‘Everybody’s Golf’ Studio Tees Up the Competition on Quest in ‘ULTIMATE SWING GOLF’

Clap Hanz, the Japanese studio behind hit golfing series Everybody’s Golf and Hot Shots, released their latest VR game on Quest, called ULTIMATE SWING GOLF.

The game follows in the footsteps of Clap Hanz’s other iconic titles, this time featuring five outdoor courses for some arcade-style VR golfing action.

The game’s main focus is on free play, training modes, and competitive online matches, however it also includes a mixed reality play mode which transforms your room into a golf course.

You can grab Ultimate Swing Golf over on Quest, supporting Quest 2/3/Pro, over on the store, priced at $30.

Ultimate Swing Golf isn’t the first VR game from Clap Hanz. The studio, which has developed golf games over the past 25 years, released a Everybody’s Golf VR (2019) as a PSVR exclusive.

Since its founding in 1998, the Japanese studio has almost exclusively targeted Sony devices over the course of its existence, barring the release of Easy Come Easy Golf (2021) on mobile, and now Ultimate Swing Golf on Quest.

The post ‘Everybody’s Golf’ Studio Tees Up the Competition on Quest in ‘ULTIMATE SWING GOLF’ appeared first on Road to VR.

Skyrim VR, Astro Bot, Resident Evil 7 Included In New PSVR Bundle

Sony has announced a refreshed version of its PlayStation VR Mega Pack Bundle, available for pre-order in Europe now.

The new lineup of games included in the bundle are PlayStation VR Worlds, Skyrim VR, ASTRO BOT Rescue Mission, Everybody’s Golf VR and Resident Evil 7: Biohazard.

Resident Evil 7 and Everybody’s Golf VR are new to the bundle this year, replacing Doom VFR and the WipEout Omega collection from last year David was a big fan of Resident Evil 7 on PSVR back when it came out in 2017. In fact, he struggled to find any serious criticism, so it’s nice to see such a polished experience make its way into the bundle this year.

Everybody’s Golf VR is the most recently released title of the five, and David found it “extremely fun and engaging, even if lacking in terms of accuracy a bit due to the limitations of the PSVR as a platform.”

Skyrim VR and Astro Bot are also enjoyable PSVR titles, while PlayStation VR Worlds “feels like a poor attempt at creating a bundle game collection that could stand toe-to-toe with fully-developed games on retail shelves.”

PlayStation VR Mega Bundle Pack

It’s also important to note that the games included in the bundle are all digital codes for download, not physical copies. Also included in the box is a PSVR headset and a PS Camera. Move controllers are not included in the pack. While they aren’t essential for all PSVR games, some popular games like Beat Saber do require them. Some games in the bundle, like Skyrim and PlayStation VR Worlds, would also benefit from the Move controllers.

The pack also does not include a PS4, so you’ll need one of those (or a PS4 Pro) to actually use the PSVR equipment in the bundle.

The new Mega Pack bundle releases on October 4th, and will be “available through select retailers across multiple countries.” It is currently available for pre-order on Amazon UK for £299.99.

The post Skyrim VR, Astro Bot, Resident Evil 7 Included In New PSVR Bundle appeared first on UploadVR.

Everybody’s Golf VR Review: Swinging For The Green

Everybody’s Golf VR Review: Swinging For The Green

Everybody’s Golf VR is the type of game that shouldn’t work as well as it does. The PS Move controllers ae archaic by modern technology standards and they have significant issues in terms of jitter, tracking consistency, and tracking coverage compared to the competition but somehow Sony and its stable of developers continue to make things work.

To be clear: Everybody’s Golf VR is not a super-accurate golf simulation. This is not a replacement for actually practicing and should not be treated as a 1:1 golfing experience — but it’s damn fun. Maybe it’s the bright, colorful visuals, cheery voice over and animations, or just the fact that it makes me feel like I’m better at golf than I really am, or maybe it’s a combination of all three that make me feel this way, but this is an excellent example of how to adapt a sports game for VR.

Everybody’s Golf VR can be played with either a single PS Move controller or the DualShock 4. When playing with Move it works a lot like you’d expect with you swinging the controller wide to hit the ball and actually having to pay attention to your wrist rotation and placement. The biggest issue was just drift with the PS Move controller, which is something that has plagued PSVR since launch.

Like I said earlier, tracking is good enough and better than it should be but is still far from ideal. A game like this would shine even more with better tracking, but it gets the job done. I found myself really getting into things after a few courses and played standing up with my body turned to the side just as I would on an actual golf course. This isn’t a sports simulation so I didn’t mind if the shot was a bit wonkier than I intended or thought it would be based on my swing. As it stands, there’s great “pass the headset” style multiplayer appeal here even if that isn’t actually supported. The lack of multiplayer in general feels like a major missed opportunity.

You don’t need a PS Move controller to play Everybody’s Golf VR though, at least not technically. Since the DualShock 4 has a light bar you can hold it and swing it like you would the PS Move but it just feels awkward and since the light bar is flat and not rounded on top the tracking is even worse. Playing with a DualShock 4 left a lot to be desired and felt like a very tacked-on feature. I wouldn’t recommend anyone to play the game this way.

Between the practice range for hitting, a practice green for putting, a handful of course (it looks like there are four from what I can see) there is a good amount of content. Each course can be mirrored to offer a different experience and there are 3 hole, 9 hole out, 9 hole in, and 18-hole variations. There is very good variety between the courses available. You can also unlock new tees, holes, clubs, and caddies as well as outfits for each caddy.

At the end of the day it just feels like there needed to be a bit more to round things out. The reception area is finely detailed and has a good county club vibe, but I was left hoping for a more robust campaign of some kind rather than single courses.

Visually it looks great. The art style lends itself very well to the PSVR and the bright colors look excellent, especially on a PS4 Pro. Replaying holes to do better is extremely addictive, especially with all of the unlocks built into the game.

Final Score: 7.5/10 – Good

Everybody’s Golf VR is a solid adaptation of the franchise for the PSVR. The gameplay is extremely fun and engaging, even if lacking in terms of accuracy a bit due to the limitations of the PSVR as a platform. I was left wanting multiplayer support and more courses to pick from, but the variety offered within each course and amount of unlockables available provides plenty of goodies for fans to dig into.

Everybody’s Golf VR releases tomorrow on PSVR for $29.99. Read our Game Review Guidelines for more information on how we arrived at this score. 

Tagged with:

The post Everybody’s Golf VR Review: Swinging For The Green appeared first on UploadVR.

New PSVR Bundles Feature Blood & Truth And Trover Saves The Universe

New PSVR Bundles Feature Blood & Truth And Trover Saves The Universe

Sony is no stranger to bundling hardware with software. They’ve always promoted bundles for game consoles, including the PS4, and the PSVR has gotten bundles for many of its biggest and most praised games. Later this month, they’ll be adding two more bundles to that list.

Announced today on the PlayStation Blog, Sony is introducing two brand new PSVR bundles: one includes both Blood & Truth and Everybody’s Golf VR ($349.99) and is available on May 28 while the other includes both Trover Saves the Universe and Five Nights at Freddy’s VR: Help Wanted ($299.99) and is available on May 31.

Both bundles include the latest model of the PSVR headset and breakout box (which now includes HDR passthrough for PS4 Pro and 4K TVs) as well as the PlayStation Camera, latest Demo Disc which includes demos for Beat Saber and Astro Bot. Other than the game differences the Blood & Truth/Everybody’s Golf VR bundle also includes two PS Move controllers, whereas the Trover Saves the Universe/Five Nights at Freddy’s VR bundle does not. There’s a $50 price difference, so you’re really getting a great value going for the pricier one and picking up the other two games separately if you want all four.

Luckily for you, we’ve played all four of these games already and have strong impressions of each. Blood & Truth is shaping up to be a real PSVR blockbuster, Everybody’s Golf VR really takes good advantage of the PS Move controllers, Trover Saves the Universe might be one of the funniest games we’ve ever seen, and Five Nights at Freddy’s VR is pretty much exactly what you’d expect in a good way.

We’ll have reviews of all four games this month, so keep an eye on UploadVR for more.

Tagged with: , , , , ,

The post New PSVR Bundles Feature Blood & Truth And Trover Saves The Universe appeared first on UploadVR.

Sony Announces 2 New PSVR Bundles Coming This Month

If you were wondering what Sony’s next big hardware bundles were going to be, wonder no more. Sony today announced two PSVR bundles, one of which features the cinematic shooter Blood & Truth and beloved golfing franchise game Everybody’s Golf VR, and another packing in Justin Roiland’s comedic platformer Trover Saves the Universe and the cult classic-turned VR horror game Five Night at Freddy’s VR: Help Wanted.

Blood & Truth, Everybody’s Golf VR

The Blood & Truth and Everybody’s Golf VR bundle, slated to launch on May 28th for $350, will include:

  • PSVR headset
  • PlayStation Camera
  • Latest PSVR Demo Disc (demos include Astro Bot Rescue Mission, Moss, and Thumper)
  • PlayStation Move Motion controllers (two)
  • Blood & Truth Blu-Ray Disc and Everybody’s Golf VR digital game voucher

Blood & Truth

Description: Star in your own explosive action movie blockbuster with this PS VR exclusive shooter. Battle through the crime-ridden London underworld as elite soldier Ryan Marks in your deadliest mission yet… to save your family from a ruthless criminal empire. Take out your targets with breathless, over-the-top epic gun play as you drive, parachute and rappel across the city amid exciting set pieces.

Developer: London Studio
Publisher:
SIEA

Check out our latest hands-on with Blood & Truth from E3 2018.

Everybody’s Golf VR

DescriptionStep on to the course like never before in the most immersive Everybody’s Golf experience yet!

Developer: Japan Studio / Clap Hanz
Publisher:
SIEA

You may better recognize the Everybody’s Golf series by its North American name, Hot Shots. The franchise has dropped the Hot Shots branding since the release of Everybody’s Golf (2017) on PS4. We haven’t had a chance to go hands-on with Everybody’s Golf VR just yet, although we can say it will be a single-player game that uses either Dualshock 4 controller or PS Move.

Trover Saves the Universe, Five Nights at Freddy’s VR

The Trover Saves the Universe and Five Nights at Freddy’s bundle, slated to launch on May 31st for $300, will include:

  • PSVR headset
  • PlayStation Camera
  • Latest PSVR Demo Disc (demos include Astro Bot Rescue Mission, Moss, and Thumper)
  • Trover Saves the Universe and Five Night at Freddy’s digital game vouchers

Trover Saves the Universe

DescriptionFrom the co-creator of Rick and Morty comes Trover Saves the Universe. Your pups are missing. The cosmos is at stake. Only you and Trover can save everything in this bizarre comedy adventure!

Developer: Squanch Games
Publisher: Squanch Games

Check out our latest hands-on with Trover Saves the Universe from E3 2018.

Five Nights at Freddy’s VR

DescriptionFive Nights at Freddy’s VR: Help Wanted is a collection of classic and original mini-games set in the five nights universe. Survive terrifying encounters with your favorite killer animatronics in a collection of new and classic FIVE NIGHTS AT FREDDY’S™ experiences. “Where fantasy and fun come to life!”

Developer: Steel Wool Games
Publisher: ScottGames

The post Sony Announces 2 New PSVR Bundles Coming This Month appeared first on Road to VR.

Two new PlayStation VR Bundles Are Coming in May

It has been a little while since Sony Interactive Entertainment (SIE) released a decent bundle for PlayStation VR, with the last being the Borderlands 2 VR and Beat Saber bundle in December 2018. Today, that’s now changed with two new deals set to launch later this month, each with different videogames and accessories.

Blood & Truth screenshot

The PlayStation VR Blood & Truth and Everybody’s Golf VR Bundle is the main one out of the two, as it comes supplied with the headset, PlayStation Camera, two PlayStation Move Motion controllers and the latest Demo Disc, with a sampling of PlayStation VR demos such as Astro Bot Rescue Mission, Moss, and Thumper. 

The bundle will be available across the US and Canada for $349.99 USD (MSRP) / $449.99 CAD (MSRP) from 28th May.

As for the second, slightly smaller bundle, this includes Trover Saves the Universe and Five Nights at Freddies VR: Help Wanted. The only accessory is the Camera, plus the demo disc. The bundle will be made available on 31st May, the same day as the launch of Trover Saves the Universe, across the U.S. and Canada for $299.99 USD (MSRP) / $379.99 CAD (MSRP).

PlayStation VR May 2019 bundle

Currently, there’s no word on whether these bundles will be made available in other territories such as the UK and Europe.

There never seems to be a quiet time to delve into VR where PlayStation VR is concerned. During April there was a continual selection of new titles to choose from, including Falcon Age, Ghost Giant and Jupiter & MarsAnd for this month gamers can choose from Trover Saves the Universe, Everybody’s Golf VR, Blood & Truth and Five Nights at Freddies VR: Help Wanted.

Still to come are videogames like Vacation Simulator, Iron Man VR, Dreams, Mini-Mech Mayhem, No Man’s Sky: Beyond and Concrete Genie.

If that’s not enough, PlayStation fans will be treated to another State of Play broadcast tomorrow, detailing titles like the upcoming MediEvil remake and hopefully more VR content. Additionally, those in the US will be able to visit PlayStation’s Road to Greatness Tour which is travelling the country this summer.

VRFocus will continue its coverage of PlayStation VR, reporting back with the latest updates.

Sony Helps You Swing for the Green With Everybody’s Golf VR

Sony Helps You Swing for the Green With Everybody’s Golf VR

Since the days of Nintendo’s Wii, there has been a promise of video games being able to replicate the actual movement of sports. Wii Sports had a variety of games, but it turned out the motion controls were largely simple, much like the cartoony art of the games included.

When such a sports game comes out for VR it is on this spectrum too. Are the controls detailed and realistic to bring an outdoor game inside our homes with all the nuance intact? Or are the movements simplified, the results exaggerated?

When I tried Everybody’s Golf VR for PlayStation VR at a preview event last week, it felt like a game that was trying to carefully drive straight down the middle.

You stand at the Tee with a single Move controller, held downward to mimic a golf club. You swing a few times, getting a feel for the force you need to swing with. The game tracks the speed at which you swing, tracking the force with a horizontal bar that is labelled 0 to 100%. The game has conveniently given you the appropriate club, turned you to face in the correct direction, and puts a flag icon on that horizontal bar showing the ideal amount of force needed — at the start of a hole it is likely the full 100%. As you near the green, it may be more like 83% or 46%.

And you swing a few times for practice, seeing the bar fill up towards your target percentage, and the color of the afterimage of the club head helpfully showing red if you are too high and blue if you are low enough to hit the ball. You press the Move’s center button to abandon the Practice mode.

And you swing. And the ball flies off. You can’t really see the ball in the distance as it travels, so you watch the numbers of yards count up toward your goal.

And you repeat. Sometimes your swings miss, even though it seems like it should’ve hit the ball. The game just won’t register it as a hit if you don’t have enough velocity. Fortunately, the game doesn’t count these swings against your score for that hole.

How finicky the swing detection is makes things especially tricky once you get to the green, when I had a few putts where I needed to get a 2% bar to get in the hole. A few swings with increasingly exaggerated force and finally it registered, with the ball overshooting with 8%. But it still went in the hole with a “Chip-In.” I’m still not sure it was the game’s tolerances or the tracking which had those swings failing.

The game’s focus on somewhat realistic control with moderate assistance to simplify golf’s movements is in full evidence at the green. The hole has a visible vortex to suck in the ball — ala the above 8% percent putt — though you can turn it off for a more realistic putting game. The green also has a simple grid overlay to help show the geometry of the green, any dips down or slopes up. But the grid lines are so spaced apart, perhaps at approximately 5 yards, that it isn’t terribly useful.

The demo had only 2 holes, which I played through twice, as I finally got a decent swing going and sunk a Birdie. This was on a Forest level, which had vibrant trees and cherry blossoms in the distance. It is the first of three 18-hole courses planned. The second is Seaside, which I did not see, and a third, which is unrevealed.

The game’s graphics were of that VR style I call “simple/sharp.” There’s not a lot of objects or geometry, but what is there has detailed textures that engross you enough. Green and intricate grass, leaves, and trees. A female caddy, one of many you can choose from, stands there and occasionally gives you advice about the fairway or putting green, but mostly is there for some added graphical realism beyond the landscape.

The company hasn’t revealed what leaderboard/highscore functionality or online multiplayer options will be coming when the game is released, though I was told there will be no local multiplayer. Players will have to swing the clubs by themselves, though accompanied by all the graphical overlays.

So this VR version of Golf doesn’t hit that exaggerated, bold art and feel of something like Wii Golf. Nor is it the detailed simulation of the game seen in the past, with dozens of clubs to choose from when you perform nuanced swings that provide English to the ball. It seems to be a simple, and enjoyable test of your ability to swing just hard enough. Which may entertain your lay fan of Golf video games.

Everybody’s Golf VR will be released May 21 for $29.99.

Tagged with: , ,

The post Sony Helps You Swing for the Green With Everybody’s Golf VR appeared first on UploadVR.

All the PlayStation VR Videogame Release Date’s from Sony’s State of Play Broadcast

To kick off the first State of Play programme Sony Interactive Entertainment (SIE) had quite the virtual reality (VR) show to put on, with a myriad of videogame announcements almost purely focused on PlayStation VR. It all went by in quite a burr of videos, dates and information, so VRFocus has collated it all together.

Falcon Age

It certainly looks like a good year for PlayStation VR owners, with 12 titles confirmed for this year, from brand new ones like Iron Man VR to videogames that have been teased for years like No Man’s Sky.

PlayStation VR dates:

  • Mini-Mech Mayhem – 18th June 2019
  • Jupiter & Mars – 22nd April 2019
  • Falcon Age – 9th April 2019
  • Trover Saves the Universe – 31st May 2019
  • Everybody’s Golf VR – 21st May 2019
  • Table of Tales – 16th April 2019
  • Vacation Simulator – 18th June 2019
  • Blood & Truth – 28th May 2019

Other Titles Announced:

Trover Saves the Universe

PlayStation VR fans have been waiting quite a while for some of those dates, such as London Studios’ seedy dive into the criminal underworld with Blood & Truth, or for something a little lighter there’s always Owlchemy Labs’ Vacation Simulator which is coming to PC VR headsets first next month.

VRFocus will continue its coverage of PlayStation VR and all of its latest videogames, reporting back with new updates.

Everybody’s Golf VR Swings Onto PSVR This May

Everybody’s Golf VR Swings Onto PSVR This May

Everybody’s Golf VR is coming exclusively to PSVR very soon on May 21st, 2019. I haven’t had a chance to try it yet, but I’m excited to swing the PS Move controller like a golf club out on the virtual green.

The Everybody’s Golf series has always been a bit like Sony’s interpretation of the casual Mario Golf-style gameplay with lots of arcade flair and now we’re finally getting a VR version of it all.

Motion controls and golf go hand-in-hand. It’s been that way ever since Wii Sports. We still don’t have a great VR golfing experience, other than a handful of mini golf apps, so hopefully Everybody’s Golf will be a turning point for the genre and even the series as a whole.

While we haven’t had the chance to go hands-on yet, you can see some gameplay clips in the sizzle reel trailer up above and here in this gameplay trailer from TGS last year. We’ll be getting the chance to go hands-on with the game very soon and can report back with impressions.

Not only is this the first VR entry into the Everybody’s Gold series, but it’s also the first time you’ll play the game from a first-person perspective. Your caddy will feed you information like course and wind conditions while virtual info boards will fill you in on the type of club you’re using.

Let us know what you think of this news down in the comments below and feel free to tell us your plans to set out onto the green with your 9-iron in hand.

Tagged with:

The post Everybody’s Golf VR Swings Onto PSVR This May appeared first on UploadVR.

Check Out The First Gameplay Of PSVR’s Deracine And Everybody’s Golf VR

Check Out The First Gameplay Of PSVR’s Deracine And Everybody’s Golf VR

Two big PlayStation VR (PSVR) games were featured at Tokyo Games Show in Japan this year, and we just got our best looks yet at both of them.

The first game is Deracine a new title from Dark Souls developer From Software. First announced at E3 earlier this year, we’ve been looking forward to the game’s return to From’s adventure roots. In the gameplay below, you can see a player exploring incredibly detailed scenes within the game’s boarding school setting. Time appears to have slowed to a halt and the player is able to pick up items and inspect them as well as observe what characters are doing. We get a bit of an Invisible Hours vibe from it.

The other title, Everbody’s Golf VR, was actually announced just before TGS, though we’d been dreaming of it for a long time. The first entry in Sony’s popular golf series to support VR, it takes on a much more realistic look than its predecessors and uses a PlayStation Move controller to let you swing your club.

Deracine is due to arrive on PSVR on November 6th, whilst Everybody’s Golf VR hasn’t yet been confirmed for the west, though we’d be surprised if it didn’t come over too.

Tagged with: ,

The post Check Out The First Gameplay Of PSVR’s Deracine And Everybody’s Golf VR appeared first on UploadVR.