The VR Game Launch Roundup: Immersive, Creative and a Little Scary

Paper Beast

Some weeks there’s a real dearth of virtual reality (VR) titles and then others they arrive in abundance. Next week is definitely the latter with a whole host of premium and indie videogames due to arrive for various platforms. As VRFocus likes to do every Friday, there’s our roundup of what’s to come.

Into the Radius

Into The Radius – CM Games

This single-player survival adventure arrived in Early Access late 2019 and now is the time for its official launch. With a story set in Russia where an event in the ’80s created an area filled with strange anomalies, you’re sent in to investigate, locating supplies and trying to make it out alive.

Vertigo Remastered – Zulubo Productions

A story-driven shooter: “Vertigo Remastered is a complete overhaul and occasional reimagining of the 2016 original, bringing modern VR gameplay, new content, and countless fixes/improvements to the table.”

Dreams

Dreams – Media Molecule

A PlayStation 4 exclusive which launched earlier this year, Dreams contains a single-player campaign but its main feature is the Create Mode so you can build your own videogame. Finally, next week that can all be done in VR!

  • Supported platforms: PlayStation VR
  • Release date: 22nd July

In Death: Unchained – Superbright

The original In Death was a procedurally generated rogue-lite for PC VR and now its coming to Oculus Quest in an exclusive format, with new enemies and features for the standalone headset.

  • Supported platforms: Oculus Quest
  • Release date: 23rd July
In Death: Unchained

Whispers from Within: Moving On – Think Ten Media Group

A Twilight Zone-inspired VR title, Whispers from Within: Moving On is the first episode of a narrative-based gaming experience where you need to unlock your memories in a bid to free yourself from the past.

Paper Beast – Pixel Reef

Originally released for PlayStation VR earlier this year, the PC VR edition of this surreal and unique experience will feature new additions such as continuous locomotion as well as a host of visual improvements.

Dreams to Add PlayStation VR Support This Month

Dreams

It’s been on the cards for awhile and now Media Molecule has confirmed that its super creative PlayStation 4 title Dreams will be coming to PlayStation VR later this month.

Dreams

Dreams will finally support the virtual reality (VR) headset on 22nd July 2020, as a free update for those that own the videogame. The update will see the addition of new tutorials and how-to guides, as well as kits to help get creators started designing their own content in VR. Plus, there will be new content to play from Media Molecule.

Players will be able to use PlayStation Move controllers to bring their ideas to life, “you’ll find sculpting in VR is a very one-to-one experience and lets you fully immerse in the creation process,” says the studio on PlayStation Blog. Creators will be able to then specify if their projects are VR compatible and Dreams will ask players for a comfort rating.

The update isn’t purely focused on PlayStation VR owners, non-VR owners can still create immersive content. “We’re introducing a handful of new gadgets to Create Mode, and a full slate of accessibility features including comfort mode, vignette strength, static sky, and more to make the experience of playing and creating as great as possible,” the studio adds.

Dreams

In development for quite a few years, Dreams became one of the most coveted titles for PlayStation 4; eventually launching back in February. It allows you to play a story campaign by Media Molecule, or delve into the vast array of games created by the community. At its core though is the Create Mode, providing a wealth of options to realise your own digital world.

Media Molecule will launch PlayStation VR support for Dreams in four weeks, for any further updates in that time, keep reading VRFocus.

‘Dreams’ is Finally Getting PSVR Support, Free Update Coming This Month

If you’ve been hoping to make and experience some wild VR things in Dreams (2020), the content creation suite from Media Molecule, you won’t have to wait too much longer. On July 22nd, Dreams is finally getting that PSVR update we’ve all been waiting for.

Dreams launched into Early Access on PS4 late last year, and then released its full version in February 2020; ‘full’ was definitely a misnomer, since we were always hoping to play Dreams in VR form the start. Better late than never.

The free update will include new VR-specific tutorials, kits, and playable content. Watch out: it sounds like there’s plenty to learn before you can go crazy and build that quadruple loop-de-loop space rollercoaster you’ve been dreaming of, including Best Practices, new building gadgets, and plenty of how-tos.

Although Media Molecule didn’t go into extreme detail in their PS blog announcement, Dreams is also set to include some form of VR comfort mode, vignette sliders, static sky, and “more”.

“We have also created a whole range of different experiences ready to play and inspire Dreamers for their own versions. From games such as Box Blaster, which sees you testing your sharp-shooting skills, to our Inside the Box Gallery which features sculpts and art pieces from different members of the team, including an ultra-fabulous mech. Games like Box Blaster will also have their own respective creation kits,” Media Molecule Communications Manager Abbie Heppe reveals.

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The studio says creators will also be able to specify whether or not their content is made for VR, and include a comfort rating from players.

In the end, it sounds like Dreams for VR will be just as an open creation experience as it is on flatscreen, although it doesn’t sound like there will be any overlap in VR content and the stuff that’s already available. That’s probably for the best though, because VR inherently has its own design limitations (and benefits) that new creators will be experiencing first-hand in a meaningful way.

The post ‘Dreams’ is Finally Getting PSVR Support, Free Update Coming This Month appeared first on Road to VR.

Dreams PSVR Support Becomes A Reality This July With Free Update

After years of teases and then finally a full non-VR release earlier this year, Dreams is finally getting its long-awaited PSVR support on July 22nd, 2020 as a free update.

Until right now the last we had heard about Dreams PSVR support was that it was in the final QA and bug fixing phase back in late April and then VR user testing in May. Two months later, it sounds like the work is finally completed as the update preps for launch.

Ever since Dreams was first announced for PS4 years ago, Media Molecule and Sony have always trumpeted that it would work with PSVR. It didn’t launch with that support, but it’ll be there in less than a month as a free update.

Personally, I’m pretty terrible at making things in these types of games. I never finished anything worth playing in LittleBigPlanet, couldn’t get into Minecraft, then crashed and burned hard in non-VR Dreams. But in the hands of the right people, Dreams PSVR support has a real chance to be, pardon the pun, game changer. I know I’m excited to hit the random button and just see what I can find.

You can get Dreams on Amazon for 25% off right at just $29.99 right here (that’s an affiliate link) or digitally over on the PSN Store for $39.99.

What will you make for Dreams PSVR? Do you plan on making a VR version of a beloved non-VR game, or maybe a magical place to visit all on your own? Let us know down in the comments below!

h/t: Wario64 on Twitter

The post Dreams PSVR Support Becomes A Reality This July With Free Update appeared first on UploadVR.

Dreams PSVR Support: Media Molecule Paying EU Players For VR Testing

As we await Dreams PSVR support news, some EU players will get an early look ahead of launch.

Developer Media Molecule is looking for a “limited number” of Dreams players in Europe to help test is upcoming VR integration. In fact, the developer is even paying £200 for players to jump into what’s described as a three-stage testing scheme over a two week period. Don’t expect everything to be finished, then, but you’d essentially be getting to play the game before anyone else and then get paid for it. Not a bad deal.

Note you’ll have to keep tight-lipped; everyone that enters the scheme will have to sign a non-disclosure agreement (NDA), which means no sharing clips/impressions online.

Dreams launched earlier in the year, providing players with a huge toolset to make their own games and experiences. PSVR support has long been promised for the title and, following launch, Media Molecule teased that it was essentially finished. We’re not expecting to wait too much longer for the full thing, then.

As with the full game, Dreams PSVR support will allow players to make their own levels inside the headset. We can’t wait to test the limits of these tools; what we’ve played of Dreams so far suggests it could offer a revolution for home-made VR content. That said, it’s not yet clear how the game will brush up with the limitations of the aging PS4 hardware when you add the stresses of PSVR on top.

We’ll keep you updated with the latest Dreams PSVR support news, so keep an eye out.

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‘Dreams’ PSVR Expansion Now in Final Development Stage, Suggesting Nearby Launch

Dreams (2020) launched out of Early Access on PS4 earlier this year, and while PSVR users have been patiently awaiting any news of the promised VR support, Media Molecule has stayed fairly mum on the subject. Now the studio’s creative director & co-founder Mark Healey says Dreams is currently undergoing its final stages before release.

Healey says in a recent tweet that the long-awaited PSVR support for Dreams is done “feature/content wise,” and is currently in the bug-fixing, quality assurance, and localization phases.

Although Healey can’t give up a launch date just yet, it’s an encouraging sign that PSVR support may be right around the corner.

Furthermore, Healey showed off an example of some content coming to the VR expansion, something he says is only one of the example content pieces that are designed to be dissected, remixed and used to create new things.

Although we aren’t sure when it’s set to launch, if the studio’s public Dreams trello board is anything to go by the VR expansion will come at some point after the 2.11 update, which is said to include a new ‘Welcome Garden Gameplay Pack’.

Launched into Early Access on PS4 late last year and later officially released in February 2020, Dreams is a content creation suite that not only lets you build your own games and experiences, but also freely share and play creations from others.

It’s been a long time coming for PSVR users, who’ve been promised a powerful VR creation tool and sharing platform, something that aims to provide a measure of openness to the comparatively locked-down PS4 console.

The post ‘Dreams’ PSVR Expansion Now in Final Development Stage, Suggesting Nearby Launch appeared first on Road to VR.

Media Molecule Says Dreams PSVR Support Now In QA/Bug Fixing Phase

Creative Director and Co-Founder of Media Molecule, Mark Healey, stated on Twitter that Dreams’s PSVR support is now in the bug fixing, localization and quality assurance phase of development, indicating that it’s quite close to release.

Healey posted a video of a new piece of content coming in the ‘VR update’ that shows a dynamically pulsating bed of lava, which will work with VR and non-VR content. A user replied to the tweet asking when we could expect VR support, and Healey had this to say:

Fingers crossed, not too long, I can’t say date, that will jinx it and I’ll get slapped, but we are done feature/content wise, in bug fixing/QA/Localisation etc now

We’ve heard a lot already about how Dreams’ PSVR support is forthcoming, but this new comment seems even more promising. With feature and content development finished, it’s now just down to polishing things off. This is still a lot of work, and doesn’t mean we’ll see the game in the immediate future, but it’s still a good sign that the VR update has moved into the final phase of development before release.

We believe that Dreams is the most important PSVR game on the horizon, so we’re very eager for the update to drop. If you want read more about what makes Dreams so special and how it actually works, check out Jamie’s breakdown from earlier this year.

Will you be jumping into the Dreamerverse when it lands on PSVR, either to play or create levels? Let us know in the comments below.

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PSVR 2 Controllers, Dreams VR Support & Win Ghost Giant on Quest! – VRecap

What’s cooking in the delicious stew that is the VR industry? Find out with this week’s VRecap!

It’s been a busy week, probably a little too busy for February. Can we ask that literally nothing happens next week to balance it out?

Anyway, our first story this week concerns a new patent from Sony. This time it’s for what looks like VR motion controllers with sensors for finger tracking. It looks very similar to what’s already been in other other VR controllers, so we’re hoping this might be a feature for PSVR 2. Not that we know PSVR 2 is happening, of course, because Sony seems determined to just not announce anything about its products anymore. WHERE IS THE PS5 SONY?!

Ahem, moving on. We’re also talking Dreams and developer Media Molecule assuring us the VR support isn’t far out. We’ll be using it to make a reality in which Sony announces the PS5.

Finally on the news front there’s a raft of HTC announcements including new Cosmos faceplates and even a new concept headset. Will any of these reveals help the company claim the top spot in the VR market? We’ll be keeping a close eye on them to find out.

Over to releases, where two anticipated Oculus Quest ports are in the spotlight. In fact we’re giving one of them, Ghost Giant, away right here in this post! This remains one of our favorite VR games, so make sure not to miss it. And, to wrap up, we’re going over your comments as per usual.

GIVEAWAY: Win A Free Copy Of Ghost Giant On Oculus Quest!

Other Top News of the Week:

Features of the Week:

Okay, that’s all. Let us know what stories tickled your fancy this week!

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