F8 2017: Surround 360 Cameras Revealed, Sharing Your VR Game Moments & More

It’s Day 2 at Facebook’s tenth annual F8 conference, and after a Day 1 that focused strongly on all things augmented reality (AR) related, VRTV’s Nina is back to discuss a Wednesday full of virtual reality (VR) news – but one big on 360 degrees. 

There’s new hardware in the form of two new Facebook Surround 360 cameras and partnerships with Framestore and Giroptic – the latter leading to a surprise for all F8 attendees. Whilst other organisations have been giving their own announcements.  There’s also news of a new Facebook SDK that will allow you to share your best VR game moments on the social media platform.

Check it out below and for more information on everything mentioned within the video across VRFocusclick here.

 

Framestore Becomes Creative and Technology Partner for Facebook’s Surround 360 Camera

Today Facebook announced two new 360-degree cameras, x24 and x6, updating last year’s open source Surround 360. Now Framestore – a creative studio behind Game of Thrones’ Ascend The Wall and Fantastic Beasts and Where to Find Them VR for Daydream View – has revealed its an official creative and technology developer for the new devices.

Framestore worked with Facebook early on in development which was was key for the studio’s team, led by Executive Creative Director Aron Hjartarson, Senior Creative Developer and Sci-Tech Oscar winner Johannes Saam, and Creative Producer Guillaume Raffi.

Facebook Surround 360 x24 x6

“The potential of Facebook’s Surround 360 camera is incredible,” says Johannes Saam. ‘Its point cloud based approach, paired with image overlap, blurs the lines between 2D and 3D in the production pipeline and opens up the opportunities for advanced volumetric capture.”

Both the x24, and and the smaller, x6, are 6DoF (six degrees of freedom) cameras. x24 captures full RGB and depth at every pixel in each of the 24 cameras. By oversampling 4x at every point in full 360-degrees, x24’s depth-estimation algorithms produce full-resolution 6DoF point clouds.

“The volumetric capture of Surround 360 and its ability to generate dense point clouds to synthesize spherical stereoscopic images has the potential to be the next wave in cinematography,’ continues Saam. ‘Being a part of creating this process, and molding it into a modern production pipeline, was very exciting. Facebook has an enormous platform to evolve the ecosystem of 3D and 360 content. Framestore is proud to help them develop a product that will provide progressive creative and technology opportunities for the masses.”

No prices or availability have been announced, just that the cameras are expected to launch later this year, either to buy or rent.

VRFocus will continue its coverage of F8 and the Facebook Surround 360 x24 and x6, reporting back with any further updates.

x24 and x6 Facebook Surround 360 Camera’s Revealed

The main Facebook F8 keynote may have been full of surprises but the company has kept some more for today. CTO Mike Schroepfer has taken to the stage to announce two updates to the Facebook Surround 360 camera, the x24 and x6.

Schroepfer didn’t reveal many details for the two new cameras but from the images on show those numbers relate to the amount of lenses each device has. The lenses have been systematically placed to allow for maximum pixel overlap, this should help ensure that when content is stitched together – the most complicated part of the 360-degree process – those image lines are invisible.

Facebook Surround 360 F8

The original Facebook Surround 360 featured 14 cameras around the middle, 2 underneath and one on top with 4-megapixel lenses. This was open sourced so that anyone could build the device just by purchasing the correct components.

With the x24 and x6, Facebook looks to have created far more high-end, retail focused products. The x24 is certainly the professional-grade version, likely competing with rivals like Nokia OZO. While x6 will probably aim for the prosumer  end of the market like the Vuze VR Camera.

No prices or availability have been announced, just that the cameras will launch later this year, either to buy or rent.

VRFocus will continue its coverage of F8 and the new cameras, reporting back with any further updates.