vessel—a far cry from Star Trek: Bridge Crew’s pristine Federation ship.

The game promises to let you travel to deep space destinations, all the while threatened with the task of cooperatively repairing the ship as you hit the inevitable ion storm or solar flare that can wreak havoc on the ship’s systems.

Image courtesy Hipfire Games

The game is said to take place in the Small Dog galaxy, made up of just a few dozen stars. Each solar system is owned by one of four political factions which produce different kinds of goods and have different material needs, so you’ll need to travel along the well-marked trade routes; it isn’t an open-world space sim, but rather more focused on quickly resolving the issues that arise with quick cooperation and communication with your team. Hipfire says playsessions tend to take around 10 minutes.

Image courtesy Hipfire Games

When you’re not repairing the ship, your cargo will also require constant hands-on maintenance and care, be it expensive and fragile art that has to be transported gingerly, containers filled with rare animals that need oxygen, or donuts for a police force.

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Registration to join the alpha is now open via the Hipfire website. Supported headsets include Vive, Rift, and Windows VR headsets, although the studio says more are coming soon.

Image courtesy Hipfire Games

“The alpha will focus on making sure the VR aspect of the game will provide a high quality VR multiplayer experience,” Hipfire says in a press statement. “The BIG plan for the future is to enable players with different types of devices to join game sessions of players using high-end VR devices. Hipfire are building the technology that […] will enable online cross-platform between VR and mobile, allowing people with mobile phones to play with their friends online from anywhere in the world, and turning VR from a solitary activity into a social one.”

Failspace is slated to launch in Q2 of 2019 on PC VR headsets, and subsequently add support for desktop users in Q3, then mobile VR headsets sometime in Q4 of 2019.

The post Co-op VR Space Delivery Game ‘Failspace’ Starts Registration for Closed Alpha appeared first on Road to VR.

Hands-On: Failspace Feels Like Job Simulator Meets Star Trek: Bridge Crew

Hands-On: Failspace Feels Like Job Simulator Meets Star Trek: Bridge Crew

I have a sneaking suspicion that if I were ever put in charge of something highly technical, mechanical, and complicated — like a spaceship — it would end disastrously. There would be films about the great tragedy of my existence, focusing primarily on the other crew members that had their lives taken by such a foolish, clumsy idiot. I’d be the villain of my own biopic.

Failspace is a wacky VR game that, if only for a brief few moments, brought those fears to life and made me laugh about it.

In Failspace you (and ideally some friends) are aboard a spaceship that’s doing normal, everyday spaceship things like flying around and not blowing up. But eventually things start to go wrong. Maybe there’s a fire that breaks out in the engine room, or one of the roters or power couplers or other fancy sounding engineering thing isn’t working so you’ve got to go attend to it.

For games like Star Trek: Bridge Crew that just means clicking a few buttons on a screen in front of you to handle repairs and issues, but in Failspace you’ve got to get your big, white Job Simulator-style mittens dirty to fix things up.

When the sirens sound and a computerized voice tells me what’s wrong it’s up to me to scurry across the ship, locate the issue, and fix it up as fast as possible.

During my demo I tried to do it all by myself. This meant I spent more time running between issues than actually solving them — which is sort of like a metaphor for adult life, am I right? But when you throw in a few friends it really helps streamline everything.

Instead of spending 20 seconds searching for the ladder to get downstairs to the engine room, I can just tell my friend that’s already down there what to do if it isn’t already clear. But that being said, the more cooks in the space kitchen you have the more room for human error there is, which once again, is a big part of the chaotic fun.

Since my demo was a single player only affair I feel like I only got a small tease of what this game has to offer. In the full release there will be multiple people onboard ships, procedurally generated missions and emergencies, as well as different ships to fly and upgrade with new parts.

All we know is that it’s still slated to come in 2018 and we tested it out on an HTC Vive. Once we know more definitive info about platforms and release timing, we’ll let you know! In the meantime, let us know what you think down in the comments below!

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Failspace: Komödiantischer VR-Multiplayer-Titel in Entwicklung

Werbung für Virtual Reality Hygiene

VR-Multiplayer-Titel wie Star Trek: Bridge Crew wirken reizvoll auf viele Spieler, da sie soziale Aspekte mit spaßigem Gameplay vereinen und uns dadurch in der VR fesseln. Im Jahr 2018 erwarten uns einige weitere Spiele mit Fokus auf gemeinsamen Interaktionen. Neue realistische Titel wie Atlantic Ghost, aber auch das Spiel Failspace im Comic-Look soll uns im nächsten Jahr erwarten. Hier dürft ihr zusammen mit eurer Crew auf einem chaotischen Raumschiff beweisen, ob ihr die anfällige Schrottkiste sicher durchs All bringen könnt. Damit erinnert Failspace vom Setting an das alte Spaceteam, das bereits 2012 für iOS erschein.

Failspace – Komödiantischer VR-Multiplayer-Spaß im Comic-Stil

Das Entwicklerstudio HipFire Games arbeitet aktuell an Failspace, einer Multiplayer-Simulation für bis zu fünf Spieler. Ihr schlüpft gemeinsam in die Rollen von Space Truckern, die mit ihrem Raumschiff Aufträge erhalten und sich unterwegs machen, um die Aufgaben zu erfüllen. Wie das im echten Leben auch ist, verläuft allerdings nie alles ganz nach Plan, weshalb ihr mit allerlei Chaos und Problemen auf euren Reisen zu kämpfen habt. Von brennenden Maschinen,über Lecks in Leitungen bis hin zu verseuchter Ware müsst ihr mit so ziemlich allem rechnen, was euch das Leben erschweren kann. Schafft ihr es dennoch euren Auftrag auszuführen, winkt eine Bezahlung.

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Die Entwickler ließen sich dabei von existierenden Titeln wie Keep Talking and Nobody Explodes beeinflussen und bringen eine entsprechend charmante Komik in ihrem Multiplayer-Titel ein. Und Multiplayer wird hierbei großgeschrieben, denn ohne Teamplay und Kommunikation könnte die nächste Auslieferung schon eure Letzte sein.

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Doch der VR-Titel ist laut den Entwicklern auch ohne Begleitung von weiteren Mitspielern spielbar. Aktuell ist noch kein offizielles Veröffentlichungsdatum bekannt, jedoch soll Failspace im Jahr 2018 erscheinen. Auch über die Plattform halten sich die Entwickler derzeit noch bedeckt, allerdings wird über eine Veröffentlichung auf PC-Brillen, wie Oculus Rift und HTC Vive spekuliert.

(Quellen Upload VR | HipFire Games | Video: HipFire Games Youtube)

Der Beitrag Failspace: Komödiantischer VR-Multiplayer-Titel in Entwicklung zuerst gesehen auf VR∙Nerds. VR·Nerds am Werk!

Keep on Trucking as HipFire Games Reveal Team-based Experience Failspace

Comedy virtual reality (VR) experiences come in all shapes and sizes, from Owlchemy Labs’ slapstick Job Simulator or Rick and Morty: Virtual Rick-Ality to slightly darker endeavours like AccountingThe latest to be announced comes from fledgling VR studio HipFire Games, with its multiplayer focused, team building title, Failspace.

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In Failspace you and your team are space truckers on a ship that’s barely being held together. Problems will arise and you need to communicate and work as a team to overcome the malfunctions, leaks, breakages and various cargo-based hazards.

HipFire Games were inspired by popular panic-inducing titles like Spaceteam and Keep Talking and Nobody Explodeschallenging you and your friends to complete evermore difficult cargo missions to earn money, with the real task being survival.

“It’s one thing to play on your computer screen but another thing entirely to physically pull levers, fix leaks and replace fuel filters inside a ‘real’ spaceship,” said Antti Sartanen, the CEO of HipFire Games in a statement. “With all that action around you, you quickly forget that you’re not really there. That’s why we decided to make it more of a fun and tongue-in-cheek type of experience. You’re already experiencing enough pressure as it is!”

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Failspace supports 1-5 players, so even if there’s no one online to team up with you can still try and carry out the missions by yourself. Currently HipFire Games hasn’t revealed an official release date yet, simply giving a launch window of 2018. Another little cravat of information the team are staying quiet on is which platform Failspace will be coming to. With all the hand interactivity it’s unlikely to be any of the mobile headsets, so expect either Oculus Rift, HTC Vive and possibly Windows Mixed Reality.

Check out the first teaser trailer for Failspace below, showcasing some for the gameplay and antics you’ll be getting up to. As further details are revealed VRFocus will keep you updated.

Failspace Is Like If Everything Went Wrong In Star Trek: Bridge Crew

Failspace Is Like If Everything Went Wrong In Star Trek: Bridge Crew

Failspace from HipFire Games is an upcoming VR app that takes heavy inspiration from the likes of Keep Talking And Nobody Explodes, as well as Spaceteam, to put you and a group of friends into fast-paced, high-intensity situations and force you to work together. If the stress doesn’t kill you then the malfunctioning spaceship certainly will.

According to a prepared statement from a studio representative, Failspace will support up to five players in VR for its multiplayer shenanigans. The premise is that you and your crew set out through the stars to earn money from completing missions except for one major issue: your ship sucks. It’s rickety, fragile, and breaks all the time so just the act of getting from point A to point B is 99% of the trouble.

Here’s a quick teaser video showing off the cartoony art style and light sense of humor:

We asked the developer about asymmetrical multiplayer in the same vein as Keep Talking since that’s mentioned as a big source of inspiration, but that isn’t in the cards at the moment. ”

There isn’t a release date or list of platforms yet — two things we’ve also asked about — but we do at least know it arrives in 2018. Well, at least it should, as log as the ship doesn’t break down completely before it reaches launch.

Let us know what you think of the game down in the comments below!

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