Facebook and RED Partner For New VR Camera

RED are known as a producer of high-end, professional-grade camera equipment, and recently have been involved in an attempt to create a smartphone with a holographic display. The company is now teaming up with Facebook to create a new virtual reality (VR) camera system.

Announced at F8, The VR camera system is planned to be capable of capturing high-resolution imagery in six degrees-of-freedom or 6DoF, which means the footage can be viewed in real-time from within a VR headset.

Facebook Surround 360 F8

Though there is little information at the moment on what the price range of release date will be, Facebook will be backing the new RED VR camera rig as the one suggested to filmmakers working with Facebook or who are engaged in producing high-fidelity VR or 360-degree content.

According to Brian Cabral, a director of engineering at Facebook who specialised in computational photography, Facebook had some fairly specific needs. Facebook required not only excellent image quality, but also a workflow that would enable capture, review and stitching all on-set in order to create VR-ready experiences.

Facebook had previously been working on a platform called Surround 360, which launched an open-source spec sheet and hardware reference design document in 2016 which specified a 17-camera array for VR capture. This was created with the idea of helping hardware manufacturers produce a product that could be sold to consumers and other businesses, and in turn stimulate the production of more VR content.

“We’ve taken all of our learnings over the past two years and all of our cameras and algorithm development to… inform a lot of our decisions on both our partnerships and the design of the cameras,” Cabral says. “We’ve also listened to a lot of people who use our prototypes and others to incorporate all the learnings in the industry to shoot with VR cams. A lot of the feedback we get is how easy to use it on set.”

Facebook Surround 360 x24 x6

RED and Facebook have yet to release an image of the prototype, and there is no indication of a price point. However, considering that RED cameras can cost up to $50,000 (USD) the device is expected to be on the expensive side. Any futher news on the RED and Facebook VR camera will be here on VRFocus.

F8 2017: Surround 360 Cameras Revealed, Sharing Your VR Game Moments & More

It’s Day 2 at Facebook’s tenth annual F8 conference, and after a Day 1 that focused strongly on all things augmented reality (AR) related, VRTV’s Nina is back to discuss a Wednesday full of virtual reality (VR) news – but one big on 360 degrees. 

There’s new hardware in the form of two new Facebook Surround 360 cameras and partnerships with Framestore and Giroptic – the latter leading to a surprise for all F8 attendees. Whilst other organisations have been giving their own announcements.  There’s also news of a new Facebook SDK that will allow you to share your best VR game moments on the social media platform.

Check it out below and for more information on everything mentioned within the video across VRFocusclick here.

 

Framestore Becomes Creative and Technology Partner for Facebook’s Surround 360 Camera

Today Facebook announced two new 360-degree cameras, x24 and x6, updating last year’s open source Surround 360. Now Framestore – a creative studio behind Game of Thrones’ Ascend The Wall and Fantastic Beasts and Where to Find Them VR for Daydream View – has revealed its an official creative and technology developer for the new devices.

Framestore worked with Facebook early on in development which was was key for the studio’s team, led by Executive Creative Director Aron Hjartarson, Senior Creative Developer and Sci-Tech Oscar winner Johannes Saam, and Creative Producer Guillaume Raffi.

Facebook Surround 360 x24 x6

“The potential of Facebook’s Surround 360 camera is incredible,” says Johannes Saam. ‘Its point cloud based approach, paired with image overlap, blurs the lines between 2D and 3D in the production pipeline and opens up the opportunities for advanced volumetric capture.”

Both the x24, and and the smaller, x6, are 6DoF (six degrees of freedom) cameras. x24 captures full RGB and depth at every pixel in each of the 24 cameras. By oversampling 4x at every point in full 360-degrees, x24’s depth-estimation algorithms produce full-resolution 6DoF point clouds.

“The volumetric capture of Surround 360 and its ability to generate dense point clouds to synthesize spherical stereoscopic images has the potential to be the next wave in cinematography,’ continues Saam. ‘Being a part of creating this process, and molding it into a modern production pipeline, was very exciting. Facebook has an enormous platform to evolve the ecosystem of 3D and 360 content. Framestore is proud to help them develop a product that will provide progressive creative and technology opportunities for the masses.”

No prices or availability have been announced, just that the cameras are expected to launch later this year, either to buy or rent.

VRFocus will continue its coverage of F8 and the Facebook Surround 360 x24 and x6, reporting back with any further updates.

x24 and x6 Facebook Surround 360 Camera’s Revealed

The main Facebook F8 keynote may have been full of surprises but the company has kept some more for today. CTO Mike Schroepfer has taken to the stage to announce two updates to the Facebook Surround 360 camera, the x24 and x6.

Schroepfer didn’t reveal many details for the two new cameras but from the images on show those numbers relate to the amount of lenses each device has. The lenses have been systematically placed to allow for maximum pixel overlap, this should help ensure that when content is stitched together – the most complicated part of the 360-degree process – those image lines are invisible.

Facebook Surround 360 F8

The original Facebook Surround 360 featured 14 cameras around the middle, 2 underneath and one on top with 4-megapixel lenses. This was open sourced so that anyone could build the device just by purchasing the correct components.

With the x24 and x6, Facebook looks to have created far more high-end, retail focused products. The x24 is certainly the professional-grade version, likely competing with rivals like Nokia OZO. While x6 will probably aim for the prosumer  end of the market like the Vuze VR Camera.

No prices or availability have been announced, just that the cameras will launch later this year, either to buy or rent.

VRFocus will continue its coverage of F8 and the new cameras, reporting back with any further updates.